ENABLE_GCODE_VIEWER set as default in:

GLCanvas3D hpp/cpp

GUI_Preview hpp/cpp
This commit is contained in:
enricoturri1966 2020-11-19 12:29:19 +01:00
parent ff199807cd
commit ef9cea76c2
4 changed files with 70 additions and 1835 deletions

View file

@ -12,10 +12,8 @@
#include "GUI_ObjectLayers.hpp"
#include "GLSelectionRectangle.hpp"
#include "MeshUtils.hpp"
#if ENABLE_GCODE_VIEWER
#include "libslic3r/GCode/GCodeProcessor.hpp"
#include "GCodeViewer.hpp"
#endif // ENABLE_GCODE_VIEWER
#include "libslic3r/Slicing.hpp"
@ -39,9 +37,6 @@ namespace Slic3r {
struct Camera;
class BackgroundSlicingProcess;
#if !ENABLE_GCODE_VIEWER
class GCodePreviewData;
#endif // !ENABLE_GCODE_VIEWER
struct ThumbnailData;
class ModelObject;
class ModelInstance;
@ -108,11 +103,7 @@ wxDECLARE_EVENT(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_UPDATE_BED_SHAPE, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_TAB, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_RESETGIZMOS, SimpleEvent);
#if ENABLE_GCODE_VIEWER
wxDECLARE_EVENT(EVT_GLCANVAS_MOVE_LAYERS_SLIDER, wxKeyEvent);
#else
wxDECLARE_EVENT(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, wxKeyEvent);
#endif // ENABLE_GCODE_VIEWER
wxDECLARE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_JUMP_TO, wxKeyEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_UNDO, SimpleEvent);
@ -127,37 +118,6 @@ class GLCanvas3D
{
static const double DefaultCameraZoomToBoxMarginFactor;
public:
#if !ENABLE_GCODE_VIEWER
struct GCodePreviewVolumeIndex
{
enum EType
{
Extrusion,
Travel,
Retraction,
Unretraction,
Shell,
Num_Geometry_Types
};
struct FirstVolume
{
EType type;
unsigned int flag;
// Index of the first volume in a GLVolumeCollection.
unsigned int id;
FirstVolume(EType type, unsigned int flag, unsigned int id) : type(type), flag(flag), id(id) {}
};
std::vector<FirstVolume> first_volumes;
void reset() { first_volumes.clear(); }
};
#endif // !ENABLE_GCODE_VIEWER
private:
class LayersEditing
{
public:
@ -355,35 +315,6 @@ private:
bool generate(const std::string& msg, const GLCanvas3D& canvas, bool compress, bool red_colored = false);
};
#if !ENABLE_GCODE_VIEWER
class LegendTexture : public GUI::GLTexture
{
static const int Px_Title_Offset = 5;
static const int Px_Text_Offset = 5;
static const int Px_Square = 20;
static const int Px_Square_Contour = 1;
static const int Px_Border = Px_Square / 2;
static const unsigned char Squares_Border_Color[3];
static const unsigned char Default_Background_Color[3];
static const unsigned char Error_Background_Color[3];
static const unsigned char Opacity;
int m_original_width;
int m_original_height;
public:
LegendTexture();
void fill_color_print_legend_items(const GLCanvas3D& canvas,
const std::vector<float>& colors_in,
std::vector<float>& colors,
std::vector<std::string>& cp_legend_items);
bool generate(const GCodePreviewData& preview_data, const std::vector<float>& tool_colors, const GLCanvas3D& canvas, bool compress);
void render(const GLCanvas3D& canvas) const;
};
#endif // !ENABLE_GCODE_VIEWER
#if ENABLE_RENDER_STATISTICS
struct RenderStats
{
@ -457,9 +388,6 @@ private:
std::unique_ptr<RetinaHelper> m_retina_helper;
#endif
bool m_in_render;
#if !ENABLE_GCODE_VIEWER
LegendTexture m_legend_texture;
#endif // !ENABLE_GCODE_VIEWER
WarningTexture m_warning_texture;
wxTimer m_timer;
LayersEditing m_layers_editing;
@ -478,9 +406,7 @@ private:
bool m_event_handlers_bound{ false };
mutable GLVolumeCollection m_volumes;
#if ENABLE_GCODE_VIEWER
GCodeViewer m_gcode_viewer;
#endif // ENABLE_GCODE_VIEWER
Selection m_selection;
const DynamicPrintConfig* m_config;
@ -492,9 +418,6 @@ private:
bool m_initialized;
bool m_apply_zoom_to_volumes_filter;
mutable std::vector<int> m_hover_volume_idxs;
#if !ENABLE_GCODE_VIEWER
bool m_legend_texture_enabled;
#endif // !ENABLE_GCODE_VIEWER
bool m_picking_enabled;
bool m_moving_enabled;
bool m_dynamic_background_enabled;
@ -512,10 +435,6 @@ private:
bool m_reload_delayed;
#if !ENABLE_GCODE_VIEWER
GCodePreviewVolumeIndex m_gcode_preview_volume_index;
#endif // !ENABLE_GCODE_VIEWER
#if ENABLE_RENDER_PICKING_PASS
bool m_show_picking_texture;
#endif // ENABLE_RENDER_PICKING_PASS
@ -554,11 +473,9 @@ public:
void reset_volumes();
int check_volumes_outside_state() const;
#if ENABLE_GCODE_VIEWER
void reset_gcode_toolpaths() { m_gcode_viewer.reset(); }
const GCodeViewer::SequentialView& get_gcode_sequential_view() const { return m_gcode_viewer.get_sequential_view(); }
void update_gcode_sequential_view_current(unsigned int first, unsigned int last) { m_gcode_viewer.update_sequential_view_current(first, last); }
#endif // ENABLE_GCODE_VIEWER
