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	ENH: add clipper2 for preparing
Add clipper2 code into repo Signed-off-by: salt.wei <salt.wei@bambulab.com> Change-Id: Ib98ea3085055db7d125a92879c46b54e39bdc6b1 (cherry picked from commit 7398e71236a300531a172163c71f15440c37bd5e)
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					 16 changed files with 7863 additions and 2 deletions
				
			
		|  | @ -7,6 +7,7 @@ add_subdirectory(admesh) | |||
| # boost/nowide | ||||
| add_subdirectory(boost) | ||||
| add_subdirectory(clipper) | ||||
| add_subdirectory(clipper2) | ||||
| add_subdirectory(miniz) | ||||
| add_subdirectory(minilzo) | ||||
| add_subdirectory(glu-libtess) | ||||
|  |  | |||
							
								
								
									
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								src/clipper2/CMakeLists.txt
									
										
									
									
									
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								src/clipper2/CMakeLists.txt
									
										
									
									
									
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							|  | @ -0,0 +1,50 @@ | |||
| cmake_minimum_required(VERSION 3.10) | ||||
| project(Clipper2 VERSION 1.0.6 LANGUAGES C CXX) | ||||
| 
 | ||||
| set(CMAKE_POSITION_INDEPENDENT_CODE ON) | ||||
| set(CMAKE_CXX_STANDARD 17) | ||||
| set(CMAKE_CXX_STANDARD_REQUIRED ON) | ||||
| set(CMAKE_CXX_EXTENSIONS OFF) | ||||
| set_property(GLOBAL PROPERTY USE_FOLDERS OFF) | ||||
| 
 | ||||
| option(BUILD_SHARED_LIBS "Build shared libs" OFF) | ||||
| 
 | ||||
| include(GNUInstallDirs) | ||||
| 
 | ||||
| set(CLIPPER2_INC | ||||
|   Clipper2Lib/include/clipper2/clipper.h | ||||
|   Clipper2Lib/include/clipper2/clipper.core.h | ||||
|   Clipper2Lib/include/clipper2/clipper.engine.h | ||||
|   Clipper2Lib/include/clipper2/clipper.export.h | ||||
|   Clipper2Lib/include/clipper2/clipper.minkowski.h | ||||
|   Clipper2Lib/include/clipper2/clipper.offset.h | ||||
|   Clipper2Lib/include/clipper2/clipper.rectclip.h | ||||
| ) | ||||
| 
 | ||||
| set(CLIPPER2_SRC | ||||
|   Clipper2Lib/src/clipper.engine.cpp | ||||
|   Clipper2Lib/src/clipper.offset.cpp | ||||
|   Clipper2Lib/src/clipper.rectclip.cpp | ||||
| ) | ||||
| 
 | ||||
| # 2d version of Clipper2 | ||||
| add_library(Clipper2 ${CLIPPER2_INC} ${CLIPPER2_SRC}) | ||||
| 
 | ||||
| target_include_directories(Clipper2 | ||||
|   PUBLIC Clipper2Lib/include | ||||
| ) | ||||
| 
 | ||||
| if (WIN32) | ||||
|   target_compile_options(Clipper2 PRIVATE /W4 /WX) | ||||
| else() | ||||
|   target_compile_options(Clipper2 PRIVATE -Wall -Wextra -Wpedantic -Werror) | ||||
|   target_link_libraries(Clipper2 PUBLIC -lm) | ||||
| 
 | ||||
| endif() | ||||
| 
 | ||||
| set_target_properties(Clipper2 PROPERTIES FOLDER Libraries | ||||
|                                          VERSION ${PROJECT_VERSION} | ||||
|                                          SOVERSION ${PROJECT_VERSION_MAJOR} | ||||
|                                          PUBLIC_HEADER "${CLIPPER2_INC}" | ||||
| ) | ||||
| 
 | ||||
							
								
								
									
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								src/clipper2/Clipper2Lib/include/clipper2/clipper.core.h
									
										
									
									
									
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								src/clipper2/Clipper2Lib/include/clipper2/clipper.core.h
									
										
									
									
									
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							|  | @ -0,0 +1,653 @@ | |||
| /*******************************************************************************
 | ||||
| * Author    :  Angus Johnson                                                   * | ||||
| * Date      :  4 November 2022                                                 * | ||||
| * Website   :  http://www.angusj.com                                           *
 | ||||
| * Copyright :  Angus Johnson 2010-2022                                         * | ||||
| * Purpose   :  Core Clipper Library structures and functions                   * | ||||
| * License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | ||||
| *******************************************************************************/ | ||||
| 
 | ||||
| #ifndef CLIPPER_CORE_H | ||||
| #define CLIPPER_CORE_H | ||||
| 
 | ||||
| #include <cstdlib> | ||||
| #include <cmath> | ||||
| #include <vector> | ||||
| #include <string> | ||||
| #include <iostream> | ||||
| #include <algorithm> | ||||
| #include <climits> | ||||
| 
 | ||||
| //#define NO_EXCEPTIONS
 | ||||
| 
 | ||||
| namespace Clipper2Lib  | ||||
| { | ||||
| 
 | ||||
| #ifndef NO_EXCEPTIONS | ||||
| 	static const char* precision_error = | ||||
| 		"Precision exceeds the permitted range"; | ||||
| #endif | ||||
| 
 | ||||
| 	static double const PI = 3.141592653589793238; | ||||
| 	static int64_t const MAX_COORD = LLONG_MAX / 2; | ||||
| 	 | ||||
| 	//By far the most widely used filling rules for polygons are EvenOdd
 | ||||
| 	//and NonZero, sometimes called Alternate and Winding respectively.
 | ||||
| 	//https://en.wikipedia.org/wiki/Nonzero-rule
 | ||||
| 	enum class FillRule { EvenOdd, NonZero, Positive, Negative }; | ||||
| 	 | ||||
| // Point ------------------------------------------------------------------------
 | ||||
| 
 | ||||
| template <typename T> | ||||
| struct Point { | ||||
| 	T x; | ||||
| 	T y; | ||||
| #ifdef USINGZ | ||||
| 	int64_t z; | ||||
| 
 | ||||
| 	template <typename T2> | ||||
| 	inline void Init(const T2 x_ = 0, const T2 y_ = 0, const int64_t z_ = 0) | ||||
| 	{ | ||||
| 		if constexpr (std::numeric_limits<T>::is_integer && | ||||
| 			!std::numeric_limits<T2>::is_integer) | ||||
| 		{ | ||||
| 			x = static_cast<T>(std::round(x_)); | ||||
| 			y = static_cast<T>(std::round(y_)); | ||||
| 			z = z_; | ||||
| 		} | ||||
| 		else | ||||
| 		{ | ||||
| 			x = static_cast<T>(x_); | ||||
| 			y = static_cast<T>(y_); | ||||
| 			z = z_; | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	explicit Point() : x(0), y(0), z(0) {}; | ||||
| 
 | ||||
| 	template <typename T2> | ||||
| 	Point(const T2 x_, const T2 y_, const int64_t z_ = 0) | ||||
| 	{ | ||||
| 		Init(x_, y_); | ||||
| 		z = z_; | ||||
| 	} | ||||
| 
 | ||||
| 	template <typename T2> | ||||
| 	explicit Point<T>(const Point<T2>& p) | ||||
| 	{ | ||||
| 		Init(p.x, p.y, p.z); | ||||
| 	} | ||||
| 
 | ||||
| 	Point operator * (const double scale) const | ||||
| 	{ | ||||
| 		return Point(x * scale, y * scale, z); | ||||
| 	} | ||||
| 
 | ||||
| 
 | ||||
| 	friend std::ostream& operator<<(std::ostream& os, const Point& point) | ||||
| 	{ | ||||
| 		os << point.x << "," << point.y << "," << point.z; | ||||
| 		return os; | ||||
| 	} | ||||
| 
 | ||||
| #else | ||||
| 
 | ||||
| 	template <typename T2> | ||||
| 	inline void Init(const T2 x_ = 0, const T2 y_ = 0) | ||||
| 	{ | ||||
| 		if constexpr (std::numeric_limits<T>::is_integer && | ||||
| 			!std::numeric_limits<T2>::is_integer) | ||||
| 		{ | ||||
| 			x = static_cast<T>(std::round(x_)); | ||||
| 			y = static_cast<T>(std::round(y_)); | ||||
| 		} | ||||
| 		else | ||||
| 		{ | ||||
| 			x = static_cast<T>(x_); | ||||
| 			y = static_cast<T>(y_); | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	explicit Point() : x(0), y(0) {}; | ||||
| 
 | ||||
| 	template <typename T2> | ||||
| 	Point(const T2 x_, const T2 y_) { Init(x_, y_); } | ||||
| 
 | ||||
| 	template <typename T2> | ||||
| 	explicit Point<T>(const Point<T2>& p) { Init(p.x, p.y); } | ||||
| 
 | ||||
| 	Point operator * (const double scale) const | ||||
| 	{ | ||||
| 		return Point(x * scale, y * scale); | ||||
| 	} | ||||
| 
 | ||||
| 	friend std::ostream& operator<<(std::ostream& os, const Point& point) | ||||
| 	{ | ||||
| 		os << point.x << "," << point.y; | ||||
| 		return os; | ||||
| 	} | ||||
| #endif | ||||
| 
 | ||||
| 	friend bool operator==(const Point &a, const Point &b)  | ||||
| 	{ | ||||
| 		return a.x == b.x && a.y == b.y; | ||||
| 	} | ||||
| 
 | ||||
| 	friend bool operator!=(const Point& a, const Point& b) | ||||
| 	{ | ||||
| 		return !(a == b); | ||||
| 	} | ||||
| 
 | ||||
| 	inline Point<T> operator-() const | ||||
| 	{ | ||||
| 		return Point<T>(-x,-y); | ||||
| 	} | ||||
| 
 | ||||
| 	inline Point operator+(const Point &b) const | ||||
| 	{ | ||||
| 		return Point(x+b.x, y+b.y); | ||||
| 	} | ||||
| 
 | ||||
| 	inline Point operator-(const Point &b) const | ||||
| 	{ | ||||
| 		return Point(x-b.x, y-b.y); | ||||
| 	} | ||||
| 
 | ||||
| 	inline void Negate() { x = -x; y = -y; } | ||||
| 
 | ||||
| }; | ||||
| 
 | ||||
| //nb: using 'using' here (instead of typedef) as they can be used in templates
 | ||||
| using Point64 = Point<int64_t>; | ||||
| using PointD = Point<double>; | ||||
| 
 | ||||
| template <typename T> | ||||
| using Path = std::vector<Point<T>>; | ||||
| template <typename T> | ||||
| using Paths = std::vector<Path<T>>; | ||||
| 
 | ||||
| using Path64 = Path<int64_t>; | ||||
| using PathD = Path<double>; | ||||
| using Paths64 = std::vector< Path64>; | ||||
| using PathsD = std::vector< PathD>; | ||||
| 
 | ||||
| template <typename T> | ||||
| std::ostream& operator << (std::ostream& outstream, const Path<T>& path) | ||||
| { | ||||
| 	if (!path.empty()) | ||||
| 	{ | ||||
| 		auto pt = path.cbegin(), last = path.cend() - 1; | ||||
| 		while (pt != last) | ||||
| 			outstream << *pt++ << ", "; | ||||
| 		outstream << *last << std::endl; | ||||
| 	} | ||||
| 	return outstream; | ||||
| } | ||||
| 
 | ||||
| template <typename T> | ||||
| std::ostream& operator << (std::ostream& outstream, const Paths<T>& paths) | ||||
| { | ||||
| 	for (auto p : paths) | ||||
| 		outstream << p; | ||||
| 	return outstream; | ||||
| } | ||||
| 
 | ||||
| template <typename T1, typename T2> | ||||
| inline Path<T1> ScalePath(const Path<T2>& path, double scale) | ||||
| { | ||||
| 	Path<T1> result; | ||||
| 	result.reserve(path.size()); | ||||
| #ifdef USINGZ | ||||
| 	for (const Point<T2>& pt : path) | ||||
| 		result.push_back(Point<T1>(pt.x * scale, pt.y * scale, pt.z)); | ||||
| #else | ||||
| 	for (const Point<T2>& pt : path) | ||||
| 		result.push_back(Point<T1>(pt.x * scale, pt.y * scale)); | ||||
| #endif | ||||
| 	return result; | ||||
| } | ||||
| 
 | ||||
| template <typename T1, typename T2> | ||||
| inline Paths<T1> ScalePaths(const Paths<T2>& paths, double scale) | ||||
| { | ||||
| 	Paths<T1> result; | ||||
| 	result.reserve(paths.size()); | ||||
| 	for (const Path<T2>& path : paths) | ||||
| 		result.push_back(ScalePath<T1, T2>(path, scale)); | ||||
| 	return result; | ||||
| } | ||||
| 
 | ||||
| template <typename T1, typename T2> | ||||
| inline Path<T1> TransformPath(const Path<T2>& path) | ||||
| { | ||||
| 	Path<T1> result; | ||||
| 	result.reserve(path.size()); | ||||
| 	std::transform(path.cbegin(), path.cend(), std::back_inserter(result), | ||||
| 		[](const Point<T2>& pt) {return Point<T1>(pt); }); | ||||
| 	return result; | ||||
| } | ||||
| 
 | ||||
| template <typename T1, typename T2> | ||||
| inline Paths<T1> TransformPaths(const Paths<T2>& paths) | ||||
| { | ||||
| 	Paths<T1> result; | ||||
| 	std::transform(paths.cbegin(), paths.cend(), std::back_inserter(result), | ||||
| 		[](const Path<T2>& path) {return TransformPath<T1, T2>(path); }); | ||||
| 	return result; | ||||
| } | ||||
| 
 | ||||
| inline PathD Path64ToPathD(const Path64& path) | ||||
| { | ||||
| 	return TransformPath<double, int64_t>(path); | ||||
| } | ||||
| 
 | ||||
| inline PathsD Paths64ToPathsD(const Paths64& paths) | ||||
| { | ||||
| 	return TransformPaths<double, int64_t>(paths); | ||||
| } | ||||
| 
 | ||||
| inline Path64 PathDToPath64(const PathD& path) | ||||
| { | ||||
| 	return TransformPath<int64_t, double>(path); | ||||
| } | ||||
| 
 | ||||
| inline Paths64 PathsDToPaths64(const PathsD& paths) | ||||
| { | ||||
| 	return TransformPaths<int64_t, double>(paths); | ||||
| } | ||||
| 
 | ||||
| template<typename T> | ||||
| inline double Sqr(T val) | ||||
| { | ||||
| 	return static_cast<double>(val) * static_cast<double>(val); | ||||
| } | ||||
| 
 | ||||
| template<typename T> | ||||
| inline bool NearEqual(const Point<T>& p1, | ||||
| 	const Point<T>& p2, double max_dist_sqrd) | ||||
| { | ||||
| 	return Sqr(p1.x - p2.x) + Sqr(p1.y - p2.y) < max_dist_sqrd; | ||||
| } | ||||
| 
 | ||||
| template<typename T> | ||||
| inline Path<T> StripNearEqual(const Path<T>& path,  | ||||
| 	double max_dist_sqrd, bool is_closed_path) | ||||
| { | ||||
| 	if (path.size() == 0) return Path<T>(); | ||||
| 	Path<T> result; | ||||
| 	result.reserve(path.size()); | ||||
| 	typename Path<T>::const_iterator path_iter = path.cbegin(); | ||||
| 	Point<T> first_pt = *path_iter++, last_pt = first_pt; | ||||
| 	result.push_back(first_pt); | ||||
| 	for (; path_iter != path.cend(); ++path_iter) | ||||
| 	{ | ||||
| 		if (!NearEqual(*path_iter, last_pt, max_dist_sqrd)) | ||||
| 		{ | ||||
| 			last_pt = *path_iter; | ||||
| 			result.push_back(last_pt); | ||||
| 		} | ||||
| 	} | ||||
| 	if (!is_closed_path) return result; | ||||
| 	while (result.size() > 1 && | ||||
| 		NearEqual(result.back(), first_pt, max_dist_sqrd)) result.pop_back(); | ||||
| 	return result; | ||||
| } | ||||
| 
 | ||||
| template<typename T> | ||||
| inline Paths<T> StripNearEqual(const Paths<T>& paths,  | ||||
| 	double max_dist_sqrd, bool is_closed_path) | ||||
| { | ||||
| 	Paths<T> result; | ||||
| 	result.reserve(paths.size()); | ||||
| 	for (typename Paths<T>::const_iterator paths_citer = paths.cbegin(); | ||||
| 		paths_citer != paths.cend(); ++paths_citer) | ||||
| 	{ | ||||
| 		result.push_back(StripNearEqual(*paths_citer, max_dist_sqrd, is_closed_path)); | ||||
| 	} | ||||
| 	return result; | ||||
| } | ||||
| 
 | ||||
| template<typename T> | ||||
| inline Path<T> StripDuplicates(const Path<T>& path, bool is_closed_path) | ||||
| { | ||||
| 	if (path.size() == 0) return Path<T>(); | ||||
| 	Path<T> result; | ||||
| 	result.reserve(path.size()); | ||||
| 	typename Path<T>::const_iterator path_iter = path.cbegin(); | ||||
| 	Point<T> first_pt = *path_iter++, last_pt = first_pt; | ||||
| 	result.push_back(first_pt); | ||||
| 	for (; path_iter != path.cend(); ++path_iter) | ||||
| 	{ | ||||
| 		if (*path_iter != last_pt) | ||||
| 		{ | ||||
| 			last_pt = *path_iter; | ||||
| 			result.push_back(last_pt); | ||||
| 		} | ||||
| 	} | ||||
| 	if (!is_closed_path) return result; | ||||
| 	while (result.size() > 1 && result.back() == first_pt) result.pop_back(); | ||||
| 	return result; | ||||
| } | ||||
| 
 | ||||
| template<typename T> | ||||
| inline Paths<T> StripDuplicates(const Paths<T>& paths, bool is_closed_path) | ||||
| { | ||||
| 	Paths<T> result; | ||||
| 	result.reserve(paths.size()); | ||||
| 	for (typename Paths<T>::const_iterator paths_citer = paths.cbegin(); | ||||
| 		paths_citer != paths.cend(); ++paths_citer) | ||||
| 	{ | ||||
| 		result.push_back(StripDuplicates(*paths_citer, is_closed_path)); | ||||
| 	} | ||||
| 	return result; | ||||
| } | ||||
| 
 | ||||
| // Rect ------------------------------------------------------------------------
 | ||||
| 
 | ||||
| template <typename T> | ||||
| struct Rect; | ||||
| 
 | ||||
| using Rect64 = Rect<int64_t>; | ||||
| using RectD = Rect<double>; | ||||
| 
 | ||||
| template <typename T> | ||||
| struct Rect { | ||||
| 	T left; | ||||
| 	T top; | ||||
| 	T right; | ||||
| 	T bottom; | ||||
| 
 | ||||
| 	Rect() : | ||||
| 		left(0), | ||||
| 		top(0), | ||||
| 		right(0), | ||||
| 		bottom(0) {} | ||||
| 
 | ||||
| 	Rect(T l, T t, T r, T b) : | ||||
| 		left(l), | ||||
| 		top(t), | ||||
| 		right(r), | ||||
| 		bottom(b) {} | ||||
| 
 | ||||
| 
 | ||||
| 	T Width() const { return right - left; } | ||||
| 	T Height() const { return bottom - top; } | ||||
| 	void Width(T width) { right = left + width; } | ||||
| 	void Height(T height) { bottom = top + height; } | ||||
| 
 | ||||
| 	Point<T> MidPoint() const | ||||
| 	{ | ||||
| 		return Point<T>((left + right) / 2, (top + bottom) / 2); | ||||
| 	} | ||||
| 
 | ||||
| 	Path<T> AsPath() const | ||||
| 	{ | ||||
| 		Path<T> result; | ||||
| 		result.reserve(4); | ||||
| 		result.push_back(Point<T>(left, top)); | ||||
| 		result.push_back(Point<T>(right, top)); | ||||
| 		result.push_back(Point<T>(right, bottom)); | ||||
| 		result.push_back(Point<T>(left, bottom)); | ||||
| 		return result; | ||||
| 	} | ||||
| 
 | ||||
| 	bool Contains(const Point<T>& pt) const | ||||
| 	{ | ||||
| 		return pt.x > left && pt.x < right&& pt.y > top && pt.y < bottom; | ||||
| 	} | ||||
| 
 | ||||
| 	bool Contains(const Rect<T>& rec) const | ||||
| 	{ | ||||
| 		return rec.left >= left && rec.right <= right &&  | ||||
| 			rec.top >= top && rec.bottom <= bottom; | ||||
| 	} | ||||
| 
 | ||||
| 	void Scale(double scale) { | ||||
| 		left *= scale;  | ||||
| 		top *= scale; | ||||
| 		right *= scale; | ||||
| 		bottom *= scale; | ||||
| 	} | ||||
| 
 | ||||
| 	bool IsEmpty() const { return bottom <= top || right <= left; }; | ||||
| 
 | ||||
| 	bool Intersects(const Rect<T>& rec) const  | ||||
| 	{  | ||||
| 		return (std::max(left, rec.left) < std::min(right, rec.right)) && | ||||
| 			(std::max(top, rec.top) < std::min(bottom, rec.bottom)); | ||||
| 	}; | ||||
| 
 | ||||
| 	friend std::ostream &operator<<(std::ostream &os, const Rect<T> &rect) { | ||||
| 		os << "(" | ||||
| 		   << rect.left << "," << rect.top << "," << rect.right << "," << rect.bottom | ||||
| 		   << ")"; | ||||
| 		return os; | ||||
| 	} | ||||
| }; | ||||
| 
 | ||||
| template <typename T1, typename T2> | ||||
| inline Rect<T1> ScaleRect(const Rect<T2>& rect, double scale) | ||||
| { | ||||
| 	Rect<T1> result; | ||||
| 
 | ||||
| 	if constexpr (std::numeric_limits<T1>::is_integer && | ||||
| 		!std::numeric_limits<T2>::is_integer) | ||||
| 	{ | ||||
| 		result.left = static_cast<T1>(std::round(rect.left * scale)); | ||||
| 		result.top = static_cast<T1>(std::round(rect.top * scale)); | ||||
| 		result.right = static_cast<T1>(std::round(rect.right * scale)); | ||||
| 		result.bottom = static_cast<T1>(std::round(rect.bottom * scale)); | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		result.left = rect.left * scale; | ||||
| 		result.top = rect.top * scale; | ||||
| 		result.right = rect.right * scale; | ||||
| 		result.bottom = rect.bottom * scale; | ||||
| 	} | ||||
| 	return result; | ||||
| } | ||||
| 
 | ||||
| // clipper2Exception ---------------------------------------------------------
 | ||||
| 
 | ||||
| #ifndef NO_EXCEPTIONS | ||||
| class Clipper2Exception : public std::exception { | ||||
| public: | ||||
| 	explicit Clipper2Exception(const char *description) : | ||||
| 		m_descr(description) {} | ||||
| 	virtual const char *what() const throw() { return m_descr.c_str(); } | ||||
| 
 | ||||
| private: | ||||
| 	std::string m_descr; | ||||
| }; | ||||
| #endif | ||||
| 
 | ||||
| // Miscellaneous ------------------------------------------------------------
 | ||||
| 
 | ||||
| inline void CheckPrecision(int& precision) | ||||
| { | ||||
| 	if (precision >= -8 && precision <= 8) return; | ||||
| #ifdef NO_EXCEPTIONS | ||||
| 	precision = precision > 8 ? 8 : -8; | ||||
| #else | ||||
| 	throw Clipper2Exception(precision_error); | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| template <typename T> | ||||
| inline double CrossProduct(const Point<T>& pt1, const Point<T>& pt2, const Point<T>& pt3) { | ||||
| 	return (static_cast<double>(pt2.x - pt1.x) * static_cast<double>(pt3.y -  | ||||
| 		pt2.y) - static_cast<double>(pt2.y - pt1.y) * static_cast<double>(pt3.x - pt2.x)); | ||||
| } | ||||
| 
 | ||||
| template <typename T> | ||||
| inline double CrossProduct(const Point<T>& vec1, const Point<T>& vec2) | ||||
| { | ||||
| 	return static_cast<double>(vec1.y * vec2.x) - static_cast<double>(vec2.y * vec1.x); | ||||
| } | ||||
| 
 | ||||
| template <typename T> | ||||
| inline double DotProduct(const Point<T>& pt1, const Point<T>& pt2, const Point<T>& pt3) { | ||||
| 	return (static_cast<double>(pt2.x - pt1.x) * static_cast<double>(pt3.x - pt2.x) +  | ||||
| 		static_cast<double>(pt2.y - pt1.y) * static_cast<double>(pt3.y - pt2.y)); | ||||
| } | ||||
| 
 | ||||
| template <typename T> | ||||
| inline double DotProduct(const Point<T>& vec1, const Point<T>& vec2) | ||||
| { | ||||
| 	return static_cast<double>(vec1.x * vec2.x) + static_cast<double>(vec1.y * vec2.y); | ||||
| } | ||||
| 
 | ||||
| template <typename T> | ||||
| inline double DistanceSqr(const Point<T> pt1, const Point<T> pt2) | ||||
| { | ||||
| 	return Sqr(pt1.x - pt2.x) + Sqr(pt1.y - pt2.y); | ||||
| } | ||||
| 
 | ||||
| template <typename T> | ||||
| inline double DistanceFromLineSqrd(const Point<T>& pt, const Point<T>& ln1, const Point<T>& ln2) | ||||
| { | ||||
| 	//perpendicular distance of point (x³,y³) = (Ax³ + By³ + C)/Sqrt(A² + B²)
 | ||||
| 	//see http://en.wikipedia.org/wiki/Perpendicular_distance
 | ||||
| 	double A = static_cast<double>(ln1.y - ln2.y); | ||||
| 	double B = static_cast<double>(ln2.x - ln1.x); | ||||
| 	double C = A * ln1.x + B * ln1.y; | ||||
| 	C = A * pt.x + B * pt.y - C; | ||||
| 	return (C * C) / (A * A + B * B); | ||||
| } | ||||
| 
 | ||||
| template <typename T> | ||||
| inline double Area(const Path<T>& path) | ||||
| { | ||||
| 	size_t cnt = path.size(); | ||||
| 	if (cnt < 3) return 0.0; | ||||
| 	double a = 0.0; | ||||
| 	typename Path<T>::const_iterator it1, it2 = path.cend() - 1, stop = it2; | ||||
| 	if (!(cnt & 1)) ++stop; | ||||
| 	for (it1 = path.cbegin(); it1 != stop;) | ||||
| 	{ | ||||
| 		a += static_cast<double>(it2->y + it1->y) * (it2->x - it1->x); | ||||
| 		it2 = it1 + 1; | ||||
| 		a += static_cast<double>(it1->y + it2->y) * (it1->x - it2->x); | ||||
| 		it1 += 2; | ||||
| 	} | ||||
| 	if (cnt & 1) | ||||
| 		a += static_cast<double>(it2->y + it1->y) * (it2->x - it1->x); | ||||
| 	return a * 0.5; | ||||
| } | ||||
| 
 | ||||
| template <typename T> | ||||
| inline double Area(const Paths<T>& paths) | ||||
| { | ||||
| 	double a = 0.0; | ||||
| 	for (typename Paths<T>::const_iterator paths_iter = paths.cbegin(); | ||||
| 		paths_iter != paths.cend(); ++paths_iter) | ||||
| 	{ | ||||
| 		a += Area<T>(*paths_iter); | ||||
| 	} | ||||
| 	return a; | ||||
| } | ||||
| 
 | ||||
| template <typename T> | ||||
| inline bool IsPositive(const Path<T>& poly) | ||||
| { | ||||
| 	// A curve has positive orientation [and area] if a region 'R' 
 | ||||
| 	// is on the left when traveling around the outside of 'R'.
 | ||||
| 	//https://mathworld.wolfram.com/CurveOrientation.html
 | ||||
| 	//nb: This statement is premised on using Cartesian coordinates
 | ||||
| 	return Area<T>(poly) >= 0; | ||||
| } | ||||
| 
 | ||||
| inline bool SegmentsIntersect(const Point64& seg1a, const Point64& seg1b, | ||||
| 	const Point64& seg2a, const Point64& seg2b, bool inclusive = false) | ||||
| { | ||||
| 	if (inclusive)  | ||||
| 	{ | ||||
| 		double res1 = CrossProduct(seg1a, seg2a, seg2b); | ||||
| 		double res2 = CrossProduct(seg1b, seg2a, seg2b); | ||||
| 		if (res1 * res2 > 0) return false; | ||||
| 		double res3 = CrossProduct(seg2a, seg1a, seg1b); | ||||
| 		double res4 = CrossProduct(seg2b, seg1a, seg1b); | ||||
| 		if (res3 * res4 > 0) return false; | ||||
| 		return (res1 || res2 || res3 || res4); // ensures not collinear
 | ||||
| 	} | ||||
| 	else { | ||||
| 		double dx1 = static_cast<double>(seg1a.x - seg1b.x); | ||||
| 		double dy1 = static_cast<double>(seg1a.y - seg1b.y); | ||||
| 		double dx2 = static_cast<double>(seg2a.x - seg2b.x); | ||||
| 		double dy2 = static_cast<double>(seg2a.y - seg2b.y); | ||||
| 		return (((dy1 * (seg2a.x - seg1a.x) - dx1 * (seg2a.y - seg1a.y)) * | ||||
| 			(dy1 * (seg2b.x - seg1a.x) - dx1 * (seg2b.y - seg1a.y)) < 0) && | ||||
| 			((dy2 * (seg1a.x - seg2a.x) - dx2 * (seg1a.y - seg2a.y)) * | ||||
| 				(dy2 * (seg1b.x - seg2a.x) - dx2 * (seg1b.y - seg2a.y)) < 0)); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| enum class PointInPolygonResult { IsOn, IsInside, IsOutside }; | ||||
| 
 | ||||
| template <typename T> | ||||
| inline PointInPolygonResult PointInPolygon(const Point<T>& pt, const Path<T>& polygon) | ||||
| { | ||||
| 	if (polygon.size() < 3) | ||||
| 		return PointInPolygonResult::IsOutside; | ||||
| 
 | ||||
| 	int val = 0; | ||||
| 	typename Path<T>::const_iterator start = polygon.cbegin(), cit = start; | ||||
| 	typename Path<T>::const_iterator cend = polygon.cend(), pit = cend - 1; | ||||
| 
 | ||||
| 	while (pit->y == pt.y) | ||||
| 	{ | ||||
| 		if (pit == start) return PointInPolygonResult::IsOutside; | ||||
| 		--pit; | ||||
| 	} | ||||
| 	bool is_above = pit->y < pt.y; | ||||
| 
 | ||||
| 	while (cit != cend) | ||||
| 	{ | ||||
| 		if (is_above) | ||||
| 		{ | ||||
| 			while (cit != cend && cit->y < pt.y) ++cit; | ||||
| 			if (cit == cend) break; | ||||
| 		} | ||||
| 		else | ||||
| 		{ | ||||
| 			while (cit != cend && cit->y > pt.y) ++cit; | ||||
| 			if (cit == cend) break; | ||||
| 		} | ||||
| 
 | ||||
| 		if (cit == start) pit = cend - 1; | ||||
| 		else  pit = cit - 1; | ||||
| 
 | ||||
| 		if (cit->y == pt.y) | ||||
| 		{ | ||||
| 			if (cit->x == pt.x || (cit->y == pit->y && | ||||
| 				((pt.x < pit->x) != (pt.x < cit->x)))) | ||||
| 				return PointInPolygonResult::IsOn; | ||||
| 			++cit; | ||||
| 			continue; | ||||
| 		} | ||||
| 
 | ||||
| 		if (pt.x < cit->x && pt.x < pit->x) | ||||
| 		{ | ||||
| 			// we're only interested in edges crossing on the left
 | ||||
| 		} | ||||
| 		else if (pt.x > pit->x && pt.x > cit->x) | ||||
| 			val = 1 - val; // toggle val
 | ||||
| 		else | ||||
| 		{ | ||||
| 			double d = CrossProduct(*pit, *cit, pt); | ||||
| 			if (d == 0) return PointInPolygonResult::IsOn; | ||||
| 			if ((d < 0) == is_above) val = 1 - val; | ||||
| 		} | ||||
| 		is_above = !is_above; | ||||
| 		++cit; | ||||
| 	} | ||||
| 	return (val == 0) ?  | ||||
| 		PointInPolygonResult::IsOutside : | ||||
| 		PointInPolygonResult::IsInside; | ||||
| } | ||||
| 
 | ||||
| }  // namespace
 | ||||
| 
 | ||||
| #endif  // CLIPPER_CORE_H
 | ||||
							
