Allow non-squared textures for toolbars and gizmo icons

This commit is contained in:
Enrico Turri 2019-02-26 10:40:00 +01:00
parent 0f683a6a1e
commit f47fe861ac
7 changed files with 86 additions and 67 deletions

View file

@ -158,7 +158,7 @@ void GLGizmoBase::Grabber::render_face(float half_size) const
}
#if ENABLE_SVG_ICONS
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
#else
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id)
#endif // ENABLE_SVG_ICONS
@ -167,7 +167,7 @@ GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id)
, m_state(Off)
, m_shortcut_key(0)
#if ENABLE_SVG_ICONS
, m_svg_file(svg_file)
, m_icon_filename(icon_filename)
#endif // ENABLE_SVG_ICONS
, m_sprite_id(sprite_id)
, m_hover_id(-1)
@ -334,7 +334,7 @@ GLGizmoRotate::GLGizmoRotate(GLCanvas3D& parent, GLGizmoRotate::Axis axis)
GLGizmoRotate::GLGizmoRotate(const GLGizmoRotate& other)
#if ENABLE_SVG_ICONS
: GLGizmoBase(other.m_parent, other.m_svg_file, other.m_sprite_id)
: GLGizmoBase(other.m_parent, other.m_icon_filename, other.m_sprite_id)
#else
: GLGizmoBase(other.m_parent, other.m_sprite_id)
#endif // ENABLE_SVG_ICONS
@ -710,8 +710,8 @@ Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray, cons
}
#if ENABLE_SVG_ICONS
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
: GLGizmoBase(parent, svg_file, sprite_id)
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
@ -795,8 +795,8 @@ void GLGizmoRotate3D::on_render_input_window(float x, float y, const GLCanvas3D:
const float GLGizmoScale3D::Offset = 5.0f;
#if ENABLE_SVG_ICONS
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
: GLGizmoBase(parent, svg_file, sprite_id)
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
@ -1146,8 +1146,8 @@ double GLGizmoScale3D::calc_ratio(const UpdateData& data) const
const double GLGizmoMove3D::Offset = 10.0;
#if ENABLE_SVG_ICONS
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
: GLGizmoBase(parent, svg_file, sprite_id)
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
@ -1388,8 +1388,8 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box
}
#if ENABLE_SVG_ICONS
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
: GLGizmoBase(parent, svg_file, sprite_id)
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
@ -1732,8 +1732,8 @@ Vec3d GLGizmoFlatten::get_flattening_normal() const
}
#if ENABLE_SVG_ICONS
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
: GLGizmoBase(parent, svg_file, sprite_id)
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
@ -2550,8 +2550,8 @@ const double GLGizmoCut::Margin = 20.0;
const std::array<float, 3> GLGizmoCut::GrabberColor = { 1.0, 0.5, 0.0 };
#if ENABLE_SVG_ICONS
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
: GLGizmoBase(parent, svg_file, sprite_id)
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)