3DScene layer editing overlay textures rendering moved to c++

This commit is contained in:
Enrico Turri 2018-05-24 13:46:17 +02:00
parent 751b41b94b
commit f31c55ceed
8 changed files with 403 additions and 71 deletions

View file

@ -2065,6 +2065,11 @@ void _3DScene::render_legend_texture(wxGLCanvas* canvas)
s_canvas_mgr.render_legend_texture(canvas);
}
void _3DScene::render_layer_editing_textures(wxGLCanvas* canvas)
{
s_canvas_mgr.render_layer_editing_textures(canvas);
}
void _3DScene::render_texture(wxGLCanvas* canvas, unsigned int tex_id, float left, float right, float bottom, float top)
{
s_canvas_mgr.render_texture(canvas, tex_id, left, right, bottom, top);