								
								
									
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							|  | @ -0,0 +1,586 @@ | |||
| /*******************************************************************************
 | ||||
| * Author    :  Angus Johnson                                                   * | ||||
| * Date      :  4 November 2022                                                 * | ||||
| * Website   :  http://www.angusj.com                                           *
 | ||||
| * Copyright :  Angus Johnson 2010-2022                                         * | ||||
| * Purpose   :  This is the main polygon clipping module                        * | ||||
| * License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | ||||
| *******************************************************************************/ | ||||
| 
 | ||||
| #ifndef CLIPPER_ENGINE_H | ||||
| #define CLIPPER_ENGINE_H | ||||
| 
 | ||||
| constexpr auto CLIPPER2_VERSION = "1.0.6"; | ||||
| 
 | ||||
| #include <cstdlib> | ||||
| #include <queue> | ||||
| #include <stdexcept> | ||||
| #include <vector> | ||||
| #include <functional> | ||||
| #include "clipper.core.h" | ||||
| 
 | ||||
| namespace Clipper2Lib { | ||||
| 
 | ||||
| 	struct Scanline; | ||||
| 	struct IntersectNode; | ||||
| 	struct Active; | ||||
| 	struct Vertex; | ||||
| 	struct LocalMinima; | ||||
| 	struct OutRec; | ||||
| 	struct Joiner; | ||||
| 
 | ||||
| 	//Note: all clipping operations except for Difference are commutative.
 | ||||
| 	enum class ClipType { None, Intersection, Union, Difference, Xor }; | ||||
| 	 | ||||
| 	enum class PathType { Subject, Clip }; | ||||
| 
 | ||||
| 	enum class VertexFlags : uint32_t { | ||||
| 		None = 0, OpenStart = 1, OpenEnd = 2, LocalMax = 4, LocalMin = 8 | ||||
| 	}; | ||||
| 
 | ||||
| 	constexpr enum VertexFlags operator &(enum VertexFlags a, enum VertexFlags b)  | ||||
| 	{ | ||||
| 		return (enum VertexFlags)(uint32_t(a) & uint32_t(b)); | ||||
| 	} | ||||
| 
 | ||||
| 	constexpr enum VertexFlags operator |(enum VertexFlags a, enum VertexFlags b)  | ||||
| 	{ | ||||
| 		return (enum VertexFlags)(uint32_t(a) | uint32_t(b)); | ||||
| 	} | ||||
| 
 | ||||
| 	struct Vertex { | ||||
| 		Point64 pt; | ||||
| 		Vertex* next = nullptr; | ||||
| 		Vertex* prev = nullptr; | ||||
| 		VertexFlags flags = VertexFlags::None; | ||||
| 	}; | ||||
| 
 | ||||
| 	struct OutPt { | ||||
| 		Point64 pt; | ||||
| 		OutPt*	next = nullptr; | ||||
| 		OutPt*	prev = nullptr; | ||||
| 		OutRec* outrec; | ||||
| 		Joiner* joiner = nullptr; | ||||
| 
 | ||||
| 		OutPt(const Point64& pt_, OutRec* outrec_): pt(pt_), outrec(outrec_) { | ||||
| 			next = this; | ||||
| 			prev = this; | ||||
| 		} | ||||
| 	}; | ||||
| 
 | ||||
| 	class PolyPath; | ||||
| 	class PolyPath64; | ||||
| 	class PolyPathD; | ||||
| 	using PolyTree64 = PolyPath64; | ||||
| 	using PolyTreeD = PolyPathD; | ||||
| 
 | ||||
| 	struct OutRec; | ||||
| 	typedef std::vector<OutRec*> OutRecList; | ||||
| 
 | ||||
| 	//OutRec: contains a path in the clipping solution. Edges in the AEL will
 | ||||
| 	//have OutRec pointers assigned when they form part of the clipping solution.
 | ||||
| 	struct OutRec { | ||||
| 		size_t idx = 0; | ||||
| 		OutRec* owner = nullptr; | ||||
| 		OutRecList* splits = nullptr; | ||||
| 		Active* front_edge = nullptr; | ||||
| 		Active* back_edge = nullptr; | ||||
| 		OutPt* pts = nullptr; | ||||
| 		PolyPath* polypath = nullptr; | ||||
| 		Rect64 bounds = {}; | ||||
| 		Path64 path; | ||||
| 		bool is_open = false; | ||||
| 		~OutRec() { if (splits) delete splits; }; | ||||
| 	}; | ||||
| 
 | ||||
| 	///////////////////////////////////////////////////////////////////
 | ||||
| 	//Important: UP and DOWN here are premised on Y-axis positive down
 | ||||
| 	//displays, which is the orientation used in Clipper's development.
 | ||||
| 	///////////////////////////////////////////////////////////////////
 | ||||
| 	 | ||||
| 	struct Active { | ||||
| 		Point64 bot; | ||||
| 		Point64 top; | ||||
| 		int64_t curr_x = 0;		//current (updated at every new scanline)
 | ||||
| 		double dx = 0.0; | ||||
| 		int wind_dx = 1;			//1 or -1 depending on winding direction
 | ||||
| 		int wind_cnt = 0; | ||||
| 		int wind_cnt2 = 0;		//winding count of the opposite polytype
 | ||||
| 		OutRec* outrec = nullptr; | ||||
| 		//AEL: 'active edge list' (Vatti's AET - active edge table)
 | ||||
| 		//     a linked list of all edges (from left to right) that are present
 | ||||
| 		//     (or 'active') within the current scanbeam (a horizontal 'beam' that
 | ||||
| 		//     sweeps from bottom to top over the paths in the clipping operation).
 | ||||
| 		Active* prev_in_ael = nullptr; | ||||
| 		Active* next_in_ael = nullptr; | ||||
| 		//SEL: 'sorted edge list' (Vatti's ST - sorted table)
 | ||||
| 		//     linked list used when sorting edges into their new positions at the
 | ||||
| 		//     top of scanbeams, but also (re)used to process horizontals.
 | ||||
| 		Active* prev_in_sel = nullptr; | ||||
| 		Active* next_in_sel = nullptr; | ||||
| 		Active* jump = nullptr; | ||||
| 		Vertex* vertex_top = nullptr; | ||||
| 		LocalMinima* local_min = nullptr;  // the bottom of an edge 'bound' (also Vatti)
 | ||||
| 		bool is_left_bound = false; | ||||
| 	}; | ||||
| 
 | ||||
| 	struct LocalMinima { | ||||
| 		Vertex* vertex; | ||||
| 		PathType polytype; | ||||
| 		bool is_open; | ||||
| 		LocalMinima(Vertex* v, PathType pt, bool open) : | ||||
| 			vertex(v), polytype(pt), is_open(open){} | ||||
| 	}; | ||||
| 
 | ||||
| 	struct IntersectNode { | ||||
| 		Point64 pt; | ||||
| 		Active* edge1; | ||||
| 		Active* edge2; | ||||
| 		IntersectNode() : pt(Point64(0, 0)), edge1(NULL), edge2(NULL) {} | ||||
| 			IntersectNode(Active* e1, Active* e2, Point64& pt_) : | ||||
| 			pt(pt_), edge1(e1), edge2(e2) | ||||
| 		{ | ||||
| 		} | ||||
| 	}; | ||||
| 
 | ||||
| #ifdef USINGZ | ||||
| 		typedef std::function<void(const Point64& e1bot, const Point64& e1top, | ||||
| 		const Point64& e2bot, const Point64& e2top, Point64& pt)> ZCallback64; | ||||
| 
 | ||||
| 	typedef std::function<void(const PointD& e1bot, const PointD& e1top, | ||||
| 		const PointD& e2bot, const PointD& e2top, PointD& pt)> ZCallbackD; | ||||
| #endif | ||||
| 
 | ||||
| 	// ClipperBase -------------------------------------------------------------
 | ||||
| 
 | ||||
| 	class ClipperBase { | ||||
| 	private: | ||||
| 		ClipType cliptype_ = ClipType::None; | ||||
| 		FillRule fillrule_ = FillRule::EvenOdd; | ||||
| 		FillRule fillpos = FillRule::Positive; | ||||
| 		int64_t bot_y_ = 0; | ||||
| 		bool minima_list_sorted_ = false; | ||||
| 		bool using_polytree_ = false; | ||||
| 		Active* actives_ = nullptr; | ||||
| 		Active *sel_ = nullptr; | ||||
| 		Joiner *horz_joiners_ = nullptr; | ||||
| 		std::vector<LocalMinima*> minima_list_;		//pointers in case of memory reallocs
 | ||||
| 		std::vector<LocalMinima*>::iterator current_locmin_iter_; | ||||
| 		std::vector<Vertex*> vertex_lists_; | ||||
| 		std::priority_queue<int64_t> scanline_list_; | ||||
| 		std::vector<IntersectNode> intersect_nodes_;  | ||||
| 		std::vector<Joiner*> joiner_list_;				//pointers in case of memory reallocs
 | ||||
| 		void Reset(); | ||||
| 		void InsertScanline(int64_t y); | ||||
| 		bool PopScanline(int64_t &y); | ||||
| 		bool PopLocalMinima(int64_t y, LocalMinima *&local_minima); | ||||
| 		void DisposeAllOutRecs(); | ||||
| 		void DisposeVerticesAndLocalMinima(); | ||||
| 		void DeleteEdges(Active*& e); | ||||
| 		void AddLocMin(Vertex &vert, PathType polytype, bool is_open); | ||||
| 		bool IsContributingClosed(const Active &e) const; | ||||
| 		inline bool IsContributingOpen(const Active &e) const; | ||||
| 		void SetWindCountForClosedPathEdge(Active &edge); | ||||
| 		void SetWindCountForOpenPathEdge(Active &e); | ||||
| 		void InsertLocalMinimaIntoAEL(int64_t bot_y); | ||||
| 		void InsertLeftEdge(Active &e); | ||||
| 		inline void PushHorz(Active &e); | ||||
| 		inline bool PopHorz(Active *&e); | ||||
| 		inline OutPt* StartOpenPath(Active &e, const Point64& pt); | ||||
| 		inline void UpdateEdgeIntoAEL(Active *e); | ||||
| 		OutPt* IntersectEdges(Active &e1, Active &e2, const Point64& pt); | ||||
| 		inline void DeleteFromAEL(Active &e); | ||||
| 		inline void AdjustCurrXAndCopyToSEL(const int64_t top_y); | ||||
| 		void DoIntersections(const int64_t top_y); | ||||
| 		void AddNewIntersectNode(Active &e1, Active &e2, const int64_t top_y); | ||||
| 		bool BuildIntersectList(const int64_t top_y); | ||||
| 		void ProcessIntersectList(); | ||||
| 		void SwapPositionsInAEL(Active& edge1, Active& edge2); | ||||
| 		OutPt* AddOutPt(const Active &e, const Point64& pt); | ||||
| 		OutPt* AddLocalMinPoly(Active &e1, Active &e2,  | ||||
| 			const Point64& pt, bool is_new = false); | ||||
| 		OutPt* AddLocalMaxPoly(Active &e1, Active &e2, const Point64& pt); | ||||
| 		void DoHorizontal(Active &horz); | ||||
| 		bool ResetHorzDirection(const Active &horz, const Active *max_pair, | ||||
| 			int64_t &horz_left, int64_t &horz_right); | ||||
| 		void DoTopOfScanbeam(const int64_t top_y); | ||||
| 		Active *DoMaxima(Active &e); | ||||
| 		void JoinOutrecPaths(Active &e1, Active &e2); | ||||
| 		void CompleteSplit(OutPt* op1, OutPt* op2, OutRec& outrec); | ||||
| 		bool ValidateClosedPathEx(OutPt*& outrec); | ||||
| 		void CleanCollinear(OutRec* outrec); | ||||
| 		void FixSelfIntersects(OutRec* outrec); | ||||
| 		void DoSplitOp(OutRec* outRec, OutPt* splitOp); | ||||
| 		Joiner* GetHorzTrialParent(const OutPt* op); | ||||
| 		bool OutPtInTrialHorzList(OutPt* op); | ||||
| 		void SafeDisposeOutPts(OutPt*& op); | ||||
| 		void SafeDeleteOutPtJoiners(OutPt* op); | ||||
| 		void AddTrialHorzJoin(OutPt* op); | ||||
| 		void DeleteTrialHorzJoin(OutPt* op); | ||||
| 		void ConvertHorzTrialsToJoins(); | ||||
| 		void AddJoin(OutPt* op1, OutPt* op2); | ||||
| 		void DeleteJoin(Joiner* joiner); | ||||
| 		void ProcessJoinerList(); | ||||
| 		OutRec* ProcessJoin(Joiner* joiner); | ||||
| 	protected: | ||||
| 		bool has_open_paths_ = false; | ||||
| 		bool succeeded_ = true; | ||||
| 		std::vector<OutRec*> outrec_list_; //pointers in case list memory reallocated
 | ||||
| 		bool ExecuteInternal(ClipType ct, FillRule ft, bool use_polytrees); | ||||
| 		bool DeepCheckOwner(OutRec* outrec, OutRec* owner); | ||||
| #ifdef USINGZ | ||||
| 		ZCallback64 zCallback_ = nullptr; | ||||
| 		void SetZ(const Active& e1, const Active& e2, Point64& pt); | ||||
| #endif | ||||
| 		void CleanUp();  // unlike Clear, CleanUp preserves added paths
 | ||||
| 		void AddPath(const Path64& path, PathType polytype, bool is_open); | ||||
| 		void AddPaths(const Paths64& paths, PathType polytype, bool is_open); | ||||
| 	public: | ||||
| 		virtual ~ClipperBase(); | ||||
| 		bool PreserveCollinear = true; | ||||
| 		bool ReverseSolution = false; | ||||
| 		void Clear(); | ||||
| 	}; | ||||
| 
 | ||||
| 	// PolyPath / PolyTree --------------------------------------------------------
 | ||||
| 
 | ||||
| 	//PolyTree: is intended as a READ-ONLY data structure for CLOSED paths returned
 | ||||
| 	//by clipping operations. While this structure is more complex than the
 | ||||
| 	//alternative Paths structure, it does preserve path 'ownership' - ie those
 | ||||
| 	//paths that contain (or own) other paths. This will be useful to some users.
 | ||||
| 
 | ||||
| 	class PolyPath { | ||||
| 	protected: | ||||
| 		PolyPath* parent_; | ||||
| 	public: | ||||
| 		PolyPath(PolyPath* parent = nullptr): parent_(parent){} | ||||
| 		virtual ~PolyPath() { Clear(); };		 | ||||
| 		//https://en.cppreference.com/w/cpp/language/rule_of_three
 | ||||
| 		PolyPath(const PolyPath&) = delete; | ||||
| 		PolyPath& operator=(const PolyPath&) = delete; | ||||
| 
 | ||||
| 		unsigned Level() const | ||||
| 		{ | ||||
| 			unsigned result = 0; | ||||
| 			const PolyPath* p = parent_; | ||||
| 			while (p) { ++result; p = p->parent_; } | ||||
| 			return result; | ||||
| 		} | ||||
| 
 | ||||
| 		virtual PolyPath* AddChild(const Path64& path) = 0; | ||||
| 
 | ||||
| 		virtual void Clear() {}; | ||||
| 		virtual size_t Count() const { return 0; } | ||||
| 
 | ||||
| 		const PolyPath* Parent() const { return parent_; } | ||||
| 
 | ||||
| 		bool IsHole() const  | ||||
| 		{ | ||||
| 			const PolyPath* pp = parent_; | ||||
| 			bool is_hole = pp; | ||||
| 			while (pp) { | ||||
| 				is_hole = !is_hole; | ||||
| 				pp = pp->parent_; | ||||
| 			} | ||||
| 			return is_hole; | ||||
| 		} | ||||
| 	}; | ||||
| 
 | ||||
| 	class PolyPath64 : public PolyPath { | ||||
| 	private: | ||||
| 		std::vector<PolyPath64*> childs_; | ||||
| 		Path64 polygon_; | ||||
| 		typedef typename std::vector<PolyPath64*>::const_iterator pp64_itor; | ||||
| 	public: | ||||
| 		PolyPath64(PolyPath64* parent = nullptr) : PolyPath(parent) {} | ||||
| 		PolyPath64* operator [] (size_t index) { return static_cast<PolyPath64*>(childs_[index]); } | ||||
| 		pp64_itor begin() const { return childs_.cbegin(); } | ||||
| 		pp64_itor end() const { return childs_.cend(); } | ||||
| 
 | ||||
| 		PolyPath64* AddChild(const Path64& path) override | ||||
| 		{ | ||||
| 			PolyPath64* result = new PolyPath64(this); | ||||
| 			childs_.push_back(result); | ||||
| 			result->polygon_ = path; | ||||
| 			return result; | ||||
| 		} | ||||
| 
 | ||||
| 		void Clear() override | ||||
| 		{ | ||||
| 			for (const PolyPath64* child : childs_) delete child; | ||||
| 			childs_.resize(0); | ||||
| 		} | ||||
| 
 | ||||
| 		size_t Count() const  override | ||||
| 		{ | ||||
| 			return childs_.size(); | ||||
| 		} | ||||
| 
 | ||||
| 		const Path64& Polygon() const { return polygon_; }; | ||||
| 
 | ||||
| 		double Area() const | ||||
| 		{ | ||||
| 			double result = Clipper2Lib::Area<int64_t>(polygon_); | ||||
| 			for (const PolyPath64* child : childs_) | ||||
| 				result += child->Area(); | ||||
| 			return result; | ||||
| 		} | ||||
| 
 | ||||
| 		friend std::ostream& operator << (std::ostream& outstream, const PolyPath64& polypath) | ||||
| 		{ | ||||
| 			const size_t level_indent = 4; | ||||
| 			const size_t coords_per_line = 4; | ||||
| 			const size_t last_on_line = coords_per_line - 1; | ||||
| 			unsigned level = polypath.Level(); | ||||
| 			if (level > 0) | ||||
| 			{ | ||||
| 				std::string level_padding; | ||||
| 				level_padding.insert(0, (level - 1) * level_indent, ' '); | ||||
| 				std::string caption = polypath.IsHole() ? "Hole " : "Outer Polygon "; | ||||
| 				std::string childs = polypath.Count() == 1 ? " child" : " children"; | ||||
| 				outstream << level_padding.c_str() << caption << "with " << polypath.Count() << childs << std::endl; | ||||
| 				outstream << level_padding; | ||||
| 				size_t i = 0, highI = polypath.Polygon().size() - 1; | ||||
| 				for (; i < highI; ++i) | ||||
| 				{ | ||||
| 					outstream << polypath.Polygon()[i] << ' '; | ||||
| 					if ((i % coords_per_line) == last_on_line) | ||||
| 						outstream << std::endl << level_padding; | ||||
| 				} | ||||
| 				if (highI > 0) outstream << polypath.Polygon()[i]; | ||||
| 				outstream << std::endl; | ||||
| 			} | ||||
| 			for (auto child : polypath) | ||||
| 				outstream << *child; | ||||
| 			return outstream; | ||||
| 		} | ||||
| 
 | ||||
| 	}; | ||||
| 
 | ||||
| 	class PolyPathD : public PolyPath { | ||||
| 	private: | ||||
| 		std::vector<PolyPathD*> childs_; | ||||
| 		double inv_scale_; | ||||
| 		PathD polygon_; | ||||
| 		typedef typename std::vector<PolyPathD*>::const_iterator ppD_itor; | ||||
| 	public: | ||||
| 		PolyPathD(PolyPathD* parent = nullptr) : PolyPath(parent)  | ||||
| 		{ | ||||
| 			inv_scale_ = parent ? parent->inv_scale_ : 1.0; | ||||
| 		} | ||||
| 		PolyPathD* operator [] (size_t index)  | ||||
| 		{  | ||||
| 			return static_cast<PolyPathD*>(childs_[index]);  | ||||
| 		} | ||||
| 		ppD_itor begin() const { return childs_.cbegin(); } | ||||
| 		ppD_itor end() const { return childs_.cend(); } | ||||
| 
 | ||||
| 		void SetInvScale(double value) { inv_scale_ = value; } | ||||
| 		double InvScale() { return inv_scale_; } | ||||
| 		PolyPathD* AddChild(const Path64& path) override | ||||
| 		{ | ||||
| 			PolyPathD* result = new PolyPathD(this); | ||||
| 			childs_.push_back(result); | ||||
| 			result->polygon_ = ScalePath<double, int64_t>(path, inv_scale_); | ||||
| 			return result; | ||||
| 		} | ||||
| 
 | ||||
| 		void Clear() override | ||||
| 		{ | ||||
| 			for (const PolyPathD* child : childs_) delete child; | ||||
| 			childs_.resize(0); | ||||
| 		} | ||||
| 
 | ||||
| 		size_t Count() const  override | ||||
| 		{ | ||||
| 			return childs_.size(); | ||||
| 		} | ||||
| 
 | ||||
| 		const PathD& Polygon() const { return polygon_; }; | ||||
| 
 | ||||
| 		double Area() const | ||||
| 		{ | ||||
| 			double result = Clipper2Lib::Area<double>(polygon_); | ||||
| 			for (const PolyPathD* child : childs_) | ||||
| 				result += child->Area(); | ||||
| 			return result; | ||||
| 		} | ||||
| 	}; | ||||
| 
 | ||||
| 	class Clipper64 : public ClipperBase | ||||
| 	{ | ||||
| 	private: | ||||
| 		void BuildPaths64(Paths64& solutionClosed, Paths64* solutionOpen); | ||||
| 		void BuildTree64(PolyPath64& polytree, Paths64& open_paths); | ||||
| 	public: | ||||
| #ifdef USINGZ | ||||
| 		void SetZCallback(ZCallback64 cb) { zCallback_ = cb; } | ||||
| #endif | ||||
| 
 | ||||
| 		void AddSubject(const Paths64& subjects) | ||||
| 		{ | ||||
| 			AddPaths(subjects, PathType::Subject, false); | ||||
| 		} | ||||
| 		void AddOpenSubject(const Paths64& open_subjects) | ||||
| 		{ | ||||
| 			AddPaths(open_subjects, PathType::Subject, true); | ||||
| 		} | ||||
| 		void AddClip(const Paths64& clips) | ||||
| 		{ | ||||
| 			AddPaths(clips, PathType::Clip, false); | ||||
| 		} | ||||
| 
 | ||||
| 		bool Execute(ClipType clip_type, | ||||
| 			FillRule fill_rule, Paths64& closed_paths) | ||||
| 		{ | ||||
| 			Paths64 dummy; | ||||
| 			return Execute(clip_type, fill_rule, closed_paths, dummy); | ||||
| 		} | ||||
| 
 | ||||
| 		bool Execute(ClipType clip_type, FillRule fill_rule,  | ||||
| 			Paths64& closed_paths, Paths64& open_paths) | ||||
| 		{ | ||||
| 			closed_paths.clear(); | ||||
| 			open_paths.clear(); | ||||
| 			if (ExecuteInternal(clip_type, fill_rule, false)) | ||||
| 				BuildPaths64(closed_paths, &open_paths); | ||||
| 			CleanUp(); | ||||
| 			return succeeded_; | ||||
| 		} | ||||
| 
 | ||||
| 		bool Execute(ClipType clip_type, FillRule fill_rule, PolyTree64& polytree) | ||||
| 		{ | ||||
| 			Paths64 dummy; | ||||
| 			return Execute(clip_type, fill_rule, polytree, dummy); | ||||
| 		} | ||||
| 
 | ||||
| 		bool Execute(ClipType clip_type, | ||||
| 			FillRule fill_rule, PolyTree64& polytree, Paths64& open_paths) | ||||
| 		{ | ||||
| 			if (ExecuteInternal(clip_type, fill_rule, true)) | ||||
| 			{ | ||||
| 				open_paths.clear(); | ||||
| 				polytree.Clear(); | ||||
| 				BuildTree64(polytree, open_paths); | ||||
| 			} | ||||
| 			CleanUp(); | ||||
| 			return succeeded_; | ||||
| 		} | ||||
| 	}; | ||||
| 
 | ||||
| 	class ClipperD : public ClipperBase { | ||||
| 	private: | ||||
| 		double scale_ = 1.0, invScale_ = 1.0; | ||||
| #ifdef USINGZ | ||||
| 		ZCallbackD zCallback_ = nullptr; | ||||
| #endif | ||||
| 		void BuildPathsD(PathsD& solutionClosed, PathsD* solutionOpen); | ||||
| 		void BuildTreeD(PolyPathD& polytree, PathsD& open_paths); | ||||
| 	public: | ||||
| 		explicit ClipperD(int precision = 2) : ClipperBase() | ||||
| 		{ | ||||
| 			CheckPrecision(precision); | ||||
| 			// to optimize scaling / descaling precision
 | ||||
| 			// set the scale to a power of double's radix (2) (#25)
 | ||||
| 			scale_ = std::pow(std::numeric_limits<double>::radix, | ||||
| 				std::ilogb(std::pow(10, precision)) + 1); | ||||
| 			invScale_ = 1 / scale_; | ||||
| 		} | ||||
| 
 | ||||
| #ifdef USINGZ | ||||
| 		void SetZCallback(ZCallbackD cb) { zCallback_ = cb; }; | ||||
| 
 | ||||
| 		void ZCB(const Point64& e1bot, const Point64& e1top, | ||||
| 			const Point64& e2bot, const Point64& e2top, Point64& pt) | ||||
| 		{ | ||||
| 			// de-scale (x & y)
 | ||||
| 			// temporarily convert integers to their initial float values
 | ||||
| 			// this will slow clipping marginally but will make it much easier
 | ||||
| 			// to understand the coordinates passed to the callback function
 | ||||
| 			PointD tmp = PointD(pt) * invScale_; | ||||
| 			PointD e1b = PointD(e1bot) * invScale_; | ||||
| 			PointD e1t = PointD(e1top) * invScale_; | ||||
| 			PointD e2b = PointD(e2bot) * invScale_; | ||||
| 			PointD e2t = PointD(e2top) * invScale_; | ||||
| 			zCallback_(e1b,e1t, e2b, e2t, tmp); | ||||
| 			pt.z = tmp.z; // only update 'z'
 | ||||
| 		}; | ||||
| 
 | ||||
| 		void CheckCallback() | ||||
| 		{ | ||||
| 			if(zCallback_) | ||||
| 				// if the user defined float point callback has been assigned 
 | ||||
| 				// then assign the proxy callback function
 | ||||
| 				ClipperBase::zCallback_ =  | ||||
| 					std::bind(&ClipperD::ZCB, this, std::placeholders::_1, | ||||
| 					std::placeholders::_2, std::placeholders::_3, | ||||
| 					std::placeholders::_4, std::placeholders::_5);  | ||||
| 			else | ||||
| 				ClipperBase::zCallback_ = nullptr; | ||||
| 		} | ||||
| 
 | ||||
| #endif | ||||
| 
 | ||||
| 		void AddSubject(const PathsD& subjects) | ||||
| 		{ | ||||
| 			AddPaths(ScalePaths<int64_t, double>(subjects, scale_), PathType::Subject, false); | ||||
| 		} | ||||
| 
 | ||||
| 		void AddOpenSubject(const PathsD& open_subjects) | ||||
| 		{ | ||||
| 			AddPaths(ScalePaths<int64_t, double>(open_subjects, scale_), PathType::Subject, true); | ||||
| 		} | ||||
| 
 | ||||
| 		void AddClip(const PathsD& clips) | ||||
| 		{ | ||||
| 			AddPaths(ScalePaths<int64_t, double>(clips, scale_), PathType::Clip, false); | ||||
| 		} | ||||
| 
 | ||||
| 		bool Execute(ClipType clip_type, FillRule fill_rule, PathsD& closed_paths) | ||||
| 		{ | ||||
| 			PathsD dummy; | ||||
| 			return Execute(clip_type, fill_rule, closed_paths, dummy); | ||||
| 		} | ||||
| 
 | ||||
| 		bool Execute(ClipType clip_type, | ||||
| 			FillRule fill_rule, PathsD& closed_paths, PathsD& open_paths) | ||||
| 		{ | ||||
| #ifdef USINGZ | ||||
| 			CheckCallback(); | ||||
| #endif | ||||
| 			if (ExecuteInternal(clip_type, fill_rule, false)) | ||||
| 			{ | ||||
| 				BuildPathsD(closed_paths, &open_paths); | ||||
| 			} | ||||
| 			CleanUp(); | ||||
| 			return succeeded_; | ||||
| 		} | ||||
| 
 | ||||
| 		bool Execute(ClipType clip_type, FillRule fill_rule, PolyTreeD& polytree) | ||||
| 		{ | ||||
| 			PathsD dummy; | ||||
| 			return Execute(clip_type, fill_rule, polytree, dummy); | ||||
| 		} | ||||
| 
 | ||||
| 		bool Execute(ClipType clip_type, | ||||
| 			FillRule fill_rule, PolyTreeD& polytree, PathsD& open_paths) | ||||
| 		{ | ||||
| #ifdef USINGZ | ||||
| 			CheckCallback(); | ||||
| #endif | ||||
| 			if (ExecuteInternal(clip_type, fill_rule, true)) | ||||
| 			{ | ||||
| 				polytree.Clear(); | ||||
| 				polytree.SetInvScale(invScale_); | ||||
| 				open_paths.clear(); | ||||
| 				BuildTreeD(polytree, open_paths); | ||||
| 			} | ||||
| 			CleanUp(); | ||||
| 			return succeeded_; | ||||
| 		} | ||||
| 
 | ||||
| 	}; | ||||
| 
 | ||||
| }  // namespace 
 | ||||
| 
 | ||||
| #endif  // CLIPPER_ENGINE_H
 | ||||
							
