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Unified calculation of icon size for preset BitmapComboBox
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1 changed files with 9 additions and 4 deletions
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@ -1487,11 +1487,16 @@ void PresetBundle::update_platter_filament_ui(unsigned int idx_extruder, GUI::Pr
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* and scale them in respect to em_unit value
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* and scale them in respect to em_unit value
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*/
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*/
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const float scale_f = ui->em_unit() * 0.1f;
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const float scale_f = ui->em_unit() * 0.1f;
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const int icon_height = 16 * scale_f + 0.5f;
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const int normal_icon_width = 16 * scale_f + 0.5f;
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// To avoid the errors of number rounding for different combination of monitor configuration,
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// let use scaled 8px, as a smallest icon unit
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const int icon_unit = 8 * scale_f + 0.5f;
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const int icon_height = 2 * icon_unit; //16 * scale_f + 0.5f;
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const int normal_icon_width = 2 * icon_unit; //16 * scale_f + 0.5f;
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const int thin_icon_width = icon_unit; //8 * scale_f + 0.5f;
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const int wide_icon_width = 3 * icon_unit; //24 * scale_f + 0.5f;
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const int space_icon_width = 2 * scale_f + 0.5f;
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const int space_icon_width = 2 * scale_f + 0.5f;
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const int wide_icon_width = 24 * scale_f + 0.5f;
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const int thin_icon_width = 8 * scale_f + 0.5f;
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for (int i = this->filaments().front().is_visible ? 0 : 1; i < int(this->filaments().size()); ++i) {
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for (int i = this->filaments().front().is_visible ? 0 : 1; i < int(this->filaments().size()); ++i) {
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const Preset &preset = this->filaments.preset(i);
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const Preset &preset = this->filaments.preset(i);
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