TriangleMeshSlicer is now initialized by const-pointer to the mesh, responsibility for calling require_shared_vertices is left to the caller

This commit is contained in:
Lukas Matena 2019-04-15 21:58:13 +02:00
parent a177a7e1da
commit f33e9bf609
8 changed files with 18 additions and 9 deletions

View file

@ -1813,6 +1813,7 @@ std::vector<ExPolygons> PrintObject::_slice_volumes(const std::vector<float> &z,
TriangleMeshSlicer mslicer;
const Print *print = this->print();
auto callback = TriangleMeshSlicer::throw_on_cancel_callback_type([print](){print->throw_if_canceled();});
mesh.require_shared_vertices(); // TriangleMeshSlicer needs this
mslicer.init(&mesh, callback);
mslicer.slice(z, float(m_config.slice_closing_radius.value), &layers, callback);
m_print->throw_if_canceled();
@ -1840,6 +1841,7 @@ std::vector<ExPolygons> PrintObject::_slice_volume(const std::vector<float> &z,
TriangleMeshSlicer mslicer;
const Print *print = this->print();
auto callback = TriangleMeshSlicer::throw_on_cancel_callback_type([print](){print->throw_if_canceled();});
mesh.require_shared_vertices(); // TriangleMeshSlicer needs this
mslicer.init(&mesh, callback);
mslicer.slice(z, float(m_config.slice_closing_radius.value), &layers, callback);
m_print->throw_if_canceled();