Fixed a Dialog position under OSX

Always set parent for the Dialog, if we want to see the Dialog in the same display as a parent.
Dialog will be shown in the primary monitor otherwise.

+ fixed a draw of the canvas legend when we move application between Retina and non-Retina displays
This commit is contained in:
YuSanka 2020-11-05 20:50:49 +01:00 committed by Oleksandra Yushchenko
parent 95d808f7c4
commit f0a339758b
14 changed files with 38 additions and 26 deletions

View file

@ -171,14 +171,14 @@ void SavePresetDialog::Item::accept()
// SavePresetDialog
//-----------------------------------------------
SavePresetDialog::SavePresetDialog(Preset::Type type, std::string suffix)
: DPIDialog(nullptr, wxID_ANY, _L("Save preset"), wxDefaultPosition, wxSize(45 * wxGetApp().em_unit(), 5 * wxGetApp().em_unit()), wxDEFAULT_DIALOG_STYLE | wxICON_WARNING | wxRESIZE_BORDER)
SavePresetDialog::SavePresetDialog(wxWindow* parent, Preset::Type type, std::string suffix)
: DPIDialog(parent, wxID_ANY, _L("Save preset"), wxDefaultPosition, wxSize(45 * wxGetApp().em_unit(), 5 * wxGetApp().em_unit()), wxDEFAULT_DIALOG_STYLE | wxICON_WARNING | wxRESIZE_BORDER)
{
build(std::vector<Preset::Type>{type}, suffix);
}
SavePresetDialog::SavePresetDialog(std::vector<Preset::Type> types, std::string suffix)
: DPIDialog(nullptr, wxID_ANY, _L("Save preset"), wxDefaultPosition, wxSize(45 * wxGetApp().em_unit(), 5 * wxGetApp().em_unit()), wxDEFAULT_DIALOG_STYLE | wxICON_WARNING | wxRESIZE_BORDER)
SavePresetDialog::SavePresetDialog(wxWindow* parent, std::vector<Preset::Type> types, std::string suffix)
: DPIDialog(parent, wxID_ANY, _L("Save preset"), wxDefaultPosition, wxSize(45 * wxGetApp().em_unit(), 5 * wxGetApp().em_unit()), wxDEFAULT_DIALOG_STYLE | wxICON_WARNING | wxRESIZE_BORDER)
{
build(types, suffix);
}