Fixed conflicts after merge with master

This commit is contained in:
enricoturri1966 2020-03-25 14:41:47 +01:00
commit f12b39be25
171 changed files with 23530 additions and 14236 deletions

View file

@ -9,9 +9,12 @@
#include "slic3r/GUI/Camera.hpp"
#else
#include "../../slic3r/GUI/GLCanvas3D.hpp"
#include "../../slic3r/GUI/Camera.hpp"
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
#include <GL/glew.h>
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
//#include <GL/glew.h>
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
#include <wx/event.h>
#include <wx/bitmap.h>
@ -91,7 +94,7 @@ bool GLToolbarItem::update_enabled_state()
void GLToolbarItem::render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const
{
auto uvs = [this](unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) ->GLTexture::Quad_UVs
auto uvs = [this](unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) -> GLTexture::Quad_UVs
{
assert((tex_width != 0) && (tex_height != 0));
GLTexture::Quad_UVs ret;
@ -159,7 +162,9 @@ GLToolbar::GLToolbar(GLToolbar::EType type, const std::string& name)
, m_name(name)
, m_enabled(false)
, m_icons_texture_dirty(true)
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
, m_tooltip("")
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
, m_pressed_toggable_id(-1)
{
}
@ -363,16 +368,37 @@ int GLToolbar::get_item_id(const std::string& name) const
return -1;
}
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
std::string GLToolbar::get_tooltip() const
{
std::string tooltip;
for (GLToolbarItem* item : m_items)
{
if (item->is_hovered())
{
tooltip = item->get_tooltip();
if (!item->is_pressed())
{
const std::string& additional_tooltip = item->get_additional_tooltip();
if (!additional_tooltip.empty())
tooltip += "\n" + additional_tooltip;
break;
}
}
}
return tooltip;
}
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
void GLToolbar::get_additional_tooltip(int item_id, std::string& text)
{
if ((0 <= item_id) && (item_id < (int)m_items.size()))
if (0 <= item_id && item_id < (int)m_items.size())
{
GLToolbarItem* item = m_items[item_id];
if (item != nullptr)
{
text = item->get_additional_tooltip();
return;
}
text = m_items[item_id]->get_additional_tooltip();
return;
}
text.clear();
@ -380,12 +406,8 @@ void GLToolbar::get_additional_tooltip(int item_id, std::string& text)
void GLToolbar::set_additional_tooltip(int item_id, const std::string& text)
{
if ((0 <= item_id) && (item_id < (int)m_items.size()))
{
GLToolbarItem* item = m_items[item_id];
if (item != nullptr)
item->set_additional_tooltip(text);
}
if (0 <= item_id && item_id < (int)m_items.size())
m_items[item_id]->set_additional_tooltip(text);
}
bool GLToolbar::update_items_state()
@ -426,14 +448,62 @@ bool GLToolbar::on_mouse(wxMouseEvent& evt, GLCanvas3D& parent)
// mouse anywhere
if (!evt.Dragging() && !evt.Leaving() && !evt.Entering() && (m_mouse_capture.parent != nullptr))
{
if (m_mouse_capture.any() && (evt.LeftUp() || evt.MiddleUp() || evt.RightUp()))
if (m_mouse_capture.any() && (evt.LeftUp() || evt.MiddleUp() || evt.RightUp())) {
// prevents loosing selection into the scene if mouse down was done inside the toolbar and mouse up was down outside it,
// as when switching between views
processed = true;
m_mouse_capture.reset();
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
if (contains_mouse(mouse_pos, parent) == -1)
// mouse is outside the toolbar
m_tooltip.clear();
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
return true;
}
m_mouse_capture.reset();
}
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
if (evt.Moving())
update_hover_state(mouse_pos, parent);
else if (evt.LeftUp())
{
if (m_mouse_capture.left)
{
processed = true;
m_mouse_capture.left = false;
}
else
return false;
}
else if (evt.MiddleUp())
{
if (m_mouse_capture.middle)
{
processed = true;
m_mouse_capture.middle = false;
}
else
return false;
}
else if (evt.RightUp())
{
if (m_mouse_capture.right)
{
processed = true;
m_mouse_capture.right = false;
}
else
return false;
}
else if (evt.Dragging())
{
if (m_mouse_capture.any())
// if the button down was done on this toolbar, prevent from dragging into the scene
processed = true;
else
return false;
}
#else
if (evt.Moving())
m_tooltip = update_hover_state(mouse_pos, parent);
else if (evt.LeftUp())
@ -445,14 +515,19 @@ bool GLToolbar::on_mouse(wxMouseEvent& evt, GLCanvas3D& parent)
else if (evt.Dragging() && m_mouse_capture.any())
// if the button down was done on this toolbar, prevent from dragging into the scene
processed = true;
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
int item_id = contains_mouse(mouse_pos, parent);
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
if (item_id != -1)
#else
if (item_id == -1)
{
// mouse is outside the toolbar
m_tooltip.clear();
}
else
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
{
// mouse inside toolbar
if (evt.LeftDown() || evt.LeftDClick())
@ -484,8 +559,10 @@ bool GLToolbar::on_mouse(wxMouseEvent& evt, GLCanvas3D& parent)
parent.set_as_dirty();
}
}
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
else if (evt.LeftUp())
processed = true;
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
}
return processed;
@ -614,6 +691,20 @@ void GLToolbar::do_action(GLToolbarItem::EActionType type, int item_id, GLCanvas
}
}
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
void GLToolbar::update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& parent)
{
if (!m_enabled)
return;
switch (m_layout.type)
{
default:
case Layout::Horizontal: { update_hover_state_horizontal(mouse_pos, parent); break; }
case Layout::Vertical: { update_hover_state_vertical(mouse_pos, parent); break; }
}
}
#else
