remove GLModel from base class

- only 2 gizmo use cone

(cherry picked from commit prusa3d/PrusaSlicer@3c7390e34e)
(cherry picked from commit 4647fc49ef5b925432e087252f32a6601d0410da)
This commit is contained in:
Filip Sykala 2023-10-19 19:52:25 +08:00 committed by Noisyfox
parent 356405adf6
commit f6a3421e2a
6 changed files with 12 additions and 9 deletions

View file

@ -161,9 +161,6 @@ GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, u
m_base_color = DEFAULT_BASE_COLOR;
m_drag_color = DEFAULT_DRAG_COLOR;
m_highlight_color = DEFAULT_HIGHLIGHT_COLOR;
m_cone.init_from(its_make_cone(1., 1., 2 * PI / 24));
m_sphere.init_from(its_make_sphere(1., (2 * M_PI) / 24.));
m_cylinder.init_from(its_make_cylinder(1., 1., 2 * PI / 24.));
}
void GLGizmoBase::set_icon_filename(const std::string &filename) {

View file

@ -123,9 +123,6 @@ protected:
bool m_first_input_window_render;
mutable std::string m_tooltip;
CommonGizmosDataPool* m_c;
GLModel m_cone;
GLModel m_cylinder;
GLModel m_sphere;
bool m_is_dark_mode = false;

View file

@ -76,6 +76,7 @@ std::string GLGizmoRotate::get_tooltip() const
bool GLGizmoRotate::on_init()
{
m_cone.init_from(its_make_cone(1., 1., 2 * PI / 24));
m_grabbers.push_back(Grabber());
return true;
}

View file

@ -43,6 +43,8 @@ private:
mutable float m_snap_fine_in_radius;
mutable float m_snap_fine_out_radius;
GLModel m_cone;
public:
GLGizmoRotate(GLCanvas3D& parent, Axis axis);
GLGizmoRotate(const GLGizmoRotate& other);

View file

@ -28,9 +28,7 @@ namespace GUI {
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
{
}
{}
bool GLGizmoSlaSupports::on_init()
{
@ -48,6 +46,10 @@ bool GLGizmoSlaSupports::on_init()
m_desc["manual_editing"] = _L("Manual editing");
m_desc["clipping_of_view"] = _L("Clipping of view")+ ": ";
m_desc["reset_direction"] = _L("Reset direction");
m_cone.init_from(its_make_cone(1., 1., 2 * PI / 24));
m_cylinder.init_from(its_make_cylinder(1., 1., 2 * PI / 24.));
m_sphere.init_from(its_make_sphere(1., (2 * M_PI) / 24.));
return true;
}

View file

@ -80,6 +80,10 @@ private:
void render_points(const Selection& selection, bool picking = false) const;
bool unsaved_changes() const;
GLModel m_cone;
GLModel m_cylinder;
GLModel m_sphere;
bool m_lock_unique_islands = false;
bool m_editing_mode = false; // Is editing mode active?
float m_new_point_head_diameter; // Size of a new point.