Fixed object picking when gizmos are rendered on top

This commit is contained in:
Enrico Turri 2018-11-15 11:38:40 +01:00
parent 08511bfe8b
commit ed271d66e6
2 changed files with 23 additions and 0 deletions

View file

@ -337,6 +337,9 @@ class GLCanvas3D
bool dragging;
Vec2d position;
#if ENABLE_GIZMOS_ON_TOP
Vec3d scene_position;
#endif // ENABLE_GIZMOS_ON_TOP
Drag drag;
#if ENABLE_GIZMOS_RESET
bool ignore_up_event;