Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types:

Changed the Point3 / Pointf3 to composite Eigen Vec3crd / Vec3d.
Point3 is no more derived from Point,
Pointf3 is no more derived from Pointf.
Introduced Transform2f/3f/2d/3d types as aliases to Eigen::Transform.
This commit is contained in:
bubnikv 2018-08-14 21:33:41 +02:00
parent 86da661097
commit f34252a27b
15 changed files with 197 additions and 303 deletions

View file

@ -262,8 +262,8 @@ void GLGizmoRotate::on_render(const BoundingBoxf3& box) const
{
::glDisable(GL_DEPTH_TEST);
const Pointf3& size = box.size();
m_center = box.center();
const Pointf size = box.size().xy();
m_center = box.center().xy();
if (!m_keep_radius)
{
m_radius = Offset + ::sqrt(sqr(0.5f * size.x()) + sqr(0.5f * size.y()));