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ENH: dual_extruder: add logic to process extruder_printable_area
JIRA: STUDIO-7498 Change-Id: I1cf53db93acf41b06cb1b9569a0679487c9f1e41 (cherry picked from commit e5be69dedd1ba6dc289a14b89598c9a6101dacb3)
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e433e49e2f
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f702ad9fd2
20 changed files with 339 additions and 76 deletions
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@ -1067,15 +1067,15 @@ bool GLVolumeCollection::check_outside_state(const BuildVolume &build_volume, Mo
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auto volume_convex_mesh = [volume_sinking, &model](GLVolume& volume) -> const TriangleMesh&
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{ return volume_sinking(volume) ? model.objects[volume.object_idx()]->volumes[volume.volume_idx()]->mesh() : *volume.convex_hull(); };
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ModelInstanceEPrintVolumeState overall_state = ModelInstancePVS_Inside;
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ModelInstanceEPrintVolumeState overall_state = ModelInstancePVS_Fully_Outside;
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bool contained_min_one = false;
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//BBS: add instance judge logic, besides to original volume judge logic
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std::map<int64_t, ModelInstanceEPrintVolumeState> model_state;
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//std::map<int64_t, ModelInstanceEPrintVolumeState> model_state;
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GUI::PartPlate* curr_plate = GUI::wxGetApp().plater()->get_partplate_list().get_selected_plate();
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const Pointfs& pp_bed_shape = curr_plate->get_shape();
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BuildVolume plate_build_volume(pp_bed_shape, build_volume.printable_height());
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BuildVolume plate_build_volume(pp_bed_shape, build_volume.printable_height(), build_volume.extruder_areas());
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const std::vector<BoundingBoxf3>& exclude_areas = curr_plate->get_exclude_areas();
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for (GLVolume* volume : this->volumes)
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@ -1090,14 +1090,27 @@ bool GLVolumeCollection::check_outside_state(const BuildVolume &build_volume, Mo
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//FIXME this test does not evaluate collision of a build volume bounding box with non-convex objects.
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const BoundingBoxf3& bb = volume_bbox(*volume);
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state = plate_build_volume.volume_state_bbox(bb);
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if ((state == BuildVolume::ObjectState::Inside) && (build_volume.get_extruder_area_count() > 0))
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{
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std::vector<bool> inside_extruders;
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state = plate_build_volume.check_volume_bbox_state_with_extruder_areas(bb, inside_extruders);
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}
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break;
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case BuildVolume_Type::Circle:
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case BuildVolume_Type::Convex:
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//FIXME doing test on convex hull until we learn to do test on non-convex polygons efficiently.
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case BuildVolume_Type::Custom:
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state = plate_build_volume.object_state(volume_convex_mesh(*volume).its, volume->world_matrix().cast<float>(), volume_sinking(*volume));
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{
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const indexed_triangle_set& convex_mesh_it = volume_convex_mesh(*volume).its;
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const Transform3f trafo = volume->world_matrix().cast<float>();
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state = plate_build_volume.object_state(convex_mesh_it, trafo, volume_sinking(*volume));
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if ((state == BuildVolume::ObjectState::Inside) && (build_volume.get_extruder_area_count() > 0))
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{
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std::vector<bool> inside_extruders;
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state = plate_build_volume.check_object_state_with_extruder_areas(convex_mesh_it, trafo, inside_extruders);
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}
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break;
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}
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default:
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// Ignore, don't produce any collision.
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state = BuildVolume::ObjectState::Inside;
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@ -1106,22 +1119,23 @@ bool GLVolumeCollection::check_outside_state(const BuildVolume &build_volume, Mo
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assert(state != BuildVolume::ObjectState::Below);
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}
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int64_t comp_id = ((int64_t)volume->composite_id.object_id << 32) | ((int64_t)volume->composite_id.instance_id);
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volume->is_outside = state != BuildVolume::ObjectState::Inside;
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//volume->partly_inside = (state == BuildVolume::ObjectState::Colliding);
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//int64_t comp_id = ((int64_t)volume->composite_id.object_id << 32) | ((int64_t)volume->composite_id.instance_id);
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volume->is_outside = (state != BuildVolume::ObjectState::Inside && state != BuildVolume::ObjectState::Limited);
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volume->partly_inside = (state == BuildVolume::ObjectState::Colliding);
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if (volume->printable) {
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if (overall_state == ModelInstancePVS_Inside && volume->is_outside) {
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overall_state = ModelInstancePVS_Fully_Outside;
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}
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if (overall_state == ModelInstancePVS_Fully_Outside && volume->is_outside && (state == BuildVolume::ObjectState::Colliding))
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if (state == BuildVolume::ObjectState::Colliding)
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{
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overall_state = ModelInstancePVS_Partly_Outside;
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}
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else if ((state == BuildVolume::ObjectState::Limited) && (overall_state != ModelInstancePVS_Partly_Outside))
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overall_state = ModelInstancePVS_Limited;
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else if ((state == BuildVolume::ObjectState::Inside) && (overall_state == ModelInstancePVS_Fully_Outside)) {
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overall_state = ModelInstancePVS_Fully_Outside;
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}
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contained_min_one |= !volume->is_outside;
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}
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ModelInstanceEPrintVolumeState volume_state;
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/*ModelInstanceEPrintVolumeState volume_state;
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//if (volume->is_outside && (plate_build_volume.bounding_volume().intersects(volume->bounding_box())))
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if (volume->is_outside && (state == BuildVolume::ObjectState::Colliding))
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volume_state = ModelInstancePVS_Partly_Outside;
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@ -1150,11 +1164,11 @@ bool GLVolumeCollection::check_outside_state(const BuildVolume &build_volume, Mo
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if (model_state[comp_id] == ModelInstancePVS_Partly_Outside) {
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overall_state = ModelInstancePVS_Partly_Outside;
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BOOST_LOG_TRIVIAL(debug) << "instance includes " << volume->name << " is partially outside of bed";
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}
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}*/
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}
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}
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for (GLVolume* volume : this->volumes)
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/*for (GLVolume* volume : this->volumes)
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{
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if (! volume->is_modifier && (volume->shader_outside_printer_detection_enabled || (! volume->is_wipe_tower && volume->composite_id.volume_id >= 0)))
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{
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@ -1168,7 +1182,7 @@ bool GLVolumeCollection::check_outside_state(const BuildVolume &build_volume, Mo
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volume->partly_inside = false;
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}
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}
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}
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}*/
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if (out_state != nullptr)
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*out_state = overall_state;
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