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Fixing build against wxWidgets 3.0
The wxString saga continues. wxWidgets 3.0 don't have the wxString::FromUTF8(const std::string&) overload, we must use the GUI::from_u8 helper Also wxWidgets 3.0 don't allow to disable wxString->const char* conversion, so calling show_info(wxWindow*, wxString, const char*) was ambiguous Several includes moved around
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15 changed files with 28 additions and 22 deletions
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@ -72,7 +72,7 @@ static wxString generate_html_row(const Config::Snapshot &snapshot, bool row_eve
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}
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if (! compatible) {
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text += "<p align=\"right\">" + wxString::FromUTF8((boost::format(_utf8(L("Incompatible with this %s"))) % SLIC3R_APP_NAME).str()) + "</p>";
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text += "<p align=\"right\">" + from_u8((boost::format(_utf8(L("Incompatible with this %s"))) % SLIC3R_APP_NAME).str()) + "</p>";
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}
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else if (! snapshot_active)
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text += "<p align=\"right\"><a href=\"" + snapshot.id + "\">" + _(L("Activate")) + "</a></p>";
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