FIX: repair: fix the state not correct issue after repair

Change-Id: Ic4aaeaeeee921294e0a5ab6d82517dc28f8822c8
This commit is contained in:
lane.wei 2022-12-30 23:49:16 +08:00 committed by Lane.Wei
parent 54aae68874
commit f0908f2a63
5 changed files with 29 additions and 19 deletions

View file

@ -70,7 +70,7 @@ GLGizmoSimplify::GLGizmoSimplify(GLCanvas3D & parent,
{}
GLGizmoSimplify::~GLGizmoSimplify()
{
{
stop_worker_thread_request();
if (m_worker.joinable())
m_worker.join();
@ -173,10 +173,10 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
// Whether to trigger calculation after rendering is done.
bool start_process = false;
// Check selection of new volume
// Do not reselect object when processing
// Do not reselect object when processing
if (act_volume != m_volume) {
bool change_window_position = (m_volume == nullptr);
// select different model
@ -193,13 +193,13 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
// Start processing. If we switched from another object, process will
// stop the background thread and it will restart itself later.
start_process = true;
// set window position
if (m_move_to_center && change_window_position) {
m_move_to_center = false;
auto parent_size = m_parent.get_canvas_size();
auto parent_size = m_parent.get_canvas_size();
ImVec2 pos(parent_size.get_width() / 2 - m_gui_cfg->window_offset_x,
parent_size.get_height() / 2 - m_gui_cfg->window_offset_y);
parent_size.get_height() / 2 - m_gui_cfg->window_offset_y);
ImGui::SetNextWindowPos(pos, ImGuiCond_Always);
}else if (change_window_position) {
ImVec2 pos = ImGui::GetMousePos();
@ -212,7 +212,7 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
// maximal bottom right value
auto parent_size = m_parent.get_canvas_size();
ImVec2 br(
parent_size.get_width() - (2 * m_gui_cfg->window_offset_x + m_gui_cfg->window_padding),
parent_size.get_width() - (2 * m_gui_cfg->window_offset_x + m_gui_cfg->window_padding),
parent_size.get_height() - (2 * m_gui_cfg->window_offset_y + m_gui_cfg->window_padding));
if (pos.x > br.x) pos.x = br.x;
if (pos.y > br.y) pos.y = br.y;
@ -466,7 +466,7 @@ void GLGizmoSimplify::process()
m_worker.join();
}
// Copy configuration that will be used.
// Copy configuration that will be used.
m_state.config = m_configuration;
m_state.mv = m_volume;
m_state.status = State::running;
@ -542,11 +542,12 @@ void GLGizmoSimplify::apply_simplify() {
mv->set_mesh(std::move(*m_state.result));
m_state.result.reset();
mv->calculate_convex_hull();
mv->invalidate_convex_hull_2d();
mv->set_new_unique_id();
mv->get_object()->invalidate_bounding_box();
mv->get_object()->ensure_on_bed();
// fix hollowing, sla support points, modifiers, ...
// fix hollowing, sla support points, modifiers, ...
plater->changed_mesh(object_idx);
// Fix warning icon in object list
wxGetApp().obj_list()->update_item_error_icon(object_idx, -1);
@ -559,7 +560,7 @@ bool GLGizmoSimplify::on_is_activable() const
m_parent.get_selection().is_single_volume();
}
void GLGizmoSimplify::on_set_state()
void GLGizmoSimplify::on_set_state()
{
// Closing gizmo. e.g. selecting another one
if (GLGizmoBase::m_state == GLGizmoBase::Off) {
@ -574,12 +575,12 @@ void GLGizmoSimplify::on_set_state()
}
}
void GLGizmoSimplify::create_gui_cfg() {
void GLGizmoSimplify::create_gui_cfg() {
if (m_gui_cfg.has_value()) return;
int space_size = m_imgui->calc_text_size(":MM").x;
GuiCfg cfg;
cfg.top_left_width = std::max(m_imgui->calc_text_size(tr_mesh_name).x,
m_imgui->calc_text_size(tr_triangles).x)
m_imgui->calc_text_size(tr_triangles).x)
+ space_size;
const float radio_size = ImGui::GetFrameHeight();
@ -591,7 +592,7 @@ void GLGizmoSimplify::create_gui_cfg() {
cfg.input_width = cfg.bottom_left_width * 1.5;
cfg.window_offset_x = (cfg.bottom_left_width + cfg.input_width)/2;
cfg.window_offset_y = ImGui::GetTextLineHeightWithSpacing() * 5;
m_gui_cfg = cfg;
}
@ -605,7 +606,7 @@ void GLGizmoSimplify::request_rerender(bool force) {
}
void GLGizmoSimplify::set_center_position() {
m_move_to_center = true;
m_move_to_center = true;
}
@ -619,7 +620,7 @@ void GLGizmoSimplify::init_model(const indexed_triangle_set& its)
m_parent.toggle_model_objects_visibility(true); // selected volume may have changed
m_parent.toggle_model_objects_visibility(false, m_c->selection_info()->model_object(),
m_c->selection_info()->get_active_instance(), m_volume);
if (const Selection&sel = m_parent.get_selection(); sel.get_volume_idxs().size() == 1)
m_glmodel.set_color(-1, sel.get_volume(*sel.get_volume_idxs().begin())->color);
m_triangle_count = its.indices.size();