Project dirty state manager -> presets dirty state

This commit is contained in:
enricoturri1966 2021-04-06 16:29:05 +02:00
parent 5d4b7c03b6
commit edbb1d0f69
11 changed files with 206 additions and 18 deletions

View file

@ -1,6 +1,8 @@
#ifndef slic3r_ProjectDirtyStateManager_hpp_
#define slic3r_ProjectDirtyStateManager_hpp_
#include "libslic3r/Preset.hpp"
#if ENABLE_PROJECT_DIRTY_STATE
namespace Slic3r {
@ -25,12 +27,15 @@ class ProjectDirtyStateManager
DirtyState m_state;
// keeps track of initial selected presets
std::array<std::string, Preset::TYPE_COUNT> m_initial_presets;
public:
bool is_dirty() const { return m_state.is_dirty(); }
void update_from_undo_redo_stack(const Slic3r::UndoRedo::Stack& main_stack, const Slic3r::UndoRedo::Stack& active_stack);
void update_from_presets();
void reset_after_save();
void reset_initial_presets();
#if ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW
void render_debug_window() const;
#endif // ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW