mirror of
				https://github.com/SoftFever/OrcaSlicer.git
				synced 2025-11-02 20:51:23 -07:00 
			
		
		
		
	ENH: add clipper2 for preparing
Add clipper2 code into repo Signed-off-by: salt.wei <salt.wei@bambulab.com> Change-Id: Ib98ea3085055db7d125a92879c46b54e39bdc6b1 (cherry picked from commit 7398e71236a300531a172163c71f15440c37bd5e)
This commit is contained in:
		
							parent
							
								
									f258da6add
								
							
						
					
					
						commit
						e863d1054a
					
				
					 16 changed files with 7863 additions and 2 deletions
				
			
		
							
								
								
									
										50
									
								
								src/clipper2/CMakeLists.txt
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										50
									
								
								src/clipper2/CMakeLists.txt
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,50 @@
 | 
			
		|||
cmake_minimum_required(VERSION 3.10)
 | 
			
		||||
project(Clipper2 VERSION 1.0.6 LANGUAGES C CXX)
 | 
			
		||||
 | 
			
		||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
 | 
			
		||||
set(CMAKE_CXX_STANDARD 17)
 | 
			
		||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
 | 
			
		||||
set(CMAKE_CXX_EXTENSIONS OFF)
 | 
			
		||||
set_property(GLOBAL PROPERTY USE_FOLDERS OFF)
 | 
			
		||||
 | 
			
		||||
option(BUILD_SHARED_LIBS "Build shared libs" OFF)
 | 
			
		||||
 | 
			
		||||
include(GNUInstallDirs)
 | 
			
		||||
 | 
			
		||||
set(CLIPPER2_INC
 | 
			
		||||
  Clipper2Lib/include/clipper2/clipper.h
 | 
			
		||||
  Clipper2Lib/include/clipper2/clipper.core.h
 | 
			
		||||
  Clipper2Lib/include/clipper2/clipper.engine.h
 | 
			
		||||
  Clipper2Lib/include/clipper2/clipper.export.h
 | 
			
		||||
  Clipper2Lib/include/clipper2/clipper.minkowski.h
 | 
			
		||||
  Clipper2Lib/include/clipper2/clipper.offset.h
 | 
			
		||||
  Clipper2Lib/include/clipper2/clipper.rectclip.h
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
set(CLIPPER2_SRC
 | 
			
		||||
  Clipper2Lib/src/clipper.engine.cpp
 | 
			
		||||
  Clipper2Lib/src/clipper.offset.cpp
 | 
			
		||||
  Clipper2Lib/src/clipper.rectclip.cpp
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
# 2d version of Clipper2
 | 
			
		||||
add_library(Clipper2 ${CLIPPER2_INC} ${CLIPPER2_SRC})
 | 
			
		||||
 | 
			
		||||
target_include_directories(Clipper2
 | 
			
		||||
  PUBLIC Clipper2Lib/include
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
if (WIN32)
 | 
			
		||||
  target_compile_options(Clipper2 PRIVATE /W4 /WX)
 | 
			
		||||
else()
 | 
			
		||||
  target_compile_options(Clipper2 PRIVATE -Wall -Wextra -Wpedantic -Werror)
 | 
			
		||||
  target_link_libraries(Clipper2 PUBLIC -lm)
 | 
			
		||||
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
set_target_properties(Clipper2 PROPERTIES FOLDER Libraries
 | 
			
		||||
                                         VERSION ${PROJECT_VERSION}
 | 
			
		||||
                                         SOVERSION ${PROJECT_VERSION_MAJOR}
 | 
			
		||||
                                         PUBLIC_HEADER "${CLIPPER2_INC}"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										653
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.core.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										653
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.core.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,653 @@
 | 
			
		|||
/*******************************************************************************
 | 
			
		||||
* Author    :  Angus Johnson                                                   *
 | 
			
		||||
* Date      :  4 November 2022                                                 *
 | 
			
		||||
* Website   :  http://www.angusj.com                                           *
 | 
			
		||||
* Copyright :  Angus Johnson 2010-2022                                         *
 | 
			
		||||
* Purpose   :  Core Clipper Library structures and functions                   *
 | 
			
		||||
* License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | 
			
		||||
*******************************************************************************/
 | 
			
		||||
 | 
			
		||||
#ifndef CLIPPER_CORE_H
 | 
			
		||||
#define CLIPPER_CORE_H
 | 
			
		||||
 | 
			
		||||
#include <cstdlib>
 | 
			
		||||
#include <cmath>
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <iostream>
 | 
			
		||||
#include <algorithm>
 | 
			
		||||
#include <climits>
 | 
			
		||||
 | 
			
		||||
//#define NO_EXCEPTIONS
 | 
			
		||||
 | 
			
		||||
namespace Clipper2Lib 
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
#ifndef NO_EXCEPTIONS
 | 
			
		||||
	static const char* precision_error =
 | 
			
		||||
		"Precision exceeds the permitted range";
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	static double const PI = 3.141592653589793238;
 | 
			
		||||
	static int64_t const MAX_COORD = LLONG_MAX / 2;
 | 
			
		||||
	
 | 
			
		||||
	//By far the most widely used filling rules for polygons are EvenOdd
 | 
			
		||||
	//and NonZero, sometimes called Alternate and Winding respectively.
 | 
			
		||||
	//https://en.wikipedia.org/wiki/Nonzero-rule
 | 
			
		||||
	enum class FillRule { EvenOdd, NonZero, Positive, Negative };
 | 
			
		||||
	
 | 
			
		||||
// Point ------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
struct Point {
 | 
			
		||||
	T x;
 | 
			
		||||
	T y;
 | 
			
		||||
#ifdef USINGZ
 | 
			
		||||
	int64_t z;
 | 
			
		||||
 | 
			
		||||
	template <typename T2>
 | 
			
		||||
	inline void Init(const T2 x_ = 0, const T2 y_ = 0, const int64_t z_ = 0)
 | 
			
		||||
	{
 | 
			
		||||
		if constexpr (std::numeric_limits<T>::is_integer &&
 | 
			
		||||
			!std::numeric_limits<T2>::is_integer)
 | 
			
		||||
		{
 | 
			
		||||
			x = static_cast<T>(std::round(x_));
 | 
			
		||||
			y = static_cast<T>(std::round(y_));
 | 
			
		||||
			z = z_;
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			x = static_cast<T>(x_);
 | 
			
		||||
			y = static_cast<T>(y_);
 | 
			
		||||
			z = z_;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	explicit Point() : x(0), y(0), z(0) {};
 | 
			
		||||
 | 
			
		||||
	template <typename T2>
 | 
			
		||||
	Point(const T2 x_, const T2 y_, const int64_t z_ = 0)
 | 
			
		||||
	{
 | 
			
		||||
		Init(x_, y_);
 | 
			
		||||
		z = z_;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	template <typename T2>
 | 
			
		||||
	explicit Point<T>(const Point<T2>& p)
 | 
			
		||||
	{
 | 
			
		||||
		Init(p.x, p.y, p.z);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	Point operator * (const double scale) const
 | 
			
		||||
	{
 | 
			
		||||
		return Point(x * scale, y * scale, z);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	friend std::ostream& operator<<(std::ostream& os, const Point& point)
 | 
			
		||||
	{
 | 
			
		||||
		os << point.x << "," << point.y << "," << point.z;
 | 
			
		||||
		return os;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
#else
 | 
			
		||||
 | 
			
		||||
	template <typename T2>
 | 
			
		||||
	inline void Init(const T2 x_ = 0, const T2 y_ = 0)
 | 
			
		||||
	{
 | 
			
		||||
		if constexpr (std::numeric_limits<T>::is_integer &&
 | 
			
		||||
			!std::numeric_limits<T2>::is_integer)
 | 
			
		||||
		{
 | 
			
		||||
			x = static_cast<T>(std::round(x_));
 | 
			
		||||
			y = static_cast<T>(std::round(y_));
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			x = static_cast<T>(x_);
 | 
			
		||||
			y = static_cast<T>(y_);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	explicit Point() : x(0), y(0) {};
 | 
			
		||||
 | 
			
		||||
	template <typename T2>
 | 
			
		||||
	Point(const T2 x_, const T2 y_) { Init(x_, y_); }
 | 
			
		||||
 | 
			
		||||
	template <typename T2>
 | 
			
		||||
	explicit Point<T>(const Point<T2>& p) { Init(p.x, p.y); }
 | 
			
		||||
 | 
			
		||||
	Point operator * (const double scale) const
 | 
			
		||||
	{
 | 
			
		||||
		return Point(x * scale, y * scale);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	friend std::ostream& operator<<(std::ostream& os, const Point& point)
 | 
			
		||||
	{
 | 
			
		||||
		os << point.x << "," << point.y;
 | 
			
		||||
		return os;
 | 
			
		||||
	}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	friend bool operator==(const Point &a, const Point &b) 
 | 
			
		||||
	{
 | 
			
		||||
		return a.x == b.x && a.y == b.y;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	friend bool operator!=(const Point& a, const Point& b)
 | 
			
		||||
	{
 | 
			
		||||
		return !(a == b);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	inline Point<T> operator-() const
 | 
			
		||||
	{
 | 
			
		||||
		return Point<T>(-x,-y);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	inline Point operator+(const Point &b) const
 | 
			
		||||
	{
 | 
			
		||||
		return Point(x+b.x, y+b.y);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	inline Point operator-(const Point &b) const
 | 
			
		||||
	{
 | 
			
		||||
		return Point(x-b.x, y-b.y);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	inline void Negate() { x = -x; y = -y; }
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
//nb: using 'using' here (instead of typedef) as they can be used in templates
 | 
			
		||||
using Point64 = Point<int64_t>;
 | 
			
		||||
using PointD = Point<double>;
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
using Path = std::vector<Point<T>>;
 | 
			
		||||
template <typename T>
 | 
			
		||||
using Paths = std::vector<Path<T>>;
 | 
			
		||||
 | 
			
		||||
using Path64 = Path<int64_t>;
 | 
			
		||||
using PathD = Path<double>;
 | 
			
		||||
using Paths64 = std::vector< Path64>;
 | 
			
		||||
using PathsD = std::vector< PathD>;
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
std::ostream& operator << (std::ostream& outstream, const Path<T>& path)
 | 
			
		||||
{
 | 
			
		||||
	if (!path.empty())
 | 
			
		||||
	{
 | 
			
		||||
		auto pt = path.cbegin(), last = path.cend() - 1;
 | 
			
		||||
		while (pt != last)
 | 
			
		||||
			outstream << *pt++ << ", ";
 | 
			
		||||
		outstream << *last << std::endl;
 | 
			
		||||
	}
 | 
			
		||||
	return outstream;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
std::ostream& operator << (std::ostream& outstream, const Paths<T>& paths)
 | 
			
		||||
{
 | 
			
		||||
	for (auto p : paths)
 | 
			
		||||
		outstream << p;
 | 
			
		||||
	return outstream;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T1, typename T2>
 | 
			
		||||
inline Path<T1> ScalePath(const Path<T2>& path, double scale)
 | 
			
		||||
{
 | 
			
		||||
	Path<T1> result;
 | 
			
		||||
	result.reserve(path.size());
 | 
			
		||||
#ifdef USINGZ
 | 
			
		||||
	for (const Point<T2>& pt : path)
 | 
			
		||||
		result.push_back(Point<T1>(pt.x * scale, pt.y * scale, pt.z));
 | 
			
		||||
#else
 | 
			
		||||
	for (const Point<T2>& pt : path)
 | 
			
		||||
		result.push_back(Point<T1>(pt.x * scale, pt.y * scale));
 | 
			
		||||
#endif
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T1, typename T2>
 | 
			
		||||
inline Paths<T1> ScalePaths(const Paths<T2>& paths, double scale)
 | 
			
		||||
{
 | 
			
		||||
	Paths<T1> result;
 | 
			
		||||
	result.reserve(paths.size());
 | 
			
		||||
	for (const Path<T2>& path : paths)
 | 
			
		||||
		result.push_back(ScalePath<T1, T2>(path, scale));
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T1, typename T2>
 | 
			
		||||
inline Path<T1> TransformPath(const Path<T2>& path)
 | 
			
		||||
{
 | 
			
		||||
	Path<T1> result;
 | 
			
		||||
	result.reserve(path.size());
 | 
			
		||||
	std::transform(path.cbegin(), path.cend(), std::back_inserter(result),
 | 
			
		||||
		[](const Point<T2>& pt) {return Point<T1>(pt); });
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T1, typename T2>
 | 
			
		||||
inline Paths<T1> TransformPaths(const Paths<T2>& paths)
 | 
			
		||||
{
 | 
			
		||||
	Paths<T1> result;
 | 
			
		||||
	std::transform(paths.cbegin(), paths.cend(), std::back_inserter(result),
 | 
			
		||||
		[](const Path<T2>& path) {return TransformPath<T1, T2>(path); });
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline PathD Path64ToPathD(const Path64& path)
 | 
			
		||||
{
 | 
			
		||||
	return TransformPath<double, int64_t>(path);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline PathsD Paths64ToPathsD(const Paths64& paths)
 | 
			
		||||
{
 | 
			
		||||
	return TransformPaths<double, int64_t>(paths);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline Path64 PathDToPath64(const PathD& path)
 | 
			
		||||
{
 | 
			
		||||
	return TransformPath<int64_t, double>(path);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline Paths64 PathsDToPaths64(const PathsD& paths)
 | 
			
		||||
{
 | 
			
		||||
	return TransformPaths<int64_t, double>(paths);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template<typename T>
 | 
			
		||||
inline double Sqr(T val)
 | 
			
		||||
{
 | 
			
		||||
	return static_cast<double>(val) * static_cast<double>(val);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template<typename T>
 | 
			
		||||
inline bool NearEqual(const Point<T>& p1,
 | 
			
		||||
	const Point<T>& p2, double max_dist_sqrd)
 | 
			
		||||
{
 | 
			
		||||
	return Sqr(p1.x - p2.x) + Sqr(p1.y - p2.y) < max_dist_sqrd;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template<typename T>
 | 
			
		||||
inline Path<T> StripNearEqual(const Path<T>& path, 
 | 
			
		||||
	double max_dist_sqrd, bool is_closed_path)
 | 
			
		||||
{
 | 
			
		||||
	if (path.size() == 0) return Path<T>();
 | 
			
		||||
	Path<T> result;
 | 
			
		||||
	result.reserve(path.size());
 | 
			
		||||
	typename Path<T>::const_iterator path_iter = path.cbegin();
 | 
			
		||||
	Point<T> first_pt = *path_iter++, last_pt = first_pt;
 | 
			
		||||
	result.push_back(first_pt);
 | 
			
		||||
	for (; path_iter != path.cend(); ++path_iter)
 | 
			
		||||
	{
 | 
			
		||||
		if (!NearEqual(*path_iter, last_pt, max_dist_sqrd))
 | 
			
		||||
		{
 | 
			
		||||
			last_pt = *path_iter;
 | 
			
		||||
			result.push_back(last_pt);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	if (!is_closed_path) return result;
 | 
			
		||||
	while (result.size() > 1 &&
 | 
			
		||||
		NearEqual(result.back(), first_pt, max_dist_sqrd)) result.pop_back();
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template<typename T>
 | 
			
		||||
inline Paths<T> StripNearEqual(const Paths<T>& paths, 
 | 
			
		||||
	double max_dist_sqrd, bool is_closed_path)
 | 
			
		||||
{
 | 
			
		||||
	Paths<T> result;
 | 
			
		||||
	result.reserve(paths.size());
 | 
			
		||||
	for (typename Paths<T>::const_iterator paths_citer = paths.cbegin();
 | 
			
		||||
		paths_citer != paths.cend(); ++paths_citer)
 | 
			
		||||
	{
 | 
			
		||||
		result.push_back(StripNearEqual(*paths_citer, max_dist_sqrd, is_closed_path));
 | 
			
		||||
	}
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template<typename T>
 | 
			
		||||
inline Path<T> StripDuplicates(const Path<T>& path, bool is_closed_path)
 | 
			
		||||
{
 | 
			
		||||
	if (path.size() == 0) return Path<T>();
 | 
			
		||||
	Path<T> result;
 | 
			
		||||
	result.reserve(path.size());
 | 
			
		||||
	typename Path<T>::const_iterator path_iter = path.cbegin();
 | 
			
		||||
	Point<T> first_pt = *path_iter++, last_pt = first_pt;
 | 
			
		||||
	result.push_back(first_pt);
 | 
			
		||||
	for (; path_iter != path.cend(); ++path_iter)
 | 
			
		||||
	{
 | 
			
		||||
		if (*path_iter != last_pt)
 | 
			
		||||
		{
 | 
			
		||||
			last_pt = *path_iter;
 | 
			
		||||
			result.push_back(last_pt);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	if (!is_closed_path) return result;
 | 
			
		||||
	while (result.size() > 1 && result.back() == first_pt) result.pop_back();
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template<typename T>
 | 
			
		||||
inline Paths<T> StripDuplicates(const Paths<T>& paths, bool is_closed_path)
 | 
			
		||||
{
 | 
			
		||||
	Paths<T> result;
 | 
			
		||||
	result.reserve(paths.size());
 | 
			
		||||
	for (typename Paths<T>::const_iterator paths_citer = paths.cbegin();
 | 
			
		||||
		paths_citer != paths.cend(); ++paths_citer)
 | 
			
		||||
	{
 | 
			
		||||
		result.push_back(StripDuplicates(*paths_citer, is_closed_path));
 | 
			
		||||
	}
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Rect ------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
struct Rect;
 | 
			
		||||
 | 
			
		||||
using Rect64 = Rect<int64_t>;
 | 
			
		||||
using RectD = Rect<double>;
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
struct Rect {
 | 
			
		||||
	T left;
 | 
			
		||||
	T top;
 | 
			
		||||
	T right;
 | 
			
		||||
	T bottom;
 | 
			
		||||
 | 
			
		||||
	Rect() :
 | 
			
		||||
		left(0),
 | 
			
		||||
		top(0),
 | 
			
		||||
		right(0),
 | 
			
		||||
		bottom(0) {}
 | 
			
		||||
 | 
			
		||||
	Rect(T l, T t, T r, T b) :
 | 
			
		||||
		left(l),
 | 
			
		||||
		top(t),
 | 
			
		||||
		right(r),
 | 
			
		||||
		bottom(b) {}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	T Width() const { return right - left; }
 | 
			
		||||
	T Height() const { return bottom - top; }
 | 
			
		||||
	void Width(T width) { right = left + width; }
 | 
			
		||||
	void Height(T height) { bottom = top + height; }
 | 
			
		||||
 | 
			
		||||
	Point<T> MidPoint() const
 | 
			
		||||
	{
 | 
			
		||||
		return Point<T>((left + right) / 2, (top + bottom) / 2);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	Path<T> AsPath() const
 | 
			
		||||
	{
 | 
			
		||||
		Path<T> result;
 | 
			
		||||
		result.reserve(4);
 | 
			
		||||
		result.push_back(Point<T>(left, top));
 | 
			
		||||
		result.push_back(Point<T>(right, top));
 | 
			
		||||
		result.push_back(Point<T>(right, bottom));
 | 
			
		||||
		result.push_back(Point<T>(left, bottom));
 | 
			
		||||
		return result;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool Contains(const Point<T>& pt) const
 | 
			
		||||
	{
 | 
			
		||||
		return pt.x > left && pt.x < right&& pt.y > top && pt.y < bottom;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool Contains(const Rect<T>& rec) const
 | 
			
		||||
	{
 | 
			
		||||
		return rec.left >= left && rec.right <= right && 
 | 
			
		||||
			rec.top >= top && rec.bottom <= bottom;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void Scale(double scale) {
 | 
			
		||||
		left *= scale; 
 | 
			
		||||
		top *= scale;
 | 
			
		||||
		right *= scale;
 | 
			
		||||
		bottom *= scale;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool IsEmpty() const { return bottom <= top || right <= left; };
 | 
			
		||||
 | 
			
		||||
	bool Intersects(const Rect<T>& rec) const 
 | 
			
		||||
	{ 
 | 
			
		||||
		return (std::max(left, rec.left) < std::min(right, rec.right)) &&
 | 
			
		||||
			(std::max(top, rec.top) < std::min(bottom, rec.bottom));
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	friend std::ostream &operator<<(std::ostream &os, const Rect<T> &rect) {
 | 
			
		||||
		os << "("
 | 
			
		||||
		   << rect.left << "," << rect.top << "," << rect.right << "," << rect.bottom
 | 
			
		||||
		   << ")";
 | 
			
		||||
		return os;
 | 
			
		||||
	}
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
template <typename T1, typename T2>
 | 
			
		||||
inline Rect<T1> ScaleRect(const Rect<T2>& rect, double scale)
 | 
			
		||||
{
 | 
			
		||||
	Rect<T1> result;
 | 
			
		||||
 | 
			
		||||
	if constexpr (std::numeric_limits<T1>::is_integer &&
 | 
			
		||||
		!std::numeric_limits<T2>::is_integer)
 | 
			
		||||
	{
 | 
			
		||||
		result.left = static_cast<T1>(std::round(rect.left * scale));
 | 
			
		||||
		result.top = static_cast<T1>(std::round(rect.top * scale));
 | 
			
		||||
		result.right = static_cast<T1>(std::round(rect.right * scale));
 | 
			
		||||
		result.bottom = static_cast<T1>(std::round(rect.bottom * scale));
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		result.left = rect.left * scale;
 | 
			
		||||
		result.top = rect.top * scale;
 | 
			
		||||
		result.right = rect.right * scale;
 | 
			
		||||
		result.bottom = rect.bottom * scale;
 | 
			
		||||
	}
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// clipper2Exception ---------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
#ifndef NO_EXCEPTIONS
 | 
			
		||||
class Clipper2Exception : public std::exception {
 | 
			
		||||
public:
 | 
			
		||||
	explicit Clipper2Exception(const char *description) :
 | 
			
		||||
		m_descr(description) {}
 | 
			
		||||
	virtual const char *what() const throw() { return m_descr.c_str(); }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	std::string m_descr;
 | 
			
		||||
};
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// Miscellaneous ------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
inline void CheckPrecision(int& precision)
 | 
			
		||||
{
 | 
			
		||||
	if (precision >= -8 && precision <= 8) return;
 | 
			
		||||
#ifdef NO_EXCEPTIONS
 | 
			
		||||
	precision = precision > 8 ? 8 : -8;
 | 
			
		||||
#else
 | 
			
		||||
	throw Clipper2Exception(precision_error);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
inline double CrossProduct(const Point<T>& pt1, const Point<T>& pt2, const Point<T>& pt3) {
 | 
			
		||||
	return (static_cast<double>(pt2.x - pt1.x) * static_cast<double>(pt3.y - 
 | 
			
		||||
		pt2.y) - static_cast<double>(pt2.y - pt1.y) * static_cast<double>(pt3.x - pt2.x));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
inline double CrossProduct(const Point<T>& vec1, const Point<T>& vec2)
 | 
			
		||||
{
 | 
			
		||||
	return static_cast<double>(vec1.y * vec2.x) - static_cast<double>(vec2.y * vec1.x);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
inline double DotProduct(const Point<T>& pt1, const Point<T>& pt2, const Point<T>& pt3) {
 | 
			
		||||
	return (static_cast<double>(pt2.x - pt1.x) * static_cast<double>(pt3.x - pt2.x) + 
 | 
			
		||||
		static_cast<double>(pt2.y - pt1.y) * static_cast<double>(pt3.y - pt2.y));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
inline double DotProduct(const Point<T>& vec1, const Point<T>& vec2)
 | 
			
		||||
{
 | 
			
		||||
	return static_cast<double>(vec1.x * vec2.x) + static_cast<double>(vec1.y * vec2.y);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
inline double DistanceSqr(const Point<T> pt1, const Point<T> pt2)
 | 
			
		||||
{
 | 
			
		||||
	return Sqr(pt1.x - pt2.x) + Sqr(pt1.y - pt2.y);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
inline double DistanceFromLineSqrd(const Point<T>& pt, const Point<T>& ln1, const Point<T>& ln2)
 | 
			
		||||
{
 | 
			
		||||
	//perpendicular distance of point (x³,y³) = (Ax³ + By³ + C)/Sqrt(A² + B²)
 | 
			
		||||
	//see http://en.wikipedia.org/wiki/Perpendicular_distance
 | 
			
		||||
	double A = static_cast<double>(ln1.y - ln2.y);
 | 
			
		||||
	double B = static_cast<double>(ln2.x - ln1.x);
 | 
			
		||||
	double C = A * ln1.x + B * ln1.y;
 | 
			
		||||
	C = A * pt.x + B * pt.y - C;
 | 
			
		||||
	return (C * C) / (A * A + B * B);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
inline double Area(const Path<T>& path)
 | 
			
		||||
{
 | 
			
		||||
	size_t cnt = path.size();
 | 
			
		||||
	if (cnt < 3) return 0.0;
 | 
			
		||||
	double a = 0.0;
 | 
			
		||||
	typename Path<T>::const_iterator it1, it2 = path.cend() - 1, stop = it2;
 | 
			
		||||
	if (!(cnt & 1)) ++stop;
 | 
			
		||||
	for (it1 = path.cbegin(); it1 != stop;)
 | 
			
		||||
	{
 | 
			
		||||
		a += static_cast<double>(it2->y + it1->y) * (it2->x - it1->x);
 | 
			
		||||
		it2 = it1 + 1;
 | 
			
		||||
		a += static_cast<double>(it1->y + it2->y) * (it1->x - it2->x);
 | 
			
		||||
		it1 += 2;
 | 
			
		||||
	}
 | 
			
		||||
	if (cnt & 1)
 | 
			
		||||
		a += static_cast<double>(it2->y + it1->y) * (it2->x - it1->x);
 | 
			
		||||
	return a * 0.5;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
inline double Area(const Paths<T>& paths)
 | 
			
		||||
{
 | 
			
		||||
	double a = 0.0;
 | 
			
		||||
	for (typename Paths<T>::const_iterator paths_iter = paths.cbegin();
 | 
			
		||||
		paths_iter != paths.cend(); ++paths_iter)
 | 
			
		||||
	{
 | 
			
		||||
		a += Area<T>(*paths_iter);
 | 
			
		||||
	}
 | 
			
		||||
	return a;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
inline bool IsPositive(const Path<T>& poly)
 | 
			
