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Update the codes to 01.01.00.10 for the formal release
1. first formal version of macos 2. add the bambu networking plugin install logic 3. auto compute the wipe volume when filament change 4. add the logic of wiping into support 5. refine the GUI layout and icons, improve the gui apperance in lots of small places 6. serveral improve to support 7. support AMS auto-mapping 8. disable lots of unstable features: such as params table, media file download, HMS 9. fix serveral kinds of bugs 10. update the document of building 11. ...
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267 changed files with 10326 additions and 32228 deletions
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@ -70,6 +70,7 @@ void LayerRegion::make_perimeters(const SurfaceCollection &slices, SurfaceCollec
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const PrintConfig &print_config = this->layer()->object()->print()->config();
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const PrintRegionConfig ®ion_config = this->region().config();
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const PrintObjectConfig& object_config = this->layer()->object()->config();
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// This needs to be in sync with PrintObject::_slice() slicing_mode_normal_below_layer!
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bool spiral_mode = print_config.spiral_mode &&
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//FIXME account for raft layers.
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@ -100,7 +101,7 @@ void LayerRegion::make_perimeters(const SurfaceCollection &slices, SurfaceCollec
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g.layer_id = (int)this->layer()->id();
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g.ext_perimeter_flow = this->flow(frExternalPerimeter);
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g.overhang_flow = this->bridging_flow(frPerimeter, g_config_thick_bridges);
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g.overhang_flow = this->bridging_flow(frPerimeter, object_config.thick_bridges);
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g.solid_infill_flow = this->flow(frSolidInfill);
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g.process();
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@ -118,6 +119,9 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
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const bool has_infill = this->region().config().sparse_infill_density.value > 0.;
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const float margin = float(scale_(EXTERNAL_INFILL_MARGIN));
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// BBS
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const PrintObjectConfig& object_config = this->layer()->object()->config();
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-initial");
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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@ -285,7 +289,7 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
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// would get merged into a single one while they need different directions
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// also, supply the original expolygon instead of the grown one, because in case
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// of very thin (but still working) anchors, the grown expolygon would go beyond them
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BridgeDetector bd(initial, lower_layer->lslices, this->bridging_flow(frInfill, g_config_thick_bridges).scaled_width());
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BridgeDetector bd(initial, lower_layer->lslices, this->bridging_flow(frInfill, object_config.thick_bridges).scaled_width());
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#ifdef SLIC3R_DEBUG
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printf("Processing bridge at layer %zu:\n", this->layer()->id());
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#endif
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