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	Preserve position when splitting objects in plater
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					 2 changed files with 9 additions and 6 deletions
				
			
		|  | @ -6,7 +6,7 @@ use utf8; | |||
| use File::Basename qw(basename dirname); | ||||
| use List::Util qw(max sum); | ||||
| use Math::ConvexHull qw(convex_hull); | ||||
| use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2); | ||||
| use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX); | ||||
| use Slic3r::Geometry::Clipper qw(JT_ROUND); | ||||
| use threads::shared qw(shared_clone); | ||||
| use Wx qw(:bitmap :brush :button :cursor :dialog :filedialog :font :keycode :icon :id :listctrl :misc :panel :pen :sizer :toolbar :window); | ||||
|  | @ -456,6 +456,7 @@ sub split_object { | |||
|     my ($obj_idx, $current_object) = $self->selected_object; | ||||
|     my $current_copies_num = $current_object->instances_count; | ||||
|     my $mesh = $current_object->get_mesh; | ||||
|     $mesh->align_to_origin; | ||||
|      | ||||
|     my @new_meshes = $mesh->split_mesh; | ||||
|     if (@new_meshes == 1) { | ||||
|  | @ -469,18 +470,20 @@ sub split_object { | |||
|     $self->remove($obj_idx); | ||||
|      | ||||
|     foreach my $mesh (@new_meshes) { | ||||
|         my @extents = $mesh->extents; | ||||
|         my $object = Slic3r::GUI::Plater::Object->new( | ||||
|             name                    => basename($current_object->input_file), | ||||
|             input_file              => $current_object->input_file, | ||||
|             input_file_object_id    => undef, | ||||
|             mesh                    => $mesh, | ||||
|             instances               => [ map [0,0], 1..$current_copies_num ], | ||||
|             instances               => [ map [$extents[X][MIN], $extents[Y][MIN]], 1..$current_copies_num ], | ||||
|         ); | ||||
|         push @{ $self->{objects} }, $object; | ||||
|         $self->object_loaded($#{ $self->{objects} }, no_arrange => 1); | ||||
|     } | ||||
|      | ||||
|     $self->arrange; | ||||
|     $self->recenter; | ||||
|     $self->{canvas}->Refresh; | ||||
| } | ||||
| 
 | ||||
| sub export_gcode { | ||||
|  |  | |||
|  | @ -355,7 +355,7 @@ sub align_to_origin { | |||
|      | ||||
|     # calculate the displacements needed to  | ||||
|     # have lowest value for each axis at coordinate 0 | ||||
|     my @extents = $self->bounding_box; | ||||
|     my @extents = $self->extents; | ||||
|     $self->move(map -$extents[$_][MIN], X,Y,Z); | ||||
| } | ||||
| 
 | ||||
|  | @ -379,7 +379,7 @@ sub duplicate { | |||
|     $self->BUILD; | ||||
| } | ||||
| 
 | ||||
| sub bounding_box { | ||||
| sub extents { | ||||
|     my $self = shift; | ||||
|     my @extents = (map [undef, undef], X,Y,Z); | ||||
|     foreach my $vertex (@{$self->vertices}) { | ||||
|  | @ -394,7 +394,7 @@ sub bounding_box { | |||
| sub size { | ||||
|     my $self = shift; | ||||
|      | ||||
|     my @extents = $self->bounding_box; | ||||
|     my @extents = $self->extents; | ||||
|     return map $extents[$_][MAX] - $extents[$_][MIN], (X,Y,Z); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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	 Alessandro Ranellucci
						Alessandro Ranellucci