ImGui sliders clamping:

ImGuiWrapper::slider_float now clamps the value returned by imgui by default. Bare ImGui::SliderFloat
allows entering off-scale values when entered by keyboard, which is not nice. The protection can
be turned off by the last optional parameter.
This commit is contained in:
Lukas Matena 2021-07-22 15:49:00 +02:00
parent 1f89b3638c
commit e93c5d4f20
8 changed files with 41 additions and 36 deletions

View file

@ -406,20 +406,23 @@ void ImGuiWrapper::text_colored(const ImVec4& color, const wxString& label)
this->text_colored(color, label_utf8.c_str());
}
bool ImGuiWrapper::slider_float(const char* label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/)
bool ImGuiWrapper::slider_float(const char* label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/, bool clamp /*= true*/)
{
return ImGui::SliderFloat(label, v, v_min, v_max, format, power);
bool ret = ImGui::SliderFloat(label, v, v_min, v_max, format, power);
if (clamp)
*v = std::clamp(*v, v_min, v_max);
return ret;
}
bool ImGuiWrapper::slider_float(const std::string& label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/)
bool ImGuiWrapper::slider_float(const std::string& label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/, bool clamp /*= true*/)
{
return this->slider_float(label.c_str(), v, v_min, v_max, format, power);
return this->slider_float(label.c_str(), v, v_min, v_max, format, power, clamp);
}
bool ImGuiWrapper::slider_float(const wxString& label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/)
bool ImGuiWrapper::slider_float(const wxString& label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/, bool clamp /*= true*/)
{
auto label_utf8 = into_u8(label);
return this->slider_float(label_utf8.c_str(), v, v_min, v_max, format, power);
return this->slider_float(label_utf8.c_str(), v, v_min, v_max, format, power, clamp);
}
bool ImGuiWrapper::combo(const wxString& label, const std::vector<std::string>& options, int& selection)