		||||
{
 | 
			
		||||
	// A curve has positive orientation [and area] if a region 'R' 
 | 
			
		||||
	// is on the left when traveling around the outside of 'R'.
 | 
			
		||||
	//https://mathworld.wolfram.com/CurveOrientation.html
 | 
			
		||||
	//nb: This statement is premised on using Cartesian coordinates
 | 
			
		||||
	return Area<T>(poly) >= 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline bool SegmentsIntersect(const Point64& seg1a, const Point64& seg1b,
 | 
			
		||||
	const Point64& seg2a, const Point64& seg2b, bool inclusive = false)
 | 
			
		||||
{
 | 
			
		||||
	if (inclusive) 
 | 
			
		||||
	{
 | 
			
		||||
		double res1 = CrossProduct(seg1a, seg2a, seg2b);
 | 
			
		||||
		double res2 = CrossProduct(seg1b, seg2a, seg2b);
 | 
			
		||||
		if (res1 * res2 > 0) return false;
 | 
			
		||||
		double res3 = CrossProduct(seg2a, seg1a, seg1b);
 | 
			
		||||
		double res4 = CrossProduct(seg2b, seg1a, seg1b);
 | 
			
		||||
		if (res3 * res4 > 0) return false;
 | 
			
		||||
		return (res1 || res2 || res3 || res4); // ensures not collinear
 | 
			
		||||
	}
 | 
			
		||||
	else {
 | 
			
		||||
		double dx1 = static_cast<double>(seg1a.x - seg1b.x);
 | 
			
		||||
		double dy1 = static_cast<double>(seg1a.y - seg1b.y);
 | 
			
		||||
		double dx2 = static_cast<double>(seg2a.x - seg2b.x);
 | 
			
		||||
		double dy2 = static_cast<double>(seg2a.y - seg2b.y);
 | 
			
		||||
		return (((dy1 * (seg2a.x - seg1a.x) - dx1 * (seg2a.y - seg1a.y)) *
 | 
			
		||||
			(dy1 * (seg2b.x - seg1a.x) - dx1 * (seg2b.y - seg1a.y)) < 0) &&
 | 
			
		||||
			((dy2 * (seg1a.x - seg2a.x) - dx2 * (seg1a.y - seg2a.y)) *
 | 
			
		||||
				(dy2 * (seg1b.x - seg2a.x) - dx2 * (seg1b.y - seg2a.y)) < 0));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
enum class PointInPolygonResult { IsOn, IsInside, IsOutside };
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
inline PointInPolygonResult PointInPolygon(const Point<T>& pt, const Path<T>& polygon)
 | 
			
		||||
{
 | 
			
		||||
	if (polygon.size() < 3)
 | 
			
		||||
		return PointInPolygonResult::IsOutside;
 | 
			
		||||
 | 
			
		||||
	int val = 0;
 | 
			
		||||
	typename Path<T>::const_iterator start = polygon.cbegin(), cit = start;
 | 
			
		||||
	typename Path<T>::const_iterator cend = polygon.cend(), pit = cend - 1;
 | 
			
		||||
 | 
			
		||||
	while (pit->y == pt.y)
 | 
			
		||||
	{
 | 
			
		||||
		if (pit == start) return PointInPolygonResult::IsOutside;
 | 
			
		||||
		--pit;
 | 
			
		||||
	}
 | 
			
		||||
	bool is_above = pit->y < pt.y;
 | 
			
		||||
 | 
			
		||||
	while (cit != cend)
 | 
			
		||||
	{
 | 
			
		||||
		if (is_above)
 | 
			
		||||
		{
 | 
			
		||||
			while (cit != cend && cit->y < pt.y) ++cit;
 | 
			
		||||
			if (cit == cend) break;
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			while (cit != cend && cit->y > pt.y) ++cit;
 | 
			
		||||
			if (cit == cend) break;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (cit == start) pit = cend - 1;
 | 
			
		||||
		else  pit = cit - 1;
 | 
			
		||||
 | 
			
		||||
		if (cit->y == pt.y)
 | 
			
		||||
		{
 | 
			
		||||
			if (cit->x == pt.x || (cit->y == pit->y &&
 | 
			
		||||
				((pt.x < pit->x) != (pt.x < cit->x))))
 | 
			
		||||
				return PointInPolygonResult::IsOn;
 | 
			
		||||
			++cit;
 | 
			
		||||
			continue;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (pt.x < cit->x && pt.x < pit->x)
 | 
			
		||||
		{
 | 
			
		||||
			// we're only interested in edges crossing on the left
 | 
			
		||||
		}
 | 
			
		||||
		else if (pt.x > pit->x && pt.x > cit->x)
 | 
			
		||||
			val = 1 - val; // toggle val
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			double d = CrossProduct(*pit, *cit, pt);
 | 
			
		||||
			if (d == 0) return PointInPolygonResult::IsOn;
 | 
			
		||||
			if ((d < 0) == is_above) val = 1 - val;
 | 
			
		||||
		}
 | 
			
		||||
		is_above = !is_above;
 | 
			
		||||
		++cit;
 | 
			
		||||
	}
 | 
			
		||||
	return (val == 0) ? 
 | 
			
		||||
		PointInPolygonResult::IsOutside :
 | 
			
		||||
		PointInPolygonResult::IsInside;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
}  // namespace
 | 
			
		||||
 | 
			
		||||
#endif  // CLIPPER_CORE_H
 | 
			
		||||
							
								
								
									
										586
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.engine.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										586
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.engine.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,586 @@
 | 
			
		|||
/*******************************************************************************
 | 
			
		||||
* Author    :  Angus Johnson                                                   *
 | 
			
		||||
* Date      :  4 November 2022                                                 *
 | 
			
		||||
* Website   :  http://www.angusj.com                                           *
 | 
			
		||||
* Copyright :  Angus Johnson 2010-2022                                         *
 | 
			
		||||
* Purpose   :  This is the main polygon clipping module                        *
 | 
			
		||||
* License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | 
			
		||||
*******************************************************************************/
 | 
			
		||||
 | 
			
		||||
#ifndef CLIPPER_ENGINE_H
 | 
			
		||||
#define CLIPPER_ENGINE_H
 | 
			
		||||
 | 
			
		||||
constexpr auto CLIPPER2_VERSION = "1.0.6";
 | 
			
		||||
 | 
			
		||||
#include <cstdlib>
 | 
			
		||||
#include <queue>
 | 
			
		||||
#include <stdexcept>
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include <functional>
 | 
			
		||||
#include "clipper.core.h"
 | 
			
		||||
 | 
			
		||||
namespace Clipper2Lib {
 | 
			
		||||
 | 
			
		||||
	struct Scanline;
 | 
			
		||||
	struct IntersectNode;
 | 
			
		||||
	struct Active;
 | 
			
		||||
	struct Vertex;
 | 
			
		||||
	struct LocalMinima;
 | 
			
		||||
	struct OutRec;
 | 
			
		||||
	struct Joiner;
 | 
			
		||||
 | 
			
		||||
	//Note: all clipping operations except for Difference are commutative.
 | 
			
		||||
	enum class ClipType { None, Intersection, Union, Difference, Xor };
 | 
			
		||||
	
 | 
			
		||||
	enum class PathType { Subject, Clip };
 | 
			
		||||
 | 
			
		||||
	enum class VertexFlags : uint32_t {
 | 
			
		||||
		None = 0, OpenStart = 1, OpenEnd = 2, LocalMax = 4, LocalMin = 8
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	constexpr enum VertexFlags operator &(enum VertexFlags a, enum VertexFlags b) 
 | 
			
		||||
	{
 | 
			
		||||
		return (enum VertexFlags)(uint32_t(a) & uint32_t(b));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	constexpr enum VertexFlags operator |(enum VertexFlags a, enum VertexFlags b) 
 | 
			
		||||
	{
 | 
			
		||||
		return (enum VertexFlags)(uint32_t(a) | uint32_t(b));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	struct Vertex {
 | 
			
		||||
		Point64 pt;
 | 
			
		||||
		Vertex* next = nullptr;
 | 
			
		||||
		Vertex* prev = nullptr;
 | 
			
		||||
		VertexFlags flags = VertexFlags::None;
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	struct OutPt {
 | 
			
		||||
		Point64 pt;
 | 
			
		||||
		OutPt*	next = nullptr;
 | 
			
		||||
		OutPt*	prev = nullptr;
 | 
			
		||||
		OutRec* outrec;
 | 
			
		||||
		Joiner* joiner = nullptr;
 | 
			
		||||
 | 
			
		||||
		OutPt(const Point64& pt_, OutRec* outrec_): pt(pt_), outrec(outrec_) {
 | 
			
		||||
			next = this;
 | 
			
		||||
			prev = this;
 | 
			
		||||
		}
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	class PolyPath;
 | 
			
		||||
	class PolyPath64;
 | 
			
		||||
	class PolyPathD;
 | 
			
		||||
	using PolyTree64 = PolyPath64;
 | 
			
		||||
	using PolyTreeD = PolyPathD;
 | 
			
		||||
 | 
			
		||||
	struct OutRec;
 | 
			
		||||
	typedef std::vector<OutRec*> OutRecList;
 | 
			
		||||
 | 
			
		||||
	//OutRec: contains a path in the clipping solution. Edges in the AEL will
 | 
			
		||||
	//have OutRec pointers assigned when they form part of the clipping solution.
 | 
			
		||||
	struct OutRec {
 | 
			
		||||
		size_t idx = 0;
 | 
			
		||||
		OutRec* owner = nullptr;
 | 
			
		||||
		OutRecList* splits = nullptr;
 | 
			
		||||
		Active* front_edge = nullptr;
 | 
			
		||||
		Active* back_edge = nullptr;
 | 
			
		||||
		OutPt* pts = nullptr;
 | 
			
		||||
		PolyPath* polypath = nullptr;
 | 
			
		||||
		Rect64 bounds = {};
 | 
			
		||||
		Path64 path;
 | 
			
		||||
		bool is_open = false;
 | 
			
		||||
		~OutRec() { if (splits) delete splits; };
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	///////////////////////////////////////////////////////////////////
 | 
			
		||||
	//Important: UP and DOWN here are premised on Y-axis positive down
 | 
			
		||||
	//displays, which is the orientation used in Clipper's development.
 | 
			
		||||
	///////////////////////////////////////////////////////////////////
 | 
			
		||||
	
 | 
			
		||||
	struct Active {
 | 
			
		||||
		Point64 bot;
 | 
			
		||||
		Point64 top;
 | 
			
		||||
		int64_t curr_x = 0;		//current (updated at every new scanline)
 | 
			
		||||
		double dx = 0.0;
 | 
			
		||||
		int wind_dx = 1;			//1 or -1 depending on winding direction
 | 
			
		||||
		int wind_cnt = 0;
 | 
			
		||||
		int wind_cnt2 = 0;		//winding count of the opposite polytype
 | 
			
		||||
		OutRec* outrec = nullptr;
 | 
			
		||||
		//AEL: 'active edge list' (Vatti's AET - active edge table)
 | 
			
		||||
		//     a linked list of all edges (from left to right) that are present
 | 
			
		||||
		//     (or 'active') within the current scanbeam (a horizontal 'beam' that
 | 
			
		||||
		//     sweeps from bottom to top over the paths in the clipping operation).
 | 
			
		||||
		Active* prev_in_ael = nullptr;
 | 
			
		||||
		Active* next_in_ael = nullptr;
 | 
			
		||||
		//SEL: 'sorted edge list' (Vatti's ST - sorted table)
 | 
			
		||||
		//     linked list used when sorting edges into their new positions at the
 | 
			
		||||
		//     top of scanbeams, but also (re)used to process horizontals.
 | 
			
		||||
		Active* prev_in_sel = nullptr;
 | 
			
		||||
		Active* next_in_sel = nullptr;
 | 
			
		||||
		Active* jump = nullptr;
 | 
			
		||||
		Vertex* vertex_top = nullptr;
 | 
			
		||||
		LocalMinima* local_min = nullptr;  // the bottom of an edge 'bound' (also Vatti)
 | 
			
		||||
		bool is_left_bound = false;
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	struct LocalMinima {
 | 
			
		||||
		Vertex* vertex;
 | 
			
		||||
		PathType polytype;
 | 
			
		||||
		bool is_open;
 | 
			
		||||
		LocalMinima(Vertex* v, PathType pt, bool open) :
 | 
			
		||||
			vertex(v), polytype(pt), is_open(open){}
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	struct IntersectNode {
 | 
			
		||||
		Point64 pt;
 | 
			
		||||
		Active* edge1;
 | 
			
		||||
		Active* edge2;
 | 
			
		||||
		IntersectNode() : pt(Point64(0, 0)), edge1(NULL), edge2(NULL) {}
 | 
			
		||||
			IntersectNode(Active* e1, Active* e2, Point64& pt_) :
 | 
			
		||||
			pt(pt_), edge1(e1), edge2(e2)
 | 
			
		||||
		{
 | 
			
		||||
		}
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
#ifdef USINGZ
 | 
			
		||||
		typedef std::function<void(const Point64& e1bot, const Point64& e1top,
 | 
			
		||||
		const Point64& e2bot, const Point64& e2top, Point64& pt)> ZCallback64;
 | 
			
		||||
 | 
			
		||||
	typedef std::function<void(const PointD& e1bot, const PointD& e1top,
 | 
			
		||||
		const PointD& e2bot, const PointD& e2top, PointD& pt)> ZCallbackD;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	// ClipperBase -------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
	class ClipperBase {
 | 
			
		||||
	private:
 | 
			
		||||
		ClipType cliptype_ = ClipType::None;
 | 
			
		||||
		FillRule fillrule_ = FillRule::EvenOdd;
 | 
			
		||||
		FillRule fillpos = FillRule::Positive;
 | 
			
		||||
		int64_t bot_y_ = 0;
 | 
			
		||||
		bool minima_list_sorted_ = false;
 | 
			
		||||
		bool using_polytree_ = false;
 | 
			
		||||
		Active* actives_ = nullptr;
 | 
			
		||||
		Active *sel_ = nullptr;
 | 
			
		||||
		Joiner *horz_joiners_ = nullptr;
 | 
			
		||||
		std::vector<LocalMinima*> minima_list_;		//pointers in case of memory reallocs
 | 
			
		||||
		std::vector<LocalMinima*>::iterator current_locmin_iter_;
 | 
			
		||||
		std::vector<Vertex*> vertex_lists_;
 | 
			
		||||
		std::priority_queue<int64_t> scanline_list_;
 | 
			
		||||
		std::vector<IntersectNode> intersect_nodes_; 
 | 
			
		||||
		std::vector<Joiner*> joiner_list_;				//pointers in case of memory reallocs
 | 
			
		||||
		void Reset();
 | 
			
		||||
		void InsertScanline(int64_t y);
 | 
			
		||||
		bool PopScanline(int64_t &y);
 | 
			
		||||
		bool PopLocalMinima(int64_t y, LocalMinima *&local_minima);
 | 
			
		||||
		void DisposeAllOutRecs();
 | 
			
		||||
		void DisposeVerticesAndLocalMinima();
 | 
			
		||||
		void DeleteEdges(Active*& e);
 | 
			
		||||
		void AddLocMin(Vertex &vert, PathType polytype, bool is_open);
 | 
			
		||||
		bool IsContributingClosed(const Active &e) const;
 | 
			
		||||
		inline bool IsContributingOpen(const Active &e) const;
 | 
			
		||||
		void SetWindCountForClosedPathEdge(Active &edge);
 | 
			
		||||
		void SetWindCountForOpenPathEdge(Active &e);
 | 
			
		||||
		void InsertLocalMinimaIntoAEL(int64_t bot_y);
 | 
			
		||||
		void InsertLeftEdge(Active &e);
 | 
			
		||||
		inline void PushHorz(Active &e);
 | 
			
		||||
		inline bool PopHorz(Active *&e);
 | 
			
		||||
		inline OutPt* StartOpenPath(Active &e, const Point64& pt);
 | 
			
		||||
		inline void UpdateEdgeIntoAEL(Active *e);
 | 
			
		||||
		OutPt* IntersectEdges(Active &e1, Active &e2, const Point64& pt);
 | 
			
		||||
		inline void DeleteFromAEL(Active &e);
 | 
			
		||||
		inline void AdjustCurrXAndCopyToSEL(const int64_t top_y);
 | 
			
		||||
		void DoIntersections(const int64_t top_y);
 | 
			
		||||
		void AddNewIntersectNode(Active &e1, Active &e2, const int64_t top_y);
 | 
			
		||||
		bool BuildIntersectList(const int64_t top_y);
 | 
			
		||||
		void ProcessIntersectList();
 | 
			
		||||
		void SwapPositionsInAEL(Active& edge1, Active& edge2);
 | 
			
		||||
		OutPt* AddOutPt(const Active &e, const Point64& pt);
 | 
			
		||||
		OutPt* AddLocalMinPoly(Active &e1, Active &e2, 
 | 
			
		||||
			const Point64& pt, bool is_new = false);
 | 
			
		||||
		OutPt* AddLocalMaxPoly(Active &e1, Active &e2, const Point64& pt);
 | 
			
		||||
		void DoHorizontal(Active &horz);
 | 
			
		||||
		bool ResetHorzDirection(const Active &horz, const Active *max_pair,
 | 
			
		||||
			int64_t &horz_left, int64_t &horz_right);
 | 
			
		||||
		void DoTopOfScanbeam(const int64_t top_y);
 | 
			
		||||
		Active *DoMaxima(Active &e);
 | 
			
		||||
		void JoinOutrecPaths(Active &e1, Active &e2);
 | 
			
		||||
		void CompleteSplit(OutPt* op1, OutPt* op2, OutRec& outrec);
 | 
			
		||||
		bool ValidateClosedPathEx(OutPt*& outrec);
 | 
			
		||||
		void CleanCollinear(OutRec* outrec);
 | 
			
		||||
		void FixSelfIntersects(OutRec* outrec);
 | 
			
		||||
		void DoSplitOp(OutRec* outRec, OutPt* splitOp);
 | 
			
		||||
		Joiner* GetHorzTrialParent(const OutPt* op);
 | 
			
		||||
		bool OutPtInTrialHorzList(OutPt* op);
 | 
			
		||||
		void SafeDisposeOutPts(OutPt*& op);
 | 
			
		||||
		void SafeDeleteOutPtJoiners(OutPt* op);
 | 
			
		||||
		void AddTrialHorzJoin(OutPt* op);
 | 
			
		||||
		void DeleteTrialHorzJoin(OutPt* op);
 | 
			
		||||
		void ConvertHorzTrialsToJoins();
 | 
			
		||||
		void AddJoin(OutPt* op1, OutPt* op2);
 | 
			
		||||
		void DeleteJoin(Joiner* joiner);
 | 
			
		||||
		void ProcessJoinerList();
 | 
			
		||||
		OutRec* ProcessJoin(Joiner* joiner);
 | 
			
		||||
	protected:
 | 
			
		||||
		bool has_open_paths_ = false;
 | 
			
		||||
		bool succeeded_ = true;
 | 
			
		||||
		std::vector<OutRec*> outrec_list_; //pointers in case list memory reallocated
 | 
			
		||||
		bool ExecuteInternal(ClipType ct, FillRule ft, bool use_polytrees);
 | 
			
		||||
		bool DeepCheckOwner(OutRec* outrec, OutRec* owner);
 | 
			
		||||
#ifdef USINGZ
 | 
			
		||||
		ZCallback64 zCallback_ = nullptr;
 | 
			
		||||
		void SetZ(const Active& e1, const Active& e2, Point64& pt);
 | 
			
		||||
#endif
 | 
			
		||||
		void CleanUp();  // unlike Clear, CleanUp preserves added paths
 | 
			
		||||
		void AddPath(const Path64& path, PathType polytype, bool is_open);
 | 
			
		||||
		void AddPaths(const Paths64& paths, PathType polytype, bool is_open);
 | 
			
		||||
	public:
 | 
			
		||||
		virtual ~ClipperBase();
 | 
			
		||||
		bool PreserveCollinear = true;
 | 
			
		||||
		bool ReverseSolution = false;
 | 
			
		||||
		void Clear();
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	// PolyPath / PolyTree --------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
	//PolyTree: is intended as a READ-ONLY data structure for CLOSED paths returned
 | 
			
		||||
	//by clipping operations. While this structure is more complex than the
 | 
			
		||||
	//alternative Paths structure, it does preserve path 'ownership' - ie those
 | 
			
		||||
	//paths that contain (or own) other paths. This will be useful to some users.
 | 
			
		||||
 | 
			
		||||
	class PolyPath {
 | 
			
		||||
	protected:
 | 
			
		||||
		PolyPath* parent_;
 | 
			
		||||
	public:
 | 
			
		||||
		PolyPath(PolyPath* parent = nullptr): parent_(parent){}
 | 
			
		||||
		virtual ~PolyPath() { Clear(); };		
 | 
			
		||||
		//https://en.cppreference.com/w/cpp/language/rule_of_three
 | 
			
		||||
		PolyPath(const PolyPath&) = delete;
 | 
			
		||||
		PolyPath& operator=(const PolyPath&) = delete;
 | 
			
		||||
 | 
			
		||||
		unsigned Level() const
 | 
			
		||||
		{
 | 
			
		||||
			unsigned result = 0;
 | 
			
		||||
			const PolyPath* p = parent_;
 | 
			
		||||
			while (p) { ++result; p = p->parent_; }
 | 
			
		||||
			return result;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		virtual PolyPath* AddChild(const Path64& path) = 0;
 | 
			
		||||
 | 
			
		||||
		virtual void Clear() {};
 | 
			
		||||
		virtual size_t Count() const { return 0; }
 | 
			
		||||
 | 
			
		||||
		const PolyPath* Parent() const { return parent_; }
 | 
			
		||||
 | 
			
		||||
		bool IsHole() const 
 | 
			
		||||
		{
 | 
			
		||||
			const PolyPath* pp = parent_;
 | 
			
		||||
			bool is_hole = pp;
 | 
			
		||||
			while (pp) {
 | 
			
		||||
				is_hole = !is_hole;
 | 
			
		||||
				pp = pp->parent_;
 | 
			
		||||
			}
 | 
			
		||||
			return is_hole;
 | 
			
		||||
		}
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	class PolyPath64 : public PolyPath {
 | 
			
		||||
	private:
 | 
			
		||||
		std::vector<PolyPath64*> childs_;
 | 
			
		||||
		Path64 polygon_;
 | 
			
		||||
		typedef typename std::vector<PolyPath64*>::const_iterator pp64_itor;
 | 
			
		||||
	public:
 | 
			
		||||
		PolyPath64(PolyPath64* parent = nullptr) : PolyPath(parent) {}
 | 
			
		||||
		PolyPath64* operator [] (size_t index) { return static_cast<PolyPath64*>(childs_[index]); }
 | 
			
		||||
		pp64_itor begin() const { return childs_.cbegin(); }
 | 
			
		||||
		pp64_itor end() const { return childs_.cend(); }
 | 
			
		||||
 | 
			
		||||
		PolyPath64* AddChild(const Path64& path) override
 | 
			
		||||
		{
 | 
			
		||||
			PolyPath64* result = new PolyPath64(this);
 | 
			
		||||
			childs_.push_back(result);
 | 
			
		||||
			result->polygon_ = path;
 | 
			
		||||
			return result;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		void Clear() override
 | 
			
		||||
		{
 | 
			
		||||
			for (const PolyPath64* child : childs_) delete child;
 | 
			
		||||
			childs_.resize(0);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		size_t Count() const  override
 | 
			
		||||
		{
 | 
			
		||||
			return childs_.size();
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		const Path64& Polygon() const { return polygon_; };
 | 
			
		||||
 | 
			
		||||
		double Area() const
 | 
			
		||||
		{
 | 
			
		||||
			double result = Clipper2Lib::Area<int64_t>(polygon_);
 | 
			
		||||
			for (const PolyPath64* child : childs_)
 | 
			
		||||
				result += child->Area();
 | 
			
		||||
			return result;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		friend std::ostream& operator << (std::ostream& outstream, const PolyPath64& polypath)
 | 
			
		||||
		{
 | 
			
		||||
			const size_t level_indent = 4;
 | 
			
		||||
			const size_t coords_per_line = 4;
 | 
			
		||||
			const size_t last_on_line = coords_per_line - 1;
 | 
			
		||||
			unsigned level = polypath.Level();
 | 
			
		||||
			if (level > 0)
 | 
			
		||||
			{
 | 
			
		||||
				std::string level_padding;
 | 
			
		||||
				level_padding.insert(0, (level - 1) * level_indent, ' ');
 | 
			
		||||
				std::string caption = polypath.IsHole() ? "Hole " : "Outer Polygon ";
 | 
			
		||||
				std::string childs = polypath.Count() == 1 ? " child" : " children";
 | 
			
		||||
				outstream << level_padding.c_str() << caption << "with " << polypath.Count() << childs << std::endl;
 | 
			
		||||
				outstream << level_padding;
 | 
			
		||||
				size_t i = 0, highI = polypath.Polygon().size() - 1;
 | 
			
		||||
				for (; i < highI; ++i)
 | 
			
		||||
				{
 | 
			
		||||
					outstream << polypath.Polygon()[i] << ' ';
 | 
			
		||||
					if ((i % coords_per_line) == last_on_line)
 | 
			
		||||
						outstream << std::endl << level_padding;
 | 
			
		||||
				}
 | 
			
		||||
				if (highI > 0) outstream << polypath.Polygon()[i];
 | 
			
		||||
				outstream << std::endl;
 | 
			
		||||
			}
 | 
			
		||||
			for (auto child : polypath)
 | 
			
		||||
				outstream << *child;
 | 
			
		||||
			return outstream;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	class PolyPathD : public PolyPath {
 | 
			
		||||
	private:
 | 
			
		||||
		std::vector<PolyPathD*> childs_;
 | 
			
		||||
		double inv_scale_;
 | 
			
		||||
		PathD polygon_;
 | 
			
		||||
		typedef typename std::vector<PolyPathD*>::const_iterator ppD_itor;
 | 
			
		||||
	public:
 | 
			
		||||
		PolyPathD(PolyPathD* parent = nullptr) : PolyPath(parent) 
 | 
			
		||||
		{
 | 
			
		||||
			inv_scale_ = parent ? parent->inv_scale_ : 1.0;
 | 
			
		||||
		}
 | 
			
		||||
		PolyPathD* operator [] (size_t index) 
 | 
			
		||||
		{ 
 | 
			
		||||
			return static_cast<PolyPathD*>(childs_[index]); 
 | 
			
		||||
		}
 | 
			
		||||
		ppD_itor begin() const { return childs_.cbegin(); }
 | 
			
		||||
		ppD_itor end() const { return childs_.cend(); }
 | 
			
		||||
 | 
			
		||||
		void SetInvScale(double value) { inv_scale_ = value; }
 | 
			
		||||
		double InvScale() { return inv_scale_; }
 | 
			
		||||
		PolyPathD* AddChild(const Path64& path) override
 | 
			
		||||
		{
 | 
			
		||||
			PolyPathD* result = new PolyPathD(this);
 | 
			
		||||
			childs_.push_back(result);
 | 
			
		||||
			result->polygon_ = ScalePath<double, int64_t>(path, inv_scale_);
 | 
			
		||||
			return result;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		void Clear() override
 | 
			
