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	Fixed handling of mouse left up event when moving an object while the place on face gizmo is active
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					 1 changed files with 2 additions and 2 deletions
				
			
		|  | @ -674,9 +674,9 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt) | |||
|             gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, evt.ShiftDown(), evt.AltDown(), evt.ControlDown()); | ||||
|             processed = true; | ||||
|         } | ||||
|         else if (evt.LeftUp() && (m_current == Flatten) && ((m_parent.get_first_hover_volume_idx() != -1) || grabber_contains_mouse())) | ||||
|         else if (evt.LeftUp() && (m_current == Flatten) && (m_gizmos[m_current]->get_hover_id() != -1)) | ||||
|         { | ||||
|             // to avoid to loose the selection when user clicks an object while the Flatten gizmo is active
 | ||||
|             // to avoid to loose the selection when user clicks an the white faces of a different object while the Flatten gizmo is active
 | ||||
|             processed = true; | ||||
|         } | ||||
|     } | ||||
|  |  | |||
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	 Enrico Turri
						Enrico Turri