3DScene select_view() function moved to c++

This commit is contained in:
Enrico Turri 2018-05-15 11:30:11 +02:00
parent 75f1f832aa
commit f0d1888ca9
8 changed files with 89 additions and 28 deletions

View file

@ -328,6 +328,13 @@ void GLCanvas3DManager::zoom_to_volumes(wxGLCanvas* canvas)
it->second->zoom_to_volumes();
}
void GLCanvas3DManager::select_view(wxGLCanvas* canvas, const std::string& direction)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->select_view(direction);
}
void GLCanvas3DManager::register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback)
{
CanvasesMap::iterator it = _get_canvas(canvas);