mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-08 15:37:30 -06:00
FIX: [STUDIO-3459,STUDIO-3065] use FromDIP instead of em_unit load svg
Change-Id: I4be0de849ab825011c241d6da932a2574783ed6f
This commit is contained in:
parent
dc8bdb04bb
commit
f381bcd469
2 changed files with 2 additions and 2 deletions
|
@ -451,7 +451,7 @@ wxBitmap create_scaled_bitmap( const std::string& bmp_name_in,
|
|||
// Try loading an SVG first, then PNG if SVG is not found:
|
||||
wxBitmap *bmp = cache.load_svg(bmp_name, width, height, grayscale, dark_mode, new_color, resize ? em_unit(win) * 0.1f : 0.f);
|
||||
if (bmp == nullptr) {
|
||||
bmp = cache.load_png(bmp_name, width, height, grayscale, resize ? em_unit(win) * 0.1f : 0.f);
|
||||
bmp = cache.load_png(bmp_name, width, height, grayscale, resize ? win->FromDIP(10) * 0.1f : 0.f);
|
||||
}
|
||||
|
||||
if (bmp == nullptr) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue