From eba3fe207fe7c96aa5e5e3742fc430217eb88741 Mon Sep 17 00:00:00 2001 From: Ocraftyone Date: Tue, 7 Nov 2023 05:44:17 -0500 Subject: [PATCH] update BitmapComboBox --- src/slic3r/GUI/BitmapComboBox.cpp | 90 ++----------------------------- src/slic3r/GUI/BitmapComboBox.hpp | 2 +- 2 files changed, 4 insertions(+), 88 deletions(-) diff --git a/src/slic3r/GUI/BitmapComboBox.cpp b/src/slic3r/GUI/BitmapComboBox.cpp index 36c15343d3..24a971eb88 100644 --- a/src/slic3r/GUI/BitmapComboBox.cpp +++ b/src/slic3r/GUI/BitmapComboBox.cpp @@ -54,17 +54,6 @@ using Slic3r::GUI::format_wxstr; namespace Slic3r { namespace GUI { -/* For PresetComboBox we use bitmaps that are created from images that are already scaled appropriately for Retina - * (Contrary to the intuition, the `scale` argument for Bitmap's constructor doesn't mean - * "please scale this to such and such" but rather - * "the wxImage is already sized for backing scale such and such". ) - * Unfortunately, the constructor changes the size of wxBitmap too. - * Thus We need to use unscaled size value for bitmaps that we use - * to avoid scaled size of control items. - * For this purpose control drawing methods and - * control size calculation methods (virtual) are overridden. - **/ - BitmapComboBox::BitmapComboBox(wxWindow* parent, wxWindowID id/* = wxID_ANY*/, const wxString& value/* = wxEmptyString*/, @@ -90,72 +79,6 @@ BitmapComboBox::~BitmapComboBox() { } -#ifdef __APPLE__ -bool BitmapComboBox::OnAddBitmap(const wxBitmap& bitmap) -{ - if (bitmap.IsOk()) - { - // we should use scaled! size values of bitmap - int width = (int)bitmap.GetScaledWidth(); - int height = (int)bitmap.GetScaledHeight(); - - if (m_usedImgSize.x < 0) - { - // If size not yet determined, get it from this image. - m_usedImgSize.x = width; - m_usedImgSize.y = height; - - // Adjust control size to vertically fit the bitmap - wxWindow* ctrl = GetControl(); - ctrl->InvalidateBestSize(); - wxSize newSz = ctrl->GetBestSize(); - wxSize sz = ctrl->GetSize(); - if (newSz.y > sz.y) - ctrl->SetSize(sz.x, newSz.y); - else - DetermineIndent(); - } - - wxCHECK_MSG(width == m_usedImgSize.x && height == m_usedImgSize.y, - false, - "you can only add images of same size"); - - return true; - } - - return false; -} - -void BitmapComboBox::OnDrawItem(wxDC& dc, - const wxRect& rect, - int item, - int flags) const -{ - const wxBitmap& bmp = *(static_cast(m_bitmaps[item])); - if (bmp.IsOk()) - { - // we should use scaled! size values of bitmap - wxCoord w = bmp.GetScaledWidth(); - wxCoord h = bmp.GetScaledHeight(); - - const int imgSpacingLeft = 4; - - // Draw the image centered - dc.DrawBitmap(bmp, - rect.x + (m_usedImgSize.x - w) / 2 + imgSpacingLeft, - rect.y + (rect.height - h) / 2, - true); - } - - wxString text = GetString(item); - if (!text.empty()) - dc.DrawText(text, - rect.x + m_imgAreaWidth + 1, - rect.y + (rect.height - dc.GetCharHeight()) / 2); -} -#endif - - #ifdef _WIN32 int BitmapComboBox::Append(const wxString& item) @@ -166,18 +89,11 @@ int BitmapComboBox::Append(const wxString& item) //2. But then set width to 0 value for no using of bitmap left and right spacing //3. Set this empty bitmap to the at list one item and BitmapCombobox will be recreated correct - wxBitmap bitmap(1, int(1.6 * wxGetApp().em_unit() + 1)); - { - // bitmap.SetWidth(0); is depricated now - // so, use next code - bitmap.UnShare();// AllocExclusive(); - bitmap.GetGDIImageData()->m_width = 0; - } - + wxBitmapBundle bitmap = *get_empty_bmp_bundle(1, 16); OnAddBitmap(bitmap); + const int n = wxComboBox::Append(item); - if (n != wxNOT_FOUND) - DoSetItemBitmap(n, bitmap); + return n; } diff --git a/src/slic3r/GUI/BitmapComboBox.hpp b/src/slic3r/GUI/BitmapComboBox.hpp index a77bf401d6..6ac064a81a 100644 --- a/src/slic3r/GUI/BitmapComboBox.hpp +++ b/src/slic3r/GUI/BitmapComboBox.hpp @@ -29,7 +29,7 @@ BitmapComboBox(wxWindow* parent, #ifdef _WIN32 int Append(const wxString& item); #endif - int Append(const wxString& item, const wxBitmap& bitmap) + int Append(const wxString& item, const wxBitmapBundle& bitmap) { return wxBitmapComboBox::Append(item, bitmap); }