Follow-up of a5b202aa1d (fixed cleanup of toolpaths in preview after scene update)

This commit is contained in:
Enrico Turri 2019-03-18 14:07:55 +01:00
parent de65d369a4
commit f249155340
3 changed files with 12 additions and 5 deletions

View file

@ -186,6 +186,7 @@ Preview::Preview(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_t
, m_loaded(false)
, m_enabled(false)
, m_schedule_background_process(schedule_background_process_func)
, m_volumes_cleanup_required(false)
{
if (init(parent, bed, camera, view_toolbar))
{
@ -363,16 +364,20 @@ void Preview::load_print()
load_print_as_sla();
}
void Preview::reload_print(bool force, bool keep_volumes)
void Preview::reload_print(bool keep_volumes)
{
if (!IsShown() && !force)
if (!IsShown())
{
m_volumes_cleanup_required = !keep_volumes;
return;
}
if (!keep_volumes)
if (m_volumes_cleanup_required || !keep_volumes)
{
m_canvas->reset_volumes();
m_canvas->reset_legend_texture();
m_loaded = false;
m_volumes_cleanup_required = false;
}
load_print();