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ImGui sliders clamping:
ImGuiWrapper::slider_float now clamps the value returned by imgui by default. Bare ImGui::SliderFloat allows entering off-scale values when entered by keyboard, which is not nice. The protection can be turned off by the last optional parameter.
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1f89b3638c
commit
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8 changed files with 41 additions and 36 deletions
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@ -186,7 +186,7 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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m_imgui->text(m_desc.at("cursor_size"));
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ImGui::SameLine(cursor_slider_left);
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ImGui::PushItemWidth(window_width - cursor_slider_left);
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ImGui::SliderFloat(" ", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
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m_imgui->slider_float(" ", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(max_tooltip_width);
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@ -194,8 +194,6 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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// Manually inserted values aren't clamped by ImGui. Zero cursor size results in a crash.
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m_cursor_radius = std::clamp(m_cursor_radius, CursorRadiusMin, CursorRadiusMax);
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ImGui::AlignTextToFramePadding();
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@ -252,7 +250,7 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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ImGui::SameLine(clipping_slider_left);
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ImGui::PushItemWidth(window_width - clipping_slider_left);
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auto clp_dist = float(m_c->object_clipper()->get_position());
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if (ImGui::SliderFloat(" ", &clp_dist, 0.f, 1.f, "%.2f"))
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if (m_imgui->slider_float(" ", &clp_dist, 0.f, 1.f, "%.2f"))
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m_c->object_clipper()->set_position(clp_dist, true);
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if (ImGui::IsItemHovered()) {
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