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Constrained gizmo-scaling -> Fixed grabbers offsets transformation for volumes
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2 changed files with 10 additions and 5 deletions
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@ -24,6 +24,7 @@ class GLGizmoScale3D : public GLGizmoBase
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mutable BoundingBoxf3 m_box;
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mutable Transform3d m_transform;
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// Transforms grabbers offsets to the proper reference system (world for instances, instance for volumes)
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mutable Transform3d m_offsets_transform;
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Vec3d m_scale;
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Vec3d m_offset;
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