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	FIX: 2 auto-arrange bugss with per-object printing
1. use strict ordering to ensure the printing order is right 2. reduce height-to-lid to 100mm considering towline is lower than lid and may collid with objects TODO: printing brim may still collide, need to subtract inflated boundary of others during brim generation Change-Id: Icf0cba10c579d28fabd97764c1b3abec267ebd9b (cherry picked from commit 46c6f5ff94488b2f4481bf1d34555f4a7c45e135)
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					 2 changed files with 46 additions and 28 deletions
				
			
		|  | @ -114,7 +114,7 @@ | |||
|     "extruder_clearance_radius": "57", | ||||
|     "extruder_clearance_max_radius": "68", | ||||
|     "extruder_clearance_height_to_rod": "36", | ||||
|     "extruder_clearance_height_to_lid": "140", | ||||
|     "extruder_clearance_height_to_lid": "100", | ||||
|     "nozzle_volume": "118", | ||||
|     "nozzle_diameter": [ | ||||
|         "0.4" | ||||
|  |  | |||
|  | @ -486,15 +486,22 @@ StringObjectException Print::sequential_print_clearance_valid(const Print &print | |||
|     } | ||||
| 
 | ||||
|     // calc sort order
 | ||||
|     double hc1              = scale_(print.config().extruder_clearance_height_to_lid); | ||||
|     double hc2              = scale_(print.config().extruder_clearance_height_to_rod); | ||||
|     double hc1              = scale_(print.config().extruder_clearance_height_to_lid); // height to lid
 | ||||
|     double hc2              = scale_(print.config().extruder_clearance_height_to_rod); // height to rod
 | ||||
|     double printable_height = scale_(print.config().printable_height); | ||||
| 
 | ||||
|     auto bed_points = get_bed_shape(print_config); | ||||
|     float bed_width = bed_points[1].x() - bed_points[0].x(); | ||||
|     // 如果扩大以后的多边形的距离小于这个值,就需要严格保证从左到右的打印顺序,否则会撞工具头右侧
 | ||||
|     float unsafe_dist = scale_(print_config.extruder_clearance_max_radius.value - print_config.extruder_clearance_radius.value); | ||||
|     std::vector<Vec2i> left_right_pair; // pairs in this vector must strictly obey the left-right order
 | ||||
|     struct VecHash | ||||
|     { | ||||
|         size_t operator()(const Vec2i &n1) const | ||||
|         { | ||||
|             return std::hash<coord_t>()(int(n1(0) * 100 + 100)) + std::hash<coord_t>()(int(n1(1) * 100 + 100)) * 101; | ||||
|         } | ||||
|     }; | ||||
|     std::unordered_set<Vec2i, VecHash> left_right_pair; // pairs in this vector must strictly obey the left-right order
 | ||||
|     for (size_t i = 0; i < print_instance_with_bounding_box.size();i++) {  | ||||
|         auto &inst         = print_instance_with_bounding_box[i]; | ||||
|         inst.index         = i; | ||||
|  | @ -523,27 +530,29 @@ StringObjectException Print::sequential_print_clearance_valid(const Print &print | |||
|                 auto inter_x   = inter_max - inter_min; | ||||
| 
 | ||||
|                 // 如果y方向的重合超过轮廓的膨胀量,说明两个物体在一行,应该先打左边的物体,即先比较二者的x坐标。
 | ||||
|                 if (inter_y > scale_(0.5 * print.config().extruder_clearance_radius.value)) { | ||||
|                 if (inter_y > scale_(1)) { | ||||
|                     if (std::max(rx1 - lx2, lx1 - rx2) < unsafe_dist) { | ||||
|                         std::string dir = "left"; | ||||
|                         if (lx1 > rx1) { | ||||
|                             left_right_pair.emplace_back(j, i); | ||||
|                             l.arrange_score = std::max(l.arrange_score, r.arrange_score + bed_width); | ||||
|                             left_right_pair.insert({j, i}); | ||||
|                             BOOST_LOG_TRIVIAL(debug) << "in-a-row, print_instance " << r.print_instance->model_instance->get_object()->name << "(" << r.arrange_score << ")" | ||||
|                                                      << " -> " << l.print_instance->model_instance->get_object()->name << "(" << l.arrange_score << ")"; | ||||
|                         } else { | ||||
|                             left_right_pair.emplace_back(i, j); | ||||
|                             r.arrange_score = std::max(r.arrange_score, l.arrange_score + bed_width); | ||||
|                             dir             = "right"; | ||||
|                             left_right_pair.insert({i, j}); | ||||
|                             BOOST_LOG_TRIVIAL(debug) << "in-a-row, print_instance " << l.print_instance->model_instance->get_object()->name << "(" << l.arrange_score << ")" | ||||
|                                                      << " -> " << r.print_instance->model_instance->get_object()->name << "(" << r.arrange_score << ")"; | ||||
|                         } | ||||
|                         BOOST_LOG_TRIVIAL(debug) << "print_instance " << inst.print_instance->model_instance->get_object()->name | ||||
|                                                  << ", right=" << r.print_instance->model_instance->get_object()->name << ", l.score: " << l.arrange_score | ||||