		||||
		{
 | 
			
		||||
			for (const PolyPathD* child : childs_) delete child;
 | 
			
		||||
			childs_.resize(0);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		size_t Count() const  override
 | 
			
		||||
		{
 | 
			
		||||
			return childs_.size();
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		const PathD& Polygon() const { return polygon_; };
 | 
			
		||||
 | 
			
		||||
		double Area() const
 | 
			
		||||
		{
 | 
			
		||||
			double result = Clipper2Lib::Area<double>(polygon_);
 | 
			
		||||
			for (const PolyPathD* child : childs_)
 | 
			
		||||
				result += child->Area();
 | 
			
		||||
			return result;
 | 
			
		||||
		}
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	class Clipper64 : public ClipperBase
 | 
			
		||||
	{
 | 
			
		||||
	private:
 | 
			
		||||
		void BuildPaths64(Paths64& solutionClosed, Paths64* solutionOpen);
 | 
			
		||||
		void BuildTree64(PolyPath64& polytree, Paths64& open_paths);
 | 
			
		||||
	public:
 | 
			
		||||
#ifdef USINGZ
 | 
			
		||||
		void SetZCallback(ZCallback64 cb) { zCallback_ = cb; }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
		void AddSubject(const Paths64& subjects)
 | 
			
		||||
		{
 | 
			
		||||
			AddPaths(subjects, PathType::Subject, false);
 | 
			
		||||
		}
 | 
			
		||||
		void AddOpenSubject(const Paths64& open_subjects)
 | 
			
		||||
		{
 | 
			
		||||
			AddPaths(open_subjects, PathType::Subject, true);
 | 
			
		||||
		}
 | 
			
		||||
		void AddClip(const Paths64& clips)
 | 
			
		||||
		{
 | 
			
		||||
			AddPaths(clips, PathType::Clip, false);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		bool Execute(ClipType clip_type,
 | 
			
		||||
			FillRule fill_rule, Paths64& closed_paths)
 | 
			
		||||
		{
 | 
			
		||||
			Paths64 dummy;
 | 
			
		||||
			return Execute(clip_type, fill_rule, closed_paths, dummy);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		bool Execute(ClipType clip_type, FillRule fill_rule, 
 | 
			
		||||
			Paths64& closed_paths, Paths64& open_paths)
 | 
			
		||||
		{
 | 
			
		||||
			closed_paths.clear();
 | 
			
		||||
			open_paths.clear();
 | 
			
		||||
			if (ExecuteInternal(clip_type, fill_rule, false))
 | 
			
		||||
				BuildPaths64(closed_paths, &open_paths);
 | 
			
		||||
			CleanUp();
 | 
			
		||||
			return succeeded_;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		bool Execute(ClipType clip_type, FillRule fill_rule, PolyTree64& polytree)
 | 
			
		||||
		{
 | 
			
		||||
			Paths64 dummy;
 | 
			
		||||
			return Execute(clip_type, fill_rule, polytree, dummy);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		bool Execute(ClipType clip_type,
 | 
			
		||||
			FillRule fill_rule, PolyTree64& polytree, Paths64& open_paths)
 | 
			
		||||
		{
 | 
			
		||||
			if (ExecuteInternal(clip_type, fill_rule, true))
 | 
			
		||||
			{
 | 
			
		||||
				open_paths.clear();
 | 
			
		||||
				polytree.Clear();
 | 
			
		||||
				BuildTree64(polytree, open_paths);
 | 
			
		||||
			}
 | 
			
		||||
			CleanUp();
 | 
			
		||||
			return succeeded_;
 | 
			
		||||
		}
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	class ClipperD : public ClipperBase {
 | 
			
		||||
	private:
 | 
			
		||||
		double scale_ = 1.0, invScale_ = 1.0;
 | 
			
		||||
#ifdef USINGZ
 | 
			
		||||
		ZCallbackD zCallback_ = nullptr;
 | 
			
		||||
#endif
 | 
			
		||||
		void BuildPathsD(PathsD& solutionClosed, PathsD* solutionOpen);
 | 
			
		||||
		void BuildTreeD(PolyPathD& polytree, PathsD& open_paths);
 | 
			
		||||
	public:
 | 
			
		||||
		explicit ClipperD(int precision = 2) : ClipperBase()
 | 
			
		||||
		{
 | 
			
		||||
			CheckPrecision(precision);
 | 
			
		||||
			// to optimize scaling / descaling precision
 | 
			
		||||
			// set the scale to a power of double's radix (2) (#25)
 | 
			
		||||
			scale_ = std::pow(std::numeric_limits<double>::radix,
 | 
			
		||||
				std::ilogb(std::pow(10, precision)) + 1);
 | 
			
		||||
			invScale_ = 1 / scale_;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
#ifdef USINGZ
 | 
			
		||||
		void SetZCallback(ZCallbackD cb) { zCallback_ = cb; };
 | 
			
		||||
 | 
			
		||||
		void ZCB(const Point64& e1bot, const Point64& e1top,
 | 
			
		||||
			const Point64& e2bot, const Point64& e2top, Point64& pt)
 | 
			
		||||
		{
 | 
			
		||||
			// de-scale (x & y)
 | 
			
		||||
			// temporarily convert integers to their initial float values
 | 
			
		||||
			// this will slow clipping marginally but will make it much easier
 | 
			
		||||
			// to understand the coordinates passed to the callback function
 | 
			
		||||
			PointD tmp = PointD(pt) * invScale_;
 | 
			
		||||
			PointD e1b = PointD(e1bot) * invScale_;
 | 
			
		||||
			PointD e1t = PointD(e1top) * invScale_;
 | 
			
		||||
			PointD e2b = PointD(e2bot) * invScale_;
 | 
			
		||||
			PointD e2t = PointD(e2top) * invScale_;
 | 
			
		||||
			zCallback_(e1b,e1t, e2b, e2t, tmp);
 | 
			
		||||
			pt.z = tmp.z; // only update 'z'
 | 
			
		||||
		};
 | 
			
		||||
 | 
			
		||||
		void CheckCallback()
 | 
			
		||||
		{
 | 
			
		||||
			if(zCallback_)
 | 
			
		||||
				// if the user defined float point callback has been assigned 
 | 
			
		||||
				// then assign the proxy callback function
 | 
			
		||||
				ClipperBase::zCallback_ = 
 | 
			
		||||
					std::bind(&ClipperD::ZCB, this, std::placeholders::_1,
 | 
			
		||||
					std::placeholders::_2, std::placeholders::_3,
 | 
			
		||||
					std::placeholders::_4, std::placeholders::_5); 
 | 
			
		||||
			else
 | 
			
		||||
				ClipperBase::zCallback_ = nullptr;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
		void AddSubject(const PathsD& subjects)
 | 
			
		||||
		{
 | 
			
		||||
			AddPaths(ScalePaths<int64_t, double>(subjects, scale_), PathType::Subject, false);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		void AddOpenSubject(const PathsD& open_subjects)
 | 
			
		||||
		{
 | 
			
		||||
			AddPaths(ScalePaths<int64_t, double>(open_subjects, scale_), PathType::Subject, true);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		void AddClip(const PathsD& clips)
 | 
			
		||||
		{
 | 
			
		||||
			AddPaths(ScalePaths<int64_t, double>(clips, scale_), PathType::Clip, false);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		bool Execute(ClipType clip_type, FillRule fill_rule, PathsD& closed_paths)
 | 
			
		||||
		{
 | 
			
		||||
			PathsD dummy;
 | 
			
		||||
			return Execute(clip_type, fill_rule, closed_paths, dummy);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		bool Execute(ClipType clip_type,
 | 
			
		||||
			FillRule fill_rule, PathsD& closed_paths, PathsD& open_paths)
 | 
			
		||||
		{
 | 
			
		||||
#ifdef USINGZ
 | 
			
		||||
			CheckCallback();
 | 
			
		||||
#endif
 | 
			
		||||
			if (ExecuteInternal(clip_type, fill_rule, false))
 | 
			
		||||
			{
 | 
			
		||||
				BuildPathsD(closed_paths, &open_paths);
 | 
			
		||||
			}
 | 
			
		||||
			CleanUp();
 | 
			
		||||
			return succeeded_;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		bool Execute(ClipType clip_type, FillRule fill_rule, PolyTreeD& polytree)
 | 
			
		||||
		{
 | 
			
		||||
			PathsD dummy;
 | 
			
		||||
			return Execute(clip_type, fill_rule, polytree, dummy);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		bool Execute(ClipType clip_type,
 | 
			
		||||
			FillRule fill_rule, PolyTreeD& polytree, PathsD& open_paths)
 | 
			
		||||
		{
 | 
			
		||||
#ifdef USINGZ
 | 
			
		||||
			CheckCallback();
 | 
			
		||||
#endif
 | 
			
		||||
			if (ExecuteInternal(clip_type, fill_rule, true))
 | 
			
		||||
			{
 | 
			
		||||
				polytree.Clear();
 | 
			
		||||
				polytree.SetInvScale(invScale_);
 | 
			
		||||
				open_paths.clear();
 | 
			
		||||
				BuildTreeD(polytree, open_paths);
 | 
			
		||||
			}
 | 
			
		||||
			CleanUp();
 | 
			
		||||
			return succeeded_;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
}  // namespace 
 | 
			
		||||
 | 
			
		||||
#endif  // CLIPPER_ENGINE_H
 | 
			
		||||
							
								
								
									
										830
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.export.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										830
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.export.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,830 @@
 | 
			
		|||
/*******************************************************************************
 | 
			
		||||
* Author    :  Angus Johnson                                                   *
 | 
			
		||||
* Date      :  30 October 2022                                                 *
 | 
			
		||||
* Website   :  http://www.angusj.com                                           *
 | 
			
		||||
* Copyright :  Angus Johnson 2010-2022                                         *
 | 
			
		||||
* Purpose   :  This module exports the Clipper2 Library (ie DLL/so)            *
 | 
			
		||||
* License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | 
			
		||||
*******************************************************************************/
 | 
			
		||||
 | 
			
		||||
// The exported functions below refer to simple structures that
 | 
			
		||||
// can be understood across multiple languages. Consequently
 | 
			
		||||
// Path64, PathD, Polytree64 etc are converted from C++ classes
 | 
			
		||||
// (std::vector<> etc) into the following data structures:
 | 
			
		||||
//
 | 
			
		||||
// CPath64 (int64_t*) & CPathD (double_t*):
 | 
			
		||||
// Path64 and PathD are converted into arrays of x,y coordinates.
 | 
			
		||||
// However in these arrays the first x,y coordinate pair is a
 | 
			
		||||
// counter with 'x' containing the number of following coordinate
 | 
			
		||||
// pairs. ('y' should be 0, with one exception explained below.)
 | 
			
		||||
// __________________________________
 | 
			
		||||
// |counter|coord1|coord2|...|coordN|
 | 
			
		||||
// |N ,0   |x1, y1|x2, y2|...|xN, yN|
 | 
			
		||||
// __________________________________
 | 
			
		||||
//
 | 
			
		||||
// CPaths64 (int64_t**) & CPathsD (double_t**):
 | 
			
		||||
// These are arrays of pointers to CPath64 and CPathD where
 | 
			
		||||
// the first pointer is to a 'counter path'. This 'counter
 | 
			
		||||
// path' has a single x,y coord pair with 'y' (not 'x')
 | 
			
		||||
// containing the number of paths that follow. ('x' = 0).
 | 
			
		||||
// _______________________________
 | 
			
		||||
// |counter|path1|path2|...|pathN|
 | 
			
		||||
// |addr0  |addr1|addr2|...|addrN| (*addr0[0]=0; *addr0[1]=N)
 | 
			
		||||
// _______________________________
 | 
			
		||||
//
 | 
			
		||||
// The structures of CPolytree64 and CPolytreeD are defined
 | 
			
		||||
// below and these structures don't need to be explained here.
 | 
			
		||||
 | 
			
		||||
#ifndef CLIPPER2_EXPORT_H
 | 
			
		||||
#define CLIPPER2_EXPORT_H
 | 
			
		||||
 | 
			
		||||
#include <cstdlib>
 | 
			
		||||
#include <vector>
 | 
			
		||||
 | 
			
		||||
#include "clipper2/clipper.core.h"
 | 
			
		||||
#include "clipper2/clipper.engine.h"
 | 
			
		||||
#include "clipper2/clipper.offset.h"
 | 
			
		||||
#include "clipper2/clipper.rectclip.h"
 | 
			
		||||
 | 
			
		||||
namespace Clipper2Lib {
 | 
			
		||||
 | 
			
		||||
typedef int64_t* CPath64;
 | 
			
		||||
typedef int64_t** CPaths64;
 | 
			
		||||
typedef double* CPathD;
 | 
			
		||||
typedef double** CPathsD;
 | 
			
		||||
 | 
			
		||||
typedef struct CPolyPath64 {
 | 
			
		||||
  CPath64       polygon;
 | 
			
		||||
  uint32_t      is_hole;
 | 
			
		||||
  uint32_t      child_count;
 | 
			
		||||
  CPolyPath64*  childs;
 | 
			
		||||
}
 | 
			
		||||
CPolyTree64;
 | 
			
		||||
 | 
			
		||||
typedef struct CPolyPathD {
 | 
			
		||||
  CPathD        polygon;
 | 
			
		||||
  uint32_t      is_hole;
 | 
			
		||||
  uint32_t      child_count;
 | 
			
		||||
  CPolyPathD*   childs;
 | 
			
		||||
}
 | 
			
		||||
CPolyTreeD;
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
struct CRect {
 | 
			
		||||
  T left;
 | 
			
		||||
  T top;
 | 
			
		||||
  T right;
 | 
			
		||||
  T bottom;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
typedef CRect<int64_t> CRect64;
 | 
			
		||||
typedef CRect<double> CRectD;
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
inline bool CRectIsEmpty(const CRect<T>& rect)
 | 
			
		||||
{
 | 
			
		||||
  return (rect.right <= rect.left) || (rect.bottom <= rect.top);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename T>
 | 
			
		||||
inline Rect<T> CRectToRect(const CRect<T>& rect)
 | 
			
		||||
{
 | 
			
		||||
  Rect<T> result;
 | 
			
		||||
  result.left = rect.left;
 | 
			
		||||
  result.top = rect.top;
 | 
			
		||||
  result.right = rect.right;
 | 
			
		||||
  result.bottom = rect.bottom;
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#define EXTERN_DLL_EXPORT extern "C" __declspec(dllexport)
 | 
			
		||||
 | 
			
		||||
//////////////////////////////////////////////////////
 | 
			
		||||
// EXPORTED FUNCTION DEFINITIONS
 | 
			
		||||
//////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT const char* Version();
 | 
			
		||||
 | 
			
		||||
// Some of the functions below will return data in the various CPath
 | 
			
		||||
// and CPolyTree structures which are pointers to heap allocated
 | 
			
		||||
// memory. Eventually this memory will need to be released with one
 | 
			
		||||
// of the following 'DisposeExported' functions.  (This may be the
 | 
			
		||||
// only safe way to release this memory since the executable
 | 
			
		||||
// accessing these exported functions may use a memory manager that
 | 
			
		||||
// allocates and releases heap memory in a different way. Also,
 | 
			
		||||
// CPath structures that have been constructed by the executable
 | 
			
		||||
// should not be destroyed using these 'DisposeExported' functions.)
 | 
			
		||||
EXTERN_DLL_EXPORT void DisposeExportedCPath64(CPath64 p);
 | 
			
		||||
EXTERN_DLL_EXPORT void DisposeExportedCPaths64(CPaths64& pp);
 | 
			
		||||
EXTERN_DLL_EXPORT void DisposeExportedCPathD(CPathD p);
 | 
			
		||||
EXTERN_DLL_EXPORT void DisposeExportedCPathsD(CPathsD& pp);
 | 
			
		||||
EXTERN_DLL_EXPORT void DisposeExportedCPolyTree64(CPolyTree64*& cpt);
 | 
			
		||||
EXTERN_DLL_EXPORT void DisposeExportedCPolyTreeD(CPolyTreeD*& cpt);
 | 
			
		||||
 | 
			
		||||
// Boolean clipping:
 | 
			
		||||
// cliptype: None=0, Intersection=1, Union=2, Difference=3, Xor=4
 | 
			
		||||
// fillrule: EvenOdd=0, NonZero=1, Positive=2, Negative=3
 | 
			
		||||
EXTERN_DLL_EXPORT int BooleanOp64(uint8_t cliptype,
 | 
			
		||||
  uint8_t fillrule, const CPaths64 subjects,
 | 
			
		||||
  const CPaths64 subjects_open, const CPaths64 clips,
 | 
			
		||||
  CPaths64& solution, CPaths64& solution_open,
 | 
			
		||||
  bool preserve_collinear = true, bool reverse_solution = false);
 | 
			
		||||
EXTERN_DLL_EXPORT int BooleanOpPt64(uint8_t cliptype,
 | 
			
		||||
  uint8_t fillrule, const CPaths64 subjects,
 | 
			
		||||
  const CPaths64 subjects_open, const CPaths64 clips,
 | 
			
		||||
  CPolyTree64*& solution, CPaths64& solution_open,
 | 
			
		||||
  bool preserve_collinear = true, bool reverse_solution = false);
 | 
			
		||||
EXTERN_DLL_EXPORT int BooleanOpD(uint8_t cliptype,
 | 
			
		||||
  uint8_t fillrule, const CPathsD subjects,
 | 
			
		||||
  const CPathsD subjects_open, const CPathsD clips,
 | 
			
		||||
  CPathsD& solution, CPathsD& solution_open, int precision = 2,
 | 
			
		||||
  bool preserve_collinear = true, bool reverse_solution = false);
 | 
			
		||||
EXTERN_DLL_EXPORT int BooleanOpPtD(uint8_t cliptype,
 | 
			
		||||
  uint8_t fillrule, const CPathsD subjects,
 | 
			
		||||
  const CPathsD subjects_open, const CPathsD clips,
 | 
			
		||||
  CPolyTreeD*& solution, CPathsD& solution_open, int precision = 2,
 | 
			
		||||
  bool preserve_collinear = true, bool reverse_solution = false);
 | 
			
		||||
 | 
			
		||||
// Polygon offsetting (inflate/deflate):
 | 
			
		||||
// jointype: Square=0, Round=1, Miter=2
 | 
			
		||||
// endtype: Polygon=0, Joined=1, Butt=2, Square=3, Round=4
 | 
			
		||||
EXTERN_DLL_EXPORT CPaths64 InflatePaths64(const CPaths64 paths,
 | 
			
		||||
  double delta, uint8_t jointype, uint8_t endtype, 
 | 
			
		||||
  double miter_limit = 2.0, double arc_tolerance = 0.0, 
 | 
			
		||||
  bool reverse_solution = false);
 | 
			
		||||
EXTERN_DLL_EXPORT CPathsD InflatePathsD(const CPathsD paths,
 | 
			
		||||
  double delta, uint8_t jointype, uint8_t endtype,
 | 
			
		||||
  int precision = 2, double miter_limit = 2.0,
 | 
			
		||||
  double arc_tolerance = 0.0, bool reverse_solution = false);
 | 
			
		||||
 | 
			
		||||
// RectClip & RectClipLines:
 | 
			
		||||
EXTERN_DLL_EXPORT CPaths64 RectClip64(const CRect64& rect,
 | 
			
		||||
  const CPaths64 paths);
 | 
			
		||||
EXTERN_DLL_EXPORT CPathsD RectClipD(const CRectD& rect,
 | 
			
		||||
  const CPathsD paths, int precision = 2);
 | 
			
		||||
EXTERN_DLL_EXPORT CPaths64 RectClipLines64(const CRect64& rect,
 | 
			
		||||
  const CPaths64 paths);
 | 
			
		||||
EXTERN_DLL_EXPORT CPathsD RectClipLinesD(const CRectD& rect,
 | 
			
		||||
  const CPathsD paths, int precision = 2);
 | 
			
		||||
 | 
			
		||||
//////////////////////////////////////////////////////
 | 
			
		||||
// INTERNAL FUNCTIONS
 | 
			
		||||
//////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
inline CPath64 CreateCPath64(size_t cnt1, size_t cnt2);
 | 
			
		||||
inline CPath64 CreateCPath64(const Path64& p);
 | 
			
		||||
inline CPaths64 CreateCPaths64(const Paths64& pp);
 | 
			
		||||
inline Path64 ConvertCPath64(const CPath64& p);
 | 
			
		||||
inline Paths64 ConvertCPaths64(const CPaths64& pp);
 | 
			
		||||
 | 
			
		||||
inline CPathD CreateCPathD(size_t cnt1, size_t cnt2);
 | 
			
		||||
inline CPathD CreateCPathD(const PathD& p);
 | 
			
		||||
inline CPathsD CreateCPathsD(const PathsD& pp);
 | 
			
		||||
inline PathD ConvertCPathD(const CPathD& p);
 | 
			
		||||
inline PathsD ConvertCPathsD(const CPathsD& pp);
 | 
			
		||||
 | 
			
		||||
// the following function avoid multiple conversions
 | 
			
		||||
inline CPathD CreateCPathD(const Path64& p, double scale);
 | 
			
		||||
inline CPathsD CreateCPathsD(const Paths64& pp, double scale);
 | 
			
		||||
inline Path64 ConvertCPathD(const CPathD& p, double scale);
 | 
			
		||||
inline Paths64 ConvertCPathsD(const CPathsD& pp, double scale);
 | 
			
		||||
 | 
			
		||||
inline CPolyTree64* CreateCPolyTree64(const PolyTree64& pt);
 | 
			
		||||
inline CPolyTreeD* CreateCPolyTreeD(const PolyTree64& pt, double scale);
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT const char* Version()
 | 
			
		||||
{
 | 
			
		||||
  return CLIPPER2_VERSION;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT void DisposeExportedCPath64(CPath64 p)
 | 
			
		||||
{
 | 
			
		||||
  if (p) delete[] p;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT void DisposeExportedCPaths64(CPaths64& pp)
 | 
			
		||||
{
 | 
			
		||||
  if (!pp) return;
 | 
			
		||||
  CPaths64 v = pp;
 | 
			
		||||
  CPath64 cnts = *v;
 | 
			
		||||
  const size_t cnt = static_cast<size_t>(cnts[1]);
 | 
			
		||||
  for (size_t i = 0; i <= cnt; ++i) //nb: cnt +1
 | 
			
		||||
    DisposeExportedCPath64(*v++);
 | 
			
		||||
  delete[] pp;
 | 
			
		||||
  pp = nullptr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT void DisposeExportedCPathD(CPathD p)
 | 
			
		||||
{
 | 
			
		||||
  if (p) delete[] p;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT void DisposeExportedCPathsD(CPathsD& pp)
 | 
			
		||||
{
 | 
			
		||||
  if (!pp) return;
 | 
			
		||||
  CPathsD v = pp;
 | 
			
		||||
  CPathD cnts = *v;
 | 
			
		||||
  size_t cnt = static_cast<size_t>(cnts[1]);
 | 
			
		||||
  for (size_t i = 0; i <= cnt; ++i) //nb: cnt +1
 | 
			
		||||
    DisposeExportedCPathD(*v++);
 | 
			
		||||
  delete[] pp;
 | 
			
		||||
  pp = nullptr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT int BooleanOp64(uint8_t cliptype, 
 | 
			
		||||
  uint8_t fillrule, const CPaths64 subjects,
 | 
			
		||||
  const CPaths64 subjects_open, const CPaths64 clips,
 | 
			
		||||
  CPaths64& solution, CPaths64& solution_open,
 | 
			
		||||
  bool preserve_collinear, bool reverse_solution)
 | 
			
		||||
{
 | 
			
		||||
  if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
 | 
			
		||||
  if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
 | 
			
		||||
  
 | 
			
		||||
  Paths64 sub, sub_open, clp, sol, sol_open;
 | 
			
		||||
  sub       = ConvertCPaths64(subjects);
 | 
			
		||||
  sub_open  = ConvertCPaths64(subjects_open);
 | 
			
		||||
  clp       = ConvertCPaths64(clips);
 | 
			
		||||
 | 
			
		||||
  Clipper64 clipper;
 | 
			
		||||
  clipper.PreserveCollinear = preserve_collinear;
 | 
			
		||||
  clipper.ReverseSolution = reverse_solution;
 | 
			
		||||
  if (sub.size() > 0) clipper.AddSubject(sub);
 | 
			
		||||
  if (sub_open.size() > 0) clipper.AddOpenSubject(sub_open);
 | 
			
		||||
  if (clp.size() > 0) clipper.AddClip(clp);
 | 
			
		||||
  if (!clipper.Execute(ClipType(cliptype), FillRule(fillrule), sol, sol_open)) 
 | 
			
		||||
    return -1; // clipping bug - should never happen :)
 | 
			
		||||
  solution = CreateCPaths64(sol);
 | 
			
		||||
  solution_open = CreateCPaths64(sol_open);
 | 
			
		||||
  return 0; //success !!
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT int BooleanOpPt64(uint8_t cliptype,
 | 
			
		||||
  uint8_t fillrule, const CPaths64 subjects,
 | 
			
		||||
  const CPaths64 subjects_open, const CPaths64 clips,
 | 
			
		||||
  CPolyTree64*& solution, CPaths64& solution_open,
 | 
			
		||||
  bool preserve_collinear, bool reverse_solution)
 | 
			
		||||
{
 | 
			
		||||
  if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
 | 
			
		||||
  if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
 | 
			
		||||
  Paths64 sub, sub_open, clp, sol_open;
 | 
			
		||||
  sub = ConvertCPaths64(subjects);
 | 
			
		||||
  sub_open = ConvertCPaths64(subjects_open);
 | 
			
		||||
  clp = ConvertCPaths64(clips);
 | 
			
		||||
 | 
			
		||||
  PolyTree64 pt;
 | 
			
		||||
  Clipper64 clipper;
 | 
			
		||||
  clipper.PreserveCollinear = preserve_collinear;
 | 
			
		||||
  clipper.ReverseSolution = reverse_solution;
 | 
			
		||||
  if (sub.size() > 0) clipper.AddSubject(sub);
 | 
			
		||||
  if (sub_open.size() > 0) clipper.AddOpenSubject(sub_open);
 | 
			
		||||
  if (clp.size() > 0) clipper.AddClip(clp);
 | 
			
		||||
  if (!clipper.Execute(ClipType(cliptype), FillRule(fillrule), pt, sol_open))
 | 
			
