Ported mode Model methods to XS

This commit is contained in:
Alessandro Ranellucci 2015-12-02 18:06:18 +01:00
parent dfce3a3138
commit ed75219215
9 changed files with 86 additions and 125 deletions

View file

@ -67,86 +67,11 @@ sub set_material {
return $material;
}
sub duplicate_objects_grid {
my ($self, $grid, $distance) = @_;
die "Grid duplication is not supported with multiple objects\n"
if @{$self->objects} > 1;
my $object = $self->objects->[0];
$object->clear_instances;
my $size = $object->bounding_box->size;
for my $x_copy (1..$grid->[X]) {
for my $y_copy (1..$grid->[Y]) {
$object->add_instance(
offset => Slic3r::Pointf->new(
($size->[X] + $distance) * ($x_copy-1),
($size->[Y] + $distance) * ($y_copy-1),
),
);
}
}
}
# this will append more instances to each object
# and then automatically rearrange everything
sub duplicate_objects {
my ($self, $copies_num, $distance, $bb) = @_;
foreach my $object (@{$self->objects}) {
my @instances = @{$object->instances};
foreach my $instance (@instances) {
$object->add_instance($instance) for 2..$copies_num;
}
}
$self->arrange_objects($distance, $bb);
}
# duplicate the entire model preserving instance relative positions
sub duplicate {
my ($self, $copies_num, $distance, $bb) = @_;
my $model_size = Slic3r::Pointf->new(@{$self->bounding_box->size}[X,Y]);
$bb //= Slic3r::Geometry::BoundingBoxf->new;
my @positions = @{$self->_arrange([ map $model_size, 2..$copies_num ], $distance, $bb)};
# note that this will leave the object count unaltered
foreach my $object (@{$self->objects}) {
my @instances = @{$object->instances}; # store separately to avoid recursion from add_instance() below
foreach my $instance (@instances) {
foreach my $pos (@positions) {
$object->add_instance(
offset => Slic3r::Pointf->new($instance->offset->[X] + $pos->[X], $instance->offset->[Y] + $pos->[Y]),
rotation => $instance->rotation,
scaling_factor => $instance->scaling_factor,
);
}
}
$object->update_bounding_box;
}
}
sub print_info {
my $self = shift;
$_->print_info for @{$self->objects};
}
sub get_material_name {
my $self = shift;
my ($material_id) = @_;
my $name;
if ($self->has_material($material_id)) {
$name //= $self->get_material($material_id)
->attributes->{$_} for qw(Name name);
}
$name //= $material_id;
return $name;
}
package Slic3r::Model::Material;
sub apply {