Bugfix: custom layer G-code was applied before Z change, and not after like it was documented. #869

This commit is contained in:
Alessandro Ranellucci 2012-12-20 17:01:01 +01:00
parent b70404bb23
commit ea304a4803
4 changed files with 51 additions and 2 deletions

View file

@ -7,6 +7,7 @@ use Slic3r::Geometry qw(scale unscale scaled_epsilon points_coincide PI X Y B);
has 'multiple_extruders' => (is => 'ro', default => sub {0} );
has 'layer' => (is => 'rw');
has 'move_z_callback' => (is => 'rw');
has 'shift_x' => (is => 'rw', default => sub {0} );
has 'shift_y' => (is => 'rw', default => sub {0} );
has 'z' => (is => 'rw');
@ -79,6 +80,7 @@ sub move_z {
$self->speed('travel');
$gcode .= $self->G0(undef, $z, 0, $comment || ('move to next layer (' . $self->layer->id . ')'))
unless ($current_z // -1) != ($self->z // -1);
$gcode .= $self->move_z_callback->() if defined $self->move_z_callback;
}
return $gcode;

View file

@ -738,8 +738,13 @@ sub write_gcode {
# set new layer, but don't move Z as support material interfaces may need an intermediate one
$gcodegen->layer($self->objects->[$object_copies->[0][0]]->layers->[$layer_id]);
$gcodegen->elapsed_time(0);
$gcode .= $Slic3r::Config->replace_options($Slic3r::Config->layer_gcode) . "\n"
if $Slic3r::Config->layer_gcode;
# prepare callback to call as soon as a Z command is generated
$gcodegen->move_z_callback(sub {
$gcodegen->move_z_callback(undef); # circular ref or not?
return $Slic3r::Config->replace_options($Slic3r::Config->layer_gcode) . "\n"
if $Slic3r::Config->layer_gcode;
});
# extrude skirt
if ($skirt_done < $Slic3r::Config->skirt_height) {