								
								
									
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								src/clipper2/Clipper2Lib/include/clipper2/clipper.export.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
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								src/clipper2/Clipper2Lib/include/clipper2/clipper.export.h
									
										
									
									
									
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							|  | @ -0,0 +1,830 @@ | |||
| /*******************************************************************************
 | ||||
| * Author    :  Angus Johnson                                                   * | ||||
| * Date      :  30 October 2022                                                 * | ||||
| * Website   :  http://www.angusj.com                                           *
 | ||||
| * Copyright :  Angus Johnson 2010-2022                                         * | ||||
| * Purpose   :  This module exports the Clipper2 Library (ie DLL/so)            * | ||||
| * License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | ||||
| *******************************************************************************/ | ||||
| 
 | ||||
| // The exported functions below refer to simple structures that
 | ||||
| // can be understood across multiple languages. Consequently
 | ||||
| // Path64, PathD, Polytree64 etc are converted from C++ classes
 | ||||
| // (std::vector<> etc) into the following data structures:
 | ||||
| //
 | ||||
| // CPath64 (int64_t*) & CPathD (double_t*):
 | ||||
| // Path64 and PathD are converted into arrays of x,y coordinates.
 | ||||
| // However in these arrays the first x,y coordinate pair is a
 | ||||
| // counter with 'x' containing the number of following coordinate
 | ||||
| // pairs. ('y' should be 0, with one exception explained below.)
 | ||||
| // __________________________________
 | ||||
| // |counter|coord1|coord2|...|coordN|
 | ||||
| // |N ,0   |x1, y1|x2, y2|...|xN, yN|
 | ||||
| // __________________________________
 | ||||
| //
 | ||||
| // CPaths64 (int64_t**) & CPathsD (double_t**):
 | ||||
| // These are arrays of pointers to CPath64 and CPathD where
 | ||||
| // the first pointer is to a 'counter path'. This 'counter
 | ||||
| // path' has a single x,y coord pair with 'y' (not 'x')
 | ||||
| // containing the number of paths that follow. ('x' = 0).
 | ||||
| // _______________________________
 | ||||
| // |counter|path1|path2|...|pathN|
 | ||||
| // |addr0  |addr1|addr2|...|addrN| (*addr0[0]=0; *addr0[1]=N)
 | ||||
| // _______________________________
 | ||||
| //
 | ||||
| // The structures of CPolytree64 and CPolytreeD are defined
 | ||||
| // below and these structures don't need to be explained here.
 | ||||
| 
 | ||||
| #ifndef CLIPPER2_EXPORT_H | ||||
| #define CLIPPER2_EXPORT_H | ||||
| 
 | ||||
| #include <cstdlib> | ||||
| #include <vector> | ||||
| 
 | ||||
| #include "clipper2/clipper.core.h" | ||||
| #include "clipper2/clipper.engine.h" | ||||
| #include "clipper2/clipper.offset.h" | ||||
| #include "clipper2/clipper.rectclip.h" | ||||
| 
 | ||||
| namespace Clipper2Lib { | ||||
| 
 | ||||
| typedef int64_t* CPath64; | ||||
| typedef int64_t** CPaths64; | ||||
| typedef double* CPathD; | ||||
| typedef double** CPathsD; | ||||
| 
 | ||||
| typedef struct CPolyPath64 { | ||||
|   CPath64       polygon; | ||||
|   uint32_t      is_hole; | ||||
|   uint32_t      child_count; | ||||
|   CPolyPath64*  childs; | ||||
| } | ||||
| CPolyTree64; | ||||
| 
 | ||||
| typedef struct CPolyPathD { | ||||
|   CPathD        polygon; | ||||
|   uint32_t      is_hole; | ||||
|   uint32_t      child_count; | ||||
|   CPolyPathD*   childs; | ||||
| } | ||||
| CPolyTreeD; | ||||
| 
 | ||||
| template <typename T> | ||||
| struct CRect { | ||||
|   T left; | ||||
|   T top; | ||||
|   T right; | ||||
|   T bottom; | ||||
| }; | ||||
| 
 | ||||
| typedef CRect<int64_t> CRect64; | ||||
| typedef CRect<double> CRectD; | ||||
| 
 | ||||
| template <typename T> | ||||
| inline bool CRectIsEmpty(const CRect<T>& rect) | ||||
| { | ||||
|   return (rect.right <= rect.left) || (rect.bottom <= rect.top); | ||||
| } | ||||
| 
 | ||||
| template <typename T> | ||||
| inline Rect<T> CRectToRect(const CRect<T>& rect) | ||||
| { | ||||
|   Rect<T> result; | ||||
|   result.left = rect.left; | ||||
|   result.top = rect.top; | ||||
|   result.right = rect.right; | ||||
|   result.bottom = rect.bottom; | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| #define EXTERN_DLL_EXPORT extern "C" __declspec(dllexport) | ||||
| 
 | ||||
| //////////////////////////////////////////////////////
 | ||||
| // EXPORTED FUNCTION DEFINITIONS
 | ||||
| //////////////////////////////////////////////////////
 | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT const char* Version(); | ||||
| 
 | ||||
| // Some of the functions below will return data in the various CPath
 | ||||
| // and CPolyTree structures which are pointers to heap allocated
 | ||||
| // memory. Eventually this memory will need to be released with one
 | ||||
| // of the following 'DisposeExported' functions.  (This may be the
 | ||||
| // only safe way to release this memory since the executable
 | ||||
| // accessing these exported functions may use a memory manager that
 | ||||
| // allocates and releases heap memory in a different way. Also,
 | ||||
| // CPath structures that have been constructed by the executable
 | ||||
| // should not be destroyed using these 'DisposeExported' functions.)
 | ||||
| EXTERN_DLL_EXPORT void DisposeExportedCPath64(CPath64 p); | ||||
| EXTERN_DLL_EXPORT void DisposeExportedCPaths64(CPaths64& pp); | ||||
| EXTERN_DLL_EXPORT void DisposeExportedCPathD(CPathD p); | ||||
| EXTERN_DLL_EXPORT void DisposeExportedCPathsD(CPathsD& pp); | ||||
| EXTERN_DLL_EXPORT void DisposeExportedCPolyTree64(CPolyTree64*& cpt); | ||||
| EXTERN_DLL_EXPORT void DisposeExportedCPolyTreeD(CPolyTreeD*& cpt); | ||||
| 
 | ||||
| // Boolean clipping:
 | ||||
| // cliptype: None=0, Intersection=1, Union=2, Difference=3, Xor=4
 | ||||
| // fillrule: EvenOdd=0, NonZero=1, Positive=2, Negative=3
 | ||||
| EXTERN_DLL_EXPORT int BooleanOp64(uint8_t cliptype, | ||||
|   uint8_t fillrule, const CPaths64 subjects, | ||||
|   const CPaths64 subjects_open, const CPaths64 clips, | ||||
|   CPaths64& solution, CPaths64& solution_open, | ||||
|   bool preserve_collinear = true, bool reverse_solution = false); | ||||
| EXTERN_DLL_EXPORT int BooleanOpPt64(uint8_t cliptype, | ||||
|   uint8_t fillrule, const CPaths64 subjects, | ||||
|   const CPaths64 subjects_open, const CPaths64 clips, | ||||
|   CPolyTree64*& solution, CPaths64& solution_open, | ||||
|   bool preserve_collinear = true, bool reverse_solution = false); | ||||
| EXTERN_DLL_EXPORT int BooleanOpD(uint8_t cliptype, | ||||
|   uint8_t fillrule, const CPathsD subjects, | ||||
|   const CPathsD subjects_open, const CPathsD clips, | ||||
|   CPathsD& solution, CPathsD& solution_open, int precision = 2, | ||||
|   bool preserve_collinear = true, bool reverse_solution = false); | ||||
| EXTERN_DLL_EXPORT int BooleanOpPtD(uint8_t cliptype, | ||||
|   uint8_t fillrule, const CPathsD subjects, | ||||
|   const CPathsD subjects_open, const CPathsD clips, | ||||
|   CPolyTreeD*& solution, CPathsD& solution_open, int precision = 2, | ||||
|   bool preserve_collinear = true, bool reverse_solution = false); | ||||
| 
 | ||||
| // Polygon offsetting (inflate/deflate):
 | ||||
| // jointype: Square=0, Round=1, Miter=2
 | ||||
| // endtype: Polygon=0, Joined=1, Butt=2, Square=3, Round=4
 | ||||
| EXTERN_DLL_EXPORT CPaths64 InflatePaths64(const CPaths64 paths, | ||||
|   double delta, uint8_t jointype, uint8_t endtype,  | ||||
|   double miter_limit = 2.0, double arc_tolerance = 0.0,  | ||||
|   bool reverse_solution = false); | ||||
| EXTERN_DLL_EXPORT CPathsD InflatePathsD(const CPathsD paths, | ||||
|   double delta, uint8_t jointype, uint8_t endtype, | ||||
|   int precision = 2, double miter_limit = 2.0, | ||||
|   double arc_tolerance = 0.0, bool reverse_solution = false); | ||||
| 
 | ||||
| // RectClip & RectClipLines:
 | ||||
| EXTERN_DLL_EXPORT CPaths64 RectClip64(const CRect64& rect, | ||||
|   const CPaths64 paths); | ||||
| EXTERN_DLL_EXPORT CPathsD RectClipD(const CRectD& rect, | ||||
|   const CPathsD paths, int precision = 2); | ||||
| EXTERN_DLL_EXPORT CPaths64 RectClipLines64(const CRect64& rect, | ||||
|   const CPaths64 paths); | ||||
| EXTERN_DLL_EXPORT CPathsD RectClipLinesD(const CRectD& rect, | ||||
|   const CPathsD paths, int precision = 2); | ||||
| 
 | ||||
| //////////////////////////////////////////////////////
 | ||||
| // INTERNAL FUNCTIONS
 | ||||
| //////////////////////////////////////////////////////
 | ||||
| 
 | ||||
| inline CPath64 CreateCPath64(size_t cnt1, size_t cnt2); | ||||
| inline CPath64 CreateCPath64(const Path64& p); | ||||
| inline CPaths64 CreateCPaths64(const Paths64& pp); | ||||
| inline Path64 ConvertCPath64(const CPath64& p); | ||||
| inline Paths64 ConvertCPaths64(const CPaths64& pp); | ||||
| 
 | ||||
| inline CPathD CreateCPathD(size_t cnt1, size_t cnt2); | ||||
| inline CPathD CreateCPathD(const PathD& p); | ||||
| inline CPathsD CreateCPathsD(const PathsD& pp); | ||||
| inline PathD ConvertCPathD(const CPathD& p); | ||||
| inline PathsD ConvertCPathsD(const CPathsD& pp); | ||||
| 
 | ||||
| // the following function avoid multiple conversions
 | ||||
| inline CPathD CreateCPathD(const Path64& p, double scale); | ||||
| inline CPathsD CreateCPathsD(const Paths64& pp, double scale); | ||||
| inline Path64 ConvertCPathD(const CPathD& p, double scale); | ||||
| inline Paths64 ConvertCPathsD(const CPathsD& pp, double scale); | ||||
| 
 | ||||
| inline CPolyTree64* CreateCPolyTree64(const PolyTree64& pt); | ||||
| inline CPolyTreeD* CreateCPolyTreeD(const PolyTree64& pt, double scale); | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT const char* Version() | ||||
| { | ||||
|   return CLIPPER2_VERSION; | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT void DisposeExportedCPath64(CPath64 p) | ||||
| { | ||||
|   if (p) delete[] p; | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT void DisposeExportedCPaths64(CPaths64& pp) | ||||
| { | ||||
|   if (!pp) return; | ||||
|   CPaths64 v = pp; | ||||
|   CPath64 cnts = *v; | ||||
|   const size_t cnt = static_cast<size_t>(cnts[1]); | ||||
|   for (size_t i = 0; i <= cnt; ++i) //nb: cnt +1
 | ||||
|     DisposeExportedCPath64(*v++); | ||||
|   delete[] pp; | ||||
|   pp = nullptr; | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT void DisposeExportedCPathD(CPathD p) | ||||
| { | ||||
|   if (p) delete[] p; | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT void DisposeExportedCPathsD(CPathsD& pp) | ||||
| { | ||||
|   if (!pp) return; | ||||
|   CPathsD v = pp; | ||||
|   CPathD cnts = *v; | ||||
|   size_t cnt = static_cast<size_t>(cnts[1]); | ||||
|   for (size_t i = 0; i <= cnt; ++i) //nb: cnt +1
 | ||||
|     DisposeExportedCPathD(*v++); | ||||
|   delete[] pp; | ||||
|   pp = nullptr; | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT int BooleanOp64(uint8_t cliptype,  | ||||
|   uint8_t fillrule, const CPaths64 subjects, | ||||
|   const CPaths64 subjects_open, const CPaths64 clips, | ||||
|   CPaths64& solution, CPaths64& solution_open, | ||||
|   bool preserve_collinear, bool reverse_solution) | ||||
| { | ||||
|   if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4; | ||||
|   if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3; | ||||
|    | ||||
|   Paths64 sub, sub_open, clp, sol, sol_open; | ||||
|   sub       = ConvertCPaths64(subjects); | ||||
|   sub_open  = ConvertCPaths64(subjects_open); | ||||
|   clp       = ConvertCPaths64(clips); | ||||
| 
 | ||||
|   Clipper64 clipper; | ||||
|   clipper.PreserveCollinear = preserve_collinear; | ||||
|   clipper.ReverseSolution = reverse_solution; | ||||
|   if (sub.size() > 0) clipper.AddSubject(sub); | ||||
|   if (sub_open.size() > 0) clipper.AddOpenSubject(sub_open); | ||||
|   if (clp.size() > 0) clipper.AddClip(clp); | ||||
|   if (!clipper.Execute(ClipType(cliptype), FillRule(fillrule), sol, sol_open))  | ||||
|     return -1; // clipping bug - should never happen :)
 | ||||
|   solution = CreateCPaths64(sol); | ||||
|   solution_open = CreateCPaths64(sol_open); | ||||
|   return 0; //success !!
 | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT int BooleanOpPt64(uint8_t cliptype, | ||||
|   uint8_t fillrule, const CPaths64 subjects, | ||||
|   const CPaths64 subjects_open, const CPaths64 clips, | ||||
|   CPolyTree64*& solution, CPaths64& solution_open, | ||||
|   bool preserve_collinear, bool reverse_solution) | ||||
| { | ||||
|   if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4; | ||||
|   if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3; | ||||
|   Paths64 sub, sub_open, clp, sol_open; | ||||
|   sub = ConvertCPaths64(subjects); | ||||
|   sub_open = ConvertCPaths64(subjects_open); | ||||
|   clp = ConvertCPaths64(clips); | ||||
| 
 | ||||
|   PolyTree64 pt; | ||||
|   Clipper64 clipper; | ||||
|   clipper.PreserveCollinear = preserve_collinear; | ||||
|   clipper.ReverseSolution = reverse_solution; | ||||
|   if (sub.size() > 0) clipper.AddSubject(sub); | ||||
|   if (sub_open.size() > 0) clipper.AddOpenSubject(sub_open); | ||||
|   if (clp.size() > 0) clipper.AddClip(clp); | ||||
|   if (!clipper.Execute(ClipType(cliptype), FillRule(fillrule), pt, sol_open)) | ||||
|     return -1; // clipping bug - should never happen :)
 | ||||
| 
 | ||||
|   solution = CreateCPolyTree64(pt); | ||||
|   solution_open = CreateCPaths64(sol_open); | ||||
|   return 0; //success !!
 | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT int BooleanOpD(uint8_t cliptype, | ||||
|   uint8_t fillrule, const CPathsD subjects, | ||||
|   const CPathsD subjects_open, const CPathsD clips, | ||||
|   CPathsD& solution, CPathsD& solution_open, int precision, | ||||
|   bool preserve_collinear, bool reverse_solution) | ||||
| { | ||||
|   if (precision < -8 || precision > 8) return -5; | ||||
|   if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4; | ||||
|   if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3; | ||||
|   const double scale = std::pow(10, precision); | ||||
| 
 | ||||
|   Paths64 sub, sub_open, clp, sol, sol_open; | ||||
|   sub       = ConvertCPathsD(subjects, scale); | ||||
|   sub_open  = ConvertCPathsD(subjects_open, scale); | ||||
|   clp       = ConvertCPathsD(clips, scale); | ||||
| 
 | ||||
|   Clipper64 clipper; | ||||
|   clipper.PreserveCollinear = preserve_collinear; | ||||
|   clipper.ReverseSolution = reverse_solution; | ||||
|   if (sub.size() > 0) clipper.AddSubject(sub); | ||||
|   if (sub_open.size() > 0) | ||||
|     clipper.AddOpenSubject(sub_open); | ||||
|   if (clp.size() > 0) clipper.AddClip(clp); | ||||
|   if (!clipper.Execute(ClipType(cliptype), | ||||
|     FillRule(fillrule), sol, sol_open)) return -1; | ||||
| 
 | ||||
|   if (sol.size() > 0) solution = CreateCPathsD(sol, 1 / scale); | ||||
|   if (sol_open.size() > 0) | ||||
|     solution_open = CreateCPathsD(sol_open, 1 / scale); | ||||
|   return 0; | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT int BooleanOpPtD(uint8_t cliptype, | ||||
|   uint8_t fillrule, const CPathsD subjects, | ||||
|   const CPathsD subjects_open, const CPathsD clips, | ||||
|   CPolyTreeD*& solution, CPathsD& solution_open, int precision, | ||||
|   bool preserve_collinear, bool reverse_solution) | ||||
| { | ||||
|   if (precision < -8 || precision > 8) return -5; | ||||
|   if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4; | ||||
|   if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3; | ||||
|    | ||||
|   const double scale = std::pow(10, precision); | ||||
|   Paths64 sub, sub_open, clp, sol_open; | ||||
|   sub       = ConvertCPathsD(subjects, scale); | ||||
|   sub_open  = ConvertCPathsD(subjects_open, scale); | ||||
|   clp       = ConvertCPathsD(clips, scale); | ||||
| 
 | ||||
|   PolyTree64 sol; | ||||
|   Clipper64 clipper; | ||||
|   clipper.PreserveCollinear = preserve_collinear; | ||||
|   clipper.ReverseSolution = reverse_solution; | ||||
|   if (sub.size() > 0) clipper.AddSubject(sub); | ||||
|   if (sub_open.size() > 0) | ||||
|     clipper.AddOpenSubject(sub_open); | ||||
|   if (clp.size() > 0) clipper.AddClip(clp); | ||||
|   if (!clipper.Execute(ClipType(cliptype), | ||||
|     FillRule(fillrule), sol, sol_open)) return -1; | ||||
| 
 | ||||
|   solution = CreateCPolyTreeD(sol, 1 / scale); | ||||
|   if (sol_open.size() > 0) | ||||
|     solution_open = CreateCPathsD(sol_open, 1 / scale); | ||||
|   return 0; | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT CPaths64 InflatePaths64(const CPaths64 paths, | ||||