		||||
    return -1; // clipping bug - should never happen :)
 | 
			
		||||
 | 
			
		||||
  solution = CreateCPolyTree64(pt);
 | 
			
		||||
  solution_open = CreateCPaths64(sol_open);
 | 
			
		||||
  return 0; //success !!
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT int BooleanOpD(uint8_t cliptype,
 | 
			
		||||
  uint8_t fillrule, const CPathsD subjects,
 | 
			
		||||
  const CPathsD subjects_open, const CPathsD clips,
 | 
			
		||||
  CPathsD& solution, CPathsD& solution_open, int precision,
 | 
			
		||||
  bool preserve_collinear, bool reverse_solution)
 | 
			
		||||
{
 | 
			
		||||
  if (precision < -8 || precision > 8) return -5;
 | 
			
		||||
  if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
 | 
			
		||||
  if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
 | 
			
		||||
  const double scale = std::pow(10, precision);
 | 
			
		||||
 | 
			
		||||
  Paths64 sub, sub_open, clp, sol, sol_open;
 | 
			
		||||
  sub       = ConvertCPathsD(subjects, scale);
 | 
			
		||||
  sub_open  = ConvertCPathsD(subjects_open, scale);
 | 
			
		||||
  clp       = ConvertCPathsD(clips, scale);
 | 
			
		||||
 | 
			
		||||
  Clipper64 clipper;
 | 
			
		||||
  clipper.PreserveCollinear = preserve_collinear;
 | 
			
		||||
  clipper.ReverseSolution = reverse_solution;
 | 
			
		||||
  if (sub.size() > 0) clipper.AddSubject(sub);
 | 
			
		||||
  if (sub_open.size() > 0)
 | 
			
		||||
    clipper.AddOpenSubject(sub_open);
 | 
			
		||||
  if (clp.size() > 0) clipper.AddClip(clp);
 | 
			
		||||
  if (!clipper.Execute(ClipType(cliptype),
 | 
			
		||||
    FillRule(fillrule), sol, sol_open)) return -1;
 | 
			
		||||
 | 
			
		||||
  if (sol.size() > 0) solution = CreateCPathsD(sol, 1 / scale);
 | 
			
		||||
  if (sol_open.size() > 0)
 | 
			
		||||
    solution_open = CreateCPathsD(sol_open, 1 / scale);
 | 
			
		||||
  return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT int BooleanOpPtD(uint8_t cliptype,
 | 
			
		||||
  uint8_t fillrule, const CPathsD subjects,
 | 
			
		||||
  const CPathsD subjects_open, const CPathsD clips,
 | 
			
		||||
  CPolyTreeD*& solution, CPathsD& solution_open, int precision,
 | 
			
		||||
  bool preserve_collinear, bool reverse_solution)
 | 
			
		||||
{
 | 
			
		||||
  if (precision < -8 || precision > 8) return -5;
 | 
			
		||||
  if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
 | 
			
		||||
  if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
 | 
			
		||||
  
 | 
			
		||||
  const double scale = std::pow(10, precision);
 | 
			
		||||
  Paths64 sub, sub_open, clp, sol_open;
 | 
			
		||||
  sub       = ConvertCPathsD(subjects, scale);
 | 
			
		||||
  sub_open  = ConvertCPathsD(subjects_open, scale);
 | 
			
		||||
  clp       = ConvertCPathsD(clips, scale);
 | 
			
		||||
 | 
			
		||||
  PolyTree64 sol;
 | 
			
		||||
  Clipper64 clipper;
 | 
			
		||||
  clipper.PreserveCollinear = preserve_collinear;
 | 
			
		||||
  clipper.ReverseSolution = reverse_solution;
 | 
			
		||||
  if (sub.size() > 0) clipper.AddSubject(sub);
 | 
			
		||||
  if (sub_open.size() > 0)
 | 
			
		||||
    clipper.AddOpenSubject(sub_open);
 | 
			
		||||
  if (clp.size() > 0) clipper.AddClip(clp);
 | 
			
		||||
  if (!clipper.Execute(ClipType(cliptype),
 | 
			
		||||
    FillRule(fillrule), sol, sol_open)) return -1;
 | 
			
		||||
 | 
			
		||||
  solution = CreateCPolyTreeD(sol, 1 / scale);
 | 
			
		||||
  if (sol_open.size() > 0)
 | 
			
		||||
    solution_open = CreateCPathsD(sol_open, 1 / scale);
 | 
			
		||||
  return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT CPaths64 InflatePaths64(const CPaths64 paths,
 | 
			
		||||
  double delta, uint8_t jointype, uint8_t endtype, double miter_limit,
 | 
			
		||||
  double arc_tolerance, bool reverse_solution)
 | 
			
		||||
{
 | 
			
		||||
  Paths64 pp;
 | 
			
		||||
  pp = ConvertCPaths64(paths);
 | 
			
		||||
 | 
			
		||||
  ClipperOffset clip_offset( miter_limit, 
 | 
			
		||||
    arc_tolerance, reverse_solution);
 | 
			
		||||
  clip_offset.AddPaths(pp, JoinType(jointype), EndType(endtype));
 | 
			
		||||
  Paths64 result = clip_offset.Execute(delta);
 | 
			
		||||
  return CreateCPaths64(result);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT CPathsD InflatePathsD(const CPathsD paths,
 | 
			
		||||
  double delta, uint8_t jointype, uint8_t endtype,
 | 
			
		||||
  int precision, double miter_limit,
 | 
			
		||||
  double arc_tolerance, bool reverse_solution)
 | 
			
		||||
{
 | 
			
		||||
  if (precision < -8 || precision > 8 || !paths) return nullptr;
 | 
			
		||||
  const double scale = std::pow(10, precision);
 | 
			
		||||
  ClipperOffset clip_offset(miter_limit, arc_tolerance, reverse_solution);
 | 
			
		||||
  Paths64 pp = ConvertCPathsD(paths, scale);
 | 
			
		||||
  clip_offset.AddPaths(pp, JoinType(jointype), EndType(endtype));
 | 
			
		||||
  Paths64 result = clip_offset.Execute(delta * scale);
 | 
			
		||||
  return CreateCPathsD(result, 1/scale);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT CPaths64 RectClip64(const CRect64& rect,
 | 
			
		||||
  const CPaths64 paths)
 | 
			
		||||
{
 | 
			
		||||
  if (CRectIsEmpty(rect) || !paths) return nullptr;
 | 
			
		||||
  Rect64 r64 = CRectToRect(rect);
 | 
			
		||||
  class RectClip rc(r64);
 | 
			
		||||
  Paths64 pp = ConvertCPaths64(paths);
 | 
			
		||||
  Paths64 result;
 | 
			
		||||
  result.reserve(pp.size());
 | 
			
		||||
  for (const Path64& p : pp)
 | 
			
		||||
  {
 | 
			
		||||
    Rect64 pathRec = Bounds(p);
 | 
			
		||||
    if (!r64.Intersects(pathRec)) continue;
 | 
			
		||||
    
 | 
			
		||||
    if (r64.Contains(pathRec))
 | 
			
		||||
      result.push_back(p);
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
      Path64 p2 = rc.Execute(p);
 | 
			
		||||
      if (!p2.empty()) result.push_back(std::move(p2));
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  return CreateCPaths64(result);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT CPathsD RectClipD(const CRectD& rect,
 | 
			
		||||
  const CPathsD paths, int precision)
 | 
			
		||||
{
 | 
			
		||||
  if (CRectIsEmpty(rect) || !paths) return nullptr;
 | 
			
		||||
  if (precision < -8 || precision > 8) return nullptr;
 | 
			
		||||
  const double scale = std::pow(10, precision);
 | 
			
		||||
  Rect64 r = ScaleRect<int64_t, double>(CRectToRect(rect), scale);
 | 
			
		||||
  Paths64 pp = ConvertCPathsD(paths, scale);
 | 
			
		||||
  class RectClip rc(r);
 | 
			
		||||
  Paths64 result;
 | 
			
		||||
  result.reserve(pp.size());
 | 
			
		||||
  for (const Path64& p : pp)
 | 
			
		||||
  {
 | 
			
		||||
    Rect64 pathRec = Bounds(p);
 | 
			
		||||
    if (!r.Intersects(pathRec)) continue;
 | 
			
		||||
    
 | 
			
		||||
    if (r.Contains(pathRec))
 | 
			
		||||
      result.push_back(p);
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
      Path64 p2 = rc.Execute(p);
 | 
			
		||||
      if (!p2.empty()) result.push_back(std::move(p2));
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  return CreateCPathsD(result, 1/scale);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT CPaths64 RectClipLines64(const CRect64& rect, 
 | 
			
		||||
  const CPaths64 paths)
 | 
			
		||||
{
 | 
			
		||||
  if (CRectIsEmpty(rect) || !paths) return nullptr;
 | 
			
		||||
  Rect64 r = CRectToRect(rect);
 | 
			
		||||
  class RectClipLines rcl (r);
 | 
			
		||||
  Paths64 pp = ConvertCPaths64(paths);
 | 
			
		||||
  Paths64 result;
 | 
			
		||||
  result.reserve(pp.size());
 | 
			
		||||
 | 
			
		||||
  for (const Path64& p : pp)
 | 
			
		||||
  {
 | 
			
		||||
    Rect64 pathRec = Bounds(p);
 | 
			
		||||
    if (!r.Intersects(pathRec)) continue;
 | 
			
		||||
    
 | 
			
		||||
    if (r.Contains(pathRec))
 | 
			
		||||
      result.push_back(p);
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
      Paths64 pp2 = rcl.Execute(p);
 | 
			
		||||
      if (!pp2.empty())
 | 
			
		||||
        result.insert(result.end(), pp2.begin(), pp2.end());
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  return CreateCPaths64(result);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT CPathsD RectClipLinesD(const CRectD& rect, 
 | 
			
		||||
  const CPathsD paths, int precision)
 | 
			
		||||
{
 | 
			
		||||
  Paths64 result;
 | 
			
		||||
  if (CRectIsEmpty(rect) || !paths) return nullptr;
 | 
			
		||||
  if (precision < -8 || precision > 8) return nullptr;
 | 
			
		||||
  const double scale = std::pow(10, precision);
 | 
			
		||||
  Rect64 r = ScaleRect<int64_t, double>(CRectToRect(rect), scale);
 | 
			
		||||
  class RectClipLines rcl(r);
 | 
			
		||||
  Paths64 pp = ConvertCPathsD(paths, scale);
 | 
			
		||||
 | 
			
		||||
  result.reserve(pp.size());
 | 
			
		||||
  for (const Path64& p : pp)
 | 
			
		||||
  {
 | 
			
		||||
    Rect64 pathRec = Bounds(p);
 | 
			
		||||
    if (!r.Intersects(pathRec)) continue;
 | 
			
		||||
    
 | 
			
		||||
    if (r.Contains(pathRec))
 | 
			
		||||
      result.push_back(p);
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
      Paths64 pp2 = rcl.Execute(p);
 | 
			
		||||
      if (pp2.empty()) continue;
 | 
			
		||||
      result.insert(result.end(), pp2.begin(), pp2.end());
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  return CreateCPathsD(result, 1/scale);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline CPath64 CreateCPath64(size_t cnt1, size_t cnt2)
 | 
			
		||||
{
 | 
			
		||||
  // allocates memory for CPath64, fills in the counter, and
 | 
			
		||||
  // returns the structure ready to be filled with path data
 | 
			
		||||
  CPath64 result = new int64_t[2 + cnt1 *2];
 | 
			
		||||
  result[0] = cnt1;
 | 
			
		||||
  result[1] = cnt2;
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline CPath64 CreateCPath64(const Path64& p)
 | 
			
		||||
{
 | 
			
		||||
  // allocates memory for CPath64, fills the counter
 | 
			
		||||
  // and returns the memory filled with path data
 | 
			
		||||
  size_t cnt = p.size();
 | 
			
		||||
  if (!cnt) return nullptr;
 | 
			
		||||
  CPath64 result = CreateCPath64(cnt, 0);
 | 
			
		||||
  CPath64 v = result;
 | 
			
		||||
  v += 2; // skip counters
 | 
			
		||||
  for (const Point64& pt : p)
 | 
			
		||||
  {
 | 
			
		||||
    *v++ = pt.x;
 | 
			
		||||
    *v++ = pt.y;
 | 
			
		||||
  }
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline Path64 ConvertCPath64(const CPath64& p)
 | 
			
		||||
{
 | 
			
		||||
  Path64 result;
 | 
			
		||||
  if (p && *p)
 | 
			
		||||
  {
 | 
			
		||||
    CPath64 v = p;
 | 
			
		||||
    const size_t cnt = static_cast<size_t>(p[0]);
 | 
			
		||||
    v += 2; // skip counters
 | 
			
		||||
    result.reserve(cnt);
 | 
			
		||||
    for (size_t i = 0; i < cnt; ++i)
 | 
			
		||||
    {
 | 
			
		||||
      // x,y here avoids right to left function evaluation
 | 
			
		||||
      // result.push_back(Point64(*v++, *v++));
 | 
			
		||||
      int64_t x = *v++;
 | 
			
		||||
      int64_t y = *v++;
 | 
			
		||||
      result.push_back(Point64(x, y));
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline CPaths64 CreateCPaths64(const Paths64& pp)
 | 
			
		||||
{
 | 
			
		||||
  // allocates memory for multiple CPath64 and
 | 
			
		||||
  // and returns this memory filled with path data
 | 
			
		||||
  size_t cnt = pp.size(), cnt2 = cnt;
 | 
			
		||||
 | 
			
		||||
  // don't allocate space for empty paths
 | 
			
		||||
  for (size_t i = 0; i < cnt; ++i)
 | 
			
		||||
    if (!pp[i].size()) --cnt2;
 | 
			
		||||
  if (!cnt2) return nullptr;
 | 
			
		||||
 | 
			
		||||
  CPaths64 result = new int64_t* [cnt2 + 1];
 | 
			
		||||
  CPaths64 v = result;
 | 
			
		||||
  *v++ = CreateCPath64(0, cnt2); // assign a counter path
 | 
			
		||||
  for (const Path64& p : pp)
 | 
			
		||||
  {
 | 
			
		||||
    *v = CreateCPath64(p);
 | 
			
		||||
    if (*v) ++v;
 | 
			
		||||
  }
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline Paths64 ConvertCPaths64(const CPaths64& pp)
 | 
			
		||||
{
 | 
			
		||||
  Paths64 result;
 | 
			
		||||
  if (pp) 
 | 
			
		||||
  {
 | 
			
		||||
    CPaths64 v = pp;
 | 
			
		||||
    CPath64 cnts = pp[0];
 | 
			
		||||
    const size_t cnt = static_cast<size_t>(cnts[1]); // nb 2nd cnt
 | 
			
		||||
    ++v; // skip cnts
 | 
			
		||||
    result.reserve(cnt);
 | 
			
		||||
    for (size_t i = 0; i < cnt; ++i)
 | 
			
		||||
      result.push_back(ConvertCPath64(*v++));
 | 
			
		||||
  }
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline CPathD CreateCPathD(size_t cnt1, size_t cnt2)
 | 
			
		||||
{
 | 
			
		||||
  // allocates memory for CPathD, fills in the counter, and
 | 
			
		||||
  // returns the structure ready to be filled with path data
 | 
			
		||||
  CPathD result = new double[2 + cnt1 * 2];
 | 
			
		||||
  result[0] = static_cast<double>(cnt1);
 | 
			
		||||
  result[1] = static_cast<double>(cnt2);
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline CPathD CreateCPathD(const PathD& p)
 | 
			
		||||
{
 | 
			
		||||
  // allocates memory for CPath, fills the counter
 | 
			
		||||
  // and returns the memory fills with path data
 | 
			
		||||
  size_t cnt = p.size();
 | 
			
		||||
  if (!cnt) return nullptr; 
 | 
			
		||||
  CPathD result = CreateCPathD(cnt, 0);
 | 
			
		||||
  CPathD v = result;
 | 
			
		||||
  v += 2; // skip counters
 | 
			
		||||
  for (const PointD& pt : p)
 | 
			
		||||
  {
 | 
			
		||||
    *v++ = pt.x;
 | 
			
		||||
    *v++ = pt.y;
 | 
			
		||||
  }
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline PathD ConvertCPathD(const CPathD& p)
 | 
			
		||||
{
 | 
			
		||||
  PathD result;
 | 
			
		||||
  if (p)
 | 
			
		||||
  {
 | 
			
		||||
    CPathD v = p;
 | 
			
		||||
    size_t cnt = static_cast<size_t>(v[0]);
 | 
			
		||||
    v += 2; // skip counters
 | 
			
		||||
    result.reserve(cnt);
 | 
			
		||||
    for (size_t i = 0; i < cnt; ++i)
 | 
			
		||||
    {
 | 
			
		||||
      // x,y here avoids right to left function evaluation
 | 
			
		||||
      // result.push_back(PointD(*v++, *v++));
 | 
			
		||||
      double x = *v++;
 | 
			
		||||
      double y = *v++;
 | 
			
		||||
      result.push_back(PointD(x, y));
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline CPathsD CreateCPathsD(const PathsD& pp)
 | 
			
		||||
{
 | 
			
		||||
  size_t cnt = pp.size(), cnt2 = cnt;
 | 
			
		||||
  // don't allocate space for empty paths
 | 
			
		||||
  for (size_t i = 0; i < cnt; ++i)
 | 
			
		||||
    if (!pp[i].size()) --cnt2;
 | 
			
		||||
  if (!cnt2) return nullptr;
 | 
			
		||||
  CPathsD result = new double * [cnt2 + 1];
 | 
			
		||||
  CPathsD v = result;
 | 
			
		||||
  *v++ = CreateCPathD(0, cnt2); // assign counter path
 | 
			
		||||
  for (const PathD& p : pp)
 | 
			
		||||
  {
 | 
			
		||||
    *v = CreateCPathD(p);
 | 
			
		||||
    if (*v) { ++v; }
 | 
			
		||||
  }
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline PathsD ConvertCPathsD(const CPathsD& pp)
 | 
			
		||||
{
 | 
			
		||||
  PathsD result;
 | 
			
		||||
  if (pp)
 | 
			
		||||
  {
 | 
			
		||||
    CPathsD v = pp;
 | 
			
		||||
    CPathD cnts = v[0];
 | 
			
		||||
    size_t cnt = static_cast<size_t>(cnts[1]);
 | 
			
		||||
    ++v; // skip cnts path
 | 
			
		||||
    result.reserve(cnt);
 | 
			
		||||
    for (size_t i = 0; i < cnt; ++i)
 | 
			
		||||
      result.push_back(ConvertCPathD(*v++));
 | 
			
		||||
  }
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline Path64 ConvertCPathD(const CPathD& p, double scale)
 | 
			
		||||
{
 | 
			
		||||
  Path64 result;
 | 
			
		||||
  if (p)
 | 
			
		||||
  {
 | 
			
		||||
    CPathD v = p;
 | 
			
		||||
    size_t cnt = static_cast<size_t>(*v);
 | 
			
		||||
    v += 2; // skip counters
 | 
			
		||||
    result.reserve(cnt);
 | 
			
		||||
    for (size_t i = 0; i < cnt; ++i)
 | 
			
		||||
    {
 | 
			
		||||
      // x,y here avoids right to left function evaluation
 | 
			
		||||
      // result.push_back(PointD(*v++, *v++));
 | 
			
		||||
      double x = *v++ * scale;
 | 
			
		||||
      double y = *v++ * scale;
 | 
			
		||||
      result.push_back(Point64(x, y));
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline Paths64 ConvertCPathsD(const CPathsD& pp, double scale)
 | 
			
		||||
{
 | 
			
		||||
  Paths64 result;
 | 
			
		||||
  if (pp)
 | 
			
		||||
  {
 | 
			
		||||
    CPathsD v = pp;
 | 
			
		||||
    CPathD cnts = v[0];
 | 
			
		||||
    size_t cnt = static_cast<size_t>(cnts[1]);
 | 
			
		||||
    result.reserve(cnt);
 | 
			
		||||
    ++v; // skip cnts path
 | 
			
		||||
    for (size_t i = 0; i < cnt; ++i)
 | 
			
		||||
      result.push_back(ConvertCPathD(*v++, scale));
 | 
			
		||||
  }
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline CPathD CreateCPathD(const Path64& p, double scale)
 | 
			
		||||
{
 | 
			
		||||
  // allocates memory for CPathD, fills in the counter, and
 | 
			
		||||
  // returns the structure filled with *scaled* path data
 | 
			
		||||
  size_t cnt = p.size();
 | 
			
		||||
  if (!cnt) return nullptr;
 | 
			
		||||
  CPathD result = CreateCPathD(cnt, 0);
 | 
			
		||||
  CPathD v = result;
 | 
			
		||||
  v += 2; // skip cnts 
 | 
			
		||||
  for (const Point64& pt : p)
 | 
			
		||||
  {
 | 
			
		||||
    *v++ = pt.x * scale;
 | 
			
		||||
    *v++ = pt.y * scale;
 | 
			
		||||
  }
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline CPathsD CreateCPathsD(const Paths64& pp, double scale)
 | 
			
		||||
{
 | 
			
		||||
  // allocates memory for *multiple* CPathD, and
 | 
			
		||||
  // returns the structure filled with scaled path data
 | 
			
		||||
  size_t cnt = pp.size(), cnt2 = cnt;
 | 
			
		||||
  // don't allocate space for empty paths
 | 
			
		||||
  for (size_t i = 0; i < cnt; ++i)
 | 
			
		||||
    if (!pp[i].size()) --cnt2;
 | 
			
		||||
  if (!cnt2) return nullptr;
 | 
			
		||||
  CPathsD result = new double* [cnt2 + 1];
 | 
			
		||||
  CPathsD v = result;
 | 
			
		||||
  *v++ = CreateCPathD(0, cnt2);
 | 
			
		||||
  for (const Path64& p : pp)
 | 
			
		||||
  {
 | 
			
		||||
    *v = CreateCPathD(p, scale);
 | 
			
		||||
    if (*v) ++v;
 | 
			
		||||
  }
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void InitCPolyPath64(CPolyTree64* cpt, 
 | 
			
		||||
  bool is_hole, const PolyPath64* pp)
 | 
			
		||||
{
 | 
			
		||||
  cpt->polygon = CreateCPath64(pp->Polygon());
 | 
			
		||||
  cpt->is_hole = is_hole;
 | 
			
		||||
  size_t child_cnt = pp->Count();
 | 
			
		||||
  cpt->child_count = static_cast<uint32_t>(child_cnt);
 | 
			
		||||
  cpt->childs = nullptr;
 | 
			
		||||
  if (!child_cnt) return;
 | 
			
		||||
  cpt->childs = new CPolyPath64[child_cnt];
 | 
			
		||||
  CPolyPath64* child = cpt->childs;
 | 
			
		||||
  for (const PolyPath64* pp_child : *pp)
 | 
			
		||||
    InitCPolyPath64(child++, !is_hole, pp_child);  
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline CPolyTree64* CreateCPolyTree64(const PolyTree64& pt)
 | 
			
		||||
{
 | 
			
		||||
  CPolyTree64* result = new CPolyTree64();
 | 
			
		||||
  result->polygon = nullptr;
 | 
			
		||||
  result->is_hole = false;
 | 
			
		||||
  size_t child_cnt = pt.Count();
 | 
			
		||||
  result->childs = nullptr;
 | 
			
		||||
  result->child_count = static_cast<uint32_t>(child_cnt);
 | 
			
		||||
  if (!child_cnt) return result;
 | 
			
		||||
  result->childs = new CPolyPath64[child_cnt];
 | 
			
		||||
  CPolyPath64* child = result->childs;
 | 
			
		||||
  for (const PolyPath64* pp : pt)
 | 
			
		||||
    InitCPolyPath64(child++, true, pp);
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void DisposeCPolyPath64(CPolyPath64* cpp) 
 | 
			
		||||
{
 | 
			
		||||
  if (!cpp->child_count) return;
 | 
			
		||||
  CPolyPath64* child = cpp->childs;
 | 
			
		||||
  for (size_t i = 0; i < cpp->child_count; ++i)
 | 
			
		||||
    DisposeCPolyPath64(child);
 | 
			
		||||
  delete[] cpp->childs;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT void DisposeExportedCPolyTree64(CPolyTree64*& cpt)
 | 
			
		||||
{
 | 
			
		||||
  if (!cpt) return;
 | 
			
		||||
  DisposeCPolyPath64(cpt);
 | 
			
		||||
  delete cpt;
 | 
			
		||||
  cpt = nullptr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void InitCPolyPathD(CPolyTreeD* cpt,
 | 
			
		||||
  bool is_hole, const PolyPath64* pp, double scale)
 | 
			
		||||
{
 | 
			
		||||
  cpt->polygon = CreateCPathD(pp->Polygon(), scale);
 | 
			
		||||
  cpt->is_hole = is_hole;
 | 
			
		||||
  size_t child_cnt = pp->Count();
 | 
			
		||||
  cpt->child_count = static_cast<uint32_t>(child_cnt);
 | 
			
		||||
  cpt->childs = nullptr;
 | 
			
		||||
  if (!child_cnt) return;
 | 
			
		||||
  cpt->childs = new CPolyPathD[child_cnt];
 | 
			
		||||
  CPolyPathD* child = cpt->childs;
 | 
			
		||||
  for (const PolyPath64* pp_child : *pp)
 | 
			
		||||
    InitCPolyPathD(child++, !is_hole, pp_child, scale);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline CPolyTreeD* CreateCPolyTreeD(const PolyTree64& pt, double scale)
 | 
			
		||||
{
 | 
			
		||||
  CPolyTreeD* result = new CPolyTreeD();
 | 
			
		||||
  result->polygon = nullptr;
 | 
			
		||||
  result->is_hole = false;
 | 
			
		||||
  size_t child_cnt = pt.Count();
 | 
			
		||||
  result->child_count = static_cast<uint32_t>(child_cnt);
 | 
			
		||||
  result->childs = nullptr;
 | 
			
		||||
  if (!child_cnt) return result;
 | 
			
		||||
  result->childs = new CPolyPathD[child_cnt];
 | 
			
		||||
  CPolyPathD* child = result->childs;
 | 
			
		||||
  for (const PolyPath64* pp : pt)
 | 
			
		||||
    InitCPolyPathD(child++, true, pp, scale);
 | 
			
		||||
  return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline void DisposeCPolyPathD(CPolyPathD* cpp)
 | 
			
		||||
{
 | 
			
		||||
  if (!cpp->child_count) return;
 | 
			
		||||
  CPolyPathD* child = cpp->childs;
 | 
			
		||||
  for (size_t i = 0; i < cpp->child_count; ++i)
 | 
			
		||||
    DisposeCPolyPathD(child++);
 | 
			
		||||
  delete[] cpp->childs;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EXTERN_DLL_EXPORT void DisposeExportedCPolyTreeD(CPolyTreeD*& cpt)
 | 
			
		||||
{
 | 
			
		||||
  if (!cpt) return;
 | 
			
		||||
  DisposeCPolyPathD(cpt);
 | 
			
		||||
  delete cpt;
 | 
			
		||||
  cpt = nullptr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
}  // end Clipper2Lib namespace
 | 
			
		||||
  
 | 
			
		||||
#endif  // CLIPPER2_EXPORT_H
 | 
			
		||||
							
								
								
