Allow non-squared textures for toolbars and gizmo icons

This commit is contained in:
Enrico Turri 2019-02-26 10:40:00 +01:00
parent 0f683a6a1e
commit f47fe861ac
7 changed files with 86 additions and 67 deletions

View file

@ -3146,7 +3146,10 @@ void GLCanvas3D::Gizmos::do_render_overlay(const GLCanvas3D& canvas, const GLCan
float scaled_icons_size = m_overlay_icons_size * m_overlay_scale * inv_zoom;
float scaled_stride_y = scaled_icons_size + scaled_gap_y;
unsigned int icons_texture_id = m_icons_texture.get_id();
unsigned int texture_size = m_icons_texture.get_width();
unsigned int tex_width = m_icons_texture.get_width();
unsigned int tex_height = m_icons_texture.get_height();
float inv_tex_width = (tex_width != 0) ? 1.0f / (float)tex_width : 0.0f;
float inv_tex_height = (tex_height != 0) ? 1.0f / (float)tex_height : 0.0f;
#else
top_x += m_overlay_border * inv_zoom;
top_y -= m_overlay_border * inv_zoom;
@ -3155,11 +3158,11 @@ void GLCanvas3D::Gizmos::do_render_overlay(const GLCanvas3D& canvas, const GLCan
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale * inv_zoom;
unsigned int icons_texture_id = m_icons_texture.texture.get_id();
unsigned int texture_size = m_icons_texture.texture.get_width();
#endif // ENABLE_SVG_ICONS
float inv_texture_size = (texture_size != 0) ? 1.0f / (float)texture_size : 0.0f;
#endif // ENABLE_SVG_ICONS
#if ENABLE_SVG_ICONS
if ((icons_texture_id == 0) || (texture_size <= 0))
if ((icons_texture_id == 0) || (tex_width <= 0) || (tex_height <= 0))
return;
#endif // ENABLE_SVG_ICONS
@ -3172,14 +3175,19 @@ void GLCanvas3D::Gizmos::do_render_overlay(const GLCanvas3D& canvas, const GLCan
GLGizmoBase::EState state = it->second->get_state();
#if ENABLE_SVG_ICONS
float uv_icon_size = m_overlay_icons_size * inv_texture_size;
float u_icon_size = m_overlay_icons_size * inv_tex_width;
float v_icon_size = m_overlay_icons_size * inv_tex_height;
float top = sprite_id * v_icon_size;
float left = state * u_icon_size;
float bottom = top + v_icon_size;
float right = left + u_icon_size;
#else
float uv_icon_size = (float)m_icons_texture.metadata.icon_size * inv_texture_size;
#endif // ENABLE_SVG_ICONS
float top = sprite_id * uv_icon_size;
float left = state * uv_icon_size;
float bottom = top + uv_icon_size;
float right = left + uv_icon_size;
#endif // ENABLE_SVG_ICONS
GLTexture::render_sub_texture(icons_texture_id, top_x, top_x + scaled_icons_size, top_y - scaled_icons_size, top_y, { { left, bottom }, { right, bottom }, { right, top }, { left, top } });
#if ENABLE_IMGUI
@ -3262,9 +3270,9 @@ bool GLCanvas3D::Gizmos::generate_icons_texture() const
{
if (it->second != nullptr)
{
const std::string& svg_file = it->second->get_svg_file();
if (!svg_file.empty())
filenames.push_back(path + svg_file);
const std::string& icon_filename = it->second->get_icon_filename();
if (!icon_filename.empty())
filenames.push_back(path + icon_filename);
}
}
@ -5901,7 +5909,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "add";
#if ENABLE_SVG_ICONS
item.svg_file = "add.svg";
item.icon_filename = "add.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Add...") + " [" + GUI::shortkey_ctrl_prefix() + "I]";
item.sprite_id = 0;
@ -5911,7 +5919,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "delete";
#if ENABLE_SVG_ICONS
item.svg_file = "remove.svg";
item.icon_filename = "remove.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Delete") + " [Del]";
item.sprite_id = 1;
@ -5921,7 +5929,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "deleteall";
#if ENABLE_SVG_ICONS
item.svg_file = "delete_all.svg";
item.icon_filename = "delete_all.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Delete all") + " [" + GUI::shortkey_ctrl_prefix() + "Del]";
item.sprite_id = 2;
@ -5931,7 +5939,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "arrange";
#if ENABLE_SVG_ICONS
item.svg_file = "arrange.svg";
item.icon_filename = "arrange.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Arrange [A]");
item.sprite_id = 3;
@ -5944,7 +5952,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "more";
#if ENABLE_SVG_ICONS
item.svg_file = "instance_add.svg";
item.icon_filename = "instance_add.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Add instance [+]");
item.sprite_id = 4;
@ -5954,7 +5962,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "fewer";
#if ENABLE_SVG_ICONS
item.svg_file = "instance_remove.svg";
item.icon_filename = "instance_remove.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Remove instance [-]");
item.sprite_id = 5;
@ -5967,7 +5975,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "splitobjects";
#if ENABLE_SVG_ICONS
item.svg_file = "split_objects.svg";
item.icon_filename = "split_objects.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Split to objects");
item.sprite_id = 6;
@ -5977,7 +5985,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "splitvolumes";
#if ENABLE_SVG_ICONS
item.svg_file = "split_parts.svg";
item.icon_filename = "split_parts.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Split to parts");
item.sprite_id = 8;
@ -5990,7 +5998,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "layersediting";
#if ENABLE_SVG_ICONS
item.svg_file = "layers.svg";
item.icon_filename = "layers.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Layers editing");
item.sprite_id = 7;