Use texture compression on GPU

This commit is contained in:
Enrico Turri 2019-05-21 14:19:03 +02:00
parent 5afd0b4ee2
commit efd247fc58
6 changed files with 102 additions and 21 deletions

View file

@ -111,6 +111,9 @@ std::string GLCanvas3DManager::GLInfo::to_string(bool format_as_html, bool exten
}
GLCanvas3DManager::EMultisampleState GLCanvas3DManager::s_multisample = GLCanvas3DManager::MS_Unknown;
#if ENABLE_COMPRESSED_TEXTURES
bool GLCanvas3DManager::s_compressed_textures_supported = false;
#endif // ENABLE_COMPRESSED_TEXTURES
GLCanvas3DManager::GLCanvas3DManager()
: m_context(nullptr)
@ -134,7 +137,7 @@ bool GLCanvas3DManager::add(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLTo
if (canvas == nullptr)
return false;
if (_get_canvas(canvas) != m_canvases.end())
if (do_get_canvas(canvas) != m_canvases.end())
return false;
GLCanvas3D* canvas3D = new GLCanvas3D(canvas, bed, camera, view_toolbar);
@ -159,7 +162,7 @@ bool GLCanvas3DManager::add(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLTo
bool GLCanvas3DManager::remove(wxGLCanvas* canvas)
{
CanvasesMap::iterator it = _get_canvas(canvas);
CanvasesMap::iterator it = do_get_canvas(canvas);
if (it == m_canvases.end())
return false;
@ -195,6 +198,12 @@ void GLCanvas3DManager::init_gl()
m_use_legacy_opengl = (config == nullptr) || (config->get("use_legacy_opengl") == "1");
m_use_VBOs = !m_use_legacy_opengl && m_gl_info.is_version_greater_or_equal_to(2, 0);
m_gl_initialized = true;
#if ENABLE_COMPRESSED_TEXTURES
if (GLEW_EXT_texture_compression_s3tc)
s_compressed_textures_supported = true;
else
s_compressed_textures_supported = false;
#endif // ENABLE_COMPRESSED_TEXTURES
}
}
@ -205,16 +214,16 @@ std::string GLCanvas3DManager::get_gl_info(bool format_as_html, bool extensions)
bool GLCanvas3DManager::init(wxGLCanvas* canvas)
{
CanvasesMap::const_iterator it = _get_canvas(canvas);
CanvasesMap::const_iterator it = do_get_canvas(canvas);
if (it != m_canvases.end())
return (it->second != nullptr) ? _init(*it->second) : false;
return (it->second != nullptr) ? init(*it->second) : false;
else
return false;
}
GLCanvas3D* GLCanvas3DManager::get_canvas(wxGLCanvas* canvas)
{
CanvasesMap::const_iterator it = _get_canvas(canvas);
CanvasesMap::const_iterator it = do_get_canvas(canvas);
return (it != m_canvases.end()) ? it->second : nullptr;
}
@ -224,29 +233,28 @@ wxGLCanvas* GLCanvas3DManager::create_wxglcanvas(wxWindow *parent)
if (s_multisample == MS_Unknown)
{
_detect_multisample(attribList);
// debug output
std::cout << "Multisample " << (can_multisample() ? "enabled" : "disabled") << std::endl;
detect_multisample(attribList);
// // debug output
// std::cout << "Multisample " << (can_multisample() ? "enabled" : "disabled") << std::endl;
}
if (! can_multisample()) {
if (! can_multisample())
attribList[4] = 0;
}
return new wxGLCanvas(parent, wxID_ANY, attribList, wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS);
}
GLCanvas3DManager::CanvasesMap::iterator GLCanvas3DManager::_get_canvas(wxGLCanvas* canvas)
GLCanvas3DManager::CanvasesMap::iterator GLCanvas3DManager::do_get_canvas(wxGLCanvas* canvas)
{
return (canvas == nullptr) ? m_canvases.end() : m_canvases.find(canvas);
}
GLCanvas3DManager::CanvasesMap::const_iterator GLCanvas3DManager::_get_canvas(wxGLCanvas* canvas) const
GLCanvas3DManager::CanvasesMap::const_iterator GLCanvas3DManager::do_get_canvas(wxGLCanvas* canvas) const
{
return (canvas == nullptr) ? m_canvases.end() : m_canvases.find(canvas);
}
bool GLCanvas3DManager::_init(GLCanvas3D& canvas)
bool GLCanvas3DManager::init(GLCanvas3D& canvas)
{
if (!m_gl_initialized)
init_gl();
@ -254,7 +262,7 @@ bool GLCanvas3DManager::_init(GLCanvas3D& canvas)
return canvas.init(m_use_VBOs, m_use_legacy_opengl);
}
void GLCanvas3DManager::_detect_multisample(int* attribList)
void GLCanvas3DManager::detect_multisample(int* attribList)
{
int wxVersion = wxMAJOR_VERSION * 10000 + wxMINOR_VERSION * 100 + wxRELEASE_NUMBER;
const AppConfig* app_config = GUI::get_app_config();