|   double delta, uint8_t jointype, uint8_t endtype, double miter_limit, | ||||
|   double arc_tolerance, bool reverse_solution) | ||||
| { | ||||
|   Paths64 pp; | ||||
|   pp = ConvertCPaths64(paths); | ||||
| 
 | ||||
|   ClipperOffset clip_offset( miter_limit,  | ||||
|     arc_tolerance, reverse_solution); | ||||
|   clip_offset.AddPaths(pp, JoinType(jointype), EndType(endtype)); | ||||
|   Paths64 result = clip_offset.Execute(delta); | ||||
|   return CreateCPaths64(result); | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT CPathsD InflatePathsD(const CPathsD paths, | ||||
|   double delta, uint8_t jointype, uint8_t endtype, | ||||
|   int precision, double miter_limit, | ||||
|   double arc_tolerance, bool reverse_solution) | ||||
| { | ||||
|   if (precision < -8 || precision > 8 || !paths) return nullptr; | ||||
|   const double scale = std::pow(10, precision); | ||||
|   ClipperOffset clip_offset(miter_limit, arc_tolerance, reverse_solution); | ||||
|   Paths64 pp = ConvertCPathsD(paths, scale); | ||||
|   clip_offset.AddPaths(pp, JoinType(jointype), EndType(endtype)); | ||||
|   Paths64 result = clip_offset.Execute(delta * scale); | ||||
|   return CreateCPathsD(result, 1/scale); | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT CPaths64 RectClip64(const CRect64& rect, | ||||
|   const CPaths64 paths) | ||||
| { | ||||
|   if (CRectIsEmpty(rect) || !paths) return nullptr; | ||||
|   Rect64 r64 = CRectToRect(rect); | ||||
|   class RectClip rc(r64); | ||||
|   Paths64 pp = ConvertCPaths64(paths); | ||||
|   Paths64 result; | ||||
|   result.reserve(pp.size()); | ||||
|   for (const Path64& p : pp) | ||||
|   { | ||||
|     Rect64 pathRec = Bounds(p); | ||||
|     if (!r64.Intersects(pathRec)) continue; | ||||
|      | ||||
|     if (r64.Contains(pathRec)) | ||||
|       result.push_back(p); | ||||
|     else | ||||
|     { | ||||
|       Path64 p2 = rc.Execute(p); | ||||
|       if (!p2.empty()) result.push_back(std::move(p2)); | ||||
|     } | ||||
|   } | ||||
|   return CreateCPaths64(result); | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT CPathsD RectClipD(const CRectD& rect, | ||||
|   const CPathsD paths, int precision) | ||||
| { | ||||
|   if (CRectIsEmpty(rect) || !paths) return nullptr; | ||||
|   if (precision < -8 || precision > 8) return nullptr; | ||||
|   const double scale = std::pow(10, precision); | ||||
|   Rect64 r = ScaleRect<int64_t, double>(CRectToRect(rect), scale); | ||||
|   Paths64 pp = ConvertCPathsD(paths, scale); | ||||
|   class RectClip rc(r); | ||||
|   Paths64 result; | ||||
|   result.reserve(pp.size()); | ||||
|   for (const Path64& p : pp) | ||||
|   { | ||||
|     Rect64 pathRec = Bounds(p); | ||||
|     if (!r.Intersects(pathRec)) continue; | ||||
|      | ||||
|     if (r.Contains(pathRec)) | ||||
|       result.push_back(p); | ||||
|     else | ||||
|     { | ||||
|       Path64 p2 = rc.Execute(p); | ||||
|       if (!p2.empty()) result.push_back(std::move(p2)); | ||||
|     } | ||||
|   } | ||||
|   return CreateCPathsD(result, 1/scale); | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT CPaths64 RectClipLines64(const CRect64& rect,  | ||||
|   const CPaths64 paths) | ||||
| { | ||||
|   if (CRectIsEmpty(rect) || !paths) return nullptr; | ||||
|   Rect64 r = CRectToRect(rect); | ||||
|   class RectClipLines rcl (r); | ||||
|   Paths64 pp = ConvertCPaths64(paths); | ||||
|   Paths64 result; | ||||
|   result.reserve(pp.size()); | ||||
| 
 | ||||
|   for (const Path64& p : pp) | ||||
|   { | ||||
|     Rect64 pathRec = Bounds(p); | ||||
|     if (!r.Intersects(pathRec)) continue; | ||||
|      | ||||
|     if (r.Contains(pathRec)) | ||||
|       result.push_back(p); | ||||
|     else | ||||
|     { | ||||
|       Paths64 pp2 = rcl.Execute(p); | ||||
|       if (!pp2.empty()) | ||||
|         result.insert(result.end(), pp2.begin(), pp2.end()); | ||||
|     } | ||||
|   } | ||||
|   return CreateCPaths64(result); | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT CPathsD RectClipLinesD(const CRectD& rect,  | ||||
|   const CPathsD paths, int precision) | ||||
| { | ||||
|   Paths64 result; | ||||
|   if (CRectIsEmpty(rect) || !paths) return nullptr; | ||||
|   if (precision < -8 || precision > 8) return nullptr; | ||||
|   const double scale = std::pow(10, precision); | ||||
|   Rect64 r = ScaleRect<int64_t, double>(CRectToRect(rect), scale); | ||||
|   class RectClipLines rcl(r); | ||||
|   Paths64 pp = ConvertCPathsD(paths, scale); | ||||
| 
 | ||||
|   result.reserve(pp.size()); | ||||
|   for (const Path64& p : pp) | ||||
|   { | ||||
|     Rect64 pathRec = Bounds(p); | ||||
|     if (!r.Intersects(pathRec)) continue; | ||||
|      | ||||
|     if (r.Contains(pathRec)) | ||||
|       result.push_back(p); | ||||
|     else | ||||
|     { | ||||
|       Paths64 pp2 = rcl.Execute(p); | ||||
|       if (pp2.empty()) continue; | ||||
|       result.insert(result.end(), pp2.begin(), pp2.end()); | ||||
|     } | ||||
|   } | ||||
|   return CreateCPathsD(result, 1/scale); | ||||
| } | ||||
| 
 | ||||
| inline CPath64 CreateCPath64(size_t cnt1, size_t cnt2) | ||||
| { | ||||
|   // allocates memory for CPath64, fills in the counter, and
 | ||||
|   // returns the structure ready to be filled with path data
 | ||||
|   CPath64 result = new int64_t[2 + cnt1 *2]; | ||||
|   result[0] = cnt1; | ||||
|   result[1] = cnt2; | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline CPath64 CreateCPath64(const Path64& p) | ||||
| { | ||||
|   // allocates memory for CPath64, fills the counter
 | ||||
|   // and returns the memory filled with path data
 | ||||
|   size_t cnt = p.size(); | ||||
|   if (!cnt) return nullptr; | ||||
|   CPath64 result = CreateCPath64(cnt, 0); | ||||
|   CPath64 v = result; | ||||
|   v += 2; // skip counters
 | ||||
|   for (const Point64& pt : p) | ||||
|   { | ||||
|     *v++ = pt.x; | ||||
|     *v++ = pt.y; | ||||
|   } | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline Path64 ConvertCPath64(const CPath64& p) | ||||
| { | ||||
|   Path64 result; | ||||
|   if (p && *p) | ||||
|   { | ||||
|     CPath64 v = p; | ||||
|     const size_t cnt = static_cast<size_t>(p[0]); | ||||
|     v += 2; // skip counters
 | ||||
|     result.reserve(cnt); | ||||
|     for (size_t i = 0; i < cnt; ++i) | ||||
|     { | ||||
|       // x,y here avoids right to left function evaluation
 | ||||
|       // result.push_back(Point64(*v++, *v++));
 | ||||
|       int64_t x = *v++; | ||||
|       int64_t y = *v++; | ||||
|       result.push_back(Point64(x, y)); | ||||
|     } | ||||
|   } | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline CPaths64 CreateCPaths64(const Paths64& pp) | ||||
| { | ||||
|   // allocates memory for multiple CPath64 and
 | ||||
|   // and returns this memory filled with path data
 | ||||
|   size_t cnt = pp.size(), cnt2 = cnt; | ||||
| 
 | ||||
|   // don't allocate space for empty paths
 | ||||
|   for (size_t i = 0; i < cnt; ++i) | ||||
|     if (!pp[i].size()) --cnt2; | ||||
|   if (!cnt2) return nullptr; | ||||
| 
 | ||||
|   CPaths64 result = new int64_t* [cnt2 + 1]; | ||||
|   CPaths64 v = result; | ||||
|   *v++ = CreateCPath64(0, cnt2); // assign a counter path
 | ||||
|   for (const Path64& p : pp) | ||||
|   { | ||||
|     *v = CreateCPath64(p); | ||||
|     if (*v) ++v; | ||||
|   } | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline Paths64 ConvertCPaths64(const CPaths64& pp) | ||||
| { | ||||
|   Paths64 result; | ||||
|   if (pp)  | ||||
|   { | ||||
|     CPaths64 v = pp; | ||||
|     CPath64 cnts = pp[0]; | ||||
|     const size_t cnt = static_cast<size_t>(cnts[1]); // nb 2nd cnt
 | ||||
|     ++v; // skip cnts
 | ||||
|     result.reserve(cnt); | ||||
|     for (size_t i = 0; i < cnt; ++i) | ||||
|       result.push_back(ConvertCPath64(*v++)); | ||||
|   } | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline CPathD CreateCPathD(size_t cnt1, size_t cnt2) | ||||
| { | ||||
|   // allocates memory for CPathD, fills in the counter, and
 | ||||
|   // returns the structure ready to be filled with path data
 | ||||
|   CPathD result = new double[2 + cnt1 * 2]; | ||||
|   result[0] = static_cast<double>(cnt1); | ||||
|   result[1] = static_cast<double>(cnt2); | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline CPathD CreateCPathD(const PathD& p) | ||||
| { | ||||
|   // allocates memory for CPath, fills the counter
 | ||||
|   // and returns the memory fills with path data
 | ||||
|   size_t cnt = p.size(); | ||||
|   if (!cnt) return nullptr;  | ||||
|   CPathD result = CreateCPathD(cnt, 0); | ||||
|   CPathD v = result; | ||||
|   v += 2; // skip counters
 | ||||
|   for (const PointD& pt : p) | ||||
|   { | ||||
|     *v++ = pt.x; | ||||
|     *v++ = pt.y; | ||||
|   } | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline PathD ConvertCPathD(const CPathD& p) | ||||
| { | ||||
|   PathD result; | ||||
|   if (p) | ||||
|   { | ||||
|     CPathD v = p; | ||||
|     size_t cnt = static_cast<size_t>(v[0]); | ||||
|     v += 2; // skip counters
 | ||||
|     result.reserve(cnt); | ||||
|     for (size_t i = 0; i < cnt; ++i) | ||||
|     { | ||||
|       // x,y here avoids right to left function evaluation
 | ||||
|       // result.push_back(PointD(*v++, *v++));
 | ||||
|       double x = *v++; | ||||
|       double y = *v++; | ||||
|       result.push_back(PointD(x, y)); | ||||
|     } | ||||
|   } | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline CPathsD CreateCPathsD(const PathsD& pp) | ||||
| { | ||||
|   size_t cnt = pp.size(), cnt2 = cnt; | ||||
|   // don't allocate space for empty paths
 | ||||
|   for (size_t i = 0; i < cnt; ++i) | ||||
|     if (!pp[i].size()) --cnt2; | ||||
|   if (!cnt2) return nullptr; | ||||
|   CPathsD result = new double * [cnt2 + 1]; | ||||
|   CPathsD v = result; | ||||
|   *v++ = CreateCPathD(0, cnt2); // assign counter path
 | ||||
|   for (const PathD& p : pp) | ||||
|   { | ||||
|     *v = CreateCPathD(p); | ||||
|     if (*v) { ++v; } | ||||
|   } | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline PathsD ConvertCPathsD(const CPathsD& pp) | ||||
| { | ||||
|   PathsD result; | ||||
|   if (pp) | ||||
|   { | ||||
|     CPathsD v = pp; | ||||
|     CPathD cnts = v[0]; | ||||
|     size_t cnt = static_cast<size_t>(cnts[1]); | ||||
|     ++v; // skip cnts path
 | ||||
|     result.reserve(cnt); | ||||
|     for (size_t i = 0; i < cnt; ++i) | ||||
|       result.push_back(ConvertCPathD(*v++)); | ||||
|   } | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline Path64 ConvertCPathD(const CPathD& p, double scale) | ||||
| { | ||||
|   Path64 result; | ||||
|   if (p) | ||||
|   { | ||||
|     CPathD v = p; | ||||
|     size_t cnt = static_cast<size_t>(*v); | ||||
|     v += 2; // skip counters
 | ||||
|     result.reserve(cnt); | ||||
|     for (size_t i = 0; i < cnt; ++i) | ||||
|     { | ||||
|       // x,y here avoids right to left function evaluation
 | ||||
|       // result.push_back(PointD(*v++, *v++));
 | ||||
|       double x = *v++ * scale; | ||||
|       double y = *v++ * scale; | ||||
|       result.push_back(Point64(x, y)); | ||||
|     } | ||||
|   } | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline Paths64 ConvertCPathsD(const CPathsD& pp, double scale) | ||||
| { | ||||
|   Paths64 result; | ||||
|   if (pp) | ||||
|   { | ||||
|     CPathsD v = pp; | ||||
|     CPathD cnts = v[0]; | ||||
|     size_t cnt = static_cast<size_t>(cnts[1]); | ||||
|     result.reserve(cnt); | ||||
|     ++v; // skip cnts path
 | ||||
|     for (size_t i = 0; i < cnt; ++i) | ||||
|       result.push_back(ConvertCPathD(*v++, scale)); | ||||
|   } | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline CPathD CreateCPathD(const Path64& p, double scale) | ||||
| { | ||||
|   // allocates memory for CPathD, fills in the counter, and
 | ||||
|   // returns the structure filled with *scaled* path data
 | ||||
|   size_t cnt = p.size(); | ||||
|   if (!cnt) return nullptr; | ||||
|   CPathD result = CreateCPathD(cnt, 0); | ||||
|   CPathD v = result; | ||||
|   v += 2; // skip cnts 
 | ||||
|   for (const Point64& pt : p) | ||||
|   { | ||||
|     *v++ = pt.x * scale; | ||||
|     *v++ = pt.y * scale; | ||||
|   } | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline CPathsD CreateCPathsD(const Paths64& pp, double scale) | ||||
| { | ||||
|   // allocates memory for *multiple* CPathD, and
 | ||||
|   // returns the structure filled with scaled path data
 | ||||
|   size_t cnt = pp.size(), cnt2 = cnt; | ||||
|   // don't allocate space for empty paths
 | ||||
|   for (size_t i = 0; i < cnt; ++i) | ||||
|     if (!pp[i].size()) --cnt2; | ||||
|   if (!cnt2) return nullptr; | ||||
|   CPathsD result = new double* [cnt2 + 1]; | ||||
|   CPathsD v = result; | ||||
|   *v++ = CreateCPathD(0, cnt2); | ||||
|   for (const Path64& p : pp) | ||||
|   { | ||||
|     *v = CreateCPathD(p, scale); | ||||
|     if (*v) ++v; | ||||
|   } | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline void InitCPolyPath64(CPolyTree64* cpt,  | ||||
|   bool is_hole, const PolyPath64* pp) | ||||
| { | ||||
|   cpt->polygon = CreateCPath64(pp->Polygon()); | ||||
|   cpt->is_hole = is_hole; | ||||
|   size_t child_cnt = pp->Count(); | ||||
|   cpt->child_count = static_cast<uint32_t>(child_cnt); | ||||
|   cpt->childs = nullptr; | ||||
|   if (!child_cnt) return; | ||||
|   cpt->childs = new CPolyPath64[child_cnt]; | ||||
|   CPolyPath64* child = cpt->childs; | ||||
|   for (const PolyPath64* pp_child : *pp) | ||||
|     InitCPolyPath64(child++, !is_hole, pp_child);   | ||||
| } | ||||
| 
 | ||||
| inline CPolyTree64* CreateCPolyTree64(const PolyTree64& pt) | ||||
| { | ||||
|   CPolyTree64* result = new CPolyTree64(); | ||||
|   result->polygon = nullptr; | ||||
|   result->is_hole = false; | ||||
|   size_t child_cnt = pt.Count(); | ||||
|   result->childs = nullptr; | ||||
|   result->child_count = static_cast<uint32_t>(child_cnt); | ||||
|   if (!child_cnt) return result; | ||||
|   result->childs = new CPolyPath64[child_cnt]; | ||||
|   CPolyPath64* child = result->childs; | ||||
|   for (const PolyPath64* pp : pt) | ||||
|     InitCPolyPath64(child++, true, pp); | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline void DisposeCPolyPath64(CPolyPath64* cpp)  | ||||
| { | ||||
|   if (!cpp->child_count) return; | ||||
|   CPolyPath64* child = cpp->childs; | ||||
|   for (size_t i = 0; i < cpp->child_count; ++i) | ||||
|     DisposeCPolyPath64(child); | ||||
|   delete[] cpp->childs; | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT void DisposeExportedCPolyTree64(CPolyTree64*& cpt) | ||||
| { | ||||
|   if (!cpt) return; | ||||
|   DisposeCPolyPath64(cpt); | ||||
|   delete cpt; | ||||
|   cpt = nullptr; | ||||
| } | ||||
| 
 | ||||
| inline void InitCPolyPathD(CPolyTreeD* cpt, | ||||
|   bool is_hole, const PolyPath64* pp, double scale) | ||||
| { | ||||
|   cpt->polygon = CreateCPathD(pp->Polygon(), scale); | ||||
|   cpt->is_hole = is_hole; | ||||
|   size_t child_cnt = pp->Count(); | ||||
|   cpt->child_count = static_cast<uint32_t>(child_cnt); | ||||
|   cpt->childs = nullptr; | ||||
|   if (!child_cnt) return; | ||||
|   cpt->childs = new CPolyPathD[child_cnt]; | ||||
|   CPolyPathD* child = cpt->childs; | ||||
|   for (const PolyPath64* pp_child : *pp) | ||||
|     InitCPolyPathD(child++, !is_hole, pp_child, scale); | ||||
| } | ||||
| 
 | ||||
| inline CPolyTreeD* CreateCPolyTreeD(const PolyTree64& pt, double scale) | ||||
| { | ||||
|   CPolyTreeD* result = new CPolyTreeD(); | ||||
|   result->polygon = nullptr; | ||||
|   result->is_hole = false; | ||||
|   size_t child_cnt = pt.Count(); | ||||
|   result->child_count = static_cast<uint32_t>(child_cnt); | ||||
|   result->childs = nullptr; | ||||
|   if (!child_cnt) return result; | ||||
|   result->childs = new CPolyPathD[child_cnt]; | ||||
|   CPolyPathD* child = result->childs; | ||||
|   for (const PolyPath64* pp : pt) | ||||
|     InitCPolyPathD(child++, true, pp, scale); | ||||
|   return result; | ||||
| } | ||||
| 
 | ||||
| inline void DisposeCPolyPathD(CPolyPathD* cpp) | ||||
| { | ||||
|   if (!cpp->child_count) return; | ||||
|   CPolyPathD* child = cpp->childs; | ||||
|   for (size_t i = 0; i < cpp->child_count; ++i) | ||||
|     DisposeCPolyPathD(child++); | ||||
|   delete[] cpp->childs; | ||||
| } | ||||
| 
 | ||||
| EXTERN_DLL_EXPORT void DisposeExportedCPolyTreeD(CPolyTreeD*& cpt) | ||||
| { | ||||
|   if (!cpt) return; | ||||
|   DisposeCPolyPathD(cpt); | ||||
|   delete cpt; | ||||
|   cpt = nullptr; | ||||
| } | ||||
| 
 | ||||
| }  // end Clipper2Lib namespace
 | ||||
|    | ||||
| #endif  // CLIPPER2_EXPORT_H
 | ||||
							
								
								
