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Strange behavior of Extra perimeters and ensure wall thickness Old behavior is re-enabled when ensure vertical wall thickness is off.
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3 changed files with 21 additions and 5 deletions
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@ -377,6 +377,7 @@ LayerRegion::prepare_fill_surfaces()
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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export_region_slices_to_svg_debug("2_prepare_fill_surfaces");
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export_region_fill_surfaces_to_svg_debug("2_prepare_fill_surfaces");
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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}
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@ -426,8 +427,10 @@ void LayerRegion::export_region_fill_surfaces_to_svg(const char *path)
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SVG svg(path, bbox);
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const float transparency = 0.5f;
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for (Surfaces::const_iterator surface = this->fill_surfaces.surfaces.begin(); surface != this->fill_surfaces.surfaces.end(); ++surface)
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for (Surfaces::const_iterator surface = this->fill_surfaces.surfaces.begin(); surface != this->fill_surfaces.surfaces.end(); ++surface) {
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svg.draw(surface->expolygon, surface_type_to_color_name(surface->surface_type), transparency);
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svg.draw_outline(surface->expolygon, "black", "blue", scale_(0.05));
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}
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export_surface_type_legend_to_svg(svg, legend_pos);
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svg.Close();
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}
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@ -370,6 +370,7 @@ PrintObject::discover_vertical_shells()
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for (int n = (int)idx_layer - layerm->region()->config.bottom_solid_layers + 1; n < (int)idx_layer + layerm->region()->config.top_solid_layers; ++ n)
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if (n >= 0 && n < (int)this->layers.size())
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polygons_append(shell, this->layers[n]->perimeter_expolygons.expolygons);
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//FIXME Add the top / bottom layerm->slices to the mix!
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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{
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static size_t idx = 0;
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