Fixed a Dialog position under OSX

Always set parent for the Dialog, if we want to see the Dialog in the same display as a parent.
Dialog will be shown in the primary monitor otherwise.

+ fixed a draw of the canvas legend when we move application between Retina and non-Retina displays
This commit is contained in:
YuSanka 2020-11-05 20:50:49 +01:00 committed by Oleksandra Yushchenko
parent 95d808f7c4
commit f0a339758b
14 changed files with 38 additions and 26 deletions

View file

@ -253,14 +253,14 @@ void PresetComboBox::edit_physical_printer()
if (!m_preset_bundle->physical_printers.has_selection())
return;
PhysicalPrinterDialog dlg(this->GetString(this->GetSelection()));
PhysicalPrinterDialog dlg(this->GetParent(),this->GetString(this->GetSelection()));
if (dlg.ShowModal() == wxID_OK)
update();
}
void PresetComboBox::add_physical_printer()
{
if (PhysicalPrinterDialog(wxEmptyString).ShowModal() == wxID_OK)
if (PhysicalPrinterDialog(this->GetParent(), wxEmptyString).ShowModal() == wxID_OK)
update();
}
@ -675,7 +675,7 @@ void PlaterPresetComboBox::show_add_menu()
append_menu_item(menu, wxID_ANY, _L("Add physical printer"), "",
[this](wxCommandEvent&) {
PhysicalPrinterDialog dlg(wxEmptyString);
PhysicalPrinterDialog dlg(this->GetParent(), wxEmptyString);
if (dlg.ShowModal() == wxID_OK)
update();
}, "edit_uni", menu, []() { return true; }, wxGetApp().plater());