|                                                  << ", r.score: " << r.arrange_score << ", dist:" << std::max(rx1 - lx2, lx1 - rx2) << ", dir: " << dir; | ||||
|                     } | ||||
|                 }  | ||||
|                 if (l.height>hc2) { | ||||
|                     // 如果当前物体的高度超过滑杆,且比r高,就给它加一点代价
 | ||||
|                     if (l.height > r.height) | ||||
|                         l.arrange_score = std::max(l.arrange_score, r.arrange_score + bed_width); | ||||
|                     BOOST_LOG_TRIVIAL(debug) << "height print_instance " << inst.print_instance->model_instance->get_object()->name | ||||
|                 if (l.height > hc1 && r.height < hc1) { | ||||
|                     // 当前物体超过了顶盖高度,必须后打
 | ||||
|                     left_right_pair.insert({j, i}); | ||||
|                     BOOST_LOG_TRIVIAL(debug) << "height>hc1, print_instance " << r.print_instance->model_instance->get_object()->name << "(" << r.arrange_score << ")" | ||||
|                                              << " -> " << l.print_instance->model_instance->get_object()->name << "(" << l.arrange_score << ")"; | ||||
|                 } | ||||
|                 else if (l.height > hc2 && l.height > r.height && l.arrange_score<r.arrange_score) { | ||||
|                     // 如果当前物体的高度超过滑杆,且比r高,就给它加一点代价,尽量让高的物体后打(只有物体高度超过滑杆时才有必要按高度来)
 | ||||
|                     l.arrange_score = std::max(l.arrange_score, r.arrange_score + bed_width/2); | ||||
|                     BOOST_LOG_TRIVIAL(debug) << "height>hc2, print_instance " << inst.print_instance->model_instance->get_object()->name | ||||
|                                              << ", right=" << r.print_instance->model_instance->get_object()->name << ", l.score: " << l.arrange_score | ||||
|                                              << ", r.score: " << r.arrange_score; | ||||
|                 } | ||||
|  | @ -551,17 +560,25 @@ StringObjectException Print::sequential_print_clearance_valid(const Print &print | |||
|         } | ||||
|     } | ||||
|     BOOST_LOG_TRIVIAL(debug) << "bed width: " << bed_width << ", unsafe_dist:" << unsafe_dist; | ||||
|     for (auto& inst:print_instance_with_bounding_box) { | ||||
|         BOOST_LOG_TRIVIAL(debug) << "print_instance " << inst.print_instance->model_instance->get_object()->name | ||||
|             << ", score: " << inst.arrange_score; | ||||
|     // 多做几次代价传播,因为前一次有些值没有更新。
 | ||||
|     // TODO 更好的办法是建立一颗树,一步到位。不过我暂时没精力搞,先就这样吧
 | ||||
|     for (int k=0;k<5;k++) | ||||
|     for (auto p : left_right_pair) { | ||||
|         auto &l = print_instance_with_bounding_box[p(0)]; | ||||
|         auto &r = print_instance_with_bounding_box[p(1)]; | ||||
|         if(r.arrange_score<l.arrange_score) | ||||
|             r.arrange_score = l.arrange_score + bed_width/2; | ||||
|     } | ||||
|      | ||||
|     for (auto p : left_right_pair) { | ||||
|         auto &l         = print_instance_with_bounding_box[p(0)]; | ||||
|         auto &r         = print_instance_with_bounding_box[p(1)]; | ||||
|         BOOST_LOG_TRIVIAL(debug) << "print_instance " << l.print_instance->model_instance->get_object()->name << "(" << l.arrange_score << ")" | ||||
|                                  << " -> " << r.print_instance->model_instance->get_object()->name << "(" << r.arrange_score << ")"; | ||||
|     } | ||||
|     // sort the print instance
 | ||||
|     std::sort(print_instance_with_bounding_box.begin(), print_instance_with_bounding_box.end(), | ||||
|         [&left_right_pair](print_instance_info& l, print_instance_info& r) { | ||||
|         if (std::find(left_right_pair.begin(),left_right_pair.end(), Vec2i(l.index, r.index)) != left_right_pair.end()) | ||||
|             return true; | ||||
|         else | ||||
|             return l.arrange_score < r.arrange_score;}); | ||||
|         [](print_instance_info& l, print_instance_info& r) {return l.arrange_score < r.arrange_score;}); | ||||
| 
 | ||||
|     for (auto &inst : print_instance_with_bounding_box) | ||||
|         BOOST_LOG_TRIVIAL(debug) << "after sorting print_instance " << inst.print_instance->model_instance->get_object()->name << ", score: " << inst.arrange_score | ||||
|  | @ -603,7 +620,8 @@ StringObjectException Print::sequential_print_clearance_valid(const Print &print | |||
|         for (int k = 0; k < print_instance_count; k++) | ||||
|         { | ||||
|             auto inst = print_instance_with_bounding_box[k].print_instance; | ||||
|             auto bbox = print_instance_with_bounding_box[k].bounding_box; | ||||
|             // 只需要考虑喷嘴到滑杆的偏移量,这个比整个工具头的碰撞半径要小得多
 | ||||
|             auto bbox = print_instance_with_bounding_box[k].bounding_box.inflated(-scale_(0.5 * print.config().extruder_clearance_radius.value)); | ||||
|             auto iy1 = bbox.min.y(); | ||||
|             auto iy2 = bbox.max.y(); | ||||
|             (const_cast<ModelInstance*>(inst->model_instance))->arrange_order = k+1; | ||||
|  |  | |||
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