									
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							|  | @ -0,0 +1,762 @@ | |||
| /*******************************************************************************
 | ||||
| * Author    :  Angus Johnson                                                   * | ||||
| * Date      :  29 October 2022                                                 * | ||||
| * Website   :  http://www.angusj.com                                           *
 | ||||
| * Copyright :  Angus Johnson 2010-2022                                         * | ||||
| * Purpose   :  This module provides a simple interface to the Clipper Library  * | ||||
| * License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | ||||
| *******************************************************************************/ | ||||
| 
 | ||||
| #ifndef CLIPPER_H | ||||
| #define CLIPPER_H | ||||
| 
 | ||||
| #include <cstdlib> | ||||
| #include <vector> | ||||
| 
 | ||||
| #include "clipper.core.h" | ||||
| #include "clipper.engine.h" | ||||
| #include "clipper.offset.h" | ||||
| #include "clipper.minkowski.h" | ||||
| #include "clipper.rectclip.h" | ||||
| 
 | ||||
| namespace Clipper2Lib { | ||||
| 
 | ||||
|   static const Rect64 MaxInvalidRect64 = Rect64( | ||||
|     (std::numeric_limits<int64_t>::max)(), | ||||
|     (std::numeric_limits<int64_t>::max)(), | ||||
|     (std::numeric_limits<int64_t>::lowest)(), | ||||
|     (std::numeric_limits<int64_t>::lowest)()); | ||||
| 
 | ||||
|   static const RectD MaxInvalidRectD = RectD( | ||||
|       (std::numeric_limits<double>::max)(), | ||||
|       (std::numeric_limits<double>::max)(), | ||||
|       (std::numeric_limits<double>::lowest)(), | ||||
|       (std::numeric_limits<double>::lowest)()); | ||||
| 
 | ||||
|   inline Paths64 BooleanOp(ClipType cliptype, FillRule fillrule, | ||||
|     const Paths64& subjects, const Paths64& clips) | ||||
|   {     | ||||
|     Paths64 result; | ||||
|     Clipper64 clipper; | ||||
|     clipper.AddSubject(subjects); | ||||
|     clipper.AddClip(clips); | ||||
|     clipper.Execute(cliptype, fillrule, result); | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline void BooleanOp(ClipType cliptype, FillRule fillrule, | ||||
|     const Paths64& subjects, const Paths64& clips, PolyTree64& solution) | ||||
|   { | ||||
|     Paths64 sol_open; | ||||
|     Clipper64 clipper; | ||||
|     clipper.AddSubject(subjects); | ||||
|     clipper.AddClip(clips); | ||||
|     clipper.Execute(cliptype, fillrule, solution, sol_open); | ||||
|   } | ||||
| 
 | ||||
|   inline PathsD BooleanOp(ClipType cliptype, FillRule fillrule, | ||||
|     const PathsD& subjects, const PathsD& clips, int decimal_prec = 2) | ||||
|   { | ||||
|     CheckPrecision(decimal_prec); | ||||
|     PathsD result; | ||||
|     ClipperD clipper(decimal_prec); | ||||
|     clipper.AddSubject(subjects); | ||||
|     clipper.AddClip(clips); | ||||
|     clipper.Execute(cliptype, fillrule, result); | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline void BooleanOp(ClipType cliptype, FillRule fillrule, | ||||
|     const PathsD& subjects, const PathsD& clips,  | ||||
|     PolyTreeD& polytree, int decimal_prec = 2) | ||||
|   { | ||||
|     CheckPrecision(decimal_prec); | ||||
|     PathsD result; | ||||
|     ClipperD clipper(decimal_prec); | ||||
|     clipper.AddSubject(subjects); | ||||
|     clipper.AddClip(clips); | ||||
|     clipper.Execute(cliptype, fillrule, polytree); | ||||
|   } | ||||
| 
 | ||||
|   inline Paths64 Intersect(const Paths64& subjects, const Paths64& clips, FillRule fillrule) | ||||
|   { | ||||
|     return BooleanOp(ClipType::Intersection, fillrule, subjects, clips); | ||||
|   } | ||||
|    | ||||
|   inline PathsD Intersect(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2) | ||||
|   { | ||||
|     return BooleanOp(ClipType::Intersection, fillrule, subjects, clips, decimal_prec); | ||||
|   } | ||||
| 
 | ||||
|   inline Paths64 Union(const Paths64& subjects, const Paths64& clips, FillRule fillrule) | ||||
|   { | ||||
|     return BooleanOp(ClipType::Union, fillrule, subjects, clips); | ||||
|   } | ||||
| 
 | ||||
|   inline PathsD Union(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2) | ||||
|   { | ||||
|     return BooleanOp(ClipType::Union, fillrule, subjects, clips, decimal_prec); | ||||
|   } | ||||
| 
 | ||||
|   inline Paths64 Union(const Paths64& subjects, FillRule fillrule) | ||||
|   { | ||||
|     Paths64 result; | ||||
|     Clipper64 clipper; | ||||
|     clipper.AddSubject(subjects); | ||||
|     clipper.Execute(ClipType::Union, fillrule, result); | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline PathsD Union(const PathsD& subjects, FillRule fillrule, int decimal_prec = 2) | ||||
|   { | ||||
|     CheckPrecision(decimal_prec); | ||||
|     PathsD result; | ||||
|     ClipperD clipper(decimal_prec); | ||||
|     clipper.AddSubject(subjects); | ||||
|     clipper.Execute(ClipType::Union, fillrule, result); | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline Paths64 Difference(const Paths64& subjects, const Paths64& clips, FillRule fillrule) | ||||
|   { | ||||
|     return BooleanOp(ClipType::Difference, fillrule, subjects, clips); | ||||
|   } | ||||
| 
 | ||||
|   inline PathsD Difference(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2) | ||||
|   { | ||||
|     return BooleanOp(ClipType::Difference, fillrule, subjects, clips, decimal_prec); | ||||
|   } | ||||
| 
 | ||||
|   inline Paths64 Xor(const Paths64& subjects, const Paths64& clips, FillRule fillrule) | ||||
|   { | ||||
|     return BooleanOp(ClipType::Xor, fillrule, subjects, clips); | ||||
|   } | ||||
| 
 | ||||
|   inline PathsD Xor(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2) | ||||
|   { | ||||
|     return BooleanOp(ClipType::Xor, fillrule, subjects, clips, decimal_prec); | ||||
|   } | ||||
| 
 | ||||
|   inline Paths64 InflatePaths(const Paths64& paths, double delta, | ||||
|     JoinType jt, EndType et, double miter_limit = 2.0) | ||||
|   { | ||||
|     ClipperOffset clip_offset(miter_limit); | ||||
|     clip_offset.AddPaths(paths, jt, et); | ||||
|     return clip_offset.Execute(delta); | ||||
|   } | ||||
| 
 | ||||
|   inline PathsD InflatePaths(const PathsD& paths, double delta, | ||||
|     JoinType jt, EndType et, double miter_limit = 2.0, int precision = 2) | ||||
|   { | ||||
|     CheckPrecision(precision); | ||||
|     const double scale = std::pow(10, precision); | ||||
|     ClipperOffset clip_offset(miter_limit); | ||||
|     clip_offset.AddPaths(ScalePaths<int64_t,double>(paths, scale), jt, et); | ||||
|     Paths64 tmp = clip_offset.Execute(delta * scale); | ||||
|     return ScalePaths<double, int64_t>(tmp, 1 / scale); | ||||
|   } | ||||
| 
 | ||||
|   inline Path64 TranslatePath(const Path64& path, int64_t dx, int64_t dy) | ||||
|   { | ||||
|     Path64 result; | ||||
|     result.reserve(path.size()); | ||||
|     for (const Point64& pt : path) | ||||
|       result.push_back(Point64(pt.x + dx, pt.y + dy)); | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline PathD TranslatePath(const PathD& path, double dx, double dy) | ||||
|   { | ||||
|     PathD result; | ||||
|     result.reserve(path.size()); | ||||
|     for (const PointD& pt : path) | ||||
|       result.push_back(PointD(pt.x + dx, pt.y + dy)); | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline Paths64 TranslatePaths(const Paths64& paths, int64_t dx, int64_t dy) | ||||
|   { | ||||
|     Paths64 result; | ||||
|     result.reserve(paths.size()); | ||||
|     for (const Path64& path : paths) | ||||
|       result.push_back(TranslatePath(path, dx, dy)); | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline PathsD TranslatePaths(const PathsD& paths, double dx, double dy) | ||||
|   { | ||||
|     PathsD result; | ||||
|     result.reserve(paths.size()); | ||||
|     for (const PathD& path : paths) | ||||
|       result.push_back(TranslatePath(path, dx, dy)); | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline Rect64 Bounds(const Path64& path) | ||||
|   { | ||||
|     Rect64 rec = MaxInvalidRect64; | ||||
|     for (const Point64& pt : path) | ||||
|     { | ||||
|       if (pt.x < rec.left) rec.left = pt.x; | ||||
|       if (pt.x > rec.right) rec.right = pt.x; | ||||
|       if (pt.y < rec.top) rec.top = pt.y; | ||||
|       if (pt.y > rec.bottom) rec.bottom = pt.y; | ||||
|     } | ||||
|     if (rec.IsEmpty()) return Rect64(); | ||||
|     return rec; | ||||
|   } | ||||
|    | ||||
|   inline Rect64 Bounds(const Paths64& paths) | ||||
|   { | ||||
|     Rect64 rec = MaxInvalidRect64; | ||||
|     for (const Path64& path : paths) | ||||
|       for (const Point64& pt : path) | ||||
|       { | ||||
|         if (pt.x < rec.left) rec.left = pt.x; | ||||
|         if (pt.x > rec.right) rec.right = pt.x; | ||||
|         if (pt.y < rec.top) rec.top = pt.y; | ||||
|         if (pt.y > rec.bottom) rec.bottom = pt.y; | ||||
|       } | ||||
|     if (rec.IsEmpty()) return Rect64(); | ||||
|     return rec; | ||||
|   } | ||||
| 
 | ||||
|   inline RectD Bounds(const PathD& path) | ||||
|   { | ||||
|     RectD rec = MaxInvalidRectD; | ||||
|     for (const PointD& pt : path) | ||||
|     { | ||||
|       if (pt.x < rec.left) rec.left = pt.x; | ||||
|       if (pt.x > rec.right) rec.right = pt.x; | ||||
|       if (pt.y < rec.top) rec.top = pt.y; | ||||
|       if (pt.y > rec.bottom) rec.bottom = pt.y; | ||||
|     } | ||||
|     if (rec.IsEmpty()) return RectD(); | ||||
|     return rec; | ||||
|   } | ||||
| 
 | ||||
|   inline RectD Bounds(const PathsD& paths) | ||||
|   { | ||||
|     RectD rec = MaxInvalidRectD; | ||||
|     for (const PathD& path : paths) | ||||
|       for (const PointD& pt : path) | ||||
|       { | ||||
|         if (pt.x < rec.left) rec.left = pt.x; | ||||
|         if (pt.x > rec.right) rec.right = pt.x; | ||||
|         if (pt.y < rec.top) rec.top = pt.y; | ||||
|         if (pt.y > rec.bottom) rec.bottom = pt.y; | ||||
|       } | ||||
|     if (rec.IsEmpty()) return RectD(); | ||||
|     return rec; | ||||
|   } | ||||
| 
 | ||||
|   inline Path64 RectClip(const Rect64& rect, const Path64& path) | ||||
|   { | ||||
|     if (rect.IsEmpty() || path.empty()) return Path64(); | ||||
|     Rect64 pathRec = Bounds(path); | ||||
|     if (!rect.Intersects(pathRec)) return Path64(); | ||||
|     if (rect.Contains(pathRec)) return path; | ||||
|     class RectClip rc(rect); | ||||
|     return rc.Execute(path); | ||||
|   } | ||||
|    | ||||
|   inline Paths64 RectClip(const Rect64& rect, const Paths64& paths) | ||||
|   { | ||||
|     if (rect.IsEmpty() || paths.empty()) return Paths64(); | ||||
|     class RectClip rc(rect); | ||||
|     Paths64 result; | ||||
|     result.reserve(paths.size()); | ||||
| 
 | ||||
|     for (const Path64& p : paths) | ||||
|     { | ||||
|       Rect64 pathRec = Bounds(p); | ||||
|       if (!rect.Intersects(pathRec))  | ||||
|         continue; | ||||
|       else if (rect.Contains(pathRec)) | ||||
|         result.push_back(p); | ||||
|       else | ||||
|       { | ||||
|         Path64 p2 = rc.Execute(p); | ||||
|         if (!p2.empty()) result.push_back(std::move(p2)); | ||||
|       } | ||||
|     } | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline PathD RectClip(const RectD& rect, const PathD& path, int precision = 2) | ||||
|   { | ||||
|     if (rect.IsEmpty() || path.empty() || | ||||
|       !rect.Contains(Bounds(path))) return PathD(); | ||||
|     CheckPrecision(precision); | ||||
|     const double scale = std::pow(10, precision); | ||||
|     Rect64 r = ScaleRect<int64_t, double>(rect, scale); | ||||
|     class RectClip rc(r); | ||||
|     Path64 p = ScalePath<int64_t, double>(path, scale); | ||||
|     return ScalePath<double, int64_t>(rc.Execute(p), 1 / scale); | ||||
|   } | ||||
| 
 | ||||
|   inline PathsD RectClip(const RectD& rect, const PathsD& paths, int precision = 2) | ||||
|   { | ||||
|     if (rect.IsEmpty() || paths.empty()) return PathsD(); | ||||
|     CheckPrecision(precision); | ||||
|     const double scale = std::pow(10, precision); | ||||
|     Rect64 r = ScaleRect<int64_t, double>(rect, scale); | ||||
|     class RectClip rc(r); | ||||
|     PathsD result; | ||||
|     result.reserve(paths.size()); | ||||
|     for (const PathD& path : paths)  | ||||
|     { | ||||
|       RectD pathRec = Bounds(path); | ||||
|       if (!rect.Intersects(pathRec)) | ||||
|         continue; | ||||
|       else if (rect.Contains(pathRec)) | ||||
|         result.push_back(path); | ||||
|       else | ||||
|       { | ||||
|         Path64 p = ScalePath<int64_t, double>(path, scale); | ||||
|         p = rc.Execute(p); | ||||
|         if (!p.empty())  | ||||
|           result.push_back(ScalePath<double, int64_t>(p, 1 / scale)); | ||||
|       } | ||||
|     } | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline Paths64 RectClipLines(const Rect64& rect, const Path64& path) | ||||
|   { | ||||
|     Paths64 result; | ||||
|     if (rect.IsEmpty() || path.empty()) return result; | ||||
|     Rect64 pathRec = Bounds(path); | ||||
|     if (!rect.Intersects(pathRec)) return result; | ||||
|     if (rect.Contains(pathRec))  | ||||
|     { | ||||
|       result.push_back(path); | ||||
|       return result; | ||||
|     } | ||||
|     class RectClipLines rcl(rect); | ||||
|     return rcl.Execute(path); | ||||
|   } | ||||
| 
 | ||||
|   inline Paths64 RectClipLines(const Rect64& rect, const Paths64& paths) | ||||
|   { | ||||
|     Paths64 result; | ||||
|     if (rect.IsEmpty() || paths.empty()) return result; | ||||
|     class RectClipLines rcl(rect); | ||||
|     for (const Path64& p : paths) | ||||
|     { | ||||
|       Rect64 pathRec = Bounds(p); | ||||
|       if (!rect.Intersects(pathRec)) | ||||
|         continue; | ||||
|       else if (rect.Contains(pathRec)) | ||||
|         result.push_back(p); | ||||
|       else | ||||
|       { | ||||
|         Paths64 pp = rcl.Execute(p); | ||||
|         if (!pp.empty())  | ||||
|           result.insert(result.end(), pp.begin(), pp.end()); | ||||
|       } | ||||
|     } | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline PathsD RectClipLines(const RectD& rect, const PathD& path, int precision = 2) | ||||
|   { | ||||
|     if (rect.IsEmpty() || path.empty() || | ||||
|       !rect.Contains(Bounds(path))) return PathsD(); | ||||
|     CheckPrecision(precision); | ||||
|     const double scale = std::pow(10, precision); | ||||
|     Rect64 r = ScaleRect<int64_t, double>(rect, scale); | ||||
|     class RectClipLines rcl(r); | ||||
|     Path64 p = ScalePath<int64_t, double>(path, scale); | ||||
|     return ScalePaths<double, int64_t>(rcl.Execute(p), 1 / scale); | ||||
|   } | ||||
| 
 | ||||
|   inline PathsD RectClipLines(const RectD& rect, const PathsD& paths, int precision = 2) | ||||
|   { | ||||
|     PathsD result; | ||||
|     if (rect.IsEmpty() || paths.empty()) return result; | ||||
|     CheckPrecision(precision); | ||||
|     const double scale = std::pow(10, precision); | ||||
|     Rect64 r = ScaleRect<int64_t, double>(rect, scale); | ||||
|     class RectClipLines rcl(r); | ||||
|     result.reserve(paths.size()); | ||||
|     for (const PathD& path : paths) | ||||
|     { | ||||
|       RectD pathRec = Bounds(path); | ||||
|       if (!rect.Intersects(pathRec)) | ||||
|         continue; | ||||
|       else if (rect.Contains(pathRec)) | ||||
|         result.push_back(path); | ||||
|       else | ||||
|       { | ||||
|         Path64 p = ScalePath<int64_t, double>(path, scale); | ||||
|         Paths64 pp = rcl.Execute(p); | ||||
|         if (pp.empty()) continue; | ||||
|         PathsD ppd = ScalePaths<double, int64_t>(pp, 1 / scale); | ||||
|         result.insert(result.end(), ppd.begin(), ppd.end()); | ||||
|       } | ||||
|     } | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   namespace details | ||||
|   { | ||||
| 
 | ||||
|     inline void PolyPathToPaths64(const PolyPath64& polypath, Paths64& paths) | ||||
|     { | ||||
|       paths.push_back(polypath.Polygon()); | ||||
|       for (const PolyPath* child : polypath) | ||||
|         PolyPathToPaths64(*(PolyPath64*)(child), paths); | ||||
|     } | ||||
| 
 | ||||
|     inline void PolyPathToPathsD(const PolyPathD& polypath, PathsD& paths) | ||||
|     { | ||||
|       paths.push_back(polypath.Polygon()); | ||||
|       for (const PolyPath* child : polypath) | ||||
|         PolyPathToPathsD(*(PolyPathD*)(child), paths); | ||||
|     } | ||||
| 
 | ||||
|     inline bool PolyPath64ContainsChildren(const PolyPath64& pp) | ||||
|     { | ||||
|       for (auto ch : pp) | ||||
|       { | ||||
|         PolyPath64* child = (PolyPath64*)ch; | ||||
|         for (const Point64& pt : child->Polygon()) | ||||
|           if (PointInPolygon(pt, pp.Polygon()) == PointInPolygonResult::IsOutside) | ||||
|             return false; | ||||
|         if (child->Count() > 0 && !PolyPath64ContainsChildren(*child)) | ||||
|           return false; | ||||
|       } | ||||
|       return true; | ||||
|     } | ||||
| 
 | ||||
|     inline bool GetInt(std::string::const_iterator& iter, const | ||||
|       std::string::const_iterator& end_iter, int64_t& val) | ||||
|     { | ||||
|       val = 0; | ||||
|       bool is_neg = *iter == '-'; | ||||
|       if (is_neg) ++iter; | ||||
|       std::string::const_iterator start_iter = iter; | ||||
|       while (iter != end_iter && | ||||
|         ((*iter >= '0') && (*iter <= '9'))) | ||||
|       { | ||||
|         val = val * 10 + (static_cast<int64_t>(*iter++) - '0'); | ||||
|       } | ||||
|       if (is_neg) val = -val; | ||||
|       return (iter != start_iter); | ||||
|     } | ||||
| 
 | ||||
|     inline bool GetFloat(std::string::const_iterator& iter, const  | ||||
|       std::string::const_iterator& end_iter, double& val) | ||||
|     { | ||||
|       val = 0; | ||||
|       bool is_neg = *iter == '-'; | ||||
|       if (is_neg) ++iter; | ||||
|       int dec_pos = 1; | ||||
|       const std::string::const_iterator start_iter = iter; | ||||
|       while (iter != end_iter && (*iter == '.' || | ||||
|         ((*iter >= '0') && (*iter <= '9')))) | ||||
|       { | ||||
|         if (*iter == '.') | ||||
|         { | ||||
|           if (dec_pos != 1) break; | ||||
|           dec_pos = 0; | ||||
|           ++iter; | ||||
|           continue; | ||||
|         } | ||||
|         if (dec_pos != 1) --dec_pos; | ||||
|         val = val * 10 + ((int64_t)(*iter++) - '0'); | ||||
|       } | ||||
|       if (iter == start_iter || dec_pos == 0) return false; | ||||
|       if (dec_pos < 0) | ||||
|         val *= std::pow(10, dec_pos); | ||||
|       if (is_neg) | ||||
|         val *= -1; | ||||
|       return true; | ||||
|     } | ||||
| 
 | ||||
|     inline void SkipWhiteSpace(std::string::const_iterator& iter,  | ||||
|       const std::string::const_iterator& end_iter) | ||||
|     { | ||||
|       while (iter != end_iter && *iter <= ' ') ++iter; | ||||
|     } | ||||
| 
 | ||||
|     inline void SkipSpacesWithOptionalComma(std::string::const_iterator& iter,  | ||||
|       const std::string::const_iterator& end_iter) | ||||
|     { | ||||
|       bool comma_seen = false; | ||||
|       while (iter != end_iter) | ||||
|       { | ||||
|         if (*iter == ' ') ++iter; | ||||
|         else if (*iter == ',') | ||||
|         { | ||||
|           if (comma_seen) return; // don't skip 2 commas!
 | ||||
|           comma_seen = true; | ||||
|           ++iter; | ||||
|         } | ||||
|         else return;                 | ||||
|       } | ||||
|     } | ||||
| 
 | ||||
|     inline bool has_one_match(const char c, char* chrs) | ||||
|     { | ||||
|       while (*chrs > 0 && c != *chrs) ++chrs; | ||||
|       if (!*chrs) return false; | ||||
|       *chrs = ' '; // only match once per char
 | ||||
|       return true; | ||||
|     } | ||||
| 
 | ||||
| 
 | ||||
|     inline void SkipUserDefinedChars(std::string::const_iterator& iter, | ||||
|       const std::string::const_iterator& end_iter, const std::string& skip_chars) | ||||
|     { | ||||
|       const size_t MAX_CHARS = 16; | ||||
|       char buff[MAX_CHARS] = {0}; | ||||
|       std::copy(skip_chars.cbegin(), skip_chars.cend(), &buff[0]); | ||||
|       while (iter != end_iter &&  | ||||
|         (*iter <= ' ' || has_one_match(*iter, buff))) ++iter; | ||||
|       return; | ||||
|     } | ||||
| 
 | ||||
|   } // end details namespace 
 | ||||
| 
 | ||||
|   inline Paths64 PolyTreeToPaths64(const PolyTree64& polytree) | ||||
|   { | ||||
|     Paths64 result; | ||||
|     for (auto child : polytree) | ||||
|       details::PolyPathToPaths64(*(PolyPath64*)(child), result); | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline PathsD PolyTreeToPathsD(const PolyTreeD& polytree) | ||||
|   { | ||||
|     PathsD result; | ||||
|     for (auto child : polytree) | ||||
|       details::PolyPathToPathsD(*(PolyPathD*)(child), result); | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline bool CheckPolytreeFullyContainsChildren(const PolyTree64& polytree) | ||||
|   { | ||||
|     for (auto child : polytree) | ||||
|       if (child->Count() > 0 &&  | ||||
|         !details::PolyPath64ContainsChildren(*(PolyPath64*)(child))) | ||||
|           return false; | ||||
|     return true; | ||||
|   } | ||||
| 
 | ||||
|   inline Path64 MakePath(const std::string& s) | ||||
|   { | ||||
|     const std::string skip_chars = " ,(){}[]"; | ||||
|     Path64 result; | ||||
|     std::string::const_iterator s_iter = s.cbegin(); | ||||
|     details::SkipUserDefinedChars(s_iter, s.cend(), skip_chars); | ||||
|     while (s_iter != s.cend()) | ||||
|     { | ||||
|       int64_t y = 0, x = 0; | ||||
|       if (!details::GetInt(s_iter, s.cend(), x)) break; | ||||
|       details::SkipSpacesWithOptionalComma(s_iter, s.cend()); | ||||
|       if (!details::GetInt(s_iter, s.cend(), y)) break; | ||||
|       result.push_back(Point64(x, y)); | ||||
|       details::SkipUserDefinedChars(s_iter, s.cend(), skip_chars); | ||||
|     } | ||||
|     return result; | ||||
|   } | ||||
|    | ||||
|   inline PathD MakePathD(const std::string& s) | ||||
|   { | ||||
|     const std::string skip_chars = " ,(){}[]"; | ||||
|     PathD result; | ||||
|     std::string::const_iterator s_iter = s.cbegin(); | ||||
|     details::SkipUserDefinedChars(s_iter, s.cend(), skip_chars); | ||||
|     while (s_iter != s.cend()) | ||||
|     { | ||||
|       double y = 0, x = 0; | ||||
|       if (!details::GetFloat(s_iter, s.cend(), x)) break; | ||||
|       details::SkipSpacesWithOptionalComma(s_iter, s.cend()); | ||||
|       if (!details::GetFloat(s_iter, s.cend(), y)) break; | ||||
|       result.push_back(PointD(x, y)); | ||||
|       details::SkipUserDefinedChars(s_iter, s.cend(), skip_chars); | ||||
|     } | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline Path64 TrimCollinear(const Path64& p, bool is_open_path = false) | ||||
|   { | ||||
|     size_t len = p.size(); | ||||
|     if (len < 3) | ||||
|     { | ||||
|       if (!is_open_path || len < 2 || p[0] == p[1]) return Path64(); | ||||
|       else return p; | ||||
|     } | ||||
| 
 | ||||
|     Path64 dst; | ||||
|     dst.reserve(len); | ||||
|     Path64::const_iterator srcIt = p.cbegin(), prevIt, stop = p.cend() - 1; | ||||
| 
 | ||||
|     if (!is_open_path) | ||||
|     { | ||||
|       while (srcIt != stop && !CrossProduct(*stop, *srcIt, *(srcIt + 1))) | ||||
|         ++srcIt; | ||||
|       while (srcIt != stop && !CrossProduct(*(stop - 1), *stop, *srcIt)) | ||||
|         --stop; | ||||
|       if (srcIt == stop) return Path64(); | ||||
|     } | ||||
| 
 | ||||
|     prevIt = srcIt++; | ||||
|     dst.push_back(*prevIt); | ||||
|     for (; srcIt != stop; ++srcIt) | ||||
|     { | ||||
|       if (CrossProduct(*prevIt, *srcIt, *(srcIt + 1))) | ||||
|       { | ||||
|         prevIt = srcIt; | ||||
|         dst.push_back(*prevIt); | ||||
|       } | ||||
|     } | ||||
| 
 | ||||
|     if (is_open_path) | ||||
|       dst.push_back(*srcIt); | ||||
|     else if (CrossProduct(*prevIt, *stop, dst[0])) | ||||
|       dst.push_back(*stop); | ||||
|     else | ||||
|     { | ||||
|       while (dst.size() > 2 && | ||||
|         !CrossProduct(dst[dst.size() - 1], dst[dst.size() - 2], dst[0])) | ||||
|           dst.pop_back(); | ||||
|       if (dst.size() < 3) return Path64(); | ||||
|     } | ||||
|     return dst; | ||||
|   } | ||||
| 
 | ||||
|   inline PathD TrimCollinear(const PathD& path, int precision, bool is_open_path = false) | ||||
|   { | ||||
|     CheckPrecision(precision); | ||||
|     const double scale = std::pow(10, precision); | ||||
|     Path64 p = ScalePath<int64_t, double>(path, scale); | ||||
|     p = TrimCollinear(p, is_open_path); | ||||
|     return ScalePath<double, int64_t>(p, 1/scale); | ||||
|   } | ||||
| 
 | ||||
|   template <typename T> | ||||
|   inline double Distance(const Point<T> pt1, const Point<T> pt2) | ||||
|   { | ||||
|     return std::sqrt(DistanceSqr(pt1, pt2)); | ||||
|   } | ||||
| 
 | ||||
|   template <typename T> | ||||
|   inline double Length(const Path<T>& path, bool is_closed_path = false) | ||||
|   { | ||||
|     double result = 0.0; | ||||
|     if (path.size() < 2) return result; | ||||
|     auto it = path.cbegin(), stop = path.end() - 1; | ||||
|     for (; it != stop; ++it) | ||||
|       result += Distance(*it, *(it + 1)); | ||||
|     if (is_closed_path) | ||||
|       result += Distance(*stop, *path.cbegin()); | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
| 
 | ||||
|   template <typename T> | ||||
|   inline bool NearCollinear(const Point<T>& pt1, const Point<T>& pt2, const Point<T>& pt3, double sin_sqrd_min_angle_rads) | ||||
|   { | ||||
|     double cp = std::abs(CrossProduct(pt1, pt2, pt3)); | ||||
|     return (cp * cp) / (DistanceSqr(pt1, pt2) * DistanceSqr(pt2, pt3)) < sin_sqrd_min_angle_rads; | ||||
|   } | ||||
|    | ||||
|   template <typename T> | ||||
|   inline Path<T> Ellipse(const Rect<T>& rect, int steps = 0) | ||||
|   { | ||||
|     return Ellipse(rect.MidPoint(),  | ||||
|       static_cast<double>(rect.Width()) *0.5,  | ||||
|       static_cast<double>(rect.Height()) * 0.5, steps); | ||||
|   } | ||||
| 
 | ||||
|   template <typename T> | ||||
|   inline Path<T> Ellipse(const Point<T>& center, | ||||
|     double radiusX, double radiusY = 0, int steps = 0) | ||||
|   { | ||||
|     if (radiusX <= 0) return Path<T>(); | ||||
|     if (radiusY <= 0) radiusY = radiusX; | ||||
|     if (steps <= 2) | ||||
|       steps = static_cast<int>(PI * sqrt((radiusX + radiusY) / 2)); | ||||
| 
 | ||||
|     double si = std::sin(2 * PI / steps); | ||||
|     double co = std::cos(2 * PI / steps); | ||||
|     double dx = co, dy = si; | ||||
|     Path<T> result; | ||||
|     result.reserve(steps); | ||||
|     result.push_back(Point<T>(center.x + radiusX, static_cast<double>(center.y))); | ||||
|     for (int i = 1; i < steps; ++i) | ||||
|     { | ||||
|       result.push_back(Point<T>(center.x + radiusX * dx, center.y + radiusY * dy)); | ||||
|       double x = dx * co - dy * si; | ||||
|       dy = dy * co + dx * si; | ||||
|       dx = x; | ||||
|     } | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   template <typename T> | ||||
|   inline double PerpendicDistFromLineSqrd(const Point<T>& pt, | ||||
|     const Point<T>& line1, const Point<T>& line2) | ||||
|   { | ||||
|     double a = static_cast<double>(pt.x - line1.x); | ||||
|     double b = static_cast<double>(pt.y - line1.y); | ||||
|     double c = static_cast<double>(line2.x - line1.x); | ||||
|     double d = static_cast<double>(line2.y - line1.y); | ||||
|     if (c == 0 && d == 0) return 0; | ||||
|     return Sqr(a * d - c * b) / (c * c + d * d); | ||||
|   } | ||||
| 
 | ||||
|   template <typename T> | ||||
|   inline void RDP(const Path<T> path, std::size_t begin, | ||||
|     std::size_t end, double epsSqrd, std::vector<bool>& flags) | ||||
|   { | ||||
|     typename Path<T>::size_type idx = 0; | ||||
|     double max_d = 0; | ||||
|     while (end > begin && path[begin] == path[end]) flags[end--] = false; | ||||
|     for (typename Path<T>::size_type i = begin + 1; i < end; ++i) | ||||
|     { | ||||
|       // PerpendicDistFromLineSqrd - avoids expensive Sqrt()
 | ||||
|       double d = PerpendicDistFromLineSqrd(path[i], path[begin], path[end]); | ||||
|       if (d <= max_d) continue; | ||||
|       max_d = d; | ||||
|       idx = i; | ||||
|     } | ||||
|     if (max_d <= epsSqrd) return; | ||||
|     flags[idx] = true; | ||||
|     if (idx > begin + 1) RDP(path, begin, idx, epsSqrd, flags); | ||||
|     if (idx < end - 1) RDP(path, idx, end, epsSqrd, flags); | ||||
|   } | ||||
| 
 | ||||
|   template <typename T> | ||||
|   inline Path<T> RamerDouglasPeucker(const Path<T>& path, double epsilon) | ||||
|   { | ||||
|     const typename Path<T>::size_type len = path.size(); | ||||
|     if (len < 5) return Path<T>(path); | ||||
|     std::vector<bool> flags(len); | ||||
|     flags[0] = true; | ||||
|     flags[len - 1] = true; | ||||
|     RDP(path, 0, len - 1, Sqr(epsilon), flags); | ||||
|     Path<T> result; | ||||
|     result.reserve(len); | ||||
|     for (typename Path<T>::size_type i = 0; i < len; ++i) | ||||
|       if (flags[i]) | ||||
|         result.push_back(path[i]); | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   template <typename T> | ||||
|   inline Paths<T> RamerDouglasPeucker(const Paths<T>& paths, double epsilon) | ||||
|   { | ||||
|     Paths<T> result; | ||||
|     result.reserve(paths.size()); | ||||
|     for (const Path<T>& path : paths) | ||||
|       result.push_back(RamerDouglasPeucker<T>(path, epsilon)); | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
| }  // end Clipper2Lib namespace
 | ||||
| 
 | ||||
| #endif  // CLIPPER_H
 | ||||
							