std::string GLToolbar::update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& parent)
{
if (!m_enabled)
@ -626,8 +717,13 @@ std::string GLToolbar::update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& pa
case Layout::Vertical: { return update_hover_state_vertical(mouse_pos, parent); }
}
}
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
void GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLCanvas3D& parent)
#else
std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLCanvas3D& parent)
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
{
// NB: mouse_pos is already scaled appropriately
@ -652,8 +748,10 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
float left = m_layout.left + scaled_border;
float top = m_layout.top - scaled_border;
std::string tooltip = "";
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
std::string tooltip;
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
for (GLToolbarItem* item : m_items)
{
if (!item->is_visible())
@ -668,6 +766,7 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
GLToolbarItem::EState state = item->get_state();
bool inside = (left <= (float)scaled_mouse_pos(0)) && ((float)scaled_mouse_pos(0) <= right) && (bottom <= (float)scaled_mouse_pos(1)) && ((float)scaled_mouse_pos(1) <= top);
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
if (inside)
{
tooltip = item->get_tooltip();
@ -678,6 +777,7 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
tooltip += "\n" + additional_tooltip;
}
}
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
switch (state)
{
@ -721,21 +821,54 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
break;
}
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
case GLToolbarItem::Disabled:
{
if (inside)
{
item->set_state(GLToolbarItem::HoverDisabled);
parent.set_as_dirty();
}
break;
}
case GLToolbarItem::HoverDisabled:
{
if (!inside)
{
item->set_state(GLToolbarItem::Disabled);
parent.set_as_dirty();
}
break;
}
default:
{
break;
}
#else
default:
case GLToolbarItem::Disabled:
{
break;
}
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
}
left += icon_stride;
}
}
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
return tooltip;
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
}
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
void GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCanvas3D& parent)
#else
std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCanvas3D& parent)
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
{
// NB: mouse_pos is already scaled appropriately
@ -759,7 +892,9 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
float left = m_layout.left + scaled_border;
float top = m_layout.top - scaled_border;
std::string tooltip = "";
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
std::string tooltip;
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
for (GLToolbarItem* item : m_items)
{
@ -775,6 +910,7 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
GLToolbarItem::EState state = item->get_state();
bool inside = (left <= (float)scaled_mouse_pos(0)) && ((float)scaled_mouse_pos(0) <= right) && (bottom <= (float)scaled_mouse_pos(1)) && ((float)scaled_mouse_pos(1) <= top);
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
if (inside)
{
tooltip = item->get_tooltip();
@ -785,6 +921,7 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
tooltip += "\n" + additional_tooltip;
}
}
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
switch (state)
{
@ -828,18 +965,47 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
break;
}
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
case GLToolbarItem::Disabled:
{
if (inside)
{
item->set_state(GLToolbarItem::HoverDisabled);
parent.set_as_dirty();
}
break;
}
case GLToolbarItem::HoverDisabled:
{
if (!inside)
{
item->set_state(GLToolbarItem::Disabled);
parent.set_as_dirty();
}
break;
}
default:
{
break;
}
#else
default:
case GLToolbarItem::Disabled:
{
break;
}
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
}
top -= icon_stride;
}
}
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
return tooltip;
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
}
int GLToolbar::contains_mouse(const Vec2d& mouse_pos, const GLCanvas3D& parent) const
@ -1204,19 +1370,37 @@ bool GLToolbar::generate_icons_texture() const
std::vector<std::pair<int, bool>> states;
if (m_name == "Top")
{
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
states.push_back({ 1, false }); // Normal
states.push_back({ 0, false }); // Pressed
states.push_back({ 2, false }); // Disabled
states.push_back({ 0, false }); // Hover
states.push_back({ 0, false }); // HoverPressed
states.push_back({ 2, false }); // HoverDisabled
#else
states.push_back(std::make_pair(1, false));
states.push_back(std::make_pair(0, false));
states.push_back(std::make_pair(2, false));
states.push_back(std::make_pair(0, false));
states.push_back(std::make_pair(0, false));
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
}
else if (m_name == "View")
{
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
states.push_back({ 1, false }); // Normal
states.push_back({ 1, true }); // Pressed
states.push_back({ 1, false }); // Disabled
states.push_back({ 0, false }); // Hover
states.push_back({ 1, true }); // HoverPressed
states.push_back({ 1, false }); // HoverDisabled
#else
states.push_back(std::make_pair(1, false));
states.push_back(std::make_pair(1, true));
states.push_back(std::make_pair(1, false));
states.push_back(std::make_pair(0, false));
states.push_back(std::make_pair(1, true));
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
}
unsigned int sprite_size_px = (unsigned int)(m_layout.icons_size * m_layout.scale);