Ported mode Model methods to XS

This commit is contained in:
Alessandro Ranellucci 2015-12-02 18:06:18 +01:00
parent dfce3a3138
commit ed75219215
9 changed files with 86 additions and 125 deletions

View file

@ -121,29 +121,6 @@ Model::get_material(t_model_material_id material_id)
}
}
/*
void
Model::duplicate_objects_grid(unsigned int x, unsigned int y, coordf_t distance)
{
if (this->objects.size() > 1) throw "Grid duplication is not supported with multiple objects";
if (this->objects.empty()) throw "No objects!";
ModelObject* object = this->objects.front();
object->clear_instances();
BoundingBoxf3 bb = object->bounding_box();
Sizef3 size = bb.size();
for (unsigned int x_copy = 1; x_copy <= x; ++x_copy) {
for (unsigned int y_copy = 1; y_copy <= y; ++y_copy) {
ModelInstance* instance = object->add_instance();
instance->offset.x = (size.x + distance) * (x_copy-1);
instance->offset.y = (size.y + distance) * (y_copy-1);
}
}
}
*/
bool
Model::has_objects_with_no_instances() const
{
@ -240,7 +217,7 @@ Model::raw_mesh() const
}
Pointfs
Model::_arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf &bb) const
Model::_arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf* bb) const
{
// we supply unscaled data to arrange()
return Slic3r::Geometry::arrange(
@ -254,7 +231,7 @@ Model::_arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf &bb) con
/* arrange objects preserving their instance count
but altering their instance positions */
void
Model::arrange_objects(coordf_t dist, BoundingBoxf bb)
Model::arrange_objects(coordf_t dist, const BoundingBoxf* bb)
{
// get the (transformed) size of each instance so that we take
// into account their different transformations when packing
@ -275,6 +252,65 @@ Model::arrange_objects(coordf_t dist, BoundingBoxf bb)
}
}
/* duplicate the entire model preserving instance relative positions */
void
Model::duplicate(size_t copies_num, coordf_t dist, const BoundingBoxf* bb)
{
Pointfs model_sizes(copies_num-1, this->bounding_box().size());
Pointfs positions = this->_arrange(model_sizes, dist, bb);
// note that this will leave the object count unaltered
for (ModelObjectPtrs::const_iterator o = this->objects.begin(); o != this->objects.end(); ++o) {
// make a copy of the pointers in order to avoid recursion when appending their copies
ModelInstancePtrs instances = (*o)->instances;
for (ModelInstancePtrs::const_iterator i = instances.begin(); i != instances.end(); ++i) {
for (Pointfs::const_iterator pos = positions.begin(); pos != positions.end(); ++pos) {
ModelInstance* instance = (*o)->add_instance(**i);
instance->offset.translate(*pos);
}
}
(*o)->update_bounding_box();
}
}
/* this will append more instances to each object
and then automatically rearrange everything */
void
Model::duplicate_objects(size_t copies_num, coordf_t dist, const BoundingBoxf* bb)
{
for (ModelObjectPtrs::const_iterator o = this->objects.begin(); o != this->objects.end(); ++o) {
// make a copy of the pointers in order to avoid recursion when appending their copies
ModelInstancePtrs instances = (*o)->instances;
for (ModelInstancePtrs::const_iterator i = instances.begin(); i != instances.end(); ++i) {
for (size_t k = 2; k <= copies_num; ++k)
(*o)->add_instance(**i);
}
}
this->arrange_objects(dist, bb);
}
void
Model::duplicate_objects_grid(size_t x, size_t y, coordf_t dist)
{
if (this->objects.size() > 1) throw "Grid duplication is not supported with multiple objects";
if (this->objects.empty()) throw "No objects!";
ModelObject* object = this->objects.front();
object->clear_instances();
Sizef3 size = object->bounding_box().size();
for (size_t x_copy = 1; x_copy <= x; ++x_copy) {
for (size_t y_copy = 1; y_copy <= y; ++y_copy) {
ModelInstance* instance = object->add_instance();
instance->offset.x = (size.x + dist) * (x_copy-1);
instance->offset.y = (size.y + dist) * (y_copy-1);
}
}
}
#ifdef SLIC3RXS
REGISTER_CLASS(Model, "Model");
#endif