void toggle_sla_auxiliaries_visibility(bool visible, const ModelObject* mo = nullptr, int instance_idx = -1);
void toggle_model_objects_visibility(bool visible, const ModelObject* mo = nullptr, int instance_idx = -1);
@ -622,9 +539,7 @@ public:
void zoom_to_bed();
void zoom_to_volumes();
void zoom_to_selection();
#if ENABLE_GCODE_VIEWER
void zoom_to_gcode();
#endif // ENABLE_GCODE_VIEWER
void select_view(const std::string& direction);
void update_volumes_colors_by_extruder();
@ -641,7 +556,6 @@ public:
void delete_selected();
void ensure_on_bed(unsigned int object_idx);
#if ENABLE_GCODE_VIEWER
bool is_gcode_legend_enabled() const { return m_gcode_viewer.is_legend_enabled(); }
GCodeViewer::EViewType get_gcode_view_type() const { return m_gcode_viewer.get_view_type(); }
const std::vector<double>& get_gcode_layers_zs() const;
@ -653,9 +567,6 @@ public:
void set_toolpath_view_type(GCodeViewer::EViewType type);
void set_volumes_z_range(const std::array<double, 2>& range);
void set_toolpaths_z_range(const std::array<unsigned int, 2>& range);
#else
std::vector<double> get_current_print_zs(bool active_only) const;
#endif // ENABLE_GCODE_VIEWER
void set_toolpaths_range(double low, double high);
std::vector<int> load_object(const ModelObject& model_object, int obj_idx, std::vector<int> instance_idxs);
@ -665,14 +576,10 @@ public:
void reload_scene(bool refresh_immediately, bool force_full_scene_refresh = false);
#if ENABLE_GCODE_VIEWER
void load_gcode_preview(const GCodeProcessor::Result& gcode_result);
void refresh_gcode_preview(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors);
void set_gcode_view_preview_type(GCodeViewer::EViewType type) { return m_gcode_viewer.set_view_type(type); }
GCodeViewer::EViewType get_gcode_view_preview_type() const { return m_gcode_viewer.get_view_type(); }
#else
void load_gcode_preview(const GCodePreviewData& preview_data, const std::vector<std::string>& str_tool_colors);
#endif // ENABLE_GCODE_VIEWER
void load_sla_preview();
void load_preview(const std::vector<std::string>& str_tool_colors, const std::vector<CustomGCode::Item>& color_print_values);
void bind_event_handlers();
@ -691,10 +598,6 @@ public:
Size get_canvas_size() const;
Vec2d get_local_mouse_position() const;
#if !ENABLE_GCODE_VIEWER
void reset_legend_texture();
#endif // !ENABLE_GCODE_VIEWER
void set_tooltip(const std::string& tooltip) const;
// the following methods add a snapshot to the undo/redo stack, unless the given string is empty
@ -792,9 +695,7 @@ private:
void _render_background() const;
void _render_bed(bool bottom, bool show_axes) const;
void _render_objects() const;
#if ENABLE_GCODE_VIEWER
void _render_gcode() const;
#endif // ENABLE_GCODE_VIEWER
void _render_selection() const;
#if ENABLE_RENDER_SELECTION_CENTER
void _render_selection_center() const;
@ -802,9 +703,6 @@ private:
void _check_and_update_toolbar_icon_scale() const;
void _render_overlays() const;
void _render_warning_texture() const;
#if !ENABLE_GCODE_VIEWER
void _render_legend_texture() const;
#endif // !ENABLE_GCODE_VIEWER
void _render_volumes_for_picking() const;
void _render_current_gizmo() const;
void _render_gizmos_overlay() const;
@ -852,29 +750,12 @@ private:
// Create 3D thick extrusion lines for wipe tower extrusions
void _load_wipe_tower_toolpaths(const std::vector<std::string>& str_tool_colors);
#if !ENABLE_GCODE_VIEWER
// generates gcode extrusion paths geometry
void _load_gcode_extrusion_paths(const GCodePreviewData& preview_data, const std::vector<float>& tool_colors);
// generates gcode travel paths geometry
void _load_gcode_travel_paths(const GCodePreviewData& preview_data, const std::vector<float>& tool_colors);
// generates objects and wipe tower geometry
void _load_fff_shells();
#endif // !ENABLE_GCODE_VIEWER
// Load SLA objects and support structures for objects, for which the slaposSliceSupports step has been finished.
void _load_sla_shells();
#if !ENABLE_GCODE_VIEWER
// sets gcode geometry visibility according to user selection
void _update_gcode_volumes_visibility(const GCodePreviewData& preview_data);
#endif // !ENABLE_GCODE_VIEWER
void _update_toolpath_volumes_outside_state();
void _update_sla_shells_outside_state();
void _show_warning_texture_if_needed(WarningTexture::Warning warning);
#if !ENABLE_GCODE_VIEWER
// generates the legend texture in dependence of the current shown view type
void _generate_legend_texture(const GCodePreviewData& preview_data, const std::vector<float>& tool_colors);
#endif // !ENABLE_GCODE_VIEWER
// generates a warning texture containing the given message
void _set_warning_texture(WarningTexture::Warning warning, bool state);