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Implemented merge of the objects to the one multi-part object
+ Implemented merge of the parts to the one object. But now this function doesn't used. + Fixed Model::looks_like_imperial_units()
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5 changed files with 184 additions and 15 deletions
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@ -287,6 +287,7 @@ public:
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bool needed_repair() const;
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ModelObjectPtrs cut(size_t instance, coordf_t z, bool keep_upper = true, bool keep_lower = true, bool rotate_lower = false); // Note: z is in world coordinates
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void split(ModelObjectPtrs* new_objects);
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void merge();
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// Support for non-uniform scaling of instances. If an instance is rotated by angles, which are not multiples of ninety degrees,
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// then the scaling in world coordinate system is not representable by the Geometry::Transformation structure.
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// This situation is solved by baking in the instance transformation into the mesh vertices.
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