									
										762
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										762
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,762 @@
 | 
			
		|||
/*******************************************************************************
 | 
			
		||||
* Author    :  Angus Johnson                                                   *
 | 
			
		||||
* Date      :  29 October 2022                                                 *
 | 
			
		||||
* Website   :  http://www.angusj.com                                           *
 | 
			
		||||
* Copyright :  Angus Johnson 2010-2022                                         *
 | 
			
		||||
* Purpose   :  This module provides a simple interface to the Clipper Library  *
 | 
			
		||||
* License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | 
			
		||||
*******************************************************************************/
 | 
			
		||||
 | 
			
		||||
#ifndef CLIPPER_H
 | 
			
		||||
#define CLIPPER_H
 | 
			
		||||
 | 
			
		||||
#include <cstdlib>
 | 
			
		||||
#include <vector>
 | 
			
		||||
 | 
			
		||||
#include "clipper.core.h"
 | 
			
		||||
#include "clipper.engine.h"
 | 
			
		||||
#include "clipper.offset.h"
 | 
			
		||||
#include "clipper.minkowski.h"
 | 
			
		||||
#include "clipper.rectclip.h"
 | 
			
		||||
 | 
			
		||||
namespace Clipper2Lib {
 | 
			
		||||
 | 
			
		||||
  static const Rect64 MaxInvalidRect64 = Rect64(
 | 
			
		||||
    (std::numeric_limits<int64_t>::max)(),
 | 
			
		||||
    (std::numeric_limits<int64_t>::max)(),
 | 
			
		||||
    (std::numeric_limits<int64_t>::lowest)(),
 | 
			
		||||
    (std::numeric_limits<int64_t>::lowest)());
 | 
			
		||||
 | 
			
		||||
  static const RectD MaxInvalidRectD = RectD(
 | 
			
		||||
      (std::numeric_limits<double>::max)(),
 | 
			
		||||
      (std::numeric_limits<double>::max)(),
 | 
			
		||||
      (std::numeric_limits<double>::lowest)(),
 | 
			
		||||
      (std::numeric_limits<double>::lowest)());
 | 
			
		||||
 | 
			
		||||
  inline Paths64 BooleanOp(ClipType cliptype, FillRule fillrule,
 | 
			
		||||
    const Paths64& subjects, const Paths64& clips)
 | 
			
		||||
  {    
 | 
			
		||||
    Paths64 result;
 | 
			
		||||
    Clipper64 clipper;
 | 
			
		||||
    clipper.AddSubject(subjects);
 | 
			
		||||
    clipper.AddClip(clips);
 | 
			
		||||
    clipper.Execute(cliptype, fillrule, result);
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline void BooleanOp(ClipType cliptype, FillRule fillrule,
 | 
			
		||||
    const Paths64& subjects, const Paths64& clips, PolyTree64& solution)
 | 
			
		||||
  {
 | 
			
		||||
    Paths64 sol_open;
 | 
			
		||||
    Clipper64 clipper;
 | 
			
		||||
    clipper.AddSubject(subjects);
 | 
			
		||||
    clipper.AddClip(clips);
 | 
			
		||||
    clipper.Execute(cliptype, fillrule, solution, sol_open);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathsD BooleanOp(ClipType cliptype, FillRule fillrule,
 | 
			
		||||
    const PathsD& subjects, const PathsD& clips, int decimal_prec = 2)
 | 
			
		||||
  {
 | 
			
		||||
    CheckPrecision(decimal_prec);
 | 
			
		||||
    PathsD result;
 | 
			
		||||
    ClipperD clipper(decimal_prec);
 | 
			
		||||
    clipper.AddSubject(subjects);
 | 
			
		||||
    clipper.AddClip(clips);
 | 
			
		||||
    clipper.Execute(cliptype, fillrule, result);
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline void BooleanOp(ClipType cliptype, FillRule fillrule,
 | 
			
		||||
    const PathsD& subjects, const PathsD& clips, 
 | 
			
		||||
    PolyTreeD& polytree, int decimal_prec = 2)
 | 
			
		||||
  {
 | 
			
		||||
    CheckPrecision(decimal_prec);
 | 
			
		||||
    PathsD result;
 | 
			
		||||
    ClipperD clipper(decimal_prec);
 | 
			
		||||
    clipper.AddSubject(subjects);
 | 
			
		||||
    clipper.AddClip(clips);
 | 
			
		||||
    clipper.Execute(cliptype, fillrule, polytree);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Paths64 Intersect(const Paths64& subjects, const Paths64& clips, FillRule fillrule)
 | 
			
		||||
  {
 | 
			
		||||
    return BooleanOp(ClipType::Intersection, fillrule, subjects, clips);
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  inline PathsD Intersect(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2)
 | 
			
		||||
  {
 | 
			
		||||
    return BooleanOp(ClipType::Intersection, fillrule, subjects, clips, decimal_prec);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Paths64 Union(const Paths64& subjects, const Paths64& clips, FillRule fillrule)
 | 
			
		||||
  {
 | 
			
		||||
    return BooleanOp(ClipType::Union, fillrule, subjects, clips);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathsD Union(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2)
 | 
			
		||||
  {
 | 
			
		||||
    return BooleanOp(ClipType::Union, fillrule, subjects, clips, decimal_prec);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Paths64 Union(const Paths64& subjects, FillRule fillrule)
 | 
			
		||||
  {
 | 
			
		||||
    Paths64 result;
 | 
			
		||||
    Clipper64 clipper;
 | 
			
		||||
    clipper.AddSubject(subjects);
 | 
			
		||||
    clipper.Execute(ClipType::Union, fillrule, result);
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathsD Union(const PathsD& subjects, FillRule fillrule, int decimal_prec = 2)
 | 
			
		||||
  {
 | 
			
		||||
    CheckPrecision(decimal_prec);
 | 
			
		||||
    PathsD result;
 | 
			
		||||
    ClipperD clipper(decimal_prec);
 | 
			
		||||
    clipper.AddSubject(subjects);
 | 
			
		||||
    clipper.Execute(ClipType::Union, fillrule, result);
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Paths64 Difference(const Paths64& subjects, const Paths64& clips, FillRule fillrule)
 | 
			
		||||
  {
 | 
			
		||||
    return BooleanOp(ClipType::Difference, fillrule, subjects, clips);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathsD Difference(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2)
 | 
			
		||||
  {
 | 
			
		||||
    return BooleanOp(ClipType::Difference, fillrule, subjects, clips, decimal_prec);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Paths64 Xor(const Paths64& subjects, const Paths64& clips, FillRule fillrule)
 | 
			
		||||
  {
 | 
			
		||||
    return BooleanOp(ClipType::Xor, fillrule, subjects, clips);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathsD Xor(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2)
 | 
			
		||||
  {
 | 
			
		||||
    return BooleanOp(ClipType::Xor, fillrule, subjects, clips, decimal_prec);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Paths64 InflatePaths(const Paths64& paths, double delta,
 | 
			
		||||
    JoinType jt, EndType et, double miter_limit = 2.0)
 | 
			
		||||
  {
 | 
			
		||||
    ClipperOffset clip_offset(miter_limit);
 | 
			
		||||
    clip_offset.AddPaths(paths, jt, et);
 | 
			
		||||
    return clip_offset.Execute(delta);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathsD InflatePaths(const PathsD& paths, double delta,
 | 
			
		||||
    JoinType jt, EndType et, double miter_limit = 2.0, int precision = 2)
 | 
			
		||||
  {
 | 
			
		||||
    CheckPrecision(precision);
 | 
			
		||||
    const double scale = std::pow(10, precision);
 | 
			
		||||
    ClipperOffset clip_offset(miter_limit);
 | 
			
		||||
    clip_offset.AddPaths(ScalePaths<int64_t,double>(paths, scale), jt, et);
 | 
			
		||||
    Paths64 tmp = clip_offset.Execute(delta * scale);
 | 
			
		||||
    return ScalePaths<double, int64_t>(tmp, 1 / scale);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Path64 TranslatePath(const Path64& path, int64_t dx, int64_t dy)
 | 
			
		||||
  {
 | 
			
		||||
    Path64 result;
 | 
			
		||||
    result.reserve(path.size());
 | 
			
		||||
    for (const Point64& pt : path)
 | 
			
		||||
      result.push_back(Point64(pt.x + dx, pt.y + dy));
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathD TranslatePath(const PathD& path, double dx, double dy)
 | 
			
		||||
  {
 | 
			
		||||
    PathD result;
 | 
			
		||||
    result.reserve(path.size());
 | 
			
		||||
    for (const PointD& pt : path)
 | 
			
		||||
      result.push_back(PointD(pt.x + dx, pt.y + dy));
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Paths64 TranslatePaths(const Paths64& paths, int64_t dx, int64_t dy)
 | 
			
		||||
  {
 | 
			
		||||
    Paths64 result;
 | 
			
		||||
    result.reserve(paths.size());
 | 
			
		||||
    for (const Path64& path : paths)
 | 
			
		||||
      result.push_back(TranslatePath(path, dx, dy));
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathsD TranslatePaths(const PathsD& paths, double dx, double dy)
 | 
			
		||||
  {
 | 
			
		||||
    PathsD result;
 | 
			
		||||
    result.reserve(paths.size());
 | 
			
		||||
    for (const PathD& path : paths)
 | 
			
		||||
      result.push_back(TranslatePath(path, dx, dy));
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Rect64 Bounds(const Path64& path)
 | 
			
		||||
  {
 | 
			
		||||
    Rect64 rec = MaxInvalidRect64;
 | 
			
		||||
    for (const Point64& pt : path)
 | 
			
		||||
    {
 | 
			
		||||
      if (pt.x < rec.left) rec.left = pt.x;
 | 
			
		||||
      if (pt.x > rec.right) rec.right = pt.x;
 | 
			
		||||
      if (pt.y < rec.top) rec.top = pt.y;
 | 
			
		||||
      if (pt.y > rec.bottom) rec.bottom = pt.y;
 | 
			
		||||
    }
 | 
			
		||||
    if (rec.IsEmpty()) return Rect64();
 | 
			
		||||
    return rec;
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  inline Rect64 Bounds(const Paths64& paths)
 | 
			
		||||
  {
 | 
			
		||||
    Rect64 rec = MaxInvalidRect64;
 | 
			
		||||
    for (const Path64& path : paths)
 | 
			
		||||
      for (const Point64& pt : path)
 | 
			
		||||
      {
 | 
			
		||||
        if (pt.x < rec.left) rec.left = pt.x;
 | 
			
		||||
        if (pt.x > rec.right) rec.right = pt.x;
 | 
			
		||||
        if (pt.y < rec.top) rec.top = pt.y;
 | 
			
		||||
        if (pt.y > rec.bottom) rec.bottom = pt.y;
 | 
			
		||||
      }
 | 
			
		||||
    if (rec.IsEmpty()) return Rect64();
 | 
			
		||||
    return rec;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline RectD Bounds(const PathD& path)
 | 
			
		||||
  {
 | 
			
		||||
    RectD rec = MaxInvalidRectD;
 | 
			
		||||
    for (const PointD& pt : path)
 | 
			
		||||
    {
 | 
			
		||||
      if (pt.x < rec.left) rec.left = pt.x;
 | 
			
		||||
      if (pt.x > rec.right) rec.right = pt.x;
 | 
			
		||||
      if (pt.y < rec.top) rec.top = pt.y;
 | 
			
		||||
      if (pt.y > rec.bottom) rec.bottom = pt.y;
 | 
			
		||||
    }
 | 
			
		||||
    if (rec.IsEmpty()) return RectD();
 | 
			
		||||
    return rec;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline RectD Bounds(const PathsD& paths)
 | 
			
		||||
  {
 | 
			
		||||
    RectD rec = MaxInvalidRectD;
 | 
			
		||||
    for (const PathD& path : paths)
 | 
			
		||||
      for (const PointD& pt : path)
 | 
			
		||||
      {
 | 
			
		||||
        if (pt.x < rec.left) rec.left = pt.x;
 | 
			
		||||
        if (pt.x > rec.right) rec.right = pt.x;
 | 
			
		||||
        if (pt.y < rec.top) rec.top = pt.y;
 | 
			
		||||
        if (pt.y > rec.bottom) rec.bottom = pt.y;
 | 
			
		||||
      }
 | 
			
		||||
    if (rec.IsEmpty()) return RectD();
 | 
			
		||||
    return rec;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Path64 RectClip(const Rect64& rect, const Path64& path)
 | 
			
		||||
  {
 | 
			
		||||
    if (rect.IsEmpty() || path.empty()) return Path64();
 | 
			
		||||
    Rect64 pathRec = Bounds(path);
 | 
			
		||||
    if (!rect.Intersects(pathRec)) return Path64();
 | 
			
		||||
    if (rect.Contains(pathRec)) return path;
 | 
			
		||||
    class RectClip rc(rect);
 | 
			
		||||
    return rc.Execute(path);
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  inline Paths64 RectClip(const Rect64& rect, const Paths64& paths)
 | 
			
		||||
  {
 | 
			
		||||
    if (rect.IsEmpty() || paths.empty()) return Paths64();
 | 
			
		||||
    class RectClip rc(rect);
 | 
			
		||||
    Paths64 result;
 | 
			
		||||
    result.reserve(paths.size());
 | 
			
		||||
 | 
			
		||||
    for (const Path64& p : paths)
 | 
			
		||||
    {
 | 
			
		||||
      Rect64 pathRec = Bounds(p);
 | 
			
		||||
      if (!rect.Intersects(pathRec)) 
 | 
			
		||||
        continue;
 | 
			
		||||
      else if (rect.Contains(pathRec))
 | 
			
		||||
        result.push_back(p);
 | 
			
		||||
      else
 | 
			
		||||
      {
 | 
			
		||||
        Path64 p2 = rc.Execute(p);
 | 
			
		||||
        if (!p2.empty()) result.push_back(std::move(p2));
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathD RectClip(const RectD& rect, const PathD& path, int precision = 2)
 | 
			
		||||
  {
 | 
			
		||||
    if (rect.IsEmpty() || path.empty() ||
 | 
			
		||||
      !rect.Contains(Bounds(path))) return PathD();
 | 
			
		||||
    CheckPrecision(precision);
 | 
			
		||||
    const double scale = std::pow(10, precision);
 | 
			
		||||
    Rect64 r = ScaleRect<int64_t, double>(rect, scale);
 | 
			
		||||
    class RectClip rc(r);
 | 
			
		||||
    Path64 p = ScalePath<int64_t, double>(path, scale);
 | 
			
		||||
    return ScalePath<double, int64_t>(rc.Execute(p), 1 / scale);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathsD RectClip(const RectD& rect, const PathsD& paths, int precision = 2)
 | 
			
		||||
  {
 | 
			
		||||
    if (rect.IsEmpty() || paths.empty()) return PathsD();
 | 
			
		||||
    CheckPrecision(precision);
 | 
			
		||||
    const double scale = std::pow(10, precision);
 | 
			
		||||
    Rect64 r = ScaleRect<int64_t, double>(rect, scale);
 | 
			
		||||
    class RectClip rc(r);
 | 
			
		||||
    PathsD result;
 | 
			
		||||
    result.reserve(paths.size());
 | 
			
		||||
    for (const PathD& path : paths) 
 | 
			
		||||
    {
 | 
			
		||||
      RectD pathRec = Bounds(path);
 | 
			
		||||
      if (!rect.Intersects(pathRec))
 | 
			
		||||
        continue;
 | 
			
		||||
      else if (rect.Contains(pathRec))
 | 
			
		||||
        result.push_back(path);
 | 
			
		||||
      else
 | 
			
		||||
      {
 | 
			
		||||
        Path64 p = ScalePath<int64_t, double>(path, scale);
 | 
			
		||||
        p = rc.Execute(p);
 | 
			
		||||
        if (!p.empty()) 
 | 
			
		||||
          result.push_back(ScalePath<double, int64_t>(p, 1 / scale));
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Paths64 RectClipLines(const Rect64& rect, const Path64& path)
 | 
			
		||||
  {
 | 
			
		||||
    Paths64 result;
 | 
			
		||||
    if (rect.IsEmpty() || path.empty()) return result;
 | 
			
		||||
    Rect64 pathRec = Bounds(path);
 | 
			
		||||
    if (!rect.Intersects(pathRec)) return result;
 | 
			
		||||
    if (rect.Contains(pathRec)) 
 | 
			
		||||
    {
 | 
			
		||||
      result.push_back(path);
 | 
			
		||||
      return result;
 | 
			
		||||
    }
 | 
			
		||||
    class RectClipLines rcl(rect);
 | 
			
		||||
    return rcl.Execute(path);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Paths64 RectClipLines(const Rect64& rect, const Paths64& paths)
 | 
			
		||||
  {
 | 
			
		||||
    Paths64 result;
 | 
			
		||||
    if (rect.IsEmpty() || paths.empty()) return result;
 | 
			
		||||
    class RectClipLines rcl(rect);
 | 
			
		||||
    for (const Path64& p : paths)
 | 
			
		||||
    {
 | 
			
		||||
      Rect64 pathRec = Bounds(p);
 | 
			
		||||
      if (!rect.Intersects(pathRec))
 | 
			
		||||
        continue;
 | 
			
		||||
      else if (rect.Contains(pathRec))
 | 
			
		||||
        result.push_back(p);
 | 
			
		||||
      else
 | 
			
		||||
      {
 | 
			
		||||
        Paths64 pp = rcl.Execute(p);
 | 
			
		||||
        if (!pp.empty()) 
 | 
			
		||||
          result.insert(result.end(), pp.begin(), pp.end());
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathsD RectClipLines(const RectD& rect, const PathD& path, int precision = 2)
 | 
			
		||||
  {
 | 
			
		||||
    if (rect.IsEmpty() || path.empty() ||
 | 
			
		||||
      !rect.Contains(Bounds(path))) return PathsD();
 | 
			
		||||
    CheckPrecision(precision);
 | 
			
		||||
    const double scale = std::pow(10, precision);
 | 
			
		||||
    Rect64 r = ScaleRect<int64_t, double>(rect, scale);
 | 
			
		||||
    class RectClipLines rcl(r);
 | 
			
		||||
    Path64 p = ScalePath<int64_t, double>(path, scale);
 | 
			
		||||
    return ScalePaths<double, int64_t>(rcl.Execute(p), 1 / scale);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathsD RectClipLines(const RectD& rect, const PathsD& paths, int precision = 2)
 | 
			
		||||
  {
 | 
			
		||||
    PathsD result;
 | 
			
		||||
    if (rect.IsEmpty() || paths.empty()) return result;
 | 
			
		||||
    CheckPrecision(precision);
 | 
			
		||||
    const double scale = std::pow(10, precision);
 | 
			
		||||
    Rect64 r = ScaleRect<int64_t, double>(rect, scale);
 | 
			
		||||
    class RectClipLines rcl(r);
 | 
			
		||||
    result.reserve(paths.size());
 | 
			
		||||
    for (const PathD& path : paths)
 | 
			
		||||
    {
 | 
			
		||||
      RectD pathRec = Bounds(path);
 | 
			
		||||
      if (!rect.Intersects(pathRec))
 | 
			
		||||
        continue;
 | 
			
		||||
      else if (rect.Contains(pathRec))
 | 
			
		||||
        result.push_back(path);
 | 
			
		||||
      else
 | 
			
		||||
      {
 | 
			
		||||
        Path64 p = ScalePath<int64_t, double>(path, scale);
 | 
			
		||||
        Paths64 pp = rcl.Execute(p);
 | 
			
		||||
        if (pp.empty()) continue;
 | 
			
		||||
        PathsD ppd = ScalePaths<double, int64_t>(pp, 1 / scale);
 | 
			
		||||
        result.insert(result.end(), ppd.begin(), ppd.end());
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  namespace details
 | 
			
		||||
  {
 | 
			
		||||
 | 
			
		||||
    inline void PolyPathToPaths64(const PolyPath64& polypath, Paths64& paths)
 | 
			
		||||
    {
 | 
			
		||||
      paths.push_back(polypath.Polygon());
 | 
			
		||||
      for (const PolyPath* child : polypath)
 | 
			
		||||
        PolyPathToPaths64(*(PolyPath64*)(child), paths);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    inline void PolyPathToPathsD(const PolyPathD& polypath, PathsD& paths)
 | 
			
		||||
    {
 | 
			
		||||
      paths.push_back(polypath.Polygon());
 | 
			
		||||
      for (const PolyPath* child : polypath)
 | 
			
		||||
        PolyPathToPathsD(*(PolyPathD*)(child), paths);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    inline bool PolyPath64ContainsChildren(const PolyPath64& pp)
 | 
			
		||||
    {
 | 
			
		||||
      for (auto ch : pp)
 | 
			
		||||
      {
 | 
			
		||||
        PolyPath64* child = (PolyPath64*)ch;
 | 
			
		||||
        for (const Point64& pt : child->Polygon())
 | 
			
		||||
          if (PointInPolygon(pt, pp.Polygon()) == PointInPolygonResult::IsOutside)
 | 
			
		||||
            return false;
 | 
			
		||||
        if (child->Count() > 0 && !PolyPath64ContainsChildren(*child))
 | 
			
		||||
          return false;
 | 
			
		||||
      }
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    inline bool GetInt(std::string::const_iterator& iter, const
 | 
			
		||||
      std::string::const_iterator& end_iter, int64_t& val)
 | 
			
		||||
    {
 | 
			
		||||
      val = 0;
 | 
			
		||||
      bool is_neg = *iter == '-';
 | 
			
		||||
      if (is_neg) ++iter;
 | 
			
		||||
      std::string::const_iterator start_iter = iter;
 | 
			
		||||
      while (iter != end_iter &&
 | 
			
		||||
        ((*iter >= '0') && (*iter <= '9')))
 | 
			
		||||
      {
 | 
			
		||||
        val = val * 10 + (static_cast<int64_t>(*iter++) - '0');
 | 
			
		||||
      }
 | 
			
		||||
      if (is_neg) val = -val;
 | 
			
		||||
      return (iter != start_iter);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    inline bool GetFloat(std::string::const_iterator& iter, const 
 | 
			
		||||
      std::string::const_iterator& end_iter, double& val)
 | 
			
		||||
    {
 | 
			
		||||
      val = 0;
 | 
			
		||||
      bool is_neg = *iter == '-';
 | 
			
		||||
      if (is_neg) ++iter;
 | 
			
		||||
      int dec_pos = 1;
 | 
			
		||||
      const std::string::const_iterator start_iter = iter;
 | 
			
		||||
      while (iter != end_iter && (*iter == '.' ||
 | 
			
		||||
        ((*iter >= '0') && (*iter <= '9'))))
 | 
			
		||||
      {
 | 
			
		||||
        if (*iter == '.')
 | 
			
		||||
        {
 | 
			
		||||
          if (dec_pos != 1) break;
 | 
			
		||||
          dec_pos = 0;
 | 
			
		||||
          ++iter;
 | 
			
		||||
          continue;
 | 
			
		||||
        }
 | 
			
		||||
        if (dec_pos != 1) --dec_pos;
 | 
			
		||||
        val = val * 10 + ((int64_t)(*iter++) - '0');
 | 
			
		||||
      }
 | 
			
		||||
      if (iter == start_iter || dec_pos == 0) return false;
 | 
			
		||||
      if (dec_pos < 0)
 | 
			
		||||
        val *= std::pow(10, dec_pos);
 | 
			
		||||
      if (is_neg)
 | 
			
		||||
        val *= -1;
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    inline void SkipWhiteSpace(std::string::const_iterator& iter, 
 | 
			
		||||
      const std::string::const_iterator& end_iter)
 | 
			
		||||
    {
 | 
			
		||||
      while (iter != end_iter && *iter <= ' ') ++iter;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    inline void SkipSpacesWithOptionalComma(std::string::const_iterator& iter, 
 | 
			
		||||
      const std::string::const_iterator& end_iter)
 | 
			
		||||
    {
 | 
			
		||||
      bool comma_seen = false;
 | 
			
		||||
      while (iter != end_iter)
 | 
			
		||||
      {
 | 
			
		||||
        if (*iter == ' ') ++iter;
 | 
			
		||||
        else if (*iter == ',')
 | 
			
		||||
        {
 | 
			
		||||
          if (comma_seen) return; // don't skip 2 commas!
 | 
			
		||||
          comma_seen = true;
 | 
			
		||||
          ++iter;
 | 
			
		||||
        }
 | 
			
		||||
        else return;                
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    inline bool has_one_match(const char c, char* chrs)
 | 
			
		||||
    {
 | 
			
		||||
      while (*chrs > 0 && c != *chrs) ++chrs;
 | 
			
		||||
      if (!*chrs) return false;
 | 
			
		||||
      *chrs = ' '; // only match once per char
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    inline void SkipUserDefinedChars(std::string::const_iterator& iter,
 | 
			
		||||
      const std::string::const_iterator& end_iter, const std::string& skip_chars)
 | 
			
		||||
    {
 | 
			
		||||
      const size_t MAX_CHARS = 16;
 | 
			
		||||
      char buff[MAX_CHARS] = {0};
 | 
			
		||||
      std::copy(skip_chars.cbegin(), skip_chars.cend(), &buff[0]);
 | 
			
		||||
      while (iter != end_iter && 
 | 
			
		||||
        (*iter <= ' ' || has_one_match(*iter, buff))) ++iter;
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  } // end details namespace 
 | 
			