								
								
									
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								src/clipper2/Clipper2Lib/include/clipper2/clipper.minkowski.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										118
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.minkowski.h
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,118 @@ | |||
| /*******************************************************************************
 | ||||
| * Author    :  Angus Johnson                                                   * | ||||
| * Date      :  15 October 2022                                                 * | ||||
| * Website   :  http://www.angusj.com                                           *
 | ||||
| * Copyright :  Angus Johnson 2010-2022                                         * | ||||
| * Purpose   :  Minkowski Sum and Difference                                    * | ||||
| * License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | ||||
| *******************************************************************************/ | ||||
| 
 | ||||
| #ifndef CLIPPER_MINKOWSKI_H | ||||
| #define CLIPPER_MINKOWSKI_H | ||||
| 
 | ||||
| #include <cstdlib> | ||||
| #include <vector> | ||||
| #include <string> | ||||
| #include "clipper.core.h" | ||||
| 
 | ||||
| namespace Clipper2Lib  | ||||
| { | ||||
| 
 | ||||
|   namespace detail | ||||
|   { | ||||
|     inline Paths64 Minkowski(const Path64& pattern, const Path64& path, bool isSum, bool isClosed) | ||||
|     { | ||||
|       size_t delta = isClosed ? 0 : 1; | ||||
|       size_t patLen = pattern.size(), pathLen = path.size(); | ||||
|       if (patLen == 0 || pathLen == 0) return Paths64(); | ||||
|       Paths64 tmp; | ||||
|       tmp.reserve(pathLen); | ||||
| 
 | ||||
|       if (isSum) | ||||
|       { | ||||
|         for (const Point64& p : path) | ||||
|         { | ||||
|           Path64 path2(pattern.size()); | ||||
|           std::transform(pattern.cbegin(), pattern.cend(), | ||||
|             path2.begin(), [p](const Point64& pt2) {return p + pt2; }); | ||||
|           tmp.push_back(path2); | ||||
|         } | ||||
|       } | ||||
|       else | ||||
|       { | ||||
|         for (const Point64& p : path) | ||||
|         { | ||||
|           Path64 path2(pattern.size()); | ||||
|           std::transform(pattern.cbegin(), pattern.cend(), | ||||
|             path2.begin(), [p](const Point64& pt2) {return p - pt2; }); | ||||
|           tmp.push_back(path2); | ||||
|         } | ||||
|       } | ||||
| 
 | ||||
|       Paths64 result; | ||||
|       result.reserve((pathLen - delta) * patLen); | ||||
|       size_t g = isClosed ? pathLen - 1 : 0; | ||||
|       for (size_t h = patLen - 1, i = delta; i < pathLen; ++i) | ||||
|       { | ||||
|         for (size_t j = 0; j < patLen; j++) | ||||
|         { | ||||
|           Path64 quad; | ||||
|           quad.reserve(4); | ||||
|           { | ||||
|             quad.push_back(tmp[g][h]); | ||||
|             quad.push_back(tmp[i][h]); | ||||
|             quad.push_back(tmp[i][j]); | ||||
|             quad.push_back(tmp[g][j]); | ||||
|           }; | ||||
|           if (!IsPositive(quad)) | ||||
|             std::reverse(quad.begin(), quad.end()); | ||||
|           result.push_back(quad); | ||||
|           h = j; | ||||
|         } | ||||
|         g = i; | ||||
|       } | ||||
|       return result; | ||||
|     } | ||||
| 
 | ||||
|     inline Paths64 Union(const Paths64& subjects, FillRule fillrule) | ||||
|     { | ||||
|       Paths64 result; | ||||
|       Clipper64 clipper; | ||||
|       clipper.AddSubject(subjects); | ||||
|       clipper.Execute(ClipType::Union, fillrule, result); | ||||
|       return result; | ||||
|     } | ||||
| 
 | ||||
|   } // namespace internal
 | ||||
| 
 | ||||
|   inline Paths64 MinkowskiSum(const Path64& pattern, const Path64& path, bool isClosed) | ||||
|   { | ||||
|     return detail::Union(detail::Minkowski(pattern, path, true, isClosed), FillRule::NonZero); | ||||
|   } | ||||
| 
 | ||||
|   inline PathsD MinkowskiSum(const PathD& pattern, const PathD& path, bool isClosed, int decimalPlaces = 2) | ||||
|   { | ||||
|     double scale = pow(10, decimalPlaces); | ||||
|     Path64 pat64 = ScalePath<int64_t, double>(pattern, scale); | ||||
|     Path64 path64 = ScalePath<int64_t, double>(path, scale); | ||||
|     Paths64 tmp = detail::Union(detail::Minkowski(pat64, path64, true, isClosed), FillRule::NonZero); | ||||
|     return ScalePaths<double, int64_t>(tmp, 1 / scale); | ||||
|   } | ||||
| 
 | ||||
|   inline Paths64 MinkowskiDiff(const Path64& pattern, const Path64& path, bool isClosed) | ||||
|   { | ||||
|     return detail::Union(detail::Minkowski(pattern, path, false, isClosed), FillRule::NonZero); | ||||
|   } | ||||
| 
 | ||||
|   inline PathsD MinkowskiDiff(const PathD& pattern, const PathD& path, bool isClosed, int decimalPlaces = 2) | ||||
|   { | ||||
|     double scale = pow(10, decimalPlaces); | ||||
|     Path64 pat64 = ScalePath<int64_t, double>(pattern, scale);  | ||||
|     Path64 path64 = ScalePath<int64_t, double>(path, scale); | ||||
|     Paths64 tmp = detail::Union(detail::Minkowski(pat64, path64, false, isClosed), FillRule::NonZero); | ||||
|     return ScalePaths<double, int64_t>(tmp, 1 / scale); | ||||
|   } | ||||
| 
 | ||||
| } // Clipper2Lib namespace
 | ||||
| 
 | ||||
| #endif  // CLIPPER_MINKOWSKI_H
 | ||||
							
								
								
									
										107
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.offset.h
									
										
									
									
									
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								src/clipper2/Clipper2Lib/include/clipper2/clipper.offset.h
									
										
									
									
									
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							|  | @ -0,0 +1,107 @@ | |||
| /*******************************************************************************
 | ||||
| * Author    :  Angus Johnson                                                   * | ||||
| * Date      :  15 October 2022                                                 * | ||||
| * Website   :  http://www.angusj.com                                           *
 | ||||
| * Copyright :  Angus Johnson 2010-2022                                         * | ||||
| * Purpose   :  Path Offset (Inflate/Shrink)                                    * | ||||
| * License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | ||||
| *******************************************************************************/ | ||||
| 
 | ||||
| #ifndef CLIPPER_OFFSET_H_ | ||||
| #define CLIPPER_OFFSET_H_ | ||||
| 
 | ||||
| #include "clipper.core.h" | ||||
| 
 | ||||
| namespace Clipper2Lib { | ||||
| 
 | ||||
| enum class JoinType { Square, Round, Miter }; | ||||
| 
 | ||||
| enum class EndType {Polygon, Joined, Butt, Square, Round}; | ||||
| //Butt   : offsets both sides of a path, with square blunt ends
 | ||||
| //Square : offsets both sides of a path, with square extended ends
 | ||||
| //Round  : offsets both sides of a path, with round extended ends
 | ||||
| //Joined : offsets both sides of a path, with joined ends
 | ||||
| //Polygon: offsets only one side of a closed path
 | ||||
| 
 | ||||
| class ClipperOffset { | ||||
| private: | ||||
| 
 | ||||
| 	class Group { | ||||
| 	public: | ||||
| 		Paths64 paths_in_; | ||||
| 		Paths64 paths_out_; | ||||
| 		Path64 path_; | ||||
| 		bool is_reversed_ = false; | ||||
| 		JoinType join_type_; | ||||
| 		EndType end_type_; | ||||
| 		Group(const Paths64& paths, JoinType join_type, EndType end_type) : | ||||
| 			paths_in_(paths), join_type_(join_type), end_type_(end_type) {} | ||||
| 	}; | ||||
| 
 | ||||
| 	double group_delta_ = 0.0; | ||||
| 	double abs_group_delta_ = 0.0; | ||||
| 	double temp_lim_ = 0.0; | ||||
| 	double steps_per_rad_ = 0.0; | ||||
| 	PathD norms; | ||||
| 	Paths64 solution; | ||||
| 	std::vector<Group> groups_; | ||||
| 	JoinType join_type_ = JoinType::Square; | ||||
| 	 | ||||
| 	double miter_limit_ = 0.0; | ||||
| 	double arc_tolerance_ = 0.0; | ||||
| 	bool merge_groups_ = true; | ||||
| 	bool preserve_collinear_ = false; | ||||
| 	bool reverse_solution_ = false; | ||||
| 
 | ||||
| 	void DoSquare(Group& group, const Path64& path, size_t j, size_t k); | ||||
| 	void DoMiter(Group& group, const Path64& path, size_t j, size_t k, double cos_a); | ||||
| 	void DoRound(Group& group, const Path64& path, size_t j, size_t k, double angle); | ||||
| 	void BuildNormals(const Path64& path); | ||||
| 	void OffsetPolygon(Group& group, Path64& path); | ||||
| 	void OffsetOpenJoined(Group& group, Path64& path); | ||||
| 	void OffsetOpenPath(Group& group, Path64& path, EndType endType); | ||||
| 	void OffsetPoint(Group& group, Path64& path, size_t j, size_t& k); | ||||
| 	void DoGroupOffset(Group &group, double delta); | ||||
| public: | ||||
| 	ClipperOffset(double miter_limit = 2.0, | ||||
| 		double arc_tolerance = 0.0, | ||||
| 		bool preserve_collinear = false,  | ||||
| 		bool reverse_solution = false) : | ||||
| 		miter_limit_(miter_limit), arc_tolerance_(arc_tolerance), | ||||
| 		preserve_collinear_(preserve_collinear), | ||||
| 		reverse_solution_(reverse_solution) { }; | ||||
| 
 | ||||
| 	~ClipperOffset() { Clear(); }; | ||||
| 
 | ||||
| 	void AddPath(const Path64& path, JoinType jt_, EndType et_); | ||||
| 	void AddPaths(const Paths64& paths, JoinType jt_, EndType et_); | ||||
| 	void AddPath(const PathD &p, JoinType jt_, EndType et_); | ||||
| 	void AddPaths(const PathsD &p, JoinType jt_, EndType et_); | ||||
| 	void Clear() { groups_.clear(); norms.clear(); }; | ||||
| 	 | ||||
| 	Paths64 Execute(double delta); | ||||
| 
 | ||||
| 	double MiterLimit() const { return miter_limit_; } | ||||
| 	void MiterLimit(double miter_limit) { miter_limit_ = miter_limit; } | ||||
| 
 | ||||
| 	//ArcTolerance: needed for rounded offsets (See offset_triginometry2.svg)
 | ||||
| 	double ArcTolerance() const { return arc_tolerance_; } | ||||
| 	void ArcTolerance(double arc_tolerance) { arc_tolerance_ = arc_tolerance; } | ||||
| 
 | ||||
| 	//MergeGroups: A path group is one or more paths added via the AddPath or
 | ||||
| 	//AddPaths methods. By default these path groups will be offset
 | ||||
| 	//independently of other groups and this may cause overlaps (intersections).
 | ||||
| 	//However, when MergeGroups is enabled, any overlapping offsets will be
 | ||||
| 	//merged (via a clipping union operation) to remove overlaps.
 | ||||
| 	bool MergeGroups() const { return merge_groups_; } | ||||
| 	void MergeGroups(bool merge_groups) { merge_groups_ = merge_groups; } | ||||
| 
 | ||||
| 	bool PreserveCollinear() const { return preserve_collinear_; } | ||||
| 	void PreserveCollinear(bool preserve_collinear){preserve_collinear_ = preserve_collinear;} | ||||
| 	 | ||||
| 	bool ReverseSolution() const { return reverse_solution_; } | ||||
| 	void ReverseSolution(bool reverse_solution) {reverse_solution_ = reverse_solution;} | ||||
| }; | ||||
| 
 | ||||
| } | ||||
| #endif /* CLIPPER_OFFSET_H_ */ | ||||
							
								
								
									
										50
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.rectclip.h
									
										
									
									
									
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										50
									
								
								src/clipper2/Clipper2Lib/include/clipper2/clipper.rectclip.h
									
										
									
									
									
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							|  | @ -0,0 +1,50 @@ | |||
| /*******************************************************************************
 | ||||
| * Author    :  Angus Johnson                                                   * | ||||
| * Date      :  26 October 2022                                                 * | ||||
| * Website   :  http://www.angusj.com                                           *
 | ||||
| * Copyright :  Angus Johnson 2010-2022                                         * | ||||
| * Purpose   :  FAST rectangular clipping                                       * | ||||
| * License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | ||||
| *******************************************************************************/ | ||||
| 
 | ||||
| #ifndef CLIPPER_RECTCLIP_H | ||||
| #define CLIPPER_RECTCLIP_H | ||||
| 
 | ||||
| #include <cstdlib> | ||||
| #include <vector> | ||||
| #include "clipper.h" | ||||
| #include "clipper.core.h" | ||||
| 
 | ||||
| namespace Clipper2Lib  | ||||
| { | ||||
| 
 | ||||
|   enum class Location { Left, Top, Right, Bottom, Inside }; | ||||
| 
 | ||||
|   class RectClip { | ||||
|   protected: | ||||
|     const Rect64 rect_; | ||||
|     const Point64 mp_; | ||||
|     const Path64 rectPath_; | ||||
|     Path64 result_; | ||||
|     std::vector<Location> start_locs_; | ||||
| 
 | ||||
|     void GetNextLocation(const Path64& path, | ||||
|       Location& loc, int& i, int highI); | ||||
|     void AddCorner(Location prev, Location curr); | ||||
|     void AddCorner(Location& loc, bool isClockwise); | ||||
|   public: | ||||
|     RectClip(const Rect64& rect) : | ||||
|       rect_(rect), | ||||
|       mp_(rect.MidPoint()), | ||||
|       rectPath_(rect.AsPath()) {} | ||||
|     Path64 Execute(const Path64& path); | ||||
|   }; | ||||
| 
 | ||||
|   class RectClipLines : public RectClip { | ||||
|   public: | ||||
|     RectClipLines(const Rect64& rect) : RectClip(rect) {}; | ||||
|     Paths64 Execute(const Path64& path); | ||||
|   }; | ||||
| 
 | ||||
| } // Clipper2Lib namespace
 | ||||
| #endif  // CLIPPER_RECTCLIP_H
 | ||||
							
								
								
									
										3591
									
								
								src/clipper2/Clipper2Lib/src/clipper.engine.cpp
									
										
									
									
									
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										3591
									
								
								src/clipper2/Clipper2Lib/src/clipper.engine.cpp
									
										
									
									
									
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												Load diff
											
										
									
								
							
							
								
								
									
										485
									
								
								src/clipper2/Clipper2Lib/src/clipper.offset.cpp
									
										
									
									
									
