Another step towards C++ presets.

This commit is contained in:
bubnikv 2017-10-25 12:53:31 +02:00
parent 7308017ee8
commit ee645007f2
27 changed files with 1161 additions and 907 deletions

View file

@ -1208,6 +1208,8 @@ void TriangleMeshSlicer::make_expolygons(const Polygons &loops, ExPolygons* slic
// perform a safety offset to merge very close facets (TODO: find test case for this)
double safety_offset = scale_(0.0499);
//FIXME see https://github.com/prusa3d/Slic3r/issues/520
// double safety_offset = scale_(0.0001);
ExPolygons ex_slices = offset2_ex(p_slices, +safety_offset, -safety_offset);
#ifdef SLIC3R_TRIANGLEMESH_DEBUG