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Working curve approximation of the concave hull with clipper offset.
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8 changed files with 243 additions and 694 deletions
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@ -842,7 +842,7 @@ TriangleMeshSlicer::slice(const std::vector<float> &z, std::vector<ExPolygons>*
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#ifdef SLIC3R_TRIANGLEMESH_DEBUG
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printf("Layer " PRINTF_ZU " (slice_z = %.2f):\n", layer_id, z[layer_id]);
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#endif
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this->make_expolygons(layers_p[layer_id], &(*layers)[layer_id]);
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this->make_expolygons(layers_p[layer_id], &(*layers)[layer_id]);
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}
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});
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BOOST_LOG_TRIVIAL(debug) << "TriangleMeshSlicer::make_expolygons in parallel - end";
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