Fixed rendering of gizmos' grabbers

This commit is contained in:
enricoturri1966 2021-05-25 15:42:22 +02:00 committed by Lukas Matena
parent 9605d10caa
commit f69bd75464
5 changed files with 73 additions and 59 deletions

View file

@ -51,7 +51,7 @@ bool GLGizmoCut::on_init()
std::string GLGizmoCut::on_get_name() const
{
return (_(L("Cut")) + " [C]").ToUTF8().data();
return (_L("Cut") + " [C]").ToUTF8().data();
}
void GLGizmoCut::on_set_state()
@ -96,12 +96,12 @@ void GLGizmoCut::on_render() const
const BoundingBoxf3& box = selection.get_bounding_box();
Vec3d plane_center = box.center();
plane_center(2) = m_cut_z;
plane_center.z() = m_cut_z;
const float min_x = box.min(0) - Margin;
const float max_x = box.max(0) + Margin;
const float min_y = box.min(1) - Margin;
const float max_y = box.max(1) + Margin;
const float min_x = box.min.x() - Margin;
const float max_x = box.max.x() + Margin;
const float min_y = box.min.y() - Margin;
const float max_y = box.max.y() + Margin;
glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glDisable(GL_CULL_FACE));
glsafe(::glEnable(GL_BLEND));
@ -110,10 +110,10 @@ void GLGizmoCut::on_render() const
// Draw the cutting plane
::glBegin(GL_QUADS);
::glColor4f(0.8f, 0.8f, 0.8f, 0.5f);
::glVertex3f(min_x, min_y, plane_center(2));
::glVertex3f(max_x, min_y, plane_center(2));
::glVertex3f(max_x, max_y, plane_center(2));
::glVertex3f(min_x, max_y, plane_center(2));
::glVertex3f(min_x, min_y, plane_center.z());
::glVertex3f(max_x, min_y, plane_center.z());
::glVertex3f(max_x, max_y, plane_center.z());
::glVertex3f(min_x, max_y, plane_center.z());
glsafe(::glEnd());
glsafe(::glEnable(GL_CULL_FACE));
@ -123,9 +123,10 @@ void GLGizmoCut::on_render() const
// Draw the grabber and the connecting line
m_grabbers[0].center = plane_center;
m_grabbers[0].center(2) = plane_center(2) + Offset;
m_grabbers[0].center.z() = plane_center.z() + Offset;
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
glsafe(::glDisable(GL_DEPTH_TEST));
glsafe(::glLineWidth(m_hover_id != -1 ? 2.0f : 1.5f));
glsafe(::glColor3f(1.0, 1.0, 0.0));
::glBegin(GL_LINES);
@ -133,8 +134,16 @@ void GLGizmoCut::on_render() const
::glVertex3dv(m_grabbers[0].center.data());
glsafe(::glEnd());
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
if (shader == nullptr)
return;
shader->start_using();
shader->set_uniform("emission_factor", 0.1);
m_grabbers[0].color = GrabberColor;
m_grabbers[0].render(m_hover_id == 0, (float)((box.size()(0) + box.size()(1) + box.size()(2)) / 3.0));
m_grabbers[0].render(m_hover_id == 0, (float)((box.size().x() + box.size().y() + box.size().z()) / 3.0));
shader->stop_using();
}
void GLGizmoCut::on_render_for_picking() const