Fixing build against wxWidgets 3.0

The wxString saga continues. wxWidgets 3.0 don't have the wxString::FromUTF8(const std::string&) overload, we must use the GUI::from_u8 helper
Also wxWidgets 3.0 don't allow to disable wxString->const char* conversion, so calling show_info(wxWindow*, wxString, const char*) was ambiguous
Several includes moved around
This commit is contained in:
Lukas Matena 2020-03-04 09:24:13 +01:00
parent a87ba5d6a6
commit eb3b65d8af
15 changed files with 28 additions and 22 deletions

View file

@ -72,7 +72,7 @@ static wxString generate_html_row(const Config::Snapshot &snapshot, bool row_eve
}
if (! compatible) {
text += "<p align=\"right\">" + wxString::FromUTF8((boost::format(_utf8(L("Incompatible with this %s"))) % SLIC3R_APP_NAME).str()) + "</p>";
text += "<p align=\"right\">" + from_u8((boost::format(_utf8(L("Incompatible with this %s"))) % SLIC3R_APP_NAME).str()) + "</p>";
}
else if (! snapshot_active)
text += "<p align=\"right\"><a href=\"" + snapshot.id + "\">" + _(L("Activate")) + "</a></p>";