1st attempt of perl callback from c++ for 3DScene

This commit is contained in:
Enrico Turri 2018-05-15 09:50:01 +02:00
parent 986630c2dc
commit f4303ebdb8
11 changed files with 181 additions and 10 deletions

View file

@ -289,6 +289,13 @@ void GLCanvas3DManager::set_camera_target(wxGLCanvas* canvas, const Pointf3* tar
it->second->set_camera_target(*target);
}
void GLCanvas3DManager::register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->register_on_viewport_changed_callback(callback);
}
GLCanvas3DManager::CanvasesMap::iterator GLCanvas3DManager::_get_canvas(wxGLCanvas* canvas)
{
return (canvas == nullptr) ? m_canvases.end() : m_canvases.find(canvas);