Implemented possibility to show resin colors from the Plater (Bottles with resin are colored now in preset combobox)

+ Added nsvgParseFromFileWithReplace() to replace some colors before parsing from SVG file
+ Thumbnails are saved with selected resin color in SL1 or SL1S files
+ "white" folder is deleted from "icons" now. THere is no needed anymore.
This commit is contained in:
YuSanka 2021-11-09 17:00:57 +01:00
parent 69731b1d96
commit e8be7b2ecd
100 changed files with 109 additions and 2126 deletions

View file

@ -1017,15 +1017,7 @@ std::vector<unsigned char> ImGuiWrapper::load_svg(const std::string& bitmap_name
{
std::vector<unsigned char> empty_vector;
#ifdef __WXMSW__
std::string folder = "white\\";
#else
std::string folder = "white/";
#endif
if (!boost::filesystem::exists(Slic3r::var(folder + bitmap_name + ".svg")))
folder.clear();
NSVGimage* image = ::nsvgParseFromFile(Slic3r::var(folder + bitmap_name + ".svg").c_str(), "px", 96.0f);
NSVGimage* image = ::nsvgParseFromFileWithReplace(Slic3r::var(bitmap_name + ".svg").c_str(), "px", 96.0f, { { "#808080", "#FFFFFF" } });
if (image == nullptr)
return empty_vector;