		||||
 | 
			
		||||
  inline Paths64 PolyTreeToPaths64(const PolyTree64& polytree)
 | 
			
		||||
  {
 | 
			
		||||
    Paths64 result;
 | 
			
		||||
    for (auto child : polytree)
 | 
			
		||||
      details::PolyPathToPaths64(*(PolyPath64*)(child), result);
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathsD PolyTreeToPathsD(const PolyTreeD& polytree)
 | 
			
		||||
  {
 | 
			
		||||
    PathsD result;
 | 
			
		||||
    for (auto child : polytree)
 | 
			
		||||
      details::PolyPathToPathsD(*(PolyPathD*)(child), result);
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline bool CheckPolytreeFullyContainsChildren(const PolyTree64& polytree)
 | 
			
		||||
  {
 | 
			
		||||
    for (auto child : polytree)
 | 
			
		||||
      if (child->Count() > 0 && 
 | 
			
		||||
        !details::PolyPath64ContainsChildren(*(PolyPath64*)(child)))
 | 
			
		||||
          return false;
 | 
			
		||||
    return true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Path64 MakePath(const std::string& s)
 | 
			
		||||
  {
 | 
			
		||||
    const std::string skip_chars = " ,(){}[]";
 | 
			
		||||
    Path64 result;
 | 
			
		||||
    std::string::const_iterator s_iter = s.cbegin();
 | 
			
		||||
    details::SkipUserDefinedChars(s_iter, s.cend(), skip_chars);
 | 
			
		||||
    while (s_iter != s.cend())
 | 
			
		||||
    {
 | 
			
		||||
      int64_t y = 0, x = 0;
 | 
			
		||||
      if (!details::GetInt(s_iter, s.cend(), x)) break;
 | 
			
		||||
      details::SkipSpacesWithOptionalComma(s_iter, s.cend());
 | 
			
		||||
      if (!details::GetInt(s_iter, s.cend(), y)) break;
 | 
			
		||||
      result.push_back(Point64(x, y));
 | 
			
		||||
      details::SkipUserDefinedChars(s_iter, s.cend(), skip_chars);
 | 
			
		||||
    }
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  inline PathD MakePathD(const std::string& s)
 | 
			
		||||
  {
 | 
			
		||||
    const std::string skip_chars = " ,(){}[]";
 | 
			
		||||
    PathD result;
 | 
			
		||||
    std::string::const_iterator s_iter = s.cbegin();
 | 
			
		||||
    details::SkipUserDefinedChars(s_iter, s.cend(), skip_chars);
 | 
			
		||||
    while (s_iter != s.cend())
 | 
			
		||||
    {
 | 
			
		||||
      double y = 0, x = 0;
 | 
			
		||||
      if (!details::GetFloat(s_iter, s.cend(), x)) break;
 | 
			
		||||
      details::SkipSpacesWithOptionalComma(s_iter, s.cend());
 | 
			
		||||
      if (!details::GetFloat(s_iter, s.cend(), y)) break;
 | 
			
		||||
      result.push_back(PointD(x, y));
 | 
			
		||||
      details::SkipUserDefinedChars(s_iter, s.cend(), skip_chars);
 | 
			
		||||
    }
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Path64 TrimCollinear(const Path64& p, bool is_open_path = false)
 | 
			
		||||
  {
 | 
			
		||||
    size_t len = p.size();
 | 
			
		||||
    if (len < 3)
 | 
			
		||||
    {
 | 
			
		||||
      if (!is_open_path || len < 2 || p[0] == p[1]) return Path64();
 | 
			
		||||
      else return p;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    Path64 dst;
 | 
			
		||||
    dst.reserve(len);
 | 
			
		||||
    Path64::const_iterator srcIt = p.cbegin(), prevIt, stop = p.cend() - 1;
 | 
			
		||||
 | 
			
		||||
    if (!is_open_path)
 | 
			
		||||
    {
 | 
			
		||||
      while (srcIt != stop && !CrossProduct(*stop, *srcIt, *(srcIt + 1)))
 | 
			
		||||
        ++srcIt;
 | 
			
		||||
      while (srcIt != stop && !CrossProduct(*(stop - 1), *stop, *srcIt))
 | 
			
		||||
        --stop;
 | 
			
		||||
      if (srcIt == stop) return Path64();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    prevIt = srcIt++;
 | 
			
		||||
    dst.push_back(*prevIt);
 | 
			
		||||
    for (; srcIt != stop; ++srcIt)
 | 
			
		||||
    {
 | 
			
		||||
      if (CrossProduct(*prevIt, *srcIt, *(srcIt + 1)))
 | 
			
		||||
      {
 | 
			
		||||
        prevIt = srcIt;
 | 
			
		||||
        dst.push_back(*prevIt);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (is_open_path)
 | 
			
		||||
      dst.push_back(*srcIt);
 | 
			
		||||
    else if (CrossProduct(*prevIt, *stop, dst[0]))
 | 
			
		||||
      dst.push_back(*stop);
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
      while (dst.size() > 2 &&
 | 
			
		||||
        !CrossProduct(dst[dst.size() - 1], dst[dst.size() - 2], dst[0]))
 | 
			
		||||
          dst.pop_back();
 | 
			
		||||
      if (dst.size() < 3) return Path64();
 | 
			
		||||
    }
 | 
			
		||||
    return dst;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathD TrimCollinear(const PathD& path, int precision, bool is_open_path = false)
 | 
			
		||||
  {
 | 
			
		||||
    CheckPrecision(precision);
 | 
			
		||||
    const double scale = std::pow(10, precision);
 | 
			
		||||
    Path64 p = ScalePath<int64_t, double>(path, scale);
 | 
			
		||||
    p = TrimCollinear(p, is_open_path);
 | 
			
		||||
    return ScalePath<double, int64_t>(p, 1/scale);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  template <typename T>
 | 
			
		||||
  inline double Distance(const Point<T> pt1, const Point<T> pt2)
 | 
			
		||||
  {
 | 
			
		||||
    return std::sqrt(DistanceSqr(pt1, pt2));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  template <typename T>
 | 
			
		||||
  inline double Length(const Path<T>& path, bool is_closed_path = false)
 | 
			
		||||
  {
 | 
			
		||||
    double result = 0.0;
 | 
			
		||||
    if (path.size() < 2) return result;
 | 
			
		||||
    auto it = path.cbegin(), stop = path.end() - 1;
 | 
			
		||||
    for (; it != stop; ++it)
 | 
			
		||||
      result += Distance(*it, *(it + 1));
 | 
			
		||||
    if (is_closed_path)
 | 
			
		||||
      result += Distance(*stop, *path.cbegin());
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  template <typename T>
 | 
			
		||||
  inline bool NearCollinear(const Point<T>& pt1, const Point<T>& pt2, const Point<T>& pt3, double sin_sqrd_min_angle_rads)
 | 
			
		||||
  {
 | 
			
		||||
    double cp = std::abs(CrossProduct(pt1, pt2, pt3));
 | 
			
		||||
    return (cp * cp) / (DistanceSqr(pt1, pt2) * DistanceSqr(pt2, pt3)) < sin_sqrd_min_angle_rads;
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  template <typename T>
 | 
			
		||||
  inline Path<T> Ellipse(const Rect<T>& rect, int steps = 0)
 | 
			
		||||
  {
 | 
			
		||||
    return Ellipse(rect.MidPoint(), 
 | 
			
		||||
      static_cast<double>(rect.Width()) *0.5, 
 | 
			
		||||
      static_cast<double>(rect.Height()) * 0.5, steps);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  template <typename T>
 | 
			
		||||
  inline Path<T> Ellipse(const Point<T>& center,
 | 
			
		||||
    double radiusX, double radiusY = 0, int steps = 0)
 | 
			
		||||
  {
 | 
			
		||||
    if (radiusX <= 0) return Path<T>();
 | 
			
		||||
    if (radiusY <= 0) radiusY = radiusX;
 | 
			
		||||
    if (steps <= 2)
 | 
			
		||||
      steps = static_cast<int>(PI * sqrt((radiusX + radiusY) / 2));
 | 
			
		||||
 | 
			
		||||
    double si = std::sin(2 * PI / steps);
 | 
			
		||||
    double co = std::cos(2 * PI / steps);
 | 
			
		||||
    double dx = co, dy = si;
 | 
			
		||||
    Path<T> result;
 | 
			
		||||
    result.reserve(steps);
 | 
			
		||||
    result.push_back(Point<T>(center.x + radiusX, static_cast<double>(center.y)));
 | 
			
		||||
    for (int i = 1; i < steps; ++i)
 | 
			
		||||
    {
 | 
			
		||||
      result.push_back(Point<T>(center.x + radiusX * dx, center.y + radiusY * dy));
 | 
			
		||||
      double x = dx * co - dy * si;
 | 
			
		||||
      dy = dy * co + dx * si;
 | 
			
		||||
      dx = x;
 | 
			
		||||
    }
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  template <typename T>
 | 
			
		||||
  inline double PerpendicDistFromLineSqrd(const Point<T>& pt,
 | 
			
		||||
    const Point<T>& line1, const Point<T>& line2)
 | 
			
		||||
  {
 | 
			
		||||
    double a = static_cast<double>(pt.x - line1.x);
 | 
			
		||||
    double b = static_cast<double>(pt.y - line1.y);
 | 
			
		||||
    double c = static_cast<double>(line2.x - line1.x);
 | 
			
		||||
    double d = static_cast<double>(line2.y - line1.y);
 | 
			
		||||
    if (c == 0 && d == 0) return 0;
 | 
			
		||||
    return Sqr(a * d - c * b) / (c * c + d * d);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  template <typename T>
 | 
			
		||||
  inline void RDP(const Path<T> path, std::size_t begin,
 | 
			
		||||
    std::size_t end, double epsSqrd, std::vector<bool>& flags)
 | 
			
		||||
  {
 | 
			
		||||
    typename Path<T>::size_type idx = 0;
 | 
			
		||||
    double max_d = 0;
 | 
			
		||||
    while (end > begin && path[begin] == path[end]) flags[end--] = false;
 | 
			
		||||
    for (typename Path<T>::size_type i = begin + 1; i < end; ++i)
 | 
			
		||||
    {
 | 
			
		||||
      // PerpendicDistFromLineSqrd - avoids expensive Sqrt()
 | 
			
		||||
      double d = PerpendicDistFromLineSqrd(path[i], path[begin], path[end]);
 | 
			
		||||
      if (d <= max_d) continue;
 | 
			
		||||
      max_d = d;
 | 
			
		||||
      idx = i;
 | 
			
		||||
    }
 | 
			
		||||
    if (max_d <= epsSqrd) return;
 | 
			
		||||
    flags[idx] = true;
 | 
			
		||||
    if (idx > begin + 1) RDP(path, begin, idx, epsSqrd, flags);
 | 
			
		||||
    if (idx < end - 1) RDP(path, idx, end, epsSqrd, flags);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  template <typename T>
 | 
			
		||||
  inline Path<T> RamerDouglasPeucker(const Path<T>& path, double epsilon)
 | 
			
		||||
  {
 | 
			
		||||
    const typename Path<T>::size_type len = path.size();
 | 
			
		||||
    if (len < 5) return Path<T>(path);
 | 
			
		||||
    std::vector<bool> flags(len);
 | 
			
		||||
    flags[0] = true;
 | 
			
		||||
    flags[len - 1] = true;
 | 
			
		||||
    RDP(path, 0, len - 1, Sqr(epsilon), flags);
 | 
			
		||||
    Path<T> result;
 | 
			
		||||
    result.reserve(len);
 | 
			
		||||
    for (typename Path<T>::size_type i = 0; i < len; ++i)
 | 
			
		||||
      if (flags[i])
 | 
			
		||||
        result.push_back(path[i]);
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  template <typename T>
 | 
			
		||||
  inline Paths<T> RamerDouglasPeucker(const Paths<T>& paths, double epsilon)
 | 
			
		||||
  {
 | 
			
		||||
    Paths<T> result;
 | 
			
		||||
    result.reserve(paths.size());
 | 
			
		||||
    for (const Path<T>& path : paths)
 | 
			
		||||
      result.push_back(RamerDouglasPeucker<T>(path, epsilon));
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}  // end Clipper2Lib namespace
 | 
			
		||||
 | 
			
		||||
#endif  // CLIPPER_H
 | 
			
		||||
							
								
								
									
										118
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.minkowski.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										118
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.minkowski.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,118 @@
 | 
			
		|||
/*******************************************************************************
 | 
			
		||||
* Author    :  Angus Johnson                                                   *
 | 
			
		||||
* Date      :  15 October 2022                                                 *
 | 
			
		||||
* Website   :  http://www.angusj.com                                           *
 | 
			
		||||
* Copyright :  Angus Johnson 2010-2022                                         *
 | 
			
		||||
* Purpose   :  Minkowski Sum and Difference                                    *
 | 
			
		||||
* License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | 
			
		||||
*******************************************************************************/
 | 
			
		||||
 | 
			
		||||
#ifndef CLIPPER_MINKOWSKI_H
 | 
			
		||||
#define CLIPPER_MINKOWSKI_H
 | 
			
		||||
 | 
			
		||||
#include <cstdlib>
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include <string>
 | 
			
		||||
#include "clipper.core.h"
 | 
			
		||||
 | 
			
		||||
namespace Clipper2Lib 
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
  namespace detail
 | 
			
		||||
  {
 | 
			
		||||
    inline Paths64 Minkowski(const Path64& pattern, const Path64& path, bool isSum, bool isClosed)
 | 
			
		||||
    {
 | 
			
		||||
      size_t delta = isClosed ? 0 : 1;
 | 
			
		||||
      size_t patLen = pattern.size(), pathLen = path.size();
 | 
			
		||||
      if (patLen == 0 || pathLen == 0) return Paths64();
 | 
			
		||||
      Paths64 tmp;
 | 
			
		||||
      tmp.reserve(pathLen);
 | 
			
		||||
 | 
			
		||||
      if (isSum)
 | 
			
		||||
      {
 | 
			
		||||
        for (const Point64& p : path)
 | 
			
		||||
        {
 | 
			
		||||
          Path64 path2(pattern.size());
 | 
			
		||||
          std::transform(pattern.cbegin(), pattern.cend(),
 | 
			
		||||
            path2.begin(), [p](const Point64& pt2) {return p + pt2; });
 | 
			
		||||
          tmp.push_back(path2);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      else
 | 
			
		||||
      {
 | 
			
		||||
        for (const Point64& p : path)
 | 
			
		||||
        {
 | 
			
		||||
          Path64 path2(pattern.size());
 | 
			
		||||
          std::transform(pattern.cbegin(), pattern.cend(),
 | 
			
		||||
            path2.begin(), [p](const Point64& pt2) {return p - pt2; });
 | 
			
		||||
          tmp.push_back(path2);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      Paths64 result;
 | 
			
		||||
      result.reserve((pathLen - delta) * patLen);
 | 
			
		||||
      size_t g = isClosed ? pathLen - 1 : 0;
 | 
			
		||||
      for (size_t h = patLen - 1, i = delta; i < pathLen; ++i)
 | 
			
		||||
      {
 | 
			
		||||
        for (size_t j = 0; j < patLen; j++)
 | 
			
		||||
        {
 | 
			
		||||
          Path64 quad;
 | 
			
		||||
          quad.reserve(4);
 | 
			
		||||
          {
 | 
			
		||||
            quad.push_back(tmp[g][h]);
 | 
			
		||||
            quad.push_back(tmp[i][h]);
 | 
			
		||||
            quad.push_back(tmp[i][j]);
 | 
			
		||||
            quad.push_back(tmp[g][j]);
 | 
			
		||||
          };
 | 
			
		||||
          if (!IsPositive(quad))
 | 
			
		||||
            std::reverse(quad.begin(), quad.end());
 | 
			
		||||
          result.push_back(quad);
 | 
			
		||||
          h = j;
 | 
			
		||||
        }
 | 
			
		||||
        g = i;
 | 
			
		||||
      }
 | 
			
		||||
      return result;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    inline Paths64 Union(const Paths64& subjects, FillRule fillrule)
 | 
			
		||||
    {
 | 
			
		||||
      Paths64 result;
 | 
			
		||||
      Clipper64 clipper;
 | 
			
		||||
      clipper.AddSubject(subjects);
 | 
			
		||||
      clipper.Execute(ClipType::Union, fillrule, result);
 | 
			
		||||
      return result;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  } // namespace internal
 | 
			
		||||
 | 
			
		||||
  inline Paths64 MinkowskiSum(const Path64& pattern, const Path64& path, bool isClosed)
 | 
			
		||||
  {
 | 
			
		||||
    return detail::Union(detail::Minkowski(pattern, path, true, isClosed), FillRule::NonZero);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathsD MinkowskiSum(const PathD& pattern, const PathD& path, bool isClosed, int decimalPlaces = 2)
 | 
			
		||||
  {
 | 
			
		||||
    double scale = pow(10, decimalPlaces);
 | 
			
		||||
    Path64 pat64 = ScalePath<int64_t, double>(pattern, scale);
 | 
			
		||||
    Path64 path64 = ScalePath<int64_t, double>(path, scale);
 | 
			
		||||
    Paths64 tmp = detail::Union(detail::Minkowski(pat64, path64, true, isClosed), FillRule::NonZero);
 | 
			
		||||
    return ScalePaths<double, int64_t>(tmp, 1 / scale);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Paths64 MinkowskiDiff(const Path64& pattern, const Path64& path, bool isClosed)
 | 
			
		||||
  {
 | 
			
		||||
    return detail::Union(detail::Minkowski(pattern, path, false, isClosed), FillRule::NonZero);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline PathsD MinkowskiDiff(const PathD& pattern, const PathD& path, bool isClosed, int decimalPlaces = 2)
 | 
			
		||||
  {
 | 
			
		||||
    double scale = pow(10, decimalPlaces);
 | 
			
		||||
    Path64 pat64 = ScalePath<int64_t, double>(pattern, scale); 
 | 
			
		||||
    Path64 path64 = ScalePath<int64_t, double>(path, scale);
 | 
			
		||||
    Paths64 tmp = detail::Union(detail::Minkowski(pat64, path64, false, isClosed), FillRule::NonZero);
 | 
			
		||||
    return ScalePaths<double, int64_t>(tmp, 1 / scale);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
} // Clipper2Lib namespace
 | 
			
		||||
 | 
			
		||||
#endif  // CLIPPER_MINKOWSKI_H
 | 
			
		||||
							
								
								
									
										107
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.offset.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										107
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.offset.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,107 @@
 | 
			
		|||
/*******************************************************************************
 | 
			
		||||
* Author    :  Angus Johnson                                                   *
 | 
			
		||||
* Date      :  15 October 2022                                                 *
 | 
			
		||||
* Website   :  http://www.angusj.com                                           *
 | 
			
		||||
* Copyright :  Angus Johnson 2010-2022                                         *
 | 
			
		||||
* Purpose   :  Path Offset (Inflate/Shrink)                                    *
 | 
			
		||||
* License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | 
			
		||||
*******************************************************************************/
 | 
			
		||||
 | 
			
		||||
#ifndef CLIPPER_OFFSET_H_
 | 
			
		||||
#define CLIPPER_OFFSET_H_
 | 
			
		||||
 | 
			
		||||
#include "clipper.core.h"
 | 
			
		||||
 | 
			
		||||
namespace Clipper2Lib {
 | 
			
		||||
 | 
			
		||||
enum class JoinType { Square, Round, Miter };
 | 
			
		||||
 | 
			
		||||
enum class EndType {Polygon, Joined, Butt, Square, Round};
 | 
			
		||||
//Butt   : offsets both sides of a path, with square blunt ends
 | 
			
		||||
//Square : offsets both sides of a path, with square extended ends
 | 
			
		||||
//Round  : offsets both sides of a path, with round extended ends
 | 
			
		||||
//Joined : offsets both sides of a path, with joined ends
 | 
			
		||||
//Polygon: offsets only one side of a closed path
 | 
			
		||||
 | 
			
		||||
class ClipperOffset {
 | 
			
		||||
private:
 | 
			
		||||
 | 
			
		||||
	class Group {
 | 
			
		||||
	public:
 | 
			
		||||
		Paths64 paths_in_;
 | 
			
		||||
		Paths64 paths_out_;
 | 
			
		||||
		Path64 path_;
 | 
			
		||||
		bool is_reversed_ = false;
 | 
			
		||||
		JoinType join_type_;
 | 
			
		||||
		EndType end_type_;
 | 
			
		||||
		Group(const Paths64& paths, JoinType join_type, EndType end_type) :
 | 
			
		||||
			paths_in_(paths), join_type_(join_type), end_type_(end_type) {}
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	double group_delta_ = 0.0;
 | 
			
		||||
	double abs_group_delta_ = 0.0;
 | 
			
		||||
	double temp_lim_ = 0.0;
 | 
			
		||||
	double steps_per_rad_ = 0.0;
 | 
			
		||||
	PathD norms;
 | 
			
		||||
	Paths64 solution;
 | 
			
		||||
	std::vector<Group> groups_;
 | 
			
		||||
	JoinType join_type_ = JoinType::Square;
 | 
			
		||||
	
 | 
			
		||||
	double miter_limit_ = 0.0;
 | 
			
		||||
	double arc_tolerance_ = 0.0;
 | 
			
		||||
	bool merge_groups_ = true;
 | 
			
		||||
	bool preserve_collinear_ = false;
 | 
			
		||||
	bool reverse_solution_ = false;
 | 
			
		||||
 | 
			
		||||
	void DoSquare(Group& group, const Path64& path, size_t j, size_t k);
 | 
			
		||||
	void DoMiter(Group& group, const Path64& path, size_t j, size_t k, double cos_a);
 | 
			
		||||
	void DoRound(Group& group, const Path64& path, size_t j, size_t k, double angle);
 | 
			
		||||
	void BuildNormals(const Path64& path);
 | 
			
		||||
	void OffsetPolygon(Group& group, Path64& path);
 | 
			
		||||
	void OffsetOpenJoined(Group& group, Path64& path);
 | 
			
		||||
	void OffsetOpenPath(Group& group, Path64& path, EndType endType);
 | 
			
		||||
	void OffsetPoint(Group& group, Path64& path, size_t j, size_t& k);
 | 
			
		||||
	void DoGroupOffset(Group &group, double delta);
 | 
			
		||||
public:
 | 
			
		||||
	ClipperOffset(double miter_limit = 2.0,
 | 
			
		||||
		double arc_tolerance = 0.0,
 | 
			
		||||
		bool preserve_collinear = false, 
 | 
			
		||||
		bool reverse_solution = false) :
 | 
			
		||||
		miter_limit_(miter_limit), arc_tolerance_(arc_tolerance),
 | 
			
		||||
		preserve_collinear_(preserve_collinear),
 | 
			
		||||
		reverse_solution_(reverse_solution) { };
 | 
			
		||||
 | 
			
		||||
	~ClipperOffset() { Clear(); };
 | 
			
		||||
 | 
			
		||||
	void AddPath(const Path64& path, JoinType jt_, EndType et_);
 | 
			
		||||
	void AddPaths(const Paths64& paths, JoinType jt_, EndType et_);
 | 
			
		||||
	void AddPath(const PathD &p, JoinType jt_, EndType et_);
 | 
			
		||||
	void AddPaths(const PathsD &p, JoinType jt_, EndType et_);
 | 
			
		||||
	void Clear() { groups_.clear(); norms.clear(); };
 | 
			
		||||
	
 | 
			
		||||
	Paths64 Execute(double delta);
 | 
			
		||||
 | 
			
		||||
	double MiterLimit() const { return miter_limit_; }
 | 
			
		||||
	void MiterLimit(double miter_limit) { miter_limit_ = miter_limit; }
 | 
			
		||||
 | 
			
		||||
	//ArcTolerance: needed for rounded offsets (See offset_triginometry2.svg)
 | 
			
		||||
	double ArcTolerance() const { return arc_tolerance_; }
 | 
			
		||||
	void ArcTolerance(double arc_tolerance) { arc_tolerance_ = arc_tolerance; }
 | 
			
		||||
 | 
			
		||||
	//MergeGroups: A path group is one or more paths added via the AddPath or
 | 
			
		||||
	//AddPaths methods. By default these path groups will be offset
 | 
			
		||||
	//independently of other groups and this may cause overlaps (intersections).
 | 
			
		||||
	//However, when MergeGroups is enabled, any overlapping offsets will be
 | 
			
		||||
	//merged (via a clipping union operation) to remove overlaps.
 | 
			
		||||
	bool MergeGroups() const { return merge_groups_; }
 | 
			
		||||
	void MergeGroups(bool merge_groups) { merge_groups_ = merge_groups; }
 | 
			
		||||
 | 
			
		||||
	bool PreserveCollinear() const { return preserve_collinear_; }
 | 
			
		||||
	void PreserveCollinear(bool preserve_collinear){preserve_collinear_ = preserve_collinear;}
 | 
			
		||||
	
 | 
			
		||||
	bool ReverseSolution() const { return reverse_solution_; }
 | 
			
		||||
	void ReverseSolution(bool reverse_solution) {reverse_solution_ = reverse_solution;}
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
#endif /* CLIPPER_OFFSET_H_ */
 | 
			
		||||
							
								
								