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										485
									
								
								src/clipper2/Clipper2Lib/src/clipper.offset.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,485 @@ | |||
| /*******************************************************************************
 | ||||
| * Author    :  Angus Johnson                                                   * | ||||
| * Date      :  15 October 2022                                                 * | ||||
| * Website   :  http://www.angusj.com                                           *
 | ||||
| * Copyright :  Angus Johnson 2010-2022                                         * | ||||
| * Purpose   :  Path Offset (Inflate/Shrink)                                    * | ||||
| * License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | ||||
| *******************************************************************************/ | ||||
| 
 | ||||
| #include <cmath> | ||||
| #include "clipper2/clipper.h" | ||||
| #include "clipper2/clipper.offset.h" | ||||
| 
 | ||||
| namespace Clipper2Lib { | ||||
| 
 | ||||
| const double default_arc_tolerance = 0.25; | ||||
| const double floating_point_tolerance = 1e-12; | ||||
| 
 | ||||
| //------------------------------------------------------------------------------
 | ||||
| // Miscellaneous methods
 | ||||
| //------------------------------------------------------------------------------
 | ||||
| 
 | ||||
| Paths64::size_type GetLowestPolygonIdx(const Paths64& paths) | ||||
| { | ||||
| 	Paths64::size_type result = 0; | ||||
| 	Point64 lp = Point64(static_cast<int64_t>(0),  | ||||
| 		std::numeric_limits<int64_t>::min()); | ||||
| 
 | ||||
| 	for (Paths64::size_type i = 0 ; i < paths.size(); ++i) | ||||
| 		for (const Point64& p : paths[i]) | ||||
| 		{  | ||||
| 			if (p.y < lp.y || (p.y == lp.y && p.x >= lp.x)) continue; | ||||
| 			result = i; | ||||
| 			lp = p; | ||||
| 		}	 | ||||
| 	return result; | ||||
| } | ||||
| 
 | ||||
| PointD GetUnitNormal(const Point64& pt1, const Point64& pt2) | ||||
| { | ||||
| 	double dx, dy, inverse_hypot; | ||||
| 	if (pt1 == pt2) return PointD(0.0, 0.0); | ||||
| 	dx = static_cast<double>(pt2.x - pt1.x); | ||||
| 	dy = static_cast<double>(pt2.y - pt1.y); | ||||
| 	inverse_hypot = 1.0 / hypot(dx, dy); | ||||
| 	dx *= inverse_hypot; | ||||
| 	dy *= inverse_hypot; | ||||
| 	return PointD(dy, -dx); | ||||
| } | ||||
| 
 | ||||
| inline bool AlmostZero(double value, double epsilon = 0.001) | ||||
| { | ||||
| 	return std::fabs(value) < epsilon; | ||||
| } | ||||
| 
 | ||||
| inline double Hypot(double x, double y)  | ||||
| { | ||||
| 	//see https://stackoverflow.com/a/32436148/359538
 | ||||
| 	return std::sqrt(x * x + y * y); | ||||
| } | ||||
| 
 | ||||
| inline PointD NormalizeVector(const PointD& vec) | ||||
| { | ||||
| 	 | ||||
| 	double h = Hypot(vec.x, vec.y); | ||||
| 	if (AlmostZero(h)) return PointD(0,0); | ||||
| 	double inverseHypot = 1 / h; | ||||
| 	return PointD(vec.x * inverseHypot, vec.y * inverseHypot); | ||||
| } | ||||
| 
 | ||||
| inline PointD GetAvgUnitVector(const PointD& vec1, const PointD& vec2) | ||||
| { | ||||
| 	return NormalizeVector(PointD(vec1.x + vec2.x, vec1.y + vec2.y)); | ||||
| } | ||||
| 
 | ||||
| inline bool IsClosedPath(EndType et) | ||||
| { | ||||
| 	return et == EndType::Polygon || et == EndType::Joined; | ||||
| } | ||||
| 
 | ||||
| inline Point64 GetPerpendic(const Point64& pt, const PointD& norm, double delta) | ||||
| { | ||||
| 	return Point64(pt.x + norm.x * delta, pt.y + norm.y * delta); | ||||
| } | ||||
| 
 | ||||
| inline PointD GetPerpendicD(const Point64& pt, const PointD& norm, double delta) | ||||
| { | ||||
| 	return PointD(pt.x + norm.x * delta, pt.y + norm.y * delta); | ||||
| } | ||||
| 
 | ||||
| //------------------------------------------------------------------------------
 | ||||
| // ClipperOffset methods
 | ||||
| //------------------------------------------------------------------------------
 | ||||
| 
 | ||||
| void ClipperOffset::AddPath(const Path64& path, JoinType jt_, EndType et_) | ||||
| { | ||||
| 	Paths64 paths; | ||||
| 	paths.push_back(path); | ||||
| 	AddPaths(paths, jt_, et_); | ||||
| } | ||||
| 
 | ||||
| void ClipperOffset::AddPaths(const Paths64 &paths, JoinType jt_, EndType et_) | ||||
| { | ||||
| 	if (paths.size() == 0) return; | ||||
| 	groups_.push_back(Group(paths, jt_, et_)); | ||||
| } | ||||
| 
 | ||||
| void ClipperOffset::AddPath(const Clipper2Lib::PathD& path, JoinType jt_, EndType et_) | ||||
| { | ||||
| 	PathsD paths; | ||||
| 	paths.push_back(path); | ||||
| 	AddPaths(paths, jt_, et_); | ||||
| } | ||||
| 
 | ||||
| void ClipperOffset::AddPaths(const PathsD& paths, JoinType jt_, EndType et_) | ||||
| { | ||||
| 	if (paths.size() == 0) return; | ||||
| 	groups_.push_back(Group(PathsDToPaths64(paths), jt_, et_)); | ||||
| } | ||||
| 
 | ||||
| void ClipperOffset::BuildNormals(const Path64& path) | ||||
| { | ||||
| 	norms.clear(); | ||||
| 	norms.reserve(path.size()); | ||||
| 	if (path.size() == 0) return; | ||||
| 	Path64::const_iterator path_iter, path_last_iter = --path.cend(); | ||||
| 	for (path_iter = path.cbegin(); path_iter != path_last_iter; ++path_iter) | ||||
| 		norms.push_back(GetUnitNormal(*path_iter,*(path_iter +1))); | ||||
| 	norms.push_back(GetUnitNormal(*path_last_iter, *(path.cbegin()))); | ||||
| } | ||||
| 
 | ||||
| inline PointD TranslatePoint(const PointD& pt, double dx, double dy) | ||||
| { | ||||
| 	return PointD(pt.x + dx, pt.y + dy); | ||||
| } | ||||
| 
 | ||||
| inline PointD ReflectPoint(const PointD& pt, const PointD& pivot) | ||||
| { | ||||
| 	return PointD(pivot.x + (pivot.x - pt.x), pivot.y + (pivot.y - pt.y)); | ||||
| } | ||||
| 
 | ||||
| PointD IntersectPoint(const PointD& pt1a, const PointD& pt1b, | ||||
| 	const PointD& pt2a, const PointD& pt2b) | ||||
| { | ||||
| 	if (pt1a.x == pt1b.x) //vertical
 | ||||
| 	{ | ||||
| 		if (pt2a.x == pt2b.x) return PointD(0, 0); | ||||
| 
 | ||||
| 		double m2 = (pt2b.y - pt2a.y) / (pt2b.x - pt2a.x); | ||||
| 		double b2 = pt2a.y - m2 * pt2a.x; | ||||
| 		return PointD(pt1a.x, m2 * pt1a.x + b2); | ||||
| 	} | ||||
| 	else if (pt2a.x == pt2b.x) //vertical
 | ||||
| 	{ | ||||
| 		double m1 = (pt1b.y - pt1a.y) / (pt1b.x - pt1a.x); | ||||
| 		double b1 = pt1a.y - m1 * pt1a.x; | ||||
| 		return PointD(pt2a.x, m1 * pt2a.x + b1); | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		double m1 = (pt1b.y - pt1a.y) / (pt1b.x - pt1a.x); | ||||
| 		double b1 = pt1a.y - m1 * pt1a.x; | ||||
| 		double m2 = (pt2b.y - pt2a.y) / (pt2b.x - pt2a.x); | ||||
| 		double b2 = pt2a.y - m2 * pt2a.x; | ||||
| 		if (m1 == m2) return PointD(0, 0); | ||||
| 		double x = (b2 - b1) / (m1 - m2); | ||||
| 		return PointD(x, m1 * x + b1); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| void ClipperOffset::DoSquare(Group& group, const Path64& path, size_t j, size_t k) | ||||
| { | ||||
| 	PointD vec; | ||||
| 	if (j == k)  | ||||
| 		vec = PointD(norms[0].y, -norms[0].x); | ||||
| 	else | ||||
| 		vec = GetAvgUnitVector( | ||||
| 			PointD(-norms[k].y, norms[k].x), | ||||
| 			PointD(norms[j].y, -norms[j].x)); | ||||
| 
 | ||||
| 	// now offset the original vertex delta units along unit vector
 | ||||
| 	PointD ptQ = PointD(path[j]); | ||||
| 	ptQ = TranslatePoint(ptQ, abs_group_delta_ * vec.x, abs_group_delta_ * vec.y); | ||||
| 	// get perpendicular vertices
 | ||||
| 	PointD pt1 = TranslatePoint(ptQ, group_delta_ * vec.y, group_delta_ * -vec.x); | ||||
| 	PointD pt2 = TranslatePoint(ptQ, group_delta_ * -vec.y, group_delta_ * vec.x); | ||||
| 	// get 2 vertices along one edge offset
 | ||||
| 	PointD pt3 = GetPerpendicD(path[k], norms[k], group_delta_); | ||||
| 	if (j == k) | ||||
| 	{ | ||||
| 		PointD pt4 = PointD(pt3.x + vec.x * group_delta_, pt3.y + vec.y * group_delta_); | ||||
| 		PointD pt = IntersectPoint(pt1, pt2, pt3, pt4); | ||||
| 		//get the second intersect point through reflecion
 | ||||
| 		group.path_.push_back(Point64(ReflectPoint(pt, ptQ))); | ||||
| 		group.path_.push_back(Point64(pt)); | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		PointD pt4 = GetPerpendicD(path[j], norms[k], group_delta_); | ||||
| 		PointD pt = IntersectPoint(pt1, pt2, pt3, pt4); | ||||
| 		group.path_.push_back(Point64(pt)); | ||||
| 		//get the second intersect point through reflecion
 | ||||
| 		group.path_.push_back(Point64(ReflectPoint(pt, ptQ))); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| void ClipperOffset::DoMiter(Group& group, const Path64& path, size_t j, size_t k, double cos_a) | ||||
| { | ||||
| 	double q = group_delta_ / (cos_a + 1); | ||||
| 	group.path_.push_back(Point64( | ||||
| 		path[j].x + (norms[k].x + norms[j].x) * q, | ||||
| 		path[j].y + (norms[k].y + norms[j].y) * q)); | ||||
| } | ||||
| 
 | ||||
| void ClipperOffset::DoRound(Group& group, const Path64& path, size_t j, size_t k, double angle) | ||||
| { | ||||
| 	//even though angle may be negative this is a convex join
 | ||||
| 	Point64 pt = path[j]; | ||||
| 	int steps = static_cast<int>(std::ceil(steps_per_rad_ * std::abs(angle))); | ||||
| 	double step_sin = std::sin(angle / steps); | ||||
| 	double step_cos = std::cos(angle / steps); | ||||
| 	 | ||||
| 	PointD pt2 = PointD(norms[k].x * group_delta_, norms[k].y * group_delta_); | ||||
| 	if (j == k) pt2.Negate(); | ||||
| 
 | ||||
| 	group.path_.push_back(Point64(pt.x + pt2.x, pt.y + pt2.y)); | ||||
| 	for (int i = 0; i < steps; i++) | ||||
| 	{ | ||||
| 		pt2 = PointD(pt2.x * step_cos - step_sin * pt2.y, | ||||
| 			pt2.x * step_sin + pt2.y * step_cos); | ||||
| 		group.path_.push_back(Point64(pt.x + pt2.x, pt.y + pt2.y)); | ||||
| 	} | ||||
| 	group.path_.push_back(GetPerpendic(path[j], norms[j], group_delta_)); | ||||
| } | ||||
| 
 | ||||
| void ClipperOffset::OffsetPoint(Group& group, Path64& path, size_t j, size_t& k) | ||||
| { | ||||
| 	// Let A = change in angle where edges join
 | ||||
| 	// A == 0: ie no change in angle (flat join)
 | ||||
| 	// A == PI: edges 'spike'
 | ||||
| 	// sin(A) < 0: right turning
 | ||||
| 	// cos(A) < 0: change in angle is more than 90 degree
 | ||||
| 
 | ||||
| 	if (path[j] == path[k]) { k = j; return; } | ||||
| 
 | ||||
| 	double sin_a = CrossProduct(norms[j], norms[k]); | ||||
| 	double cos_a = DotProduct(norms[j], norms[k]); | ||||
| 	if (sin_a > 1.0) sin_a = 1.0; | ||||
| 	else if (sin_a < -1.0) sin_a = -1.0; | ||||
| 
 | ||||
| 	bool almostNoAngle = AlmostZero(sin_a) && cos_a > 0; | ||||
| 	// when there's almost no angle of deviation or it's concave
 | ||||
| 	if (almostNoAngle || (sin_a * group_delta_ < 0)) | ||||
| 	{ | ||||
| 		Point64 p1 = Point64( | ||||
| 			path[j].x + norms[k].x * group_delta_, | ||||
| 			path[j].y + norms[k].y * group_delta_); | ||||
| 		Point64 p2 = Point64( | ||||
| 			path[j].x + norms[j].x * group_delta_, | ||||
| 			path[j].y + norms[j].y * group_delta_); | ||||
| 		group.path_.push_back(p1); | ||||
| 		if (p1 != p2) | ||||
| 		{ | ||||
| 			// when concave add an extra vertex to ensure neat clipping
 | ||||
| 			if (!almostNoAngle) group.path_.push_back(path[j]); | ||||
| 			group.path_.push_back(p2); | ||||
| 		} | ||||
| 	} | ||||
| 	else // it's convex 
 | ||||
| 	{ | ||||
| 		if (join_type_ == JoinType::Round) | ||||
| 			DoRound(group, path, j, k, std::atan2(sin_a, cos_a)); | ||||
| 		else if (join_type_ == JoinType::Miter) | ||||
| 		{ | ||||
| 			// miter unless the angle is so acute the miter would exceeds ML
 | ||||
| 			if (cos_a > temp_lim_ - 1) DoMiter(group, path, j, k, cos_a); | ||||
| 			else DoSquare(group, path, j, k); | ||||
| 		} | ||||
| 		// don't bother squaring angles that deviate < ~20 degrees because
 | ||||
| 		// squaring will be indistinguishable from mitering and just be a lot slower
 | ||||
| 		else if (cos_a > 0.9) | ||||
| 			DoMiter(group, path, j, k, cos_a);			 | ||||
| 		else | ||||
| 			DoSquare(group, path, j, k);			 | ||||
| 	} | ||||
| 	k = j; | ||||
| } | ||||
| 
 | ||||
| void ClipperOffset::OffsetPolygon(Group& group, Path64& path) | ||||
| { | ||||
| 	group.path_.clear(); | ||||
| 	for (Path64::size_type i = 0, j = path.size() -1; i < path.size(); j = i, ++i) | ||||
| 		OffsetPoint(group, path, i, j); | ||||
| 	group.paths_out_.push_back(group.path_); | ||||
| } | ||||
| 
 | ||||
| void ClipperOffset::OffsetOpenJoined(Group& group, Path64& path) | ||||
| { | ||||
| 	OffsetPolygon(group, path); | ||||
| 	std::reverse(path.begin(), path.end()); | ||||
| 	BuildNormals(path); | ||||
| 	OffsetPolygon(group, path); | ||||
| } | ||||
| 
 | ||||
| void ClipperOffset::OffsetOpenPath(Group& group, Path64& path, EndType end_type) | ||||
| { | ||||
| 	group.path_.clear(); | ||||
| 
 | ||||
| 	// do the line start cap
 | ||||
| 	switch (end_type) | ||||
| 	{ | ||||
| 	case EndType::Butt: | ||||
| 		group.path_.push_back(Point64( | ||||
| 			path[0].x - norms[0].x * group_delta_, | ||||
| 			path[0].y - norms[0].y * group_delta_)); | ||||
| 		group.path_.push_back(GetPerpendic(path[0], norms[0], group_delta_)); | ||||
| 		break; | ||||
| 	case EndType::Round: | ||||
| 		DoRound(group, path, 0,0, PI); | ||||
| 		break; | ||||
| 	default: | ||||
| 		DoSquare(group, path, 0, 0); | ||||
| 		break; | ||||
| 	} | ||||
| 
 | ||||
| 	size_t highI = path.size() - 1; | ||||
| 
 | ||||
| 	// offset the left side going forward
 | ||||
| 	for (Path64::size_type i = 1, k = 0; i < highI; ++i) | ||||
| 		OffsetPoint(group, path, i, k); | ||||
| 
 | ||||
| 	// reverse normals 
 | ||||
| 	for (size_t i = highI; i > 0; --i) | ||||
| 		norms[i] = PointD(-norms[i - 1].x, -norms[i - 1].y); | ||||
| 	norms[0] = norms[highI]; | ||||
| 
 | ||||
| 	// do the line end cap
 | ||||
| 	switch (end_type) | ||||
| 	{ | ||||
| 	case EndType::Butt: | ||||
| 		group.path_.push_back(Point64( | ||||
| 			path[highI].x - norms[highI].x * group_delta_, | ||||
| 			path[highI].y - norms[highI].y * group_delta_)); | ||||
| 		group.path_.push_back(GetPerpendic(path[highI], norms[highI], group_delta_)); | ||||
| 		break; | ||||
| 	case EndType::Round: | ||||
| 		DoRound(group, path, highI, highI, PI); | ||||
| 		break; | ||||
| 	default: | ||||
| 		DoSquare(group, path, highI, highI); | ||||
| 		break; | ||||
| 	} | ||||
| 
 | ||||
| 	for (size_t i = highI, k = 0; i > 0; --i) | ||||
| 		OffsetPoint(group, path, i, k); | ||||
| 	group.paths_out_.push_back(group.path_); | ||||
| } | ||||
| 
 | ||||
| void ClipperOffset::DoGroupOffset(Group& group, double delta) | ||||
| { | ||||
| 	if (group.end_type_ != EndType::Polygon) delta = std::abs(delta) * 0.5; | ||||
| 	bool isClosedPaths = IsClosedPath(group.end_type_); | ||||
| 
 | ||||
| 	if (isClosedPaths) | ||||
| 	{ | ||||
| 		//the lowermost polygon must be an outer polygon. So we can use that as the
 | ||||
| 		//designated orientation for outer polygons (needed for tidy-up clipping)
 | ||||
| 		Paths64::size_type lowestIdx = GetLowestPolygonIdx(group.paths_in_); | ||||
|     // nb: don't use the default orientation here ...
 | ||||
| 		double area = Area(group.paths_in_[lowestIdx]); | ||||
| 		if (area == 0) return;	 | ||||
| 		group.is_reversed_ = (area < 0); | ||||
| 		if (group.is_reversed_) delta = -delta; | ||||
| 	}  | ||||
| 	else | ||||
| 		group.is_reversed_ = false; | ||||
| 
 | ||||
| 	group_delta_ = delta; | ||||
| 	abs_group_delta_ = std::abs(group_delta_); | ||||
| 	join_type_ = group.join_type_; | ||||
| 
 | ||||
| 	double arcTol = (arc_tolerance_ > floating_point_tolerance ? arc_tolerance_ | ||||
| 		: std::log10(2 + abs_group_delta_) * default_arc_tolerance); // empirically derived
 | ||||
| 
 | ||||
| //calculate a sensible number of steps (for 360 deg for the given offset
 | ||||
| 	if (group.join_type_ == JoinType::Round || group.end_type_ == EndType::Round) | ||||
| 	{ | ||||
| 		steps_per_rad_ = PI / std::acos(1 - arcTol / abs_group_delta_) / (PI *2); | ||||
| 	} | ||||
| 
 | ||||
| 	bool is_closed_path = IsClosedPath(group.end_type_); | ||||
| 	Paths64::const_iterator path_iter; | ||||
| 	for(path_iter = group.paths_in_.cbegin(); path_iter != group.paths_in_.cend(); ++path_iter) | ||||
| 	{ | ||||
| 		Path64 path = StripDuplicates(*path_iter, is_closed_path); | ||||
| 		Path64::size_type cnt = path.size(); | ||||
| 		if (cnt == 0) continue; | ||||
| 
 | ||||
| 		if (cnt == 1) // single point - only valid with open paths
 | ||||
| 		{ | ||||
| 			group.path_ = Path64(); | ||||
| 			//single vertex so build a circle or square ...
 | ||||
| 			if (group.join_type_ == JoinType::Round) | ||||
| 			{ | ||||
| 				double radius = abs_group_delta_; | ||||
| 				group.path_ = Ellipse(path[0], radius, radius); | ||||
| 			} | ||||
| 			else | ||||
| 			{ | ||||
| 				int d = (int)std::ceil(abs_group_delta_); | ||||
| 				Rect64 r = Rect64(path[0].x - d, path[0].y - d, path[0].x + d, path[0].y + d); | ||||
| 				group.path_ = r.AsPath(); | ||||
| 			} | ||||
| 			group.paths_out_.push_back(group.path_); | ||||
| 		} | ||||
| 		else | ||||
| 		{ | ||||
| 			BuildNormals(path); | ||||
| 			if (group.end_type_ == EndType::Polygon) OffsetPolygon(group, path); | ||||
| 			else if (group.end_type_ == EndType::Joined) OffsetOpenJoined(group, path); | ||||
| 			else OffsetOpenPath(group, path, group.end_type_); | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	if (!merge_groups_) | ||||
| 	{ | ||||
| 		//clean up self-intersections ...
 | ||||
| 		Clipper64 c; | ||||
| 		c.PreserveCollinear = false; | ||||
| 		//the solution should retain the orientation of the input
 | ||||
| 		c.ReverseSolution = reverse_solution_ != group.is_reversed_; | ||||
| 		c.AddSubject(group.paths_out_); | ||||
| 		if (group.is_reversed_) | ||||
| 			c.Execute(ClipType::Union, FillRule::Negative, group.paths_out_); | ||||
| 		else | ||||
| 			c.Execute(ClipType::Union, FillRule::Positive, group.paths_out_); | ||||
| 	} | ||||
| 
 | ||||
| 	solution.reserve(solution.size() + group.paths_out_.size()); | ||||
| 	copy(group.paths_out_.begin(), group.paths_out_.end(), back_inserter(solution)); | ||||
| 	group.paths_out_.clear(); | ||||
| } | ||||
| 
 | ||||
| Paths64 ClipperOffset::Execute(double delta) | ||||
| { | ||||
| 	solution.clear(); | ||||
| 	if (std::abs(delta) < default_arc_tolerance) | ||||
| 	{ | ||||
| 		for (const Group& group : groups_) | ||||
| 		{ | ||||
| 			solution.reserve(solution.size() + group.paths_in_.size()); | ||||
| 			copy(group.paths_in_.begin(), group.paths_in_.end(), back_inserter(solution)); | ||||
| 		} | ||||
| 		return solution; | ||||
| 	} | ||||
| 
 | ||||
| 	temp_lim_ = (miter_limit_ <= 1) ?  | ||||
| 		2.0 :  | ||||
| 		2.0 / (miter_limit_ * miter_limit_); | ||||
| 
 | ||||
| 	std::vector<Group>::iterator groups_iter; | ||||
| 	for (groups_iter = groups_.begin();  | ||||
| 		groups_iter != groups_.end(); ++groups_iter) | ||||
| 	{ | ||||
| 		DoGroupOffset(*groups_iter, delta); | ||||
| 	} | ||||
| 
 | ||||
| 	if (merge_groups_ && groups_.size() > 0) | ||||
| 	{ | ||||
| 		//clean up self-intersections ...
 | ||||
| 		Clipper64 c; | ||||
| 		c.PreserveCollinear = false; | ||||
| 		//the solution should retain the orientation of the input
 | ||||
| 		c.ReverseSolution = reverse_solution_ != groups_[0].is_reversed_; | ||||
| 
 | ||||
| 		c.AddSubject(solution); | ||||
| 		if (groups_[0].is_reversed_) | ||||
| 			c.Execute(ClipType::Union, FillRule::Negative, solution); | ||||
| 		else | ||||
| 			c.Execute(ClipType::Union, FillRule::Positive, solution); | ||||
| 	} | ||||
| 	return solution; | ||||
| } | ||||
| 
 | ||||
| } // namespace
 | ||||
							
								
								
									
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								src/clipper2/Clipper2Lib/src/clipper.rectclip.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										547
									
