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1st attempt of perl callback from c++ for 3DScene
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11 changed files with 181 additions and 10 deletions
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@ -94,6 +94,9 @@ public:
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void translate(const Pointf3 &pos) { this->translate(pos.x, pos.y, pos.z); }
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void offset(coordf_t delta);
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PointClass center() const;
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//######################################################################################################################################33
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coordf_t max_size() const;
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//######################################################################################################################################33
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bool contains(const PointClass &point) const {
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return BoundingBoxBase<PointClass>::contains(point) && point.z >= this->min.z && point.z <= this->max.z;
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