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	Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
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		|  | @ -545,7 +545,7 @@ unsigned get_colour_approx_luma(const wxColour &colour) | |||
| 	double g = colour.Green(); | ||||
| 	double b = colour.Blue(); | ||||
| 
 | ||||
| 	std::round(std::sqrt( | ||||
| 	return std::round(std::sqrt( | ||||
| 		r * r * .241 + | ||||
| 		g * g * .691 + | ||||
| 		b * b * .068 | ||||
|  |  | |||
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	 Enrico Turri
						Enrico Turri