Another step towards C++ presets.

This commit is contained in:
bubnikv 2017-10-25 12:53:31 +02:00
parent 7308017ee8
commit ee645007f2
27 changed files with 1161 additions and 907 deletions

View file

@ -7,7 +7,8 @@ namespace Slic3r {
template <class PointClass>
BoundingBoxBase<PointClass>::BoundingBoxBase(const std::vector<PointClass> &points)
{
if (points.empty()) CONFESS("Empty point set supplied to BoundingBoxBase constructor");
if (points.empty())
CONFESS("Empty point set supplied to BoundingBoxBase constructor");
typename std::vector<PointClass>::const_iterator it = points.begin();
this->min.x = this->max.x = it->x;
this->min.y = this->max.y = it->y;
@ -26,7 +27,8 @@ template <class PointClass>
BoundingBox3Base<PointClass>::BoundingBox3Base(const std::vector<PointClass> &points)
: BoundingBoxBase<PointClass>(points)
{
if (points.empty()) CONFESS("Empty point set supplied to BoundingBox3Base constructor");
if (points.empty())
CONFESS("Empty point set supplied to BoundingBox3Base constructor");
typename std::vector<PointClass>::const_iterator it = points.begin();
this->min.z = this->max.z = it->z;
for (++it; it != points.end(); ++it) {
@ -39,9 +41,10 @@ template BoundingBox3Base<Pointf3>::BoundingBox3Base(const std::vector<Pointf3>
BoundingBox::BoundingBox(const Lines &lines)
{
Points points;
for (Lines::const_iterator line = lines.begin(); line != lines.end(); ++line) {
points.push_back(line->a);
points.push_back(line->b);
points.reserve(lines.size());
for (const Line &line : lines) {
points.emplace_back(line.a);
points.emplace_back(line.b);
}
*this = BoundingBox(points);
}
@ -190,9 +193,9 @@ BoundingBox3Base<PointClass>::size() const
}
template Pointf3 BoundingBox3Base<Pointf3>::size() const;
template <class PointClass> double
BoundingBoxBase<PointClass>::radius() const
template <class PointClass> double BoundingBoxBase<PointClass>::radius() const
{
assert(this->defined);
double x = this->max.x - this->min.x;
double y = this->max.y - this->min.y;
return 0.5 * sqrt(x*x+y*y);
@ -200,8 +203,7 @@ BoundingBoxBase<PointClass>::radius() const
template double BoundingBoxBase<Point>::radius() const;
template double BoundingBoxBase<Pointf>::radius() const;
template <class PointClass> double
BoundingBox3Base<PointClass>::radius() const
template <class PointClass> double BoundingBox3Base<PointClass>::radius() const
{
double x = this->max.x - this->min.x;
double y = this->max.y - this->min.y;