								
								src/clipper2/Clipper2Lib/src/clipper.rectclip.cpp
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,547 @@ | |||
| /*******************************************************************************
 | ||||
| * Author    :  Angus Johnson                                                   * | ||||
| * Date      :  26 October 2022                                                 * | ||||
| * Website   :  http://www.angusj.com                                           *
 | ||||
| * Copyright :  Angus Johnson 2010-2022                                         * | ||||
| * Purpose   :  FAST rectangular clipping                                       * | ||||
| * License   :  http://www.boost.org/LICENSE_1_0.txt                            *
 | ||||
| *******************************************************************************/ | ||||
| 
 | ||||
| #include <cmath> | ||||
| #include "clipper2/clipper.h" | ||||
| #include "clipper2/clipper.rectclip.h" | ||||
| 
 | ||||
| namespace Clipper2Lib { | ||||
| 
 | ||||
|   //------------------------------------------------------------------------------
 | ||||
|   // Miscellaneous methods
 | ||||
|   //------------------------------------------------------------------------------
 | ||||
| 
 | ||||
|   inline PointInPolygonResult Path1ContainsPath2(Path64 path1, Path64 path2) | ||||
|   { | ||||
|     PointInPolygonResult result = PointInPolygonResult::IsOn; | ||||
|     for(const Point64& pt : path2) | ||||
|     { | ||||
|       result = PointInPolygon(pt, path1); | ||||
|       if (result != PointInPolygonResult::IsOn) break; | ||||
|     } | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
|   inline bool GetLocation(const Rect64& rec, | ||||
|     const Point64& pt, Location& loc) | ||||
|   { | ||||
|     if (pt.x == rec.left && pt.y >= rec.top && pt.y <= rec.bottom) | ||||
|     { | ||||
|       loc = Location::Left; | ||||
|       return false; | ||||
|     } | ||||
|     else if (pt.x == rec.right && pt.y >= rec.top && pt.y <= rec.bottom) | ||||
|     { | ||||
|       loc = Location::Right; | ||||
|       return false; | ||||
|     } | ||||
|     else if (pt.y == rec.top && pt.x >= rec.left && pt.x <= rec.right) | ||||
|     { | ||||
|       loc = Location::Top; | ||||
|       return false; | ||||
|     } | ||||
|     else if (pt.y == rec.bottom && pt.x >= rec.left && pt.x <= rec.right) | ||||
|     { | ||||
|       loc = Location::Bottom; | ||||
|       return false; | ||||
|     } | ||||
|     else if (pt.x < rec.left) loc = Location::Left; | ||||
|     else if (pt.x > rec.right) loc = Location::Right; | ||||
|     else if (pt.y < rec.top) loc = Location::Top; | ||||
|     else if (pt.y > rec.bottom) loc = Location::Bottom; | ||||
|     else loc = Location::Inside; | ||||
|     return true; | ||||
|   } | ||||
| 
 | ||||
|   Point64 GetIntersectPoint64(const Point64& ln1a, const Point64& ln1b, | ||||
|     const Point64& ln2a, const Point64& ln2b) | ||||
|   { | ||||
|     // see http://astronomy.swin.edu.au/~pbourke/geometry/lineline2d/
 | ||||
|     if (ln1b.x == ln1a.x)  | ||||
|     { | ||||
|       if (ln2b.x == ln2a.x) return Point64(); // parallel lines
 | ||||
|       double m2 = static_cast<double>(ln2b.y - ln2a.y) / (ln2b.x - ln2a.x); | ||||
|       double b2 = ln2a.y - m2 * ln2a.x; | ||||
|       return Point64(ln1a.x, static_cast<int64_t>(std::round(m2 * ln1a.x + b2))); | ||||
|     } | ||||
|     else if (ln2b.x == ln2a.x) | ||||
|     { | ||||
|       double m1  = static_cast<double>(ln1b.y - ln1a.y) / (ln1b.x - ln1a.x); | ||||
|       double b1 = ln1a.y - m1 * ln1a.x; | ||||
|       return Point64(ln2a.x, static_cast<int64_t>(std::round(m1 * ln2a.x + b1))); | ||||
|     } | ||||
|     else | ||||
|     { | ||||
|       double m1 = static_cast<double>(ln1b.y - ln1a.y) / (ln1b.x - ln1a.x); | ||||
|       double b1 = ln1a.y - m1 * ln1a.x; | ||||
|       double m2 = static_cast<double>(ln2b.y - ln2a.y) / (ln2b.x - ln2a.x); | ||||
|       double b2 = ln2a.y - m2 * ln2a.x; | ||||
|       if (std::fabs(m1 - m2) > 1.0E-15) | ||||
|       { | ||||
|         double x = (b2 - b1) / (m1 - m2); | ||||
|         return Point64(x, m1 * x + b1); | ||||
|       } | ||||
|       else | ||||
|         return Point64((ln1a.x + ln1b.x) * 0.5, (ln1a.y + ln1b.y) * 0.5); | ||||
|     } | ||||
|   } | ||||
| 
 | ||||
|   inline bool GetIntersection(const Path64& rectPath, | ||||
|     const Point64& p, const Point64& p2, Location& loc, Point64& ip) | ||||
|   { | ||||
|     // gets the intersection closest to 'p'
 | ||||
|     // when Result = false, loc will remain unchanged
 | ||||
|     switch (loc) | ||||
|     { | ||||
|     case Location::Left: | ||||
|       if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true)) | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]); | ||||
|       else if (p.y < rectPath[0].y && | ||||
|         SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true)) | ||||
|       { | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]); | ||||
|         loc = Location::Top; | ||||
|       } | ||||
|       else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true)) | ||||
|       { | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]); | ||||
|         loc = Location::Bottom; | ||||
|       } | ||||
|       else return false; | ||||
|       break; | ||||
| 
 | ||||
|     case Location::Top: | ||||
|       if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true)) | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]); | ||||
|       else if (p.x < rectPath[0].x && | ||||
|         SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true)) | ||||
|       { | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]); | ||||
|         loc = Location::Left; | ||||
|       } | ||||
|       else if (p.x > rectPath[1].x && | ||||
|         SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true)) | ||||
|       { | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]); | ||||
|         loc = Location::Right; | ||||
|       } | ||||
|       else return false; | ||||
|         break; | ||||
| 
 | ||||
|     case Location::Right: | ||||
|       if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true)) | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]); | ||||
|       else if (p.y < rectPath[0].y && | ||||
|         SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true)) | ||||
|       { | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]); | ||||
|         loc = Location::Top; | ||||
|       } | ||||
|       else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true)) | ||||
|       { | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]); | ||||
|         loc = Location::Bottom; | ||||
|       } | ||||
|       else return false; | ||||
|       break; | ||||
| 
 | ||||
|     case Location::Bottom: | ||||
|       if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true)) | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]); | ||||
|       else if (p.x < rectPath[3].x && | ||||
|         SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true)) | ||||
|       { | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]); | ||||
|         loc = Location::Left; | ||||
|       } | ||||
|       else if (p.x > rectPath[2].x && | ||||
|         SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true)) | ||||
|       { | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]); | ||||
|         loc = Location::Right; | ||||
|       } | ||||
|       else return false; | ||||
|       break; | ||||
| 
 | ||||
|     default: // loc == rInside
 | ||||
|       if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true)) | ||||
|       { | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]); | ||||
|         loc = Location::Left; | ||||
|       } | ||||
|       else if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true)) | ||||
|       { | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]); | ||||
|         loc = Location::Top; | ||||
|       } | ||||
|       else if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true)) | ||||
|       { | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]); | ||||
|         loc = Location::Right; | ||||
|       } | ||||
|       else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true)) | ||||
|       { | ||||
|         ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]); | ||||
|         loc = Location::Bottom; | ||||
|       } | ||||
|       else return false; | ||||
|       break; | ||||
|     } | ||||
| 
 | ||||
|     return true; | ||||
|   } | ||||
| 
 | ||||
|   inline Location GetAdjacentLocation(Location loc, bool isClockwise) | ||||
|   { | ||||
|     int delta = (isClockwise) ? 1 : 3; | ||||
|     return static_cast<Location>((static_cast<int>(loc) + delta) % 4); | ||||
|   } | ||||
| 
 | ||||
|   inline bool HeadingClockwise(Location prev, Location curr) | ||||
|   { | ||||
|     return (static_cast<int>(prev) + 1) % 4 == static_cast<int>(curr); | ||||
|   } | ||||
| 
 | ||||
|   inline bool AreOpposites(Location prev, Location curr) | ||||
|   { | ||||
|     return abs(static_cast<int>(prev) - static_cast<int>(curr)) == 2; | ||||
|   } | ||||
| 
 | ||||
|   inline bool IsClockwise(Location prev, Location curr, | ||||
|     Point64 prev_pt, Point64 curr_pt, Point64 rect_mp) | ||||
|   { | ||||
|     if (AreOpposites(prev, curr)) | ||||
|       return CrossProduct(prev_pt, rect_mp, curr_pt) < 0; | ||||
|     else | ||||
|       return HeadingClockwise(prev, curr); | ||||
|   } | ||||
| 
 | ||||
|   //----------------------------------------------------------------------------
 | ||||
|   // RectClip64
 | ||||
|   //----------------------------------------------------------------------------
 | ||||
| 
 | ||||
|   void RectClip::AddCorner(Location prev, Location curr) | ||||
|   { | ||||
|     if (HeadingClockwise(prev, curr)) | ||||
|       result_.push_back(rectPath_[static_cast<int>(prev)]); | ||||
|     else | ||||
|       result_.push_back(rectPath_[static_cast<int>(curr)]); | ||||
|   } | ||||
| 
 | ||||
|   void RectClip::AddCorner(Location& loc, bool isClockwise) | ||||
|   { | ||||
|     if (isClockwise) | ||||
|     { | ||||
|       result_.push_back(rectPath_[static_cast<int>(loc)]); | ||||
|       loc = GetAdjacentLocation(loc, true); | ||||
|     } | ||||
|     else | ||||
|     { | ||||
|       loc = GetAdjacentLocation(loc, false); | ||||
|       result_.push_back(rectPath_[static_cast<int>(loc)]); | ||||
|     } | ||||
|   } | ||||
| 
 | ||||
|   void RectClip::GetNextLocation(const Path64& path, | ||||
|       Location& loc, int& i, int highI) | ||||
|   { | ||||
|     switch (loc) | ||||
|     { | ||||
|     case Location::Left: | ||||
|       while (i <= highI && path[i].x <= rect_.left) ++i; | ||||
|       if (i > highI) break; | ||||
|       else if (path[i].x >= rect_.right) loc = Location::Right; | ||||
|       else if (path[i].y <= rect_.top) loc = Location::Top; | ||||
|       else if (path[i].y >= rect_.bottom) loc = Location::Bottom; | ||||
|       else loc = Location::Inside; | ||||
|       break; | ||||
| 
 | ||||
|     case Location::Top: | ||||
|       while (i <= highI && path[i].y <= rect_.top) ++i; | ||||
|       if (i > highI) break; | ||||
|       else if (path[i].y >= rect_.bottom) loc = Location::Bottom; | ||||
|       else if (path[i].x <= rect_.left) loc = Location::Left; | ||||
|       else if (path[i].x >= rect_.right) loc = Location::Right; | ||||
|       else loc = Location::Inside; | ||||
|       break; | ||||
| 
 | ||||
|     case Location::Right: | ||||
|       while (i <= highI && path[i].x >= rect_.right) ++i; | ||||
|       if (i > highI) break; | ||||
|       else if (path[i].x <= rect_.left) loc = Location::Left; | ||||
|       else if (path[i].y <= rect_.top) loc = Location::Top; | ||||
|       else if (path[i].y >= rect_.bottom) loc = Location::Bottom; | ||||
|       else loc = Location::Inside; | ||||
|       break; | ||||
| 
 | ||||
|     case Location::Bottom: | ||||
|       while (i <= highI && path[i].y >= rect_.bottom) ++i; | ||||
|       if (i > highI) break; | ||||
|       else if (path[i].y <= rect_.top) loc = Location::Top; | ||||
|       else if (path[i].x <= rect_.left) loc = Location::Left; | ||||
|       else if (path[i].x >= rect_.right) loc = Location::Right; | ||||
|       else loc = Location::Inside; | ||||
|       break; | ||||
| 
 | ||||
|     case Location::Inside: | ||||
|       while (i <= highI) | ||||
|       { | ||||
|         if (path[i].x < rect_.left) loc = Location::Left; | ||||
|         else if (path[i].x > rect_.right) loc = Location::Right; | ||||
|         else if (path[i].y > rect_.bottom) loc = Location::Bottom; | ||||
|         else if (path[i].y < rect_.top) loc = Location::Top; | ||||
|         else { result_.push_back(path[i]); ++i; continue; } | ||||
|         break; //inner loop
 | ||||
|       } | ||||
|       break; | ||||
|     } //switch          
 | ||||
|   } | ||||
| 
 | ||||
|   Path64 RectClip::Execute(const Path64& path) | ||||
|   { | ||||
|     if (rect_.IsEmpty() || path.size() < 3) return Path64(); | ||||
| 
 | ||||
|     result_.clear(); | ||||
|     start_locs_.clear(); | ||||
|     int i = 0, highI = static_cast<int>(path.size()) - 1; | ||||
|     Location prev = Location::Inside, loc; | ||||
|     Location crossing_loc = Location::Inside; | ||||
|     Location first_cross_ = Location::Inside; | ||||
|     if (!GetLocation(rect_, path[highI], loc)) | ||||
|     { | ||||
|       i = highI - 1; | ||||
|       while (i >= 0 && !GetLocation(rect_, path[i], prev)) --i; | ||||
|       if (i < 0) return path; | ||||
|       if (prev == Location::Inside) loc = Location::Inside; | ||||
|       i = 0; | ||||
|     } | ||||
|     Location starting_loc = loc; | ||||
| 
 | ||||
|     ///////////////////////////////////////////////////
 | ||||
|     while (i <= highI) | ||||
|     { | ||||
|       prev = loc; | ||||
|       Location crossing_prev = crossing_loc; | ||||
| 
 | ||||
|       GetNextLocation(path, loc, i, highI); | ||||
| 
 | ||||
|       if (i > highI) break; | ||||
|       Point64 ip, ip2; | ||||
|       Point64 prev_pt = (i) ? path[static_cast<size_t>(i - 1)] : path[highI]; | ||||
| 
 | ||||
|       crossing_loc = loc; | ||||
|       if (!GetIntersection(rectPath_, path[i], prev_pt, crossing_loc, ip)) | ||||
|       { | ||||
|         // ie remaining outside
 | ||||
| 
 | ||||
|         if (crossing_prev == Location::Inside) | ||||
|         { | ||||
|           bool isClockw = IsClockwise(prev, loc, prev_pt, path[i], mp_); | ||||
|           do { | ||||
|             start_locs_.push_back(prev); | ||||
|             prev = GetAdjacentLocation(prev, isClockw); | ||||
|           } while (prev != loc); | ||||
|           crossing_loc = crossing_prev; // still not crossed 
 | ||||
|         } | ||||
|         else if (prev != Location::Inside && prev != loc) | ||||
|         { | ||||
|           bool isClockw = IsClockwise(prev, loc, prev_pt, path[i], mp_); | ||||
|           do { | ||||
|             AddCorner(prev, isClockw); | ||||
|           } while (prev != loc); | ||||
|         } | ||||
|         ++i; | ||||
|         continue; | ||||
|       } | ||||
| 
 | ||||
|       ////////////////////////////////////////////////////
 | ||||
|       // we must be crossing the rect boundary to get here
 | ||||
|       ////////////////////////////////////////////////////
 | ||||
| 
 | ||||
|       if (loc == Location::Inside) // path must be entering rect
 | ||||
|       { | ||||
|         if (first_cross_ == Location::Inside) | ||||
|         { | ||||
|           first_cross_ = crossing_loc; | ||||
|           start_locs_.push_back(prev); | ||||
|         } | ||||
|         else if (prev != crossing_loc) | ||||
|         { | ||||
|           bool isClockw = IsClockwise(prev, crossing_loc, prev_pt, path[i], mp_); | ||||
|           do { | ||||
|             AddCorner(prev, isClockw); | ||||
|           } while (prev != crossing_loc); | ||||
|         } | ||||
|       } | ||||
|       else if (prev != Location::Inside) | ||||
|       { | ||||
|         // passing right through rect. 'ip' here will be the second 
 | ||||
|         // intersect pt but we'll also need the first intersect pt (ip2)
 | ||||
|         loc = prev; | ||||
|         GetIntersection(rectPath_, prev_pt, path[i], loc, ip2); | ||||
|         if (crossing_prev != Location::Inside) | ||||
|           AddCorner(crossing_prev, loc); | ||||
| 
 | ||||
|         if (first_cross_ == Location::Inside) | ||||
|         { | ||||
|           first_cross_ = loc; | ||||
|           start_locs_.push_back(prev); | ||||
|         } | ||||
| 
 | ||||
|         loc = crossing_loc; | ||||
|         result_.push_back(ip2); | ||||
|         if (ip == ip2) | ||||
|         { | ||||
|           // it's very likely that path[i] is on rect
 | ||||
|           GetLocation(rect_, path[i], loc); | ||||
|           AddCorner(crossing_loc, loc); | ||||
|           crossing_loc = loc; | ||||
|           continue; | ||||
|         } | ||||
|       } | ||||
|       else // path must be exiting rect
 | ||||
|       { | ||||
|         loc = crossing_loc; | ||||
|         if (first_cross_ == Location::Inside) | ||||
|           first_cross_ = crossing_loc; | ||||
|       } | ||||
| 
 | ||||
|       result_.push_back(ip); | ||||
| 
 | ||||
|     } //while i <= highI
 | ||||
|     ///////////////////////////////////////////////////
 | ||||
| 
 | ||||
|     if (first_cross_ == Location::Inside) | ||||
|     { | ||||
|       if (starting_loc == Location::Inside) return path; | ||||
|       Rect64 tmp_rect = Bounds(path); | ||||
|       if (tmp_rect.Contains(rect_) && | ||||
|         Path1ContainsPath2(path, rectPath_) != | ||||
|         PointInPolygonResult::IsOutside) return rectPath_; | ||||
|       else | ||||
|         return Path64(); | ||||
|     } | ||||
| 
 | ||||
|     if (loc != Location::Inside && | ||||
|       (loc != first_cross_ || start_locs_.size() > 2)) | ||||
|     { | ||||
|       if (start_locs_.size() > 0) | ||||
|       { | ||||
|         prev = loc; | ||||
|         for (auto loc2 : start_locs_) | ||||
|         { | ||||
|           if (prev == loc2) continue; | ||||
|           AddCorner(prev, HeadingClockwise(prev, loc2)); | ||||
|           prev = loc2; | ||||
|         } | ||||
|         loc = prev; | ||||
|       } | ||||
|       if (loc != first_cross_) | ||||
|         AddCorner(loc, HeadingClockwise(loc, first_cross_)); | ||||
|     } | ||||
| 
 | ||||
|     if (result_.size() < 3) return Path64(); | ||||
| 
 | ||||
|     // tidy up duplicates and collinear segments
 | ||||
|     Path64 res; | ||||
|     res.reserve(result_.size()); | ||||
|     size_t k = 0; highI = static_cast<int>(result_.size()) - 1; | ||||
|     Point64 prev_pt = result_[highI]; | ||||
|     res.push_back(result_[0]); | ||||
|     Path64::const_iterator cit; | ||||
|     for (cit = result_.cbegin() + 1; cit != result_.cend(); ++cit) | ||||
|     { | ||||
|       if (CrossProduct(prev_pt, res[k], *cit)) | ||||
|       { | ||||
|         prev_pt = res[k++]; | ||||
|         res.push_back(*cit); | ||||
|       } | ||||
|       else | ||||
|         res[k] = *cit; | ||||
|     } | ||||
| 
 | ||||
|     if (k < 2) return Path64(); | ||||
|     // and a final check for collinearity
 | ||||
|     else if (!CrossProduct(res[0], res[k - 1], res[k])) res.pop_back(); | ||||
|     return res; | ||||
|   } | ||||
| 
 | ||||
|   Paths64 RectClipLines::Execute(const Path64& path) | ||||
|   { | ||||
|     result_.clear(); | ||||
|     Paths64 result; | ||||
|     if (rect_.IsEmpty() || path.size() == 0) return result; | ||||
| 
 | ||||
|     int i = 1, highI = static_cast<int>(path.size()) - 1; | ||||
| 
 | ||||
|     Location prev = Location::Inside, loc; | ||||
|     Location crossing_loc = Location::Inside; | ||||
|     if (!GetLocation(rect_, path[0], loc)) | ||||
|     { | ||||
|       while (i <= highI && !GetLocation(rect_, path[i], prev)) ++i; | ||||
|       if (i > highI) { | ||||
|         result.push_back(path); | ||||
|         return result; | ||||
|       } | ||||
|       if (prev == Location::Inside) loc = Location::Inside; | ||||
|       i = 1; | ||||
|     } | ||||
|     if (loc == Location::Inside) result_.push_back(path[0]); | ||||
| 
 | ||||
|     ///////////////////////////////////////////////////
 | ||||
|     while (i <= highI) | ||||
|     { | ||||
|       prev = loc; | ||||
|       GetNextLocation(path, loc, i, highI); | ||||
|       if (i > highI) break; | ||||
|       Point64 ip, ip2; | ||||
|       Point64 prev_pt = path[static_cast<size_t>(i - 1)]; | ||||
| 
 | ||||
|       crossing_loc = loc; | ||||
|       if (!GetIntersection(rectPath_, path[i], prev_pt, crossing_loc, ip)) | ||||
|       { | ||||
|         // ie remaining outside
 | ||||
|         ++i; | ||||
|         continue; | ||||
|       } | ||||
| 
 | ||||
|       ////////////////////////////////////////////////////
 | ||||
|       // we must be crossing the rect boundary to get here
 | ||||
|       ////////////////////////////////////////////////////
 | ||||
| 
 | ||||
|       if (loc == Location::Inside) // path must be entering rect
 | ||||
|       { | ||||
|         result_.push_back(ip); | ||||
|       } | ||||
|       else if (prev != Location::Inside) | ||||
|       { | ||||
|         // passing right through rect. 'ip' here will be the second 
 | ||||
|         // intersect pt but we'll also need the first intersect pt (ip2)
 | ||||
|         crossing_loc = prev; | ||||
|         GetIntersection(rectPath_, prev_pt, path[i], crossing_loc, ip2); | ||||
|         result_.push_back(ip2); | ||||
|         result_.push_back(ip); | ||||
|         result.push_back(result_); | ||||
|         result_.clear(); | ||||
|       } | ||||
|       else // path must be exiting rect
 | ||||
|       { | ||||
|         result_.push_back(ip); | ||||
|         result.push_back(result_); | ||||
|         result_.clear(); | ||||
|       } | ||||
|     } //while i <= highI
 | ||||
|     ///////////////////////////////////////////////////
 | ||||
| 
 | ||||
|     if (result_.size() > 1) | ||||
|       result.push_back(result_); | ||||
|     return result; | ||||
|   } | ||||
| 
 | ||||
| } // namespace
 | ||||
|  | @ -35,6 +35,8 @@ set(lisbslic3r_sources | |||
|     clipper.hpp | ||||
|     ClipperUtils.cpp | ||||
|     ClipperUtils.hpp | ||||
|     Clipper2Utils.cpp | ||||
|     Clipper2Utils.hpp | ||||
|     Config.cpp | ||||
|     Config.hpp | ||||
|     CurveAnalyzer.cpp | ||||
|  | @ -476,6 +478,7 @@ target_link_libraries(libslic3r | |||
|     PNG::PNG | ||||
|     ZLIB::ZLIB | ||||
|     ${OCCT_LIBS} | ||||
|     Clipper2 | ||||
|     ) | ||||
| 
 | ||||
| if(NOT WIN32) | ||||
|  |  | |||
							
								
								
									
										60
									
								
								src/libslic3r/Clipper2Utils.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										60
									
								
								src/libslic3r/Clipper2Utils.cpp
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,60 @@ | |||
| #include "Clipper2Utils.hpp" | ||||
| 
 | ||||
| namespace Slic3r { | ||||
| 
 | ||||
| //BBS: FIXME
 | ||||
| Slic3r::Polylines Paths64_to_polylines(const Clipper2Lib::Paths64& in) | ||||
| { | ||||
|     Slic3r::Polylines out; | ||||
|     out.reserve(in.size()); | ||||
|     for (const Clipper2Lib::Path64& path64 : in) { | ||||
|         Slic3r::Points points; | ||||
|         points.reserve(path64.size()); | ||||
|         for (const Clipper2Lib::Point64& point64 : path64) | ||||
|             points.emplace_back(std::move(Slic3r::Point(point64.x, point64.y))); | ||||
|         out.emplace_back(std::move(Slic3r::Polyline(points))); | ||||
|     } | ||||
|     return out; | ||||
| } | ||||
| 
 | ||||
| //BBS: FIXME
 | ||||
| template <typename T> | ||||
| Clipper2Lib::Paths64 Slic3rPoints_to_Paths64(const std::vector<T>& in) | ||||
| { | ||||
|     Clipper2Lib::Paths64 out; | ||||
|     out.reserve(in.size()); | ||||
|     for (const T item: in) { | ||||
|         Clipper2Lib::Path64 path; | ||||
|         path.reserve(item.size()); | ||||
|         for (const Slic3r::Point& point : item.points) | ||||
|             path.emplace_back(std::move(Clipper2Lib::Point64(point.x(), point.y()))); | ||||
|         out.emplace_back(std::move(path)); | ||||
|     } | ||||
|     return out; | ||||
| } | ||||
| 
 | ||||
| Polylines _clipper2_pl_open(Clipper2Lib::ClipType clipType, const Slic3r::Polylines& subject, const Slic3r::Polygons& clip) | ||||
| { | ||||
|     Clipper2Lib::Clipper64 c; | ||||
|     c.AddOpenSubject(Slic3rPoints_to_Paths64(subject)); | ||||
|     c.AddClip(Slic3rPoints_to_Paths64(clip)); | ||||
| 
 | ||||
|     Clipper2Lib::ClipType ct = clipType; | ||||
|     Clipper2Lib::FillRule fr = Clipper2Lib::FillRule::NonZero; | ||||
|     Clipper2Lib::Paths64 solution, solution_open; | ||||
|     c.Execute(ct, fr, solution, solution_open); | ||||
| 
 | ||||
|     Slic3r::Polylines out; | ||||
|     out.reserve(solution.size() + solution_open.size()); | ||||
|     polylines_append(out, std::move(Paths64_to_polylines(solution))); | ||||
|     polylines_append(out, std::move(Paths64_to_polylines(solution_open))); | ||||
| 
 | ||||
|     return out; | ||||
| } | ||||
| 
 | ||||
| Slic3r::Polylines intersection_pl_2(const Slic3r::Polylines& subject, const Slic3r::Polygons& clip) | ||||
|     { return _clipper2_pl_open(Clipper2Lib::ClipType::Intersection, subject, clip); } | ||||
| Slic3r::Polylines  diff_pl_2(const Slic3r::Polylines& subject, const Slic3r::Polygons& clip) | ||||
|     { return _clipper2_pl_open(Clipper2Lib::ClipType::Difference, subject, clip); } | ||||
| 
 | ||||
| } | ||||
							
								
								
									
										17
									
								
								src/libslic3r/Clipper2Utils.hpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								src/libslic3r/Clipper2Utils.hpp
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,17 @@ | |||
| #ifndef slic3r_Clipper2Utils_hpp_ | ||||
| #define slic3r_Clipper2Utils_hpp_ | ||||
| 
 | ||||
| #include "libslic3r.h" | ||||
| #include "clipper2/clipper.h" | ||||
| #include "Polygon.hpp" | ||||
| #include "Polyline.hpp" | ||||
| 
 | ||||
| namespace Slic3r { | ||||
| 
 | ||||
| Slic3r::Polylines  intersection_pl_2(const Slic3r::Polylines& subject, const Slic3r::Polygons& clip); | ||||
| Slic3r::Polylines  diff_pl_2(const Slic3r::Polylines& subject, const Slic3r::Polygons& clip); | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| #endif | ||||
| 
 | ||||
|  | @ -4,6 +4,7 @@ | |||
| #include "ShortestPath.hpp" | ||||
| #include "VariableWidth.hpp" | ||||
| #include "CurveAnalyzer.hpp" | ||||
| #include "Clipper2Utils.hpp" | ||||
| 
 | ||||
| #include <cmath> | ||||
| #include <cassert> | ||||
|  | @ -230,7 +231,7 @@ static ExtrusionEntityCollection traverse_loops(const PerimeterGenerator &perime | |||
| 
 | ||||
|                     Polylines inside_polines = (it == lower_polygons_series->begin()) ? | ||||
|                         intersection_pl({ polygon }, it->second) : | ||||
|                         intersection_pl(remain_polines, it->second); | ||||
|                         intersection_pl_2(remain_polines, it->second); | ||||
|                     extrusion_paths_append( | ||||
|                         paths, | ||||
|                         std::move(inside_polines), | ||||
|  | @ -243,7 +244,7 @@ static ExtrusionEntityCollection traverse_loops(const PerimeterGenerator &perime | |||
| 
 | ||||
|                     remain_polines = (it == lower_polygons_series->begin()) ? | ||||
|                         diff_pl({ polygon }, it->second) : | ||||
|                         diff_pl(remain_polines, it->second); | ||||
|                         diff_pl_2(remain_polines, it->second); | ||||
| 
 | ||||
|                     if (remain_polines.size() == 0) | ||||
|                         break; | ||||
|  |  | |||
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