FIX: Opaque display after completed slicing

Change-Id: I944f5063ba41b767d01a26052e23bd803425b081
(cherry picked from commit f4d5ef5814c50d8477ac21e58182b00dbb20d6c8)
This commit is contained in:
zhou.xu 2023-06-09 11:23:17 +08:00 committed by Lane.Wei
parent c7ed4e7e14
commit eca3d311d7
5 changed files with 7 additions and 38 deletions

View file

@ -33,7 +33,7 @@
extern std::vector<std::array<float, 4>> get_extruders_colors();
extern float FullyTransparentMaterialThreshold;
extern float FullTransparentModdifiedToFixAlpha;
extern std::array<float, 4> adjust_color_for_rendering(const std::array<float, 4> &colors, int whichView=0);
extern std::array<float, 4> adjust_color_for_rendering(const std::array<float, 4> &colors);
namespace Slic3r {