									
										50
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.rectclip.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										50
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.rectclip.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,50 @@
 | 
			
		|||
/*******************************************************************************
 | 
			
		||||
* Author    :  Angus Johnson                                                   *
 | 
			
		||||
* Date      :  26 October 2022                                                 *
 | 
			
		||||
* Website   :  http://www.angusj.com                                           *
 | 
			
		||||
* Copyright :  Angus Johnson 2010-2022                                         *
 | 
			
		||||
* Purpose   :  FAST rectangular clipping                                       *
 | 
			
		||||
* License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | 
			
		||||
*******************************************************************************/
 | 
			
		||||
 | 
			
		||||
#ifndef CLIPPER_RECTCLIP_H
 | 
			
		||||
#define CLIPPER_RECTCLIP_H
 | 
			
		||||
 | 
			
		||||
#include <cstdlib>
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include "clipper.h"
 | 
			
		||||
#include "clipper.core.h"
 | 
			
		||||
 | 
			
		||||
namespace Clipper2Lib 
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
  enum class Location { Left, Top, Right, Bottom, Inside };
 | 
			
		||||
 | 
			
		||||
  class RectClip {
 | 
			
		||||
  protected:
 | 
			
		||||
    const Rect64 rect_;
 | 
			
		||||
    const Point64 mp_;
 | 
			
		||||
    const Path64 rectPath_;
 | 
			
		||||
    Path64 result_;
 | 
			
		||||
    std::vector<Location> start_locs_;
 | 
			
		||||
 | 
			
		||||
    void GetNextLocation(const Path64& path,
 | 
			
		||||
      Location& loc, int& i, int highI);
 | 
			
		||||
    void AddCorner(Location prev, Location curr);
 | 
			
		||||
    void AddCorner(Location& loc, bool isClockwise);
 | 
			
		||||
  public:
 | 
			
		||||
    RectClip(const Rect64& rect) :
 | 
			
		||||
      rect_(rect),
 | 
			
		||||
      mp_(rect.MidPoint()),
 | 
			
		||||
      rectPath_(rect.AsPath()) {}
 | 
			
		||||
    Path64 Execute(const Path64& path);
 | 
			
		||||
  };
 | 
			
		||||
 | 
			
		||||
  class RectClipLines : public RectClip {
 | 
			
		||||
  public:
 | 
			
		||||
    RectClipLines(const Rect64& rect) : RectClip(rect) {};
 | 
			
		||||
    Paths64 Execute(const Path64& path);
 | 
			
		||||
  };
 | 
			
		||||
 | 
			
		||||
} // Clipper2Lib namespace
 | 
			
		||||
#endif  // CLIPPER_RECTCLIP_H
 | 
			
		||||
							
								
								
									
										3591
									
								
								src/clipper2/Clipper2Lib/src/clipper.engine.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										3591
									
								
								src/clipper2/Clipper2Lib/src/clipper.engine.cpp
									
										
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because it is too large
												Load diff
											
										
									
								
							
							
								
								
									
										485
									
								
								src/clipper2/Clipper2Lib/src/clipper.offset.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										485
									
								
								src/clipper2/Clipper2Lib/src/clipper.offset.cpp
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,485 @@
 | 
			
		|||
/*******************************************************************************
 | 
			
		||||
* Author    :  Angus Johnson                                                   *
 | 
			
		||||
* Date      :  15 October 2022                                                 *
 | 
			
		||||
* Website   :  http://www.angusj.com                                           *
 | 
			
		||||
* Copyright :  Angus Johnson 2010-2022                                         *
 | 
			
		||||
* Purpose   :  Path Offset (Inflate/Shrink)                                    *
 | 
			
		||||
* License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | 
			
		||||
*******************************************************************************/
 | 
			
		||||
 | 
			
		||||
#include <cmath>
 | 
			
		||||
#include "clipper2/clipper.h"
 | 
			
		||||
#include "clipper2/clipper.offset.h"
 | 
			
		||||
 | 
			
		||||
namespace Clipper2Lib {
 | 
			
		||||
 | 
			
		||||
const double default_arc_tolerance = 0.25;
 | 
			
		||||
const double floating_point_tolerance = 1e-12;
 | 
			
		||||
 | 
			
		||||
//------------------------------------------------------------------------------
 | 
			
		||||
// Miscellaneous methods
 | 
			
		||||
//------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
Paths64::size_type GetLowestPolygonIdx(const Paths64& paths)
 | 
			
		||||
{
 | 
			
		||||
	Paths64::size_type result = 0;
 | 
			
		||||
	Point64 lp = Point64(static_cast<int64_t>(0), 
 | 
			
		||||
		std::numeric_limits<int64_t>::min());
 | 
			
		||||
 | 
			
		||||
	for (Paths64::size_type i = 0 ; i < paths.size(); ++i)
 | 
			
		||||
		for (const Point64& p : paths[i])
 | 
			
		||||
		{ 
 | 
			
		||||
			if (p.y < lp.y || (p.y == lp.y && p.x >= lp.x)) continue;
 | 
			
		||||
			result = i;
 | 
			
		||||
			lp = p;
 | 
			
		||||
		}	
 | 
			
		||||
	return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
PointD GetUnitNormal(const Point64& pt1, const Point64& pt2)
 | 
			
		||||
{
 | 
			
		||||
	double dx, dy, inverse_hypot;
 | 
			
		||||
	if (pt1 == pt2) return PointD(0.0, 0.0);
 | 
			
		||||
	dx = static_cast<double>(pt2.x - pt1.x);
 | 
			
		||||
	dy = static_cast<double>(pt2.y - pt1.y);
 | 
			
		||||
	inverse_hypot = 1.0 / hypot(dx, dy);
 | 
			
		||||
	dx *= inverse_hypot;
 | 
			
		||||
	dy *= inverse_hypot;
 | 
			
		||||
	return PointD(dy, -dx);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline bool AlmostZero(double value, double epsilon = 0.001)
 | 
			
		||||
{
 | 
			
		||||
	return std::fabs(value) < epsilon;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline double Hypot(double x, double y) 
 | 
			
		||||
{
 | 
			
		||||
	//see https://stackoverflow.com/a/32436148/359538
 | 
			
		||||
	return std::sqrt(x * x + y * y);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline PointD NormalizeVector(const PointD& vec)
 | 
			
		||||
{
 | 
			
		||||
	
 | 
			
		||||
	double h = Hypot(vec.x, vec.y);
 | 
			
		||||
	if (AlmostZero(h)) return PointD(0,0);
 | 
			
		||||
	double inverseHypot = 1 / h;
 | 
			
		||||
	return PointD(vec.x * inverseHypot, vec.y * inverseHypot);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline PointD GetAvgUnitVector(const PointD& vec1, const PointD& vec2)
 | 
			
		||||
{
 | 
			
		||||
	return NormalizeVector(PointD(vec1.x + vec2.x, vec1.y + vec2.y));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline bool IsClosedPath(EndType et)
 | 
			
		||||
{
 | 
			
		||||
	return et == EndType::Polygon || et == EndType::Joined;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline Point64 GetPerpendic(const Point64& pt, const PointD& norm, double delta)
 | 
			
		||||
{
 | 
			
		||||
	return Point64(pt.x + norm.x * delta, pt.y + norm.y * delta);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline PointD GetPerpendicD(const Point64& pt, const PointD& norm, double delta)
 | 
			
		||||
{
 | 
			
		||||
	return PointD(pt.x + norm.x * delta, pt.y + norm.y * delta);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//------------------------------------------------------------------------------
 | 
			
		||||
// ClipperOffset methods
 | 
			
		||||
//------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
void ClipperOffset::AddPath(const Path64& path, JoinType jt_, EndType et_)
 | 
			
		||||
{
 | 
			
		||||
	Paths64 paths;
 | 
			
		||||
	paths.push_back(path);
 | 
			
		||||
	AddPaths(paths, jt_, et_);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ClipperOffset::AddPaths(const Paths64 &paths, JoinType jt_, EndType et_)
 | 
			
		||||
{
 | 
			
		||||
	if (paths.size() == 0) return;
 | 
			
		||||
	groups_.push_back(Group(paths, jt_, et_));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ClipperOffset::AddPath(const Clipper2Lib::PathD& path, JoinType jt_, EndType et_)
 | 
			
		||||
{
 | 
			
		||||
	PathsD paths;
 | 
			
		||||
	paths.push_back(path);
 | 
			
		||||
	AddPaths(paths, jt_, et_);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ClipperOffset::AddPaths(const PathsD& paths, JoinType jt_, EndType et_)
 | 
			
		||||
{
 | 
			
		||||
	if (paths.size() == 0) return;
 | 
			
		||||
	groups_.push_back(Group(PathsDToPaths64(paths), jt_, et_));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ClipperOffset::BuildNormals(const Path64& path)
 | 
			
		||||
{
 | 
			
		||||
	norms.clear();
 | 
			
		||||
	norms.reserve(path.size());
 | 
			
		||||
	if (path.size() == 0) return;
 | 
			
		||||
	Path64::const_iterator path_iter, path_last_iter = --path.cend();
 | 
			
		||||
	for (path_iter = path.cbegin(); path_iter != path_last_iter; ++path_iter)
 | 
			
		||||
		norms.push_back(GetUnitNormal(*path_iter,*(path_iter +1)));
 | 
			
		||||
	norms.push_back(GetUnitNormal(*path_last_iter, *(path.cbegin())));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline PointD TranslatePoint(const PointD& pt, double dx, double dy)
 | 
			
		||||
{
 | 
			
		||||
	return PointD(pt.x + dx, pt.y + dy);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline PointD ReflectPoint(const PointD& pt, const PointD& pivot)
 | 
			
		||||
{
 | 
			
		||||
	return PointD(pivot.x + (pivot.x - pt.x), pivot.y + (pivot.y - pt.y));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
PointD IntersectPoint(const PointD& pt1a, const PointD& pt1b,
 | 
			
		||||
	const PointD& pt2a, const PointD& pt2b)
 | 
			
		||||
{
 | 
			
		||||
	if (pt1a.x == pt1b.x) //vertical
 | 
			
		||||
	{
 | 
			
		||||
		if (pt2a.x == pt2b.x) return PointD(0, 0);
 | 
			
		||||
 | 
			
		||||
		double m2 = (pt2b.y - pt2a.y) / (pt2b.x - pt2a.x);
 | 
			
		||||
		double b2 = pt2a.y - m2 * pt2a.x;
 | 
			
		||||
		return PointD(pt1a.x, m2 * pt1a.x + b2);
 | 
			
		||||
	}
 | 
			
		||||
	else if (pt2a.x == pt2b.x) //vertical
 | 
			
		||||
	{
 | 
			
		||||
		double m1 = (pt1b.y - pt1a.y) / (pt1b.x - pt1a.x);
 | 
			
		||||
		double b1 = pt1a.y - m1 * pt1a.x;
 | 
			
		||||
		return PointD(pt2a.x, m1 * pt2a.x + b1);
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		double m1 = (pt1b.y - pt1a.y) / (pt1b.x - pt1a.x);
 | 
			
		||||
		double b1 = pt1a.y - m1 * pt1a.x;
 | 
			
		||||
		double m2 = (pt2b.y - pt2a.y) / (pt2b.x - pt2a.x);
 | 
			
		||||
		double b2 = pt2a.y - m2 * pt2a.x;
 | 
			
		||||
		if (m1 == m2) return PointD(0, 0);
 | 
			
		||||
		double x = (b2 - b1) / (m1 - m2);
 | 
			
		||||
		return PointD(x, m1 * x + b1);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ClipperOffset::DoSquare(Group& group, const Path64& path, size_t j, size_t k)
 | 
			
		||||
{
 | 
			
		||||
	PointD vec;
 | 
			
		||||
	if (j == k) 
 | 
			
		||||
		vec = PointD(norms[0].y, -norms[0].x);
 | 
			
		||||
	else
 | 
			
		||||
		vec = GetAvgUnitVector(
 | 
			
		||||
			PointD(-norms[k].y, norms[k].x),
 | 
			
		||||
			PointD(norms[j].y, -norms[j].x));
 | 
			
		||||
 | 
			
		||||
	// now offset the original vertex delta units along unit vector
 | 
			
		||||
	PointD ptQ = PointD(path[j]);
 | 
			
		||||
	ptQ = TranslatePoint(ptQ, abs_group_delta_ * vec.x, abs_group_delta_ * vec.y);
 | 
			
		||||
	// get perpendicular vertices
 | 
			
		||||
	PointD pt1 = TranslatePoint(ptQ, group_delta_ * vec.y, group_delta_ * -vec.x);
 | 
			
		||||
	PointD pt2 = TranslatePoint(ptQ, group_delta_ * -vec.y, group_delta_ * vec.x);
 | 
			
		||||
	// get 2 vertices along one edge offset
 | 
			
		||||
	PointD pt3 = GetPerpendicD(path[k], norms[k], group_delta_);
 | 
			
		||||
	if (j == k)
 | 
			
		||||
	{
 | 
			
		||||
		PointD pt4 = PointD(pt3.x + vec.x * group_delta_, pt3.y + vec.y * group_delta_);
 | 
			
		||||
		PointD pt = IntersectPoint(pt1, pt2, pt3, pt4);
 | 
			
		||||
		//get the second intersect point through reflecion
 | 
			
		||||
		group.path_.push_back(Point64(ReflectPoint(pt, ptQ)));
 | 
			
		||||
		group.path_.push_back(Point64(pt));
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		PointD pt4 = GetPerpendicD(path[j], norms[k], group_delta_);
 | 
			
		||||
		PointD pt = IntersectPoint(pt1, pt2, pt3, pt4);
 | 
			
		||||
		group.path_.push_back(Point64(pt));
 | 
			
		||||
		//get the second intersect point through reflecion
 | 
			
		||||
		group.path_.push_back(Point64(ReflectPoint(pt, ptQ)));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ClipperOffset::DoMiter(Group& group, const Path64& path, size_t j, size_t k, double cos_a)
 | 
			
		||||
{
 | 
			
		||||
	double q = group_delta_ / (cos_a + 1);
 | 
			
		||||
	group.path_.push_back(Point64(
 | 
			
		||||
		path[j].x + (norms[k].x + norms[j].x) * q,
 | 
			
		||||
		path[j].y + (norms[k].y + norms[j].y) * q));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ClipperOffset::DoRound(Group& group, const Path64& path, size_t j, size_t k, double angle)
 | 
			
		||||
{
 | 
			
		||||
	//even though angle may be negative this is a convex join
 | 
			
		||||
	Point64 pt = path[j];
 | 
			
		||||
	int steps = static_cast<int>(std::ceil(steps_per_rad_ * std::abs(angle)));
 | 
			
		||||
	double step_sin = std::sin(angle / steps);
 | 
			
		||||
	double step_cos = std::cos(angle / steps);
 | 
			
		||||
	
 | 
			
		||||
	PointD pt2 = PointD(norms[k].x * group_delta_, norms[k].y * group_delta_);
 | 
			
		||||
	if (j == k) pt2.Negate();
 | 
			
		||||
 | 
			
		||||
	group.path_.push_back(Point64(pt.x + pt2.x, pt.y + pt2.y));
 | 
			
		||||
	for (int i = 0; i < steps; i++)
 | 
			
		||||
	{
 | 
			
		||||
		pt2 = PointD(pt2.x * step_cos - step_sin * pt2.y,
 | 
			
		||||
			pt2.x * step_sin + pt2.y * step_cos);
 | 
			
		||||
		group.path_.push_back(Point64(pt.x + pt2.x, pt.y + pt2.y));
 | 
			
		||||
	}
 | 
			
		||||
	group.path_.push_back(GetPerpendic(path[j], norms[j], group_delta_));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ClipperOffset::OffsetPoint(Group& group, Path64& path, size_t j, size_t& k)
 | 
			
		||||
{
 | 
			
		||||
	// Let A = change in angle where edges join
 | 
			
		||||
	// A == 0: ie no change in angle (flat join)
 | 
			
		||||
	// A == PI: edges 'spike'
 | 
			
		||||
	// sin(A) < 0: right turning
 | 
			
		||||
	// cos(A) < 0: change in angle is more than 90 degree
 | 
			
		||||
 | 
			
		||||
	if (path[j] == path[k]) { k = j; return; }
 | 
			
		||||
 | 
			
		||||
	double sin_a = CrossProduct(norms[j], norms[k]);
 | 
			
		||||
	double cos_a = DotProduct(norms[j], norms[k]);
 | 
			
		||||
	if (sin_a > 1.0) sin_a = 1.0;
 | 
			
		||||
	else if (sin_a < -1.0) sin_a = -1.0;
 | 
			
		||||
 | 
			
		||||
	bool almostNoAngle = AlmostZero(sin_a) && cos_a > 0;
 | 
			
		||||
	// when there's almost no angle of deviation or it's concave
 | 
			
		||||
	if (almostNoAngle || (sin_a * group_delta_ < 0))
 | 
			
		||||
	{
 | 
			
		||||
		Point64 p1 = Point64(
 | 
			
		||||
			path[j].x + norms[k].x * group_delta_,
 | 
			
		||||
			path[j].y + norms[k].y * group_delta_);
 | 
			
		||||
		Point64 p2 = Point64(
 | 
			
		||||
			path[j].x + norms[j].x * group_delta_,
 | 
			
		||||
			path[j].y + norms[j].y * group_delta_);
 | 
			
		||||
		group.path_.push_back(p1);
 | 
			
		||||
		if (p1 != p2)
 | 
			
		||||
		{
 | 
			
		||||
			// when concave add an extra vertex to ensure neat clipping
 | 
			
		||||
			if (!almostNoAngle) group.path_.push_back(path[j]);
 | 
			
		||||
			group.path_.push_back(p2);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	else // it's convex 
 | 
			
		||||
	{
 | 
			
		||||
		if (join_type_ == JoinType::Round)
 | 
			
		||||
			DoRound(group, path, j, k, std::atan2(sin_a, cos_a));
 | 
			
		||||
		else if (join_type_ == JoinType::Miter)
 | 
			
		||||
		{
 | 
			
		||||
			// miter unless the angle is so acute the miter would exceeds ML
 | 
			
		||||
			if (cos_a > temp_lim_ - 1) DoMiter(group, path, j, k, cos_a);
 | 
			
		||||
			else DoSquare(group, path, j, k);
 | 
			
		||||
		}
 | 
			
		||||
		// don't bother squaring angles that deviate < ~20 degrees because
 | 
			
		||||
		// squaring will be indistinguishable from mitering and just be a lot slower
 | 
			
		||||
		else if (cos_a > 0.9)
 | 
			
		||||
			DoMiter(group, path, j, k, cos_a);			
 | 
			
		||||
		else
 | 
			
		||||
			DoSquare(group, path, j, k);			
 | 
			
		||||
	}
 | 
			
		||||
	k = j;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ClipperOffset::OffsetPolygon(Group& group, Path64& path)
 | 
			
		||||
{
 | 
			
		||||
	group.path_.clear();
 | 
			
		||||
	for (Path64::size_type i = 0, j = path.size() -1; i < path.size(); j = i, ++i)
 | 
			
		||||
		OffsetPoint(group, path, i, j);
 | 
			
		||||
	group.paths_out_.push_back(group.path_);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ClipperOffset::OffsetOpenJoined(Group& group, Path64& path)
 | 
			
		||||
{
 | 
			
		||||
	OffsetPolygon(group, path);
 | 
			
		||||
	std::reverse(path.begin(), path.end());
 | 
			
		||||
	BuildNormals(path);
 | 
			
		||||
	OffsetPolygon(group, path);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ClipperOffset::OffsetOpenPath(Group& group, Path64& path, EndType end_type)
 | 
			
		||||
{
 | 
			
		||||
	group.path_.clear();
 | 
			
		||||
 | 
			
		||||
	// do the line start cap
 | 
			
		||||
	switch (end_type)
 | 
			
		||||
	{
 | 
			
		||||
	case EndType::Butt:
 | 
			
		||||
		group.path_.push_back(Point64(
 | 
			
		||||
			path[0].x - norms[0].x * group_delta_,
 | 
			
		||||
			path[0].y - norms[0].y * group_delta_));
 | 
			
		||||
		group.path_.push_back(GetPerpendic(path[0], norms[0], group_delta_));
 | 
			
		||||
		break;
 | 
			
		||||
	case EndType::Round:
 | 
			
		||||
		DoRound(group, path, 0,0, PI);
 | 
			
		||||
		break;
 | 
			
		||||
	default:
 | 
			
		||||
		DoSquare(group, path, 0, 0);
 | 
			
		||||
		break;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	size_t highI = path.size() - 1;
 | 
			
		||||
 | 
			
		||||
	// offset the left side going forward
 | 
			
		||||
	for (Path64::size_type i = 1, k = 0; i < highI; ++i)
 | 
			
		||||
		OffsetPoint(group, path, i, k);
 | 
			
		||||
 | 
			
		||||
	// reverse normals 
 | 
			
		||||
	for (size_t i = highI; i > 0; --i)
 | 
			
		||||
		norms[i] = PointD(-norms[i - 1].x, -norms[i - 1].y);
 | 
			
		||||
	norms[0] = norms[highI];
 | 
			
		||||
 | 
			
		||||
	// do the line end cap
 | 
			
		||||
	switch (end_type)
 | 
			
		||||
	{
 | 
			
		||||
	case EndType::Butt:
 | 
			
		||||
		group.path_.push_back(Point64(
 | 
			
		||||
			path[highI].x - norms[highI].x * group_delta_,
 | 
			
		||||
			path[highI].y - norms[highI].y * group_delta_));
 | 
			
		||||
		group.path_.push_back(GetPerpendic(path[highI], norms[highI], group_delta_));
 | 
			
		||||
		break;
 | 
			
		||||
	case EndType::Round:
 | 
			
		||||
		DoRound(group, path, highI, highI, PI);
 | 
			
		||||
		break;
 | 
			
		||||
	default:
 | 
			
		||||
		DoSquare(group, path, highI, highI);
 | 
			
		||||
		break;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	for (size_t i = highI, k = 0; i > 0; --i)
 | 
			
		||||
		OffsetPoint(group, path, i, k);
 | 
			
		||||
	group.paths_out_.push_back(group.path_);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ClipperOffset::DoGroupOffset(Group& group, double delta)
 | 
			
		||||
{
 | 
			
		||||
	if (group.end_type_ != EndType::Polygon) delta = std::abs(delta) * 0.5;
 | 
			
		||||
	bool isClosedPaths = IsClosedPath(group.end_type_);
 | 
			
		||||
 | 
			
		||||
	if (isClosedPaths)
 | 
			
		||||
	{
 | 
			
		||||
		//the lowermost polygon must be an outer polygon. So we can use that as the
 | 
			
		||||
		//designated orientation for outer polygons (needed for tidy-up clipping)
 | 
			
		||||
		Paths64::size_type lowestIdx = GetLowestPolygonIdx(group.paths_in_);
 | 
			
		||||
    // nb: don't use the default orientation here ...
 | 
			
		||||
		double area = Area(group.paths_in_[lowestIdx]);
 | 
			
		||||
		if (area == 0) return;	
 | 
			
		||||
		group.is_reversed_ = (area < 0);
 | 
			
		||||
		if (group.is_reversed_) delta = -delta;
 | 
			
		||||
	} 
 | 
			
		||||
	else
 | 
			
		||||
		group.is_reversed_ = false;
 | 
			
		||||
 | 
			
		||||
	group_delta_ = delta;
 | 
			
		||||
	abs_group_delta_ = std::abs(group_delta_);
 | 
			
		||||
	join_type_ = group.join_type_;
 | 
			
		||||
 | 
			
		||||
	double arcTol = (arc_tolerance_ > floating_point_tolerance ? arc_tolerance_
 | 
			
		||||
		: std::log10(2 + abs_group_delta_) * default_arc_tolerance); // empirically derived
 | 
			
		||||
 | 
			
		||||
//calculate a sensible number of steps (for 360 deg for the given offset
 | 
			
		||||
	if (group.join_type_ == JoinType::Round || group.end_type_ == EndType::Round)
 | 
			
		||||
	{
 | 
			
		||||
		steps_per_rad_ = PI / std::acos(1 - arcTol / abs_group_delta_) / (PI *2);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool is_closed_path = IsClosedPath(group.end_type_);
 | 
			
		||||
	Paths64::const_iterator path_iter;
 | 
			
		||||
	for(path_iter = group.paths_in_.cbegin(); path_iter != group.paths_in_.cend(); ++path_iter)
 | 
			
		||||
	{
 | 
			
		||||
		Path64 path = StripDuplicates(*path_iter, is_closed_path);
 | 
			
		||||
		Path64::size_type cnt = path.size();
 | 
			
		||||
		if (cnt == 0) continue;
 | 
			
		||||
 | 
			
		||||
		if (cnt == 1) // single point - only valid with open paths
 | 
			
		||||
		{
 | 
			
		||||
			group.path_ = Path64();
 | 
			
		||||
			//single vertex so build a circle or square ...
 | 
			
		||||
			if (group.join_type_ == JoinType::Round)
 | 
			
		||||
			{
 | 
			
		||||
				double radius = abs_group_delta_;
 | 
			
		||||
				group.path_ = Ellipse(path[0], radius, radius);
 | 
			
		||||
			}
 | 
			
		||||
			else
 | 
			
		||||
			{
 | 
			
		||||
				int d = (int)std::ceil(abs_group_delta_);
 | 
			
		||||
				Rect64 r = Rect64(path[0].x - d, path[0].y - d, path[0].x + d, path[0].y + d);
 | 
			
		||||
				group.path_ = r.AsPath();
 | 
			
		||||
			}
 | 
			
		||||
			group.paths_out_.push_back(group.path_);
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			BuildNormals(path);
 | 
			
		||||
			if (group.end_type_ == EndType::Polygon) OffsetPolygon(group, path);
 | 
			
		||||
			else if (group.end_type_ == EndType::Joined) OffsetOpenJoined(group, path);
 | 
			
		||||
			else OffsetOpenPath(group, path, group.end_type_);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (!merge_groups_)
 | 
			
		||||
	{
 | 
			
		||||
		//clean up self-intersections ...
 | 
			
		||||
		Clipper64 c;
 | 
			
		||||
		c.PreserveCollinear = false;
 | 
			
		||||
		//the solution should retain the orientation of the input
 | 
			
		||||
		c.ReverseSolution = reverse_solution_ != group.is_reversed_;
 | 
			
		||||
		c.AddSubject(group.paths_out_);
 | 
			
		||||
		if (group.is_reversed_)
 | 
			
		||||
			c.Execute(ClipType::Union, FillRule::Negative, group.paths_out_);
 | 
			
		||||
		else
 | 
			
		||||
			c.Execute(ClipType::Union, FillRule::Positive, group.paths_out_);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	solution.reserve(solution.size() + group.paths_out_.size());
 | 
			
		||||
	copy(group.paths_out_.begin(), group.paths_out_.end(), back_inserter(solution));
 | 
			
		||||
	group.paths_out_.clear();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Paths64 ClipperOffset::Execute(double delta)
 | 
			
		||||
{
 | 
			
		||||
	solution.clear();
 | 
			
		||||
	if (std::abs(delta) < default_arc_tolerance)
 | 
			
		||||
	{
 | 
			
		||||
		for (const Group& group : groups_)
 | 
			
		||||
		{
 | 
			
		||||
			solution.reserve(solution.size() + group.paths_in_.size());
 | 
			
		||||
			copy(group.paths_in_.begin(), group.paths_in_.end(), back_inserter(solution));
 | 
			
		||||
		}
 | 
			
		||||
		return solution;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	temp_lim_ = (miter_limit_ <= 1) ? 
 | 
			
		||||
		2.0 : 
 | 
			
		||||
		2.0 / (miter_limit_ * miter_limit_);
 | 
			
		||||
 | 
			
		||||
	std::vector<Group>::iterator groups_iter;
 | 
			
		||||
	for (groups_iter = groups_.begin(); 
 | 
			
		||||
		groups_iter != groups_.end(); ++groups_iter)
 | 
			
		||||
	{
 | 
			
		||||
		DoGroupOffset(*groups_iter, delta);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (merge_groups_ && groups_.size() > 0)
 | 
			
		||||
	{
 | 
			
		||||
		//clean up self-intersections ...
 | 
			
		||||
		Clipper64 c;
 | 
			
		||||
		c.PreserveCollinear = false;
 | 
			
		||||
		//the solution should retain the orientation of the input
 | 
			
		||||
		c.ReverseSolution = reverse_solution_ != groups_[0].is_reversed_;
 | 
			
		||||
 | 
			
		||||
		c.AddSubject(solution);
 | 
			
		||||
		if (groups_[0].is_reversed_)
 | 
			
		||||
			c.Execute(ClipType::Union, FillRule::Negative, solution);
 | 
			
		||||
		else
 | 
			
		||||
			c.Execute(ClipType::Union, FillRule::Positive, solution);
 | 
			
		||||
	}
 | 
			
		||||
	return solution;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace
 | 
			
		||||
							
								
								
