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TriangleMeshSlicer is now initialized by const-pointer to the mesh, responsibility for calling require_shared_vertices is left to the caller
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8 changed files with 18 additions and 9 deletions
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@ -552,6 +552,7 @@ void base_plate(const TriangleMesh &mesh, ExPolygons &output, float h,
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float layerh, ThrowOnCancel thrfn)
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{
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TriangleMesh m = mesh;
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m.require_shared_vertices(); // TriangleMeshSlicer needs this
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TriangleMeshSlicer slicer(&m);
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auto bb = mesh.bounding_box();
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