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Fixed a Dialog position under OSX
Always set parent for the Dialog, if we want to see the Dialog in the same display as a parent. Dialog will be shown in the primary monitor otherwise. + fixed a draw of the canvas legend when we move application between Retina and non-Retina displays
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14 changed files with 38 additions and 26 deletions
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@ -73,8 +73,8 @@ class SavePresetDialog : public DPIDialog
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public:
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SavePresetDialog(Preset::Type type, std::string suffix = "");
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SavePresetDialog(std::vector<Preset::Type> types, std::string suffix = "");
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SavePresetDialog(wxWindow* parent, Preset::Type type, std::string suffix = "");
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SavePresetDialog(wxWindow* parent, std::vector<Preset::Type> types, std::string suffix = "");
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~SavePresetDialog();
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void AddItem(Preset::Type type, const std::string& suffix);
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