									
										547
									
								
								src/clipper2/Clipper2Lib/src/clipper.rectclip.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										547
									
								
								src/clipper2/Clipper2Lib/src/clipper.rectclip.cpp
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,547 @@
 | 
			
		|||
/*******************************************************************************
 | 
			
		||||
* Author    :  Angus Johnson                                                   *
 | 
			
		||||
* Date      :  26 October 2022                                                 *
 | 
			
		||||
* Website   :  http://www.angusj.com                                           *
 | 
			
		||||
* Copyright :  Angus Johnson 2010-2022                                         *
 | 
			
		||||
* Purpose   :  FAST rectangular clipping                                       *
 | 
			
		||||
* License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | 
			
		||||
*******************************************************************************/
 | 
			
		||||
 | 
			
		||||
#include <cmath>
 | 
			
		||||
#include "clipper2/clipper.h"
 | 
			
		||||
#include "clipper2/clipper.rectclip.h"
 | 
			
		||||
 | 
			
		||||
namespace Clipper2Lib {
 | 
			
		||||
 | 
			
		||||
  //------------------------------------------------------------------------------
 | 
			
		||||
  // Miscellaneous methods
 | 
			
		||||
  //------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
  inline PointInPolygonResult Path1ContainsPath2(Path64 path1, Path64 path2)
 | 
			
		||||
  {
 | 
			
		||||
    PointInPolygonResult result = PointInPolygonResult::IsOn;
 | 
			
		||||
    for(const Point64& pt : path2)
 | 
			
		||||
    {
 | 
			
		||||
      result = PointInPolygon(pt, path1);
 | 
			
		||||
      if (result != PointInPolygonResult::IsOn) break;
 | 
			
		||||
    }
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline bool GetLocation(const Rect64& rec,
 | 
			
		||||
    const Point64& pt, Location& loc)
 | 
			
		||||
  {
 | 
			
		||||
    if (pt.x == rec.left && pt.y >= rec.top && pt.y <= rec.bottom)
 | 
			
		||||
    {
 | 
			
		||||
      loc = Location::Left;
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    else if (pt.x == rec.right && pt.y >= rec.top && pt.y <= rec.bottom)
 | 
			
		||||
    {
 | 
			
		||||
      loc = Location::Right;
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    else if (pt.y == rec.top && pt.x >= rec.left && pt.x <= rec.right)
 | 
			
		||||
    {
 | 
			
		||||
      loc = Location::Top;
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    else if (pt.y == rec.bottom && pt.x >= rec.left && pt.x <= rec.right)
 | 
			
		||||
    {
 | 
			
		||||
      loc = Location::Bottom;
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    else if (pt.x < rec.left) loc = Location::Left;
 | 
			
		||||
    else if (pt.x > rec.right) loc = Location::Right;
 | 
			
		||||
    else if (pt.y < rec.top) loc = Location::Top;
 | 
			
		||||
    else if (pt.y > rec.bottom) loc = Location::Bottom;
 | 
			
		||||
    else loc = Location::Inside;
 | 
			
		||||
    return true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  Point64 GetIntersectPoint64(const Point64& ln1a, const Point64& ln1b,
 | 
			
		||||
    const Point64& ln2a, const Point64& ln2b)
 | 
			
		||||
  {
 | 
			
		||||
    // see http://astronomy.swin.edu.au/~pbourke/geometry/lineline2d/
 | 
			
		||||
    if (ln1b.x == ln1a.x) 
 | 
			
		||||
    {
 | 
			
		||||
      if (ln2b.x == ln2a.x) return Point64(); // parallel lines
 | 
			
		||||
      double m2 = static_cast<double>(ln2b.y - ln2a.y) / (ln2b.x - ln2a.x);
 | 
			
		||||
      double b2 = ln2a.y - m2 * ln2a.x;
 | 
			
		||||
      return Point64(ln1a.x, static_cast<int64_t>(std::round(m2 * ln1a.x + b2)));
 | 
			
		||||
    }
 | 
			
		||||
    else if (ln2b.x == ln2a.x)
 | 
			
		||||
    {
 | 
			
		||||
      double m1  = static_cast<double>(ln1b.y - ln1a.y) / (ln1b.x - ln1a.x);
 | 
			
		||||
      double b1 = ln1a.y - m1 * ln1a.x;
 | 
			
		||||
      return Point64(ln2a.x, static_cast<int64_t>(std::round(m1 * ln2a.x + b1)));
 | 
			
		||||
    }
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
      double m1 = static_cast<double>(ln1b.y - ln1a.y) / (ln1b.x - ln1a.x);
 | 
			
		||||
      double b1 = ln1a.y - m1 * ln1a.x;
 | 
			
		||||
      double m2 = static_cast<double>(ln2b.y - ln2a.y) / (ln2b.x - ln2a.x);
 | 
			
		||||
      double b2 = ln2a.y - m2 * ln2a.x;
 | 
			
		||||
      if (std::fabs(m1 - m2) > 1.0E-15)
 | 
			
		||||
      {
 | 
			
		||||
        double x = (b2 - b1) / (m1 - m2);
 | 
			
		||||
        return Point64(x, m1 * x + b1);
 | 
			
		||||
      }
 | 
			
		||||
      else
 | 
			
		||||
        return Point64((ln1a.x + ln1b.x) * 0.5, (ln1a.y + ln1b.y) * 0.5);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline bool GetIntersection(const Path64& rectPath,
 | 
			
		||||
    const Point64& p, const Point64& p2, Location& loc, Point64& ip)
 | 
			
		||||
  {
 | 
			
		||||
    // gets the intersection closest to 'p'
 | 
			
		||||
    // when Result = false, loc will remain unchanged
 | 
			
		||||
    switch (loc)
 | 
			
		||||
    {
 | 
			
		||||
    case Location::Left:
 | 
			
		||||
      if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
 | 
			
		||||
      else if (p.y < rectPath[0].y &&
 | 
			
		||||
        SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
 | 
			
		||||
      {
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
 | 
			
		||||
        loc = Location::Top;
 | 
			
		||||
      }
 | 
			
		||||
      else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
 | 
			
		||||
      {
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
 | 
			
		||||
        loc = Location::Bottom;
 | 
			
		||||
      }
 | 
			
		||||
      else return false;
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case Location::Top:
 | 
			
		||||
      if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
 | 
			
		||||
      else if (p.x < rectPath[0].x &&
 | 
			
		||||
        SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
 | 
			
		||||
      {
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
 | 
			
		||||
        loc = Location::Left;
 | 
			
		||||
      }
 | 
			
		||||
      else if (p.x > rectPath[1].x &&
 | 
			
		||||
        SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
 | 
			
		||||
      {
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
 | 
			
		||||
        loc = Location::Right;
 | 
			
		||||
      }
 | 
			
		||||
      else return false;
 | 
			
		||||
        break;
 | 
			
		||||
 | 
			
		||||
    case Location::Right:
 | 
			
		||||
      if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
 | 
			
		||||
      else if (p.y < rectPath[0].y &&
 | 
			
		||||
        SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
 | 
			
		||||
      {
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
 | 
			
		||||
        loc = Location::Top;
 | 
			
		||||
      }
 | 
			
		||||
      else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
 | 
			
		||||
      {
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
 | 
			
		||||
        loc = Location::Bottom;
 | 
			
		||||
      }
 | 
			
		||||
      else return false;
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case Location::Bottom:
 | 
			
		||||
      if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
 | 
			
		||||
      else if (p.x < rectPath[3].x &&
 | 
			
		||||
        SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
 | 
			
		||||
      {
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
 | 
			
		||||
        loc = Location::Left;
 | 
			
		||||
      }
 | 
			
		||||
      else if (p.x > rectPath[2].x &&
 | 
			
		||||
        SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
 | 
			
		||||
      {
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
 | 
			
		||||
        loc = Location::Right;
 | 
			
		||||
      }
 | 
			
		||||
      else return false;
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    default: // loc == rInside
 | 
			
		||||
      if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
 | 
			
		||||
      {
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
 | 
			
		||||
        loc = Location::Left;
 | 
			
		||||
      }
 | 
			
		||||
      else if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
 | 
			
		||||
      {
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
 | 
			
		||||
        loc = Location::Top;
 | 
			
		||||
      }
 | 
			
		||||
      else if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
 | 
			
		||||
      {
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
 | 
			
		||||
        loc = Location::Right;
 | 
			
		||||
      }
 | 
			
		||||
      else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
 | 
			
		||||
      {
 | 
			
		||||
        ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
 | 
			
		||||
        loc = Location::Bottom;
 | 
			
		||||
      }
 | 
			
		||||
      else return false;
 | 
			
		||||
      break;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline Location GetAdjacentLocation(Location loc, bool isClockwise)
 | 
			
		||||
  {
 | 
			
		||||
    int delta = (isClockwise) ? 1 : 3;
 | 
			
		||||
    return static_cast<Location>((static_cast<int>(loc) + delta) % 4);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline bool HeadingClockwise(Location prev, Location curr)
 | 
			
		||||
  {
 | 
			
		||||
    return (static_cast<int>(prev) + 1) % 4 == static_cast<int>(curr);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline bool AreOpposites(Location prev, Location curr)
 | 
			
		||||
  {
 | 
			
		||||
    return abs(static_cast<int>(prev) - static_cast<int>(curr)) == 2;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  inline bool IsClockwise(Location prev, Location curr,
 | 
			
		||||
    Point64 prev_pt, Point64 curr_pt, Point64 rect_mp)
 | 
			
		||||
  {
 | 
			
		||||
    if (AreOpposites(prev, curr))
 | 
			
		||||
      return CrossProduct(prev_pt, rect_mp, curr_pt) < 0;
 | 
			
		||||
    else
 | 
			
		||||
      return HeadingClockwise(prev, curr);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  //----------------------------------------------------------------------------
 | 
			
		||||
  // RectClip64
 | 
			
		||||
  //----------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
  void RectClip::AddCorner(Location prev, Location curr)
 | 
			
		||||
  {
 | 
			
		||||
    if (HeadingClockwise(prev, curr))
 | 
			
		||||
      result_.push_back(rectPath_[static_cast<int>(prev)]);
 | 
			
		||||
    else
 | 
			
		||||
      result_.push_back(rectPath_[static_cast<int>(curr)]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  void RectClip::AddCorner(Location& loc, bool isClockwise)
 | 
			
		||||
  {
 | 
			
		||||
    if (isClockwise)
 | 
			
		||||
    {
 | 
			
		||||
      result_.push_back(rectPath_[static_cast<int>(loc)]);
 | 
			
		||||
      loc = GetAdjacentLocation(loc, true);
 | 
			
		||||
    }
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
      loc = GetAdjacentLocation(loc, false);
 | 
			
		||||
      result_.push_back(rectPath_[static_cast<int>(loc)]);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  void RectClip::GetNextLocation(const Path64& path,
 | 
			
		||||
      Location& loc, int& i, int highI)
 | 
			
		||||
  {
 | 
			
		||||
    switch (loc)
 | 
			
		||||
    {
 | 
			
		||||
    case Location::Left:
 | 
			
		||||
      while (i <= highI && path[i].x <= rect_.left) ++i;
 | 
			
		||||
      if (i > highI) break;
 | 
			
		||||
      else if (path[i].x >= rect_.right) loc = Location::Right;
 | 
			
		||||
      else if (path[i].y <= rect_.top) loc = Location::Top;
 | 
			
		||||
      else if (path[i].y >= rect_.bottom) loc = Location::Bottom;
 | 
			
		||||
      else loc = Location::Inside;
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case Location::Top:
 | 
			
		||||
      while (i <= highI && path[i].y <= rect_.top) ++i;
 | 
			
		||||
      if (i > highI) break;
 | 
			
		||||
      else if (path[i].y >= rect_.bottom) loc = Location::Bottom;
 | 
			
		||||
      else if (path[i].x <= rect_.left) loc = Location::Left;
 | 
			
		||||
      else if (path[i].x >= rect_.right) loc = Location::Right;
 | 
			
		||||
      else loc = Location::Inside;
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case Location::Right:
 | 
			
		||||
      while (i <= highI && path[i].x >= rect_.right) ++i;
 | 
			
		||||
      if (i > highI) break;
 | 
			
		||||
      else if (path[i].x <= rect_.left) loc = Location::Left;
 | 
			
		||||
      else if (path[i].y <= rect_.top) loc = Location::Top;
 | 
			
		||||
      else if (path[i].y >= rect_.bottom) loc = Location::Bottom;
 | 
			
		||||
      else loc = Location::Inside;
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case Location::Bottom:
 | 
			
		||||
      while (i <= highI && path[i].y >= rect_.bottom) ++i;
 | 
			
		||||
      if (i > highI) break;
 | 
			
		||||
      else if (path[i].y <= rect_.top) loc = Location::Top;
 | 
			
		||||
      else if (path[i].x <= rect_.left) loc = Location::Left;
 | 
			
		||||
      else if (path[i].x >= rect_.right) loc = Location::Right;
 | 
			
		||||
      else loc = Location::Inside;
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case Location::Inside:
 | 
			
		||||
      while (i <= highI)
 | 
			
		||||
      {
 | 
			
		||||
        if (path[i].x < rect_.left) loc = Location::Left;
 | 
			
		||||
        else if (path[i].x > rect_.right) loc = Location::Right;
 | 
			
		||||
        else if (path[i].y > rect_.bottom) loc = Location::Bottom;
 | 
			
		||||
        else if (path[i].y < rect_.top) loc = Location::Top;
 | 
			
		||||
        else { result_.push_back(path[i]); ++i; continue; }
 | 
			
		||||
        break; //inner loop
 | 
			
		||||
      }
 | 
			
		||||
      break;
 | 
			
		||||
    } //switch          
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  Path64 RectClip::Execute(const Path64& path)
 | 
			
		||||
  {
 | 
			
		||||
    if (rect_.IsEmpty() || path.size() < 3) return Path64();
 | 
			
		||||
 | 
			
		||||
    result_.clear();
 | 
			
		||||
    start_locs_.clear();
 | 
			
		||||
    int i = 0, highI = static_cast<int>(path.size()) - 1;
 | 
			
		||||
    Location prev = Location::Inside, loc;
 | 
			
		||||
    Location crossing_loc = Location::Inside;
 | 
			
		||||
    Location first_cross_ = Location::Inside;
 | 
			
		||||
    if (!GetLocation(rect_, path[highI], loc))
 | 
			
		||||
    {
 | 
			
		||||
      i = highI - 1;
 | 
			
		||||
      while (i >= 0 && !GetLocation(rect_, path[i], prev)) --i;
 | 
			
		||||
      if (i < 0) return path;
 | 
			
		||||
      if (prev == Location::Inside) loc = Location::Inside;
 | 
			
		||||
      i = 0;
 | 
			
		||||
    }
 | 
			
		||||
    Location starting_loc = loc;
 | 
			
		||||
 | 
			
		||||
    ///////////////////////////////////////////////////
 | 
			
		||||
    while (i <= highI)
 | 
			
		||||
    {
 | 
			
		||||
      prev = loc;
 | 
			
		||||
      Location crossing_prev = crossing_loc;
 | 
			
		||||
 | 
			
		||||
      GetNextLocation(path, loc, i, highI);
 | 
			
		||||
 | 
			
		||||
      if (i > highI) break;
 | 
			
		||||
      Point64 ip, ip2;
 | 
			
		||||
      Point64 prev_pt = (i) ? path[static_cast<size_t>(i - 1)] : path[highI];
 | 
			
		||||
 | 
			
		||||
      crossing_loc = loc;
 | 
			
		||||
      if (!GetIntersection(rectPath_, path[i], prev_pt, crossing_loc, ip))
 | 
			
		||||
      {
 | 
			
		||||
        // ie remaining outside
 | 
			
		||||
 | 
			
		||||
        if (crossing_prev == Location::Inside)
 | 
			
		||||
        {
 | 
			
		||||
          bool isClockw = IsClockwise(prev, loc, prev_pt, path[i], mp_);
 | 
			
		||||
          do {
 | 
			
		||||
            start_locs_.push_back(prev);
 | 
			
		||||
            prev = GetAdjacentLocation(prev, isClockw);
 | 
			
		||||
          } while (prev != loc);
 | 
			
		||||
          crossing_loc = crossing_prev; // still not crossed 
 | 
			
		||||
        }
 | 
			
		||||
        else if (prev != Location::Inside && prev != loc)
 | 
			
		||||
        {
 | 
			
		||||
          bool isClockw = IsClockwise(prev, loc, prev_pt, path[i], mp_);
 | 
			
		||||
          do {
 | 
			
		||||
            AddCorner(prev, isClockw);
 | 
			
		||||
          } while (prev != loc);
 | 
			
		||||
        }
 | 
			
		||||
        ++i;
 | 
			
		||||
        continue;
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      ////////////////////////////////////////////////////
 | 
			
		||||
      // we must be crossing the rect boundary to get here
 | 
			
		||||
      ////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
      if (loc == Location::Inside) // path must be entering rect
 | 
			
		||||
      {
 | 
			
		||||
        if (first_cross_ == Location::Inside)
 | 
			
		||||
        {
 | 
			
		||||
          first_cross_ = crossing_loc;
 | 
			
		||||
          start_locs_.push_back(prev);
 | 
			
		||||
        }
 | 
			
		||||
        else if (prev != crossing_loc)
 | 
			
		||||
        {
 | 
			
		||||
          bool isClockw = IsClockwise(prev, crossing_loc, prev_pt, path[i], mp_);
 | 
			
		||||
          do {
 | 
			
		||||
            AddCorner(prev, isClockw);
 | 
			
		||||
          } while (prev != crossing_loc);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      else if (prev != Location::Inside)
 | 
			
		||||
      {
 | 
			
		||||
        // passing right through rect. 'ip' here will be the second 
 | 
			
		||||
        // intersect pt but we'll also need the first intersect pt (ip2)
 | 
			
		||||
        loc = prev;
 | 
			
		||||
        GetIntersection(rectPath_, prev_pt, path[i], loc, ip2);
 | 
			
		||||
        if (crossing_prev != Location::Inside)
 | 
			
		||||
          AddCorner(crossing_prev, loc);
 | 
			
		||||
 | 
			
		||||
        if (first_cross_ == Location::Inside)
 | 
			
		||||
        {
 | 
			
		||||
          first_cross_ = loc;
 | 
			
		||||
          start_locs_.push_back(prev);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        loc = crossing_loc;
 | 
			
		||||
        result_.push_back(ip2);
 | 
			
		||||
        if (ip == ip2)
 | 
			
		||||
        {
 | 
			
		||||
          // it's very likely that path[i] is on rect
 | 
			
		||||
          GetLocation(rect_, path[i], loc);
 | 
			
		||||
          AddCorner(crossing_loc, loc);
 | 
			
		||||
          crossing_loc = loc;
 | 
			
		||||
          continue;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      else // path must be exiting rect
 | 
			
		||||
      {
 | 
			
		||||
        loc = crossing_loc;
 | 
			
		||||
        if (first_cross_ == Location::Inside)
 | 
			
		||||
          first_cross_ = crossing_loc;
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      result_.push_back(ip);
 | 
			
		||||
 | 
			
		||||
    } //while i <= highI
 | 
			
		||||
    ///////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
    if (first_cross_ == Location::Inside)
 | 
			
		||||
    {
 | 
			
		||||
      if (starting_loc == Location::Inside) return path;
 | 
			
		||||
      Rect64 tmp_rect = Bounds(path);
 | 
			
		||||
      if (tmp_rect.Contains(rect_) &&
 | 
			
		||||
        Path1ContainsPath2(path, rectPath_) !=
 | 
			
		||||
        PointInPolygonResult::IsOutside) return rectPath_;
 | 
			
		||||
      else
 | 
			
		||||
        return Path64();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (loc != Location::Inside &&
 | 
			
		||||
      (loc != first_cross_ || start_locs_.size() > 2))
 | 
			
		||||
    {
 | 
			
		||||
      if (start_locs_.size() > 0)
 | 
			
		||||
      {
 | 
			
		||||
        prev = loc;
 | 
			
		||||
        for (auto loc2 : start_locs_)
 | 
			
		||||
        {
 | 
			
		||||
          if (prev == loc2) continue;
 | 
			
		||||
          AddCorner(prev, HeadingClockwise(prev, loc2));
 | 
			
		||||
          prev = loc2;
 | 
			
		||||
        }
 | 
			
		||||
        loc = prev;
 | 
			
		||||
      }
 | 
			
		||||
      if (loc != first_cross_)
 | 
			
		||||
        AddCorner(loc, HeadingClockwise(loc, first_cross_));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (result_.size() < 3) return Path64();
 | 
			
		||||
 | 
			
		||||
    // tidy up duplicates and collinear segments
 | 
			
		||||
    Path64 res;
 | 
			
		||||
    res.reserve(result_.size());
 | 
			
		||||
    size_t k = 0; highI = static_cast<int>(result_.size()) - 1;
 | 
			
		||||
    Point64 prev_pt = result_[highI];
 | 
			
		||||
    res.push_back(result_[0]);
 | 
			
		||||
    Path64::const_iterator cit;
 | 
			
		||||
    for (cit = result_.cbegin() + 1; cit != result_.cend(); ++cit)
 | 
			
		||||
    {
 | 
			
		||||
      if (CrossProduct(prev_pt, res[k], *cit))
 | 
			
		||||
      {
 | 
			
		||||
        prev_pt = res[k++];
 | 
			
		||||
        res.push_back(*cit);
 | 
			
		||||
      }
 | 
			
		||||
      else
 | 
			
		||||
        res[k] = *cit;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (k < 2) return Path64();
 | 
			
		||||
    // and a final check for collinearity
 | 
			
		||||
    else if (!CrossProduct(res[0], res[k - 1], res[k])) res.pop_back();
 | 
			
		||||
    return res;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  Paths64 RectClipLines::Execute(const Path64& path)
 | 
			
		||||
  {
 | 
			
		||||
    result_.clear();
 | 
			
		||||
    Paths64 result;
 | 
			
		||||
    if (rect_.IsEmpty() || path.size() == 0) return result;
 | 
			
		||||
 | 
			
		||||
    int i = 1, highI = static_cast<int>(path.size()) - 1;
 | 
			
		||||
 | 
			
		||||
    Location prev = Location::Inside, loc;
 | 
			
		||||
    Location crossing_loc = Location::Inside;
 | 
			
		||||
    if (!GetLocation(rect_, path[0], loc))
 | 
			
		||||
    {
 | 
			
		||||
      while (i <= highI && !GetLocation(rect_, path[i], prev)) ++i;
 | 
			
		||||
      if (i > highI) {
 | 
			
		||||
        result.push_back(path);
 | 
			
		||||
        return result;
 | 
			
		||||
      }
 | 
			
		||||
      if (prev == Location::Inside) loc = Location::Inside;
 | 
			
		||||
      i = 1;
 | 
			
		||||
    }
 | 
			
		||||
    if (loc == Location::Inside) result_.push_back(path[0]);
 | 
			
		||||
 | 
			
		||||
    ///////////////////////////////////////////////////
 | 
			
		||||
    while (i <= highI)
 | 
			
		||||
    {
 | 
			
		||||
      prev = loc;
 | 
			
		||||
      GetNextLocation(path, loc, i, highI);
 | 
			
		||||
      if (i > highI) break;
 | 
			
		||||
      Point64 ip, ip2;
 | 
			
		||||
      Point64 prev_pt = path[static_cast<size_t>(i - 1)];
 | 
			
		||||
 | 
			
		||||
      crossing_loc = loc;
 | 
			
		||||
      if (!GetIntersection(rectPath_, path[i], prev_pt, crossing_loc, ip))
 | 
			
		||||
      {
 | 
			
		||||
        // ie remaining outside
 | 
			
		||||
        ++i;
 | 
			
		||||
        continue;
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      ////////////////////////////////////////////////////
 | 
			
		||||
      // we must be crossing the rect boundary to get here
 | 
			
		||||
      ////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
      if (loc == Location::Inside) // path must be entering rect
 | 
			
		||||
      {
 | 
			
		||||
        result_.push_back(ip);
 | 
			
		||||
      }
 | 
			
		||||
      else if (prev != Location::Inside)
 | 
			
		||||
      {
 | 
			
		||||
        // passing right through rect. 'ip' here will be the second 
 | 
			
		||||
        // intersect pt but we'll also need the first intersect pt (ip2)
 | 
			
		||||
        crossing_loc = prev;
 | 
			
		||||
        GetIntersection(rectPath_, prev_pt, path[i], crossing_loc, ip2);
 | 
			
		||||
        result_.push_back(ip2);
 | 
			
		||||
        result_.push_back(ip);
 | 
			
		||||
        result.push_back(result_);
 | 
			
		||||
        result_.clear();
 | 
			
		||||
      }
 | 
			
		||||
      else // path must be exiting rect
 | 
			
		||||
      {
 | 
			
		||||
        result_.push_back(ip);
 | 
			
		||||
        result.push_back(result_);
 | 
			
		||||
        result_.clear();
 | 
			
		||||
      }
 | 
			
		||||
    } //while i <= highI
 | 
			
		||||
    ///////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
    if (result_.size() > 1)
 | 
			
		||||
      result.push_back(result_);
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
} // namespace
 | 
			
		||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue