Fixing build against wxWidgets 3.0

The wxString saga continues. wxWidgets 3.0 don't have the wxString::FromUTF8(const std::string&) overload, we must use the GUI::from_u8 helper
Also wxWidgets 3.0 don't allow to disable wxString->const char* conversion, so calling show_info(wxWindow*, wxString, const char*) was ambiguous
Several includes moved around
This commit is contained in:
Lukas Matena 2020-03-04 09:24:13 +01:00
parent a87ba5d6a6
commit eb3b65d8af
15 changed files with 28 additions and 22 deletions

View file

@ -1029,7 +1029,7 @@ void MainFrame::load_configbundle(wxString file/* = wxEmptyString, const bool re
wxGetApp().load_current_presets();
const auto message = wxString::Format(_(L("%d presets successfully imported.")), presets_imported);
Slic3r::GUI::show_info(this, message, "Info");
Slic3r::GUI::show_info(this, message, wxString("Info"));
}
// Load a provied DynamicConfig into the Print / Filament / Printer tabs, thus modifying the active preset.