New Slic3r::TriangleMesh::XS class

This commit is contained in:
Alessandro Ranellucci 2013-06-24 19:35:49 +02:00
parent b33b30b09d
commit f29faf0548
8 changed files with 116 additions and 76 deletions

View file

@ -1,84 +1,26 @@
%module{Slic3r::XS};
%{
#include <myinit.h>
%}
%name{Slic3r::TriangleMesh::XS} class TriangleMesh {
TriangleMesh();
~TriangleMesh();
void ReadSTLFile(char* input_file);
void Repair();
void WriteOBJFile(char* output_file);
};
%package{Slic3r::TriangleMesh::XS};
%{
PROTOTYPES: DISABLE
#include <myinit.h>
std::string
hello_world()
CODE:
RETVAL = "Hello world!";
OUTPUT:
RETVAL
void
stl_repair(input_file, output_file)
char* input_file;
char* output_file;
CODE:
int i;
stl_file stl_in;
stl_open(&stl_in, input_file);
// checking exact
stl_check_facets_exact(&stl_in);
stl_in.stats.facets_w_1_bad_edge = (stl_in.stats.connected_facets_2_edge - stl_in.stats.connected_facets_3_edge);
stl_in.stats.facets_w_2_bad_edge = (stl_in.stats.connected_facets_1_edge - stl_in.stats.connected_facets_2_edge);
stl_in.stats.facets_w_3_bad_edge = (stl_in.stats.number_of_facets - stl_in.stats.connected_facets_1_edge);
// checking nearby
int last_edges_fixed = 0;
float tolerance = stl_in.stats.shortest_edge;
float increment = stl_in.stats.bounding_diameter / 10000.0;
int iterations = 2;
if (stl_in.stats.connected_facets_3_edge < stl_in.stats.number_of_facets) {
for (i = 0; i < iterations; i++) {
if (stl_in.stats.connected_facets_3_edge < stl_in.stats.number_of_facets) {
printf("Checking nearby. Tolerance= %f Iteration=%d of %d...", tolerance, i + 1, iterations);
stl_check_facets_nearby(&stl_in, tolerance);
printf(" Fixed %d edges.\n", stl_in.stats.edges_fixed - last_edges_fixed);
last_edges_fixed = stl_in.stats.edges_fixed;
tolerance += increment;
} else {
printf("All facets connected. No further nearby check necessary.\n");
break;
}
}
} else {
printf("All facets connected. No nearby check necessary.\n");
}
// remove_unconnected
if (stl_in.stats.connected_facets_3_edge < stl_in.stats.number_of_facets) {
printf("Removing unconnected facets...\n");
stl_remove_unconnected_facets(&stl_in);
} else
printf("No unconnected need to be removed.\n");
// fill_holes
if (stl_in.stats.connected_facets_3_edge < stl_in.stats.number_of_facets) {
printf("Filling holes...\n");
stl_fill_holes(&stl_in);
} else
printf("No holes need to be filled.\n");
// normal_directions
printf("Checking normal directions...\n");
stl_fix_normal_directions(&stl_in);
// normal_values
printf("Checking normal values...\n");
stl_fix_normal_values(&stl_in);
// write STL
//stl_write_ascii(&stl_in, output_file, (char*)"Repaired by Slic3r + ADMesh");
stl_generate_shared_vertices(&stl_in);
stl_write_obj(&stl_in, output_file);
stl_close(&stl_in);
%}

View file

@ -1,2 +1,3 @@
ZTable* O_OBJECT
TriangleMesh* O_OBJECT
std::vector< unsigned int >* T_STD_VECTOR_UINT_PTR