ENH: label: refine some label logic

1. only show label of object in current partplate
2. disable label under gizmo
3. fix a issue of label not updated in time
4. add some logs

Change-Id: If20196a566cc45a4a0c2bcc6bbe212aaa9f74dd3
(cherry picked from commit 3e92ed61e9687d5351a9bb2bc6d25b568cd1c973)
This commit is contained in:
lane.wei 2022-11-18 18:02:11 +08:00 committed by Lane.Wei
parent 93ce494741
commit eecc2a738c
3 changed files with 10 additions and 6 deletions

View file

@ -2190,7 +2190,7 @@ void MainFrame::init_menubar_as_editor()
viewMenu->AppendSeparator();
append_menu_check_item(viewMenu, wxID_ANY, _L("Show &Labels"), _L("Show object labels in 3D scene"),
[this](wxCommandEvent&) { m_plater->show_view3D_labels(!m_plater->are_view3D_labels_shown()); }, this,
[this](wxCommandEvent&) { m_plater->show_view3D_labels(!m_plater->are_view3D_labels_shown()); m_plater->get_current_canvas3D()->post_event(SimpleEvent(wxEVT_PAINT)); }, this,
[this]() { return m_plater->is_view3D_shown(); }, [this]() { return m_plater->are_view3D_labels_shown(); }, this);
/*viewMenu->AppendSeparator();