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WIP:
* slicing supports * adding the pad geometry * rasterizing the support and pad slices
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3613a54e03
commit
e98c83a025
6 changed files with 268 additions and 144 deletions
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@ -60,6 +60,10 @@ struct SupportConfig {
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// The max length of a bridge in mm
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double max_bridge_length_mm = 15.0;
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// The elevation in Z direction upwards. This is the space between the pad
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// and the model object's bounding box bottom.
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double object_elevation_mm = 0;
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};
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/// A Control structure for the support calculation. Consists of the status
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@ -76,6 +80,7 @@ struct Controller {
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struct EigenMesh3D {
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Eigen::MatrixXd V;
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Eigen::MatrixXi F;
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double ground_level = 0;
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// igl crashes with the following data types:
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// Eigen::Matrix<double, Eigen::Dynamic, Eigen::Dynamic, Eigen::DontAlign> V;
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@ -100,7 +105,7 @@ EigenMesh3D to_eigenmesh(const Model& model);
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EigenMesh3D to_eigenmesh(const ModelObject& model);
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PointSet support_points(const Model& model);
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PointSet support_points(const ModelObject& modelobject, size_t instance_id = 0);
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PointSet support_points(const ModelObject& modelobject);
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/* ************************************************************************** */
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@ -111,24 +116,10 @@ public:
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SLASupportsStoppedException(): std::runtime_error("") {}
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};
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/// A simple type carrying mouse event info. For support editing purposes
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struct MouseEvent {
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enum Buttons {
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M_RIGHT, M_LEFT, M_MIDDLE
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} button;
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enum Type {
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ENGAGE, RELEASE, MOVE
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} type;
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Vec3d coords;
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};
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/// The class containing mesh data for the generated supports.
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class SLASupportTree {
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class Impl;
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std::unique_ptr<Impl> m_impl;
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std::function<void()> m_vcallback;
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Impl& get() { return *m_impl; }
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const Impl& get() const { return *m_impl; }
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@ -160,20 +151,23 @@ public:
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~SLASupportTree();
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/// Get the whole mesh united into the output TriangleMesh
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/// WITHOUT THE PAD
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void merged_mesh(TriangleMesh& outmesh) const;
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void merged_mesh_with_pad(TriangleMesh&) const;
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/// Get the sliced 2d layers of the support geometry.
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SlicedSupports slice(float layerh, float init_layerh = -1.0) const;
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/// The function to call when mouse events should be propagated to the
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/// supports for editing
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void mouse_event(const MouseEvent&);
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/// Adding the "pad" (base pool) under the supports
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const TriangleMesh& add_pad(double min_wall_thickness_mm,
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double min_wall_height_mm,
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double max_merge_distance_mm,
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double edge_radius_mm) const;
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/// Get the pad geometry
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const TriangleMesh& get_pad() const;
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/// The provided callback will be called if the supports change their shape
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/// or need to be repainted
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inline void on_supports_changed(std::function<void()> callback) {
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m_vcallback = callback